Commit graph

39 commits

Author SHA1 Message Date
aap
ea5b86774d couple of fixes and cleanup 2020-10-31 14:33:49 +01:00
erorcun
29a2d810a7 WaterLevel (Beachtoys) 2020-10-24 19:31:18 +03:00
majestic
e7ef45a606 CWaterCreatures 2020-10-10 17:49:54 -07:00
majestic
7861992fe6 CWaterCreatures 2020-10-08 05:59:08 -07:00
Nikolay Korolev
f7d5021ac5 VC replays 2020-09-26 21:10:23 +03:00
eray orçunus
f40f44b14e Peds, Hud, CFO 1/2, fixes - including zone names 2020-07-22 15:19:22 +03:00
Sergeanur
509ca11d76 Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
#	src/control/GameLogic.cpp
#	src/control/PathFind.cpp
#	src/control/RoadBlocks.cpp
#	src/control/Script.cpp
#	src/control/Script.h
#	src/core/Frontend.cpp
#	src/core/Frontend.h
#	src/core/MenuScreens.cpp
#	src/core/TempColModels.cpp
#	src/core/config.h
#	src/core/re3.cpp
#	src/modelinfo/SimpleModelInfo.cpp
#	src/modelinfo/VehicleModelInfo.cpp
#	src/modelinfo/VehicleModelInfo.h
#	src/render/Skidmarks.h
#	src/render/WaterLevel.cpp
#	src/save/GenericGameStorage.h
#	src/vehicles/Automobile.cpp
#	src/vehicles/Automobile.h
#	src/vehicles/DamageManager.cpp
#	src/vehicles/Vehicle.cpp
#	src/vehicles/Vehicle.h
2020-06-03 01:24:08 +03:00
rollschuh2282
2d5f7d92e5
Add files via upload 2020-05-29 12:04:20 +02:00
Fire-Head
8280e04b23 rem unnecessary asserts 2020-05-28 02:40:23 +03:00
Fire-Head
fab2c8699c surfacetable included 2020-05-28 00:36:52 +03:00
Fire-Head
98af5e4ddb fix SURFACE_SAND 2020-05-28 00:28:36 +03:00
Fire-Head
895580c724 seagulls, ships 2020-05-28 00:15:37 +03:00
Fire-Head
63d0bdc863 VC Water 2020-05-27 21:50:01 +03:00
Sergeanur
7c2b9478d5 Merge branch 'master' into miami
# Conflicts:
#	src/control/Garages.cpp
#	src/core/FileLoader.cpp
#	src/core/Streaming.cpp
#	src/core/Zones.cpp
#	src/core/Zones.h
#	src/render/Renderer.cpp
#	src/rw/VisibilityPlugins.cpp
2020-05-13 00:55:52 +03:00
Filip Gawin
c2ac6b3759 Fix linux warnings 2020-05-12 23:18:54 +02:00
Sergeanur
1ef8d61f36 Merge branch 'master' into miami 2020-05-08 17:49:19 +03:00
Sergeanur
e0b3418e65 Fix water UV on high FPS and inverted free camera 2020-05-08 14:34:21 +03:00
aap
dbbf390983 use water color and new water texture 2020-05-07 13:38:14 +02:00
aap
3931dc795f waterlevel with offset (from Fire_Head) 2020-05-06 23:13:12 +02:00
Filip Gawin
370c4e48cd Try to build with mingw 2020-04-20 18:18:46 +02:00
Sergeanur
599164006a Remove patches 2020-04-17 16:31:11 +03:00
Fire-Head
a4922d5cb7 rem refs 2020-04-17 08:54:14 +03:00
Filip Gawin
01ac2929cd Cleanup 2019-08-27 22:29:23 +02:00
Filip Gawin
2fabbc3b4c More more more audio 2019-08-27 21:18:47 +02:00
Filip Gawin
458fc63f01 Cleanup 2019-08-27 21:14:28 +02:00
Filip Gawin
af5bd951ae More audio ped 2019-08-27 21:13:17 +02:00
Fire-Head
6093d855b0 CParticleObject done, cDMAudio done 2019-08-15 04:43:00 +03:00
Fire_Head
b79f77634d
Merge branch 'master' into master 2019-07-24 20:59:16 +03:00
Fire-Head
0c0e564019 update 2019-07-24 20:30:09 +03:00
Fire-Head
b4ecb3e3da shadows done 2019-07-24 19:55:43 +03:00
aap
ae69aaf5ce implemented cBuoyancy 2019-07-23 22:55:23 +02:00
aap
60045ec6cd couple of fixes 2019-07-20 14:39:38 +02:00
aap
0ad39c020c implemented col line rendering 2019-07-19 13:58:19 +02:00
Fire-Head
d8dd649617 fixfixfix 2019-07-11 03:44:54 +03:00
Fire-Head
3225fe3b92 Merge branch 'master' of github.com:Fire-Head/re3
# Conflicts:
#	src/render/WaterLevel.cpp
#	src/render/WaterLevel.h
2019-07-11 03:40:15 +03:00
Fire-Head
565f36f4e3 waterupd 2019-07-11 03:39:20 +03:00
Fire-Head
aed8218ef1 WaterLevel done 2019-07-11 03:33:28 +03:00
Fire-Head
a644c4e9ce WaterLevel done 2019-07-11 03:22:01 +03:00
aap
188aab4196 implemented some higher level functions; added lots of stubs; switched top and bottom in CRect 2019-05-30 21:24:47 +02:00