aap
|
ea5b86774d
|
couple of fixes and cleanup
|
2020-10-31 14:33:49 +01:00 |
|
erorcun
|
29a2d810a7
|
WaterLevel (Beachtoys)
|
2020-10-24 19:31:18 +03:00 |
|
majestic
|
e7ef45a606
|
CWaterCreatures
|
2020-10-10 17:49:54 -07:00 |
|
majestic
|
7861992fe6
|
CWaterCreatures
|
2020-10-08 05:59:08 -07:00 |
|
Nikolay Korolev
|
f7d5021ac5
|
VC replays
|
2020-09-26 21:10:23 +03:00 |
|
eray orçunus
|
f40f44b14e
|
Peds, Hud, CFO 1/2, fixes - including zone names
|
2020-07-22 15:19:22 +03:00 |
|
Sergeanur
|
509ca11d76
|
Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
# src/control/GameLogic.cpp
# src/control/PathFind.cpp
# src/control/RoadBlocks.cpp
# src/control/Script.cpp
# src/control/Script.h
# src/core/Frontend.cpp
# src/core/Frontend.h
# src/core/MenuScreens.cpp
# src/core/TempColModels.cpp
# src/core/config.h
# src/core/re3.cpp
# src/modelinfo/SimpleModelInfo.cpp
# src/modelinfo/VehicleModelInfo.cpp
# src/modelinfo/VehicleModelInfo.h
# src/render/Skidmarks.h
# src/render/WaterLevel.cpp
# src/save/GenericGameStorage.h
# src/vehicles/Automobile.cpp
# src/vehicles/Automobile.h
# src/vehicles/DamageManager.cpp
# src/vehicles/Vehicle.cpp
# src/vehicles/Vehicle.h
|
2020-06-03 01:24:08 +03:00 |
|
rollschuh2282
|
2d5f7d92e5
|
Add files via upload
|
2020-05-29 12:04:20 +02:00 |
|
Fire-Head
|
8280e04b23
|
rem unnecessary asserts
|
2020-05-28 02:40:23 +03:00 |
|
Fire-Head
|
fab2c8699c
|
surfacetable included
|
2020-05-28 00:36:52 +03:00 |
|
Fire-Head
|
98af5e4ddb
|
fix SURFACE_SAND
|
2020-05-28 00:28:36 +03:00 |
|
Fire-Head
|
895580c724
|
seagulls, ships
|
2020-05-28 00:15:37 +03:00 |
|
Fire-Head
|
63d0bdc863
|
VC Water
|
2020-05-27 21:50:01 +03:00 |
|
Sergeanur
|
7c2b9478d5
|
Merge branch 'master' into miami
# Conflicts:
# src/control/Garages.cpp
# src/core/FileLoader.cpp
# src/core/Streaming.cpp
# src/core/Zones.cpp
# src/core/Zones.h
# src/render/Renderer.cpp
# src/rw/VisibilityPlugins.cpp
|
2020-05-13 00:55:52 +03:00 |
|
Filip Gawin
|
c2ac6b3759
|
Fix linux warnings
|
2020-05-12 23:18:54 +02:00 |
|
Sergeanur
|
1ef8d61f36
|
Merge branch 'master' into miami
|
2020-05-08 17:49:19 +03:00 |
|
Sergeanur
|
e0b3418e65
|
Fix water UV on high FPS and inverted free camera
|
2020-05-08 14:34:21 +03:00 |
|
aap
|
dbbf390983
|
use water color and new water texture
|
2020-05-07 13:38:14 +02:00 |
|
aap
|
3931dc795f
|
waterlevel with offset (from Fire_Head)
|
2020-05-06 23:13:12 +02:00 |
|
Filip Gawin
|
370c4e48cd
|
Try to build with mingw
|
2020-04-20 18:18:46 +02:00 |
|
Sergeanur
|
599164006a
|
Remove patches
|
2020-04-17 16:31:11 +03:00 |
|
Fire-Head
|
a4922d5cb7
|
rem refs
|
2020-04-17 08:54:14 +03:00 |
|
Filip Gawin
|
01ac2929cd
|
Cleanup
|
2019-08-27 22:29:23 +02:00 |
|
Filip Gawin
|
2fabbc3b4c
|
More more more audio
|
2019-08-27 21:18:47 +02:00 |
|
Filip Gawin
|
458fc63f01
|
Cleanup
|
2019-08-27 21:14:28 +02:00 |
|
Filip Gawin
|
af5bd951ae
|
More audio ped
|
2019-08-27 21:13:17 +02:00 |
|
Fire-Head
|
6093d855b0
|
CParticleObject done, cDMAudio done
|
2019-08-15 04:43:00 +03:00 |
|
Fire_Head
|
b79f77634d
|
Merge branch 'master' into master
|
2019-07-24 20:59:16 +03:00 |
|
Fire-Head
|
0c0e564019
|
update
|
2019-07-24 20:30:09 +03:00 |
|
Fire-Head
|
b4ecb3e3da
|
shadows done
|
2019-07-24 19:55:43 +03:00 |
|
aap
|
ae69aaf5ce
|
implemented cBuoyancy
|
2019-07-23 22:55:23 +02:00 |
|
aap
|
60045ec6cd
|
couple of fixes
|
2019-07-20 14:39:38 +02:00 |
|
aap
|
0ad39c020c
|
implemented col line rendering
|
2019-07-19 13:58:19 +02:00 |
|
Fire-Head
|
d8dd649617
|
fixfixfix
|
2019-07-11 03:44:54 +03:00 |
|
Fire-Head
|
3225fe3b92
|
Merge branch 'master' of github.com:Fire-Head/re3
# Conflicts:
# src/render/WaterLevel.cpp
# src/render/WaterLevel.h
|
2019-07-11 03:40:15 +03:00 |
|
Fire-Head
|
565f36f4e3
|
waterupd
|
2019-07-11 03:39:20 +03:00 |
|
Fire-Head
|
aed8218ef1
|
WaterLevel done
|
2019-07-11 03:33:28 +03:00 |
|
Fire-Head
|
a644c4e9ce
|
WaterLevel done
|
2019-07-11 03:22:01 +03:00 |
|
aap
|
188aab4196
|
implemented some higher level functions; added lots of stubs; switched top and bottom in CRect
|
2019-05-30 21:24:47 +02:00 |
|