Sergeanur
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841fa5155c
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Rename LEVEL_NONE to LEVEL_GENERIC
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2020-07-13 17:43:09 +03:00 |
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aap
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418bee9c22
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renamed 2dfx shadowRange to Size
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2020-06-28 12:05:42 +02:00 |
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Nikolay Korolev
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e099aaaa6b
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minor fixes
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2020-06-06 16:36:26 +03:00 |
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Nikolay Korolev
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3f26250d73
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fixing some uninitialized stuff
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2020-06-06 13:31:09 +03:00 |
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aap
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7e5dde1f1a
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eSurfaceType
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2020-05-26 11:37:46 +02:00 |
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aap
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21071edbfe
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fixes for CPhysical and friends
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2020-05-22 14:34:44 +02:00 |
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aap
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50f0c7a1dc
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bla
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2020-05-19 22:01:28 +02:00 |
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aap
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0b0ba49abc
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small fixes
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2020-05-19 21:42:55 +02:00 |
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bigbossbro08
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c798e1bacd
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Fixed typos and made all assert functions optional
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2020-05-10 21:49:33 +06:00 |
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bigbossbro08
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af6e132b37
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defined out asserts.
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2020-05-10 19:54:37 +06:00 |
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Sergeanur
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ed1bb7236f
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Fixed arguments for sound collisions
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2020-05-07 14:10:56 +03:00 |
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Nikolay Korolev
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a24b65cbde
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IsStatic
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2020-05-06 19:17:47 +03:00 |
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aap
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a2b89c6a18
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sorted out object collision enums
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2020-05-06 17:13:46 +02:00 |
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aap
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cbfc45b3f7
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some work on zones
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2020-05-06 12:23:26 +02:00 |
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Sergeanur
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1eb817de77
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Remove GTA_TRAIN, GTA_BRIDGE, GTA_ZONECULL
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2020-05-05 18:32:46 +03:00 |
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Sergeanur
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9960c41193
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Remove Miami stuff
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2020-05-05 18:04:18 +03:00 |
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aap
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b3b9be5e8c
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merged master
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2020-05-05 14:21:13 +02:00 |
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Sergeanur
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4cc1bb92e7
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Make CBaseModelInfo fields protected
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2020-05-05 15:06:55 +03:00 |
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Sergeanur
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e9b334d7bf
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More use of GetModelIndex
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2020-05-05 14:48:35 +03:00 |
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aap
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b44df26d3e
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implemented most of streamed collisions and big buildings
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2020-05-05 13:02:42 +02:00 |
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Sergeanur
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84c9484e55
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SetPosition, final part
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2020-05-05 04:45:18 +03:00 |
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aap
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702da55ec9
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implemented most of vice city path system
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2020-05-03 16:09:37 +02:00 |
|
Nikolay Korolev
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f372ce156d
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changed saving compatibility
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2020-05-02 18:02:17 +03:00 |
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Nikolay Korolev
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dc12718fc2
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Merge remote-tracking branch 'upstream/master'
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2020-04-30 21:41:20 +03:00 |
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Sergeanur
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e14733367e
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Rename m_phy_flagA80 to bSkipLineCol
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2020-04-30 18:58:15 +03:00 |
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Sergeanur
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81094f2cd7
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Rename m_ped_flagA2 into bWasStanding
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2020-04-30 18:13:38 +03:00 |
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Sergeanur
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7d758f3a9f
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Adding getters and setters for type and status
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2020-04-30 16:45:45 +03:00 |
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Nikolay Korolev
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74fde1397e
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pools compatibility
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2020-04-27 00:54:43 +03:00 |
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Nikolay Korolev
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bb14d9689f
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Merge remote-tracking branch 'upstream/master'
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2020-04-25 12:26:37 +03:00 |
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Nikolay Korolev
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34ef766c67
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Merge remote-tracking branch 'upstream/master'
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2020-04-25 12:15:29 +03:00 |
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aap
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ac19de45b8
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few fixes
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2020-04-25 00:41:17 +02:00 |
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aap
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f03b4eec4c
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implemented skinned peds, no cutscene hands yet
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2020-04-24 11:42:38 +02:00 |
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Nikolay Korolev
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7cc3410846
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Merge remote-tracking branch 'upstream/master'
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2020-04-21 11:55:39 +03:00 |
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Filip Gawin
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370c4e48cd
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Try to build with mingw
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2020-04-20 18:18:46 +02:00 |
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Nikolay Korolev
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df376a13ea
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sync with master
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2020-04-19 17:38:48 +03:00 |
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Nikolay Korolev
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9e65eb34ec
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1.1 patch stuff
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2020-04-19 17:38:10 +03:00 |
|
eray orçunus
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1ffc37735e
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Struct cleanup, various fixes, enable PS2 rand
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2020-04-19 16:44:35 +03:00 |
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Sergeanur
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599164006a
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Remove patches
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2020-04-17 16:31:11 +03:00 |
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saml1er
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e777f24064
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More CWorld fixes
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2020-04-17 05:38:05 +05:00 |
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saml1er
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e52a02fb9e
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Merge branch 'master' into world
# Conflicts:
# src/core/World.cpp
# src/core/World.h
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2020-04-17 00:01:53 +05:00 |
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saml1er
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52d0d811b7
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Reverse CWorld
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2020-04-16 23:46:08 +05:00 |
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Nikolay Korolev
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5cb7e2e42a
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Merge pull request #440 from Fire-Head/master
CWeapon done, fixes
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2020-04-15 23:28:09 +03:00 |
|
eray orçunus
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4da1879975
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Many fixes and cleanup
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2020-04-15 19:19:45 +03:00 |
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Fire-Head
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daed13485e
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CWeapon done, ps2 cheats fix
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2020-04-15 08:03:53 +03:00 |
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Nikolay Korolev
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3b0cd93f89
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Merge remote-tracking branch 'upstream/master'
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2020-04-13 21:54:25 +03:00 |
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aap
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3aae52d220
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finished CBoat
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2020-04-13 00:20:44 +02:00 |
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Nikolay Korolev
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cbb298c8dd
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sync with master
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2020-04-12 12:08:30 +03:00 |
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Nikolay Korolev
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38dee74a5a
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CPools
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2020-04-11 21:01:39 +03:00 |
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saml1er
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a8f7bf0bec
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CObject complete
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2020-04-10 16:44:08 +05:00 |
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aap
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34349c4df2
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normalized line endings to LF
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2020-04-09 20:50:24 +02:00 |
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