Commit graph

21 commits

Author SHA1 Message Date
aap
25865e68c4 cleaned up to be closer to original game 2019-07-03 13:13:55 +02:00
Filip Gawin
2115faec38 Cleanup project a bit 2019-06-30 12:56:50 +02:00
aap
b2f8c7eb23 miscellaneous, mostly world related 2019-06-29 11:09:33 +02:00
aap
f6c767d87c CStreaming almost done 2019-06-27 14:17:42 +02:00
Nikolay Korolev
08b053a568 Merge with upstream 2019-06-26 23:34:14 +03:00
_AG
e765dfe90a Initial commit for Frontend.
Bug fixes:
fix #40, fix #39, fix #38, fix #37, fix #21.
Code organization and cleanup...
2019-06-25 02:36:26 +02:00
Nikolay Korolev
cc731f4732 More replay stuff 2019-06-25 01:42:23 +03:00
aap
4d84d94166 more Radar code 2019-06-23 19:59:58 +02:00
aap
a5ba538968 some Radar and Hud cleanup; fix in Physical 2019-06-23 13:11:41 +02:00
_AG
0126bef9a1
Fixed little bug in Radar.cpp. 2019-06-22 21:59:10 +02:00
_AG
beea41d465 More CRadar stuff. 2019-06-22 11:42:27 +02:00
_AG
074dd9486c Clean up 2019-06-21 11:27:54 +02:00
_AG
11ba688c98 Update Radar.cpp 2019-06-20 21:34:48 +02:00
_AG
f3c331ece6 Code clean up. 2019-06-20 15:18:19 +02:00
_AG
ef8e9e7f1b Update Radar.cpp 2019-06-20 11:21:27 +02:00
_AG
2ce7bcc405 Update CRadar.cpp, CHud.cpp, CDraw.cpp fixed bug in templates.h. 2019-06-20 02:32:36 +02:00
_AG
f299e9ebd5 Update HUD stuff, bug and format fixes.
Added environment variables to premake5.lua.
Update README.md
2019-06-17 02:11:30 +02:00
aap
0add48abf5 got rid of upper case types 2019-06-17 00:23:19 +02:00
aap
2a207af49a some cleanup 2019-06-16 19:06:01 +02:00
_AG
92cc1cf3af New updates for Hud.cpp and more. 2019-06-15 01:34:36 +02:00
aap
a9517c01af implemented CCutsceneHead and dependencies 2019-06-12 20:11:17 +02:00