Commit graph

472 commits

Author SHA1 Message Date
Fire-Head
f6663b01bc Update CutsceneShadow.h 2020-07-31 21:34:52 +03:00
Fire-Head
224fd77641 NULL -> nil 2020-07-31 21:21:58 +03:00
Fire-Head
e2ded2d6ce cutsceneshadow fixes 2020-07-30 01:32:21 +03:00
Fire_Head
52e77c6634
Merge pull request #1 from GTAmodding/miami
Miami
2020-07-29 12:20:02 +03:00
Fire-Head
1803dcc873 miami shadows 2020-07-29 12:17:53 +03:00
aap
6b7a8f96a6 CCollision done and fixes 2020-07-27 15:38:46 +02:00
aap
90fdc4328b CHeli and CRopes done 2020-07-27 14:06:23 +02:00
eray orçunus
ad6094ca1d 90% fixes, 10% skel refactoring 2020-07-24 21:02:55 +03:00
eray orçunus
732b760829 64-bit on Windows 2020-07-24 20:26:33 +03:00
erorcun
b182fa4bb8
Merge pull request #656 from erorcun/miami
Peds, Hud, CFO 1/2, fixes - including zone names
2020-07-22 18:21:39 +03:00
eray orçunus
f40f44b14e Peds, Hud, CFO 1/2, fixes - including zone names 2020-07-22 15:19:22 +03:00
aap
34b162d2c9 fixed to renderer 2020-07-21 11:12:15 +02:00
aap
5bedca7692 fixed COcclusion 2020-07-20 23:25:04 +02:00
aap
ee2d0ffc14
Merge pull request #650 from majesticCoding/miami
COcclusion done, I hope
2020-07-20 19:56:18 +02:00
aap
2612c9f12c CPlaneTrails and CPlaneBanners done 2020-07-20 19:50:20 +02:00
majestic
1ff27e3363 cosmetic fixes 2020-07-20 09:49:39 -07:00
aap
e74b569115 CPlane done 2020-07-19 00:56:30 +02:00
Sergeanur
dd717b2d93 Actual fix now xD 2020-07-18 13:27:31 +03:00
Sergeanur
cf5dd6289e Fix TempVertexBuffer overflow 2020-07-18 13:09:21 +03:00
Sergeanur
30384bb4ef Merge branch 'master' into miami
# Conflicts:
#	src/render/Credits.cpp
2020-07-17 21:15:47 +03:00
Sergeanur
1b161275e1 Fix CalcScreenCoors... again 2020-07-17 18:23:11 +03:00
Sergeanur
27e1fa1d28 Add missing f's 2020-07-17 17:56:59 +03:00
Sergeanur
d0f5464200 Merge branch 'master' into miami
# Conflicts:
#	src/control/CarAI.cpp
#	src/control/Phones.cpp
#	src/control/Phones.h
#	src/control/Record.cpp
#	src/control/Restart.cpp
#	src/control/Script.cpp
#	src/core/Collision.cpp
#	src/core/Frontend.cpp
#	src/core/Frontend.h
#	src/core/Game.h
#	src/core/Streaming.cpp
#	src/core/TempColModels.cpp
#	src/core/Wanted.cpp
#	src/core/Zones.cpp
#	src/core/config.h
#	src/core/main.cpp
#	src/core/re3.cpp
#	src/entities/Entity.cpp
#	src/entities/Physical.cpp
#	src/extras/frontendoption.cpp
#	src/modelinfo/ModelInfo.cpp
#	src/modelinfo/PedModelInfo.cpp
#	src/peds/CivilianPed.cpp
#	src/peds/CopPed.cpp
#	src/peds/EmergencyPed.cpp
#	src/peds/Ped.cpp
#	src/peds/Ped.h
#	src/peds/Population.cpp
#	src/render/Renderer.cpp
#	src/save/GenericGameStorage.cpp
#	src/skel/win/win.cpp
#	src/vehicles/Automobile.cpp
#	src/vehicles/Boat.cpp
#	src/vehicles/Boat.h
#	src/vehicles/Vehicle.cpp
2020-07-13 18:10:17 +03:00
Sergeanur
841fa5155c Rename LEVEL_NONE to LEVEL_GENERIC 2020-07-13 17:43:09 +03:00
Sergeanur
6eb8f6ae5a Add cutscene borders switch to the menu 2020-07-11 12:04:26 +03:00
Sergeanur
cf69f22a0c Remove island loading 2020-07-09 19:18:42 +03:00
eray orçunus
67a3c7d2ee VC fighting, Peds, many fixes including ghost bikes 2020-07-09 17:01:07 +03:00
Dominik
478d4246c4
Miami Colors.
