Commit graph

8 commits

Author SHA1 Message Date
Sergeanur
0aa7f13c32 Merge branch 'master' into miami
# Conflicts:
#	src/animation/AnimBlendAssociation.h
#	src/animation/AnimBlendClumpData.h
#	src/animation/AnimManager.h
#	src/animation/FrameUpdate.cpp
#	src/control/AutoPilot.h
#	src/control/PathFind.h
#	src/core/PlayerInfo.h
#	src/entities/Building.h
#	src/entities/Dummy.h
#	src/entities/Entity.h
#	src/entities/Physical.h
#	src/entities/Treadable.h
#	src/modelinfo/BaseModelInfo.h
#	src/modelinfo/ClumpModelInfo.cpp
#	src/modelinfo/ClumpModelInfo.h
#	src/modelinfo/PedModelInfo.h
#	src/modelinfo/SimpleModelInfo.h
#	src/modelinfo/TimeModelInfo.h
#	src/modelinfo/VehicleModelInfo.h
#	src/objects/CutsceneHead.h
#	src/objects/CutsceneObject.h
#	src/objects/DummyObject.h
#	src/objects/Object.h
#	src/peds/DummyPed.h
#	src/peds/PedIK.cpp
#	src/rw/VisibilityPlugins.cpp
#	src/vehicles/Automobile.h
#	src/vehicles/Boat.h
#	src/vehicles/Heli.h
#	src/vehicles/Plane.h
#	src/vehicles/Train.h
#	src/vehicles/Vehicle.h
2020-05-11 21:07:12 +03:00
aap
198b80f560 RpAnimBlend and frame updates 2020-05-10 23:47:53 +02:00
bigbossbro08
c798e1bacd Fixed typos and made all assert functions optional 2020-05-10 21:49:33 +06:00
aap
2eee4c5176 most of animation system done; little stuff here and there 2020-05-08 15:59:57 +02:00
aap
f03b4eec4c implemented skinned peds, no cutscene hands yet 2020-04-24 11:42:38 +02:00
aap
739e80614d remove include <new> from common.h 2020-03-28 09:37:04 +01:00
aap
9703ef9b59 implemented CutsceneObject; little fixes 2019-06-12 21:17:02 +02:00
aap
e7ed4d0096 added animation system (with skin support for now) 2019-06-11 08:59:28 +02:00