Sergeanur
599164006a
Remove patches
2020-04-17 16:31:11 +03:00
Fire-Head
a4922d5cb7
rem refs
2020-04-17 08:54:14 +03:00
eray orçunus
2c2da558ca
Some refs removed, little fixes and teleport
2020-04-16 22:19:56 +03:00
Sergeanur
b1fc7bc533
More refs removed
2020-04-16 11:50:45 +03:00
aap
89b7085353
Merge branch 'master' of github.com:gtamodding/re3
2020-04-16 09:23:31 +02:00
Fire-Head
c1fcb7bd43
Removed refs from sampman
2020-04-16 08:28:17 +03:00
eray orçunus
c22e59abab
Various fixes
2020-04-16 05:07:32 +03:00
aap
afce2e1bb3
Merge branch 'master' of github.com:gtamodding/re3
2020-04-15 22:36:21 +02:00
Nikolay Korolev
5cb7e2e42a
Merge pull request #440 from Fire-Head/master
...
CWeapon done, fixes
2020-04-15 23:28:09 +03:00
aap
90be379bed
implemented most of librw wrapper
2020-04-15 14:05:40 +02:00
Fire-Head
daed13485e
CWeapon done, ps2 cheats fix
2020-04-15 08:03:53 +03:00
Sergeanur
9a7b833aa5
Added missing audio ctors
2020-04-14 17:13:38 +03:00
Filip Gawin
67055c1fbb
Cleanup cAudioManager::ProcessRainOnVehicle a bit
2020-04-13 21:13:07 +02:00
Filip Gawin
3b9f1255af
Finish audio code
2020-04-13 20:30:18 +02:00
Filip Gawin
7d137d8f2d
Cleanup audio code
2020-04-12 02:50:52 +02:00
aap
34349c4df2
normalized line endings to LF
2020-04-09 20:50:24 +02:00
Filip Gawin
95e4466846
Fix CI build
2020-04-07 15:53:51 +02:00
Filip Gawin
bf2316bd54
Cleanup audiocode and fix for ComputeDopplerEffectedFrequency
2020-04-07 15:44:31 +02:00
Nikolay Korolev
7f8a78e5de
Cranes done
2020-04-06 02:01:03 +03:00
Sergeanur
6e6912b613
fixes
2020-04-02 09:20:45 +03:00
Sergeanur
62ae7245ab
AudioScriptObject finished
2020-04-01 06:09:25 +03:00
Nikolay Korolev
92edf92570
Merge branch 'master' into garages_dev
2020-03-28 23:42:11 +03:00
Filip Gawin
d13afe5cc1
audio16 fixes for review
2020-03-28 20:18:54 +01:00
Filip Gawin
58ec4b2157
ProcessVehicleEngine and ProcessActiveQueues
...
Also some smaller fixes, thx erorcun for help.
2020-03-28 20:18:54 +01:00
Nikolay Korolev
101c21e064
merge with master
2020-03-28 20:55:15 +03:00
Nikolay Korolev
775bc3e666
garage update part 2
2020-03-28 20:52:25 +03:00
erorcun
c056871e07
Merge pull request #363 from erorcun/erorcun
...
CCopPed done and #include cleanup
2020-03-28 19:12:22 +03:00
eray orçunus
112685ebac
CCopPed done and #include cleanup
2020-03-28 18:52:25 +03:00
Fire-Head
3366cd0ff8
WaterCannon done, resource ico
2020-03-28 17:02:44 +03:00
Nikolay Korolev
268f92bfbe
garages part 1
2020-03-28 15:24:13 +03:00
Filip Gawin
da2d25c020
Fix order of math operations on integers (fires)
2020-03-22 19:32:01 +01:00
Filip Gawin
0e817230af
Remove all constexpr
2020-03-22 17:30:54 +01:00
Filip Gawin
b57e4febb0
fix include
2020-03-22 17:30:54 +01:00
Filip Gawin
39462a3865
Fixes for review
2020-03-22 17:30:54 +01:00
Filip Gawin
a097f225bc
Fixes for review
2020-03-22 17:30:54 +01:00
Filip Gawin
337924c794
Cleanup audio code + fixes for review
2020-03-22 17:30:54 +01:00
Filip Gawin
8f01eab5ab
Fixes for Serge's review
2020-03-22 17:30:54 +01:00
Filip Gawin
7c425ac4ac
Implement ProcessGarages + small cleanup
2020-03-22 17:30:54 +01:00
Filip Gawin
3b8a177470
Implement SetupJumboEngineSound
2020-03-22 17:30:54 +01:00
Filip Gawin
67398809a3
Implement ProcessFires
2020-03-22 17:30:54 +01:00
Filip Gawin
0d1f42add1
Implement ProcessCrane
2020-03-22 17:30:54 +01:00
Filip Gawin
31382bc22c
Implement ProcessCesna
2020-03-22 17:30:54 +01:00
Wes Hampson
c7f16879df
GenericSave complete, still needs some testing
2020-03-11 00:12:40 -07:00
Filip Gawin
c92dfb0064
Fix police radio condition
...
thx @Nick007J
2020-02-22 19:47:42 +01:00
Sergeanur
d1700b3257
Fixed random sound volume
2020-02-07 21:40:10 +02:00
Sergeanur
a3e5ccde47
cMusicManager
2020-02-07 02:30:00 +02:00
Sergeanur
72a4abd347
Audio, use of enums and true/false
2020-02-02 15:57:27 +02:00
Sergeanur
ff831a8956
Removed dup hook
2020-02-01 20:02:04 +02:00
Sergeanur
da253837d1
audio stuff
...
Collision audio and police radio stuff moved to a separate cpp's like in the original code
cPoliceRadioQueue added, code refactored correspondingly
cAudioManager::ServiceCollisions reversed
PlayOneShotScriptObject reversed
cAudioScriptObject moved to AudioScriptObject.cpp
Fixed use of numbers on non-integer types (bools, pointers)
enum is now used for ped audio calculation
Added fixes for vehicle description in the police radio (missing vehicles and wrong colors)
2020-01-25 12:48:27 +02:00
Sergeanur
045c638067
Two audio structs renamed to their original names
2020-01-13 20:01:23 +02:00