Miami colors for MissionPassed/Failed, oddjob text 1 and 2 + fixed wrong busted/wasted color (it was pink and in the original its actually green)
2020-07-07 00:32:13 +02:00
aap
2141247e08 CBoat and friends 2020-07-01 18:04:02 +02:00
Sergeanur
cbed027c0e Merge branch 'master' into miami 2020-06-30 08:24:05 +03:00
Sergeanur
a15f3ddb8b Fix glfw build 2020-06-30 08:08:50 +03:00
Sergeanur
1d2d5fe6ae Merge branch 'master' into miami
# Conflicts:
#	src/render/MBlur.cpp
#	src/render/MBlur.h
2020-06-30 07:45:54 +03:00
Sergeanur
6d396ba73b Fix MBlur 2020-06-30 07:43:20 +03:00
aap
b072cbca93 cleanup 2020-06-29 12:12:52 +02:00
aap
94ce376a76 cleanup 2020-06-29 12:12:43 +02:00
Sergeanur
b26eec5daf Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
#	src/audio/AudioLogic.cpp
#	src/audio/soundlist.h
#	src/control/Script.cpp
#	src/control/ScriptCommands.h
#	src/core/Cam.cpp
#	src/core/Camera.cpp
#	src/core/Camera.h
#	src/core/Frontend.cpp
#	src/core/Frontend.h
#	src/core/Game.cpp
#	src/core/MenuScreens.cpp
#	src/core/Pad.cpp
#	src/core/Pad.h
#	src/core/config.h
#	src/entities/Entity.cpp
#	src/render/Credits.cpp
#	src/render/Fluff.cpp
#	src/render/Hud.cpp
#	src/render/MBlur.cpp
#	src/render/Timecycle.cpp
#	src/skel/glfw/glfw.cpp
#	src/skel/win/win.cpp
#	src/text/Text.cpp
2020-06-29 12:56:50 +03:00
Fire-Head
3b3324de38 Update MBlur.cpp 2020-06-29 11:14:00 +03:00
Fire-Head
2f12d0e231 Update MBlur.cpp 2020-06-29 10:40:06 +03:00
Fire-Head
fcac1f9a34 fix linux build? 2020-06-29 10:36:35 +03:00
Fire_Head
860f75d66c
Merge branch 'master' into ps2menu 2020-06-29 09:37:53 +03:00
aap
3370ae04cb renamed 2dfx shadowRange to Size 2020-06-28 12:08:46 +02:00
aap
418bee9c22 renamed 2dfx shadowRange to Size 2020-06-28 12:05:42 +02:00
Fire-Head
233792e2b8 fixfixfix 2020-06-28 00:31:45 +03:00
Fire-Head
1c11a8081f mips overdose 2020-06-28 00:01:51 +03:00
aap
592a6aef0b
Merge pull request #638 from erorcun/miami
CWanted, anim fix, ped objs renaming, remove III beta features
2020-06-25 15:15:01 +02:00
aap
2b21f92347 rename attractor flag to type 2020-06-25 15:13:33 +02:00
aap
cafe4d6f0c rename attractor flag to type 2020-06-25 15:13:08 +02:00
eray orçunus
f3ed6659c3 CWanted, anim fix, ped objs renaming, remove III beta features 2020-06-22 04:20:56 +03:00
aap
60f736f20f FOV fix 2020-06-21 14:52:44 +02:00
aap
98baa36f1a FOV fix 2020-06-21 14:50:00 +02:00