Commit graph

82 commits

Author SHA1 Message Date
eray orçunus
7fea567eb2 Fix/change some Windows define 2020-07-25 15:24:24 +03:00
eray orçunus
ad6094ca1d 90% fixes, 10% skel refactoring 2020-07-24 21:02:55 +03:00
eray orçunus
732b760829 64-bit on Windows 2020-07-24 20:26:33 +03:00
Sergeanur
f882586eb8 Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
#	README.md
#	src/core/Frontend.cpp
#	src/core/Frontend.h
#	src/peds/Ped.cpp
#	src/peds/Ped.h
#	src/render/Renderer.cpp
#	src/vehicles/Plane.cpp
2020-07-22 18:29:17 +03:00
eray orçunus
f40f44b14e Peds, Hud, CFO 1/2, fixes - including zone names 2020-07-22 15:19:22 +03:00
Sergeanur
7d51995640 Remove hacky way of injecting PS2 matfx on RW 3.3, remove static patcher 2020-07-22 03:32:46 +03:00
Sergeanur
30384bb4ef Merge branch 'master' into miami
# Conflicts:
#	src/render/Credits.cpp
2020-07-17 21:15:47 +03:00
Sergeanur
e8ded77e27 Add fix/workaround for black screen at startup 2020-07-17 21:14:48 +03:00
eray orçunus
70fa4ab79c Frontend: Stats, Briefs, gta_vc.set, slider ranges, fixes 2020-07-06 16:38:00 +03:00
eray orçunus
1cea84d2b1 Remove console and fix sth 2020-07-04 16:01:07 +03:00
eray orçunus
ed036df3ce Re-enable console for debugging frontend 2020-07-03 05:40:22 +03:00
Sergeanur
b26eec5daf Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
#	src/audio/AudioLogic.cpp
#	src/audio/soundlist.h
#	src/control/Script.cpp
#	src/control/ScriptCommands.h
#	src/core/Cam.cpp
#	src/core/Camera.cpp
#	src/core/Camera.h
#	src/core/Frontend.cpp
#	src/core/Frontend.h
#	src/core/Game.cpp
#	src/core/MenuScreens.cpp
#	src/core/Pad.cpp
#	src/core/Pad.h
#	src/core/config.h
#	src/entities/Entity.cpp
#	src/render/Credits.cpp
#	src/render/Fluff.cpp
#	src/render/Hud.cpp
#	src/render/MBlur.cpp
#	src/render/Timecycle.cpp
#	src/skel/glfw/glfw.cpp
#	src/skel/win/win.cpp
#	src/text/Text.cpp
2020-06-29 12:56:50 +03:00
Fire-Head
d9cb9583bf update glfw.cpp 2020-06-29 11:04:30 +03:00
Fire-Head
63fdcf7e64 menu fixes 2020-06-29 10:29:02 +03:00
Fire_Head
860f75d66c
Merge branch 'master' into ps2menu 2020-06-29 09:37:53 +03:00
Fire-Head
1c11a8081f mips overdose 2020-06-28 00:01:51 +03:00
aap
9313bfa155 skeleton typos 2020-05-23 11:34:48 +02:00
aap
e2d3ef449c skeleton typos 2020-05-23 11:34:40 +02:00
erorcun
8b82e9c40f
Merge pull request #574 from Xinerki/miami
many additions
2020-05-22 15:49:37 +03:00
eray orçunus
a5f23a0342 VC CMenuManager struct, ctor etc. 2020-05-22 03:48:12 +03:00
Xinerki
900d5a4ce0 focus loss improvement
for u aap
2020-05-21 21:48:39 +03:00
Xinerki
1cb7b9876f scuffed InitAfterFocusLoss implementation 2020-05-21 14:23:12 +03:00
aap
9dc5dca209 remove some unneeded plane paths for the moment; also different exe icon 2020-05-16 11:34:51 +02:00
Sergeanur
33dfaf7da1 Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
#	premake5.lua
#	src/core/ZoneCull.cpp
#	src/core/Zones.cpp
#	src/objects/CutsceneHead.cpp
#	src/render/Clouds.cpp
2020-05-13 00:27:15 +03:00
eray orçunus
36e2bc95d3 Fix Windows build and premake 2020-05-11 20:10:01 +03:00
eray orçunus
8a4fa58cd4 Linux build support 2020-05-11 21:00:55 +03:00
aap
2eee4c5176 most of animation system done; little stuff here and there 2020-05-08 15:59:57 +02:00
aap
05a1d64fbb VC vehicles just barely working now 2020-05-07 11:33:20 +02:00
aap
edd9301d7f reverting fuckup 2020-05-06 09:59:04 +02:00
aap
bb0541404d updated librw 2020-05-06 09:24:12 +02:00
eray orçunus
97b288c1e4 Screen mode selector and persistent map target fix 2020-05-01 21:16:02 +03:00
aap
804b022e67 implemented improved video modes for win.cpp 2020-04-29 18:24:25 +02:00
Nikolay Korolev
68bf239868
Merge pull request #489 from Nick007J/master
1.1 patch stuff + flying controls
2020-04-27 00:53:54 +03:00
Sergeanur
b7ee3792df Remove struct workaround in CControllerConfigManager 2020-04-26 20:11:19 +03:00
eray orçunus
6c1a1f7cd2 Initial GLFW support 2020-04-26 13:29:50 +03:00
Nikolay Korolev
34ef766c67 Merge remote-tracking branch 'upstream/master' 2020-04-25 12:15:29 +03:00
aap
f03b4eec4c implemented skinned peds, no cutscene hands yet 2020-04-24 11:42:38 +02:00
Nikolay Korolev
0b12cacf15 more 1.1 patch 2020-04-24 01:01:41 +03:00
eray orçunus
c80403a2e0 Crossplatform work continues 2020-04-22 05:24:02 +03:00
Sergeanur
599164006a Remove patches 2020-04-17 16:31:11 +03:00
Fire-Head
a4922d5cb7 rem refs 2020-04-17 08:54:14 +03:00
Sergeanur
d455cd8a62 Default native resolution mode and small camera fixes 2020-04-16 00:46:09 +03:00
Fire-Head
3769170113 (PS2) TheGame/main/GameInit/SystemInit, ProcessSlowMode 2020-04-09 02:52:38 +03:00
eray orçunus
a3b519ea64 CShotInfo, CWanted done, Frontend fix 2020-03-29 19:02:26 +03:00
eray orçunus
39c9a05827 Limit frontend FPS to 100 2020-03-28 23:28:36 +03:00
Fire-Head
3366cd0ff8 WaterCannon done, resource ico 2020-03-28 17:02:44 +03:00
Filip Gawin
8f01eab5ab Fixes for Serge's review 2020-03-22 17:30:54 +01:00
Sergeanur
a3e5ccde47 cMusicManager 2020-02-07 02:30:00 +02:00
Sergeanur
c202fc3b55 Implemented faststrcmp, faststricmp, strcasecmp 2019-10-30 01:35:31 +02:00
Sergeanur
d84033a710 Small CPad fixes 2019-10-29 17:21:02 +02:00