Commit graph

175 commits

Author SHA1 Message Date
aap
04a91761df some vehicle cleanup 2020-06-02 23:34:53 +02:00
aap
575c5466df renamed a vehicle thing 2020-06-02 14:38:57 +02:00
aap
dbeaafbe99 initial CBike struct 2020-06-02 14:38:30 +02:00
aap
fdf8f35049 CTimer fix 2020-06-01 20:51:18 +02:00
aap
de1018d7a6 gravity 2020-06-01 10:56:15 +02:00
aap
bae3a3e72f fixed to CAutomobile and friends 2020-05-31 17:45:26 +02:00
aap
21ce0a4b28 CAutomobile done 2020-05-31 17:05:59 +02:00
aap
00dc86917e some more CAutomobile 2020-05-31 17:05:59 +02:00
aap
c1e13177a1 some CAutomobile 2020-05-31 17:05:59 +02:00
aap
0bc6eef55d bla 2020-05-27 22:34:10 +02:00
aap
2a1b9281e4 automobile fixes 2020-05-27 22:32:57 +02:00
aap
d71cbae9df CVehicle loose ends 2020-05-27 07:43:38 +02:00
aap
7e5dde1f1a eSurfaceType 2020-05-26 11:37:46 +02:00
aap
d8528ebbbe eSurfaceType 2020-05-26 11:34:20 +02:00
aap
3c3b1aadc0 small fixes 2020-05-25 20:36:23 +02:00
aap
7bf8337854 CVehicle 2020-05-25 18:33:34 +02:00
aap
3fdd352ca2 CVehicle fixes 2020-05-24 15:14:56 +02:00
eray orçunus
4870d9a31b Menu borders and weapon fixes 2020-05-24 03:05:48 +03:00
eray orçunus
2ab3fb5dd0 Fixes for melees and various things 2020-05-20 20:21:27 +03:00
aap
fd4cd3e8f1
Merge pull request #569 from aap/miami
CEntity and friends
2020-05-20 12:41:12 +02:00
aap
bdbe5d1080 CEntity and friends 2020-05-19 20:56:42 +02:00
Nikolay Korolev
4c822e8375 script revision 2020-05-19 20:54:05 +03:00
aap
abd230dcdd some less certainly fps fixes 2020-05-18 22:52:35 +02:00
aap
2588e69849 some less certainly fps fixes 2020-05-18 16:55:38 +02:00
Nikolay Korolev
5ab2c85e97 some debug changes 2020-05-18 00:34:24 +03:00
Nikolay Korolev
3cc20d7962 sync with upstream 2020-05-17 21:48:12 +03:00
Nikolay Korolev
a5b84eb9fe full script basic support 2020-05-17 21:43:11 +03:00
eray orçunus
84f8312b86 Weapon fixes and thingies 2020-05-17 21:01:52 +03:00
Nikolay Korolev
c33b93793f new horn 2020-05-16 14:01:32 +03:00
eray orçunus
acd1ea9909 Weapon layer in Peds 2020-05-15 21:21:25 +03:00
aap
41e9754338 fixed hanging boot 2020-05-14 15:05:23 +02:00
aap
2fb4305a73 fixed hanging boot 2020-05-14 15:03:13 +02:00
Sergeanur
7c2b9478d5 Merge branch 'master' into miami
# Conflicts:
#	src/control/Garages.cpp
#	src/core/FileLoader.cpp
#	src/core/Streaming.cpp
#	src/core/Zones.cpp
#	src/core/Zones.h
#	src/render/Renderer.cpp
#	src/rw/VisibilityPlugins.cpp
2020-05-13 00:55:52 +03:00
Filip Gawin
c2ac6b3759 Fix linux warnings 2020-05-12 23:18:54 +02:00
aap
9e842f1628 vehicle model descriptions; a bit of heli code 2020-05-10 20:51:29 +02:00
aap
05a1d64fbb VC vehicles just barely working now 2020-05-07 11:33:20 +02:00
Sergeanur
6ad66fb2d7 Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
#	src/render/Renderer.cpp
2020-05-06 19:32:57 +03:00
Nikolay Korolev
a24b65cbde IsStatic 2020-05-06 19:17:47 +03:00
aap
e81652c2fc cleaned up MIAMI ifdefs 2020-05-05 18:06:38 +02:00
Sergeanur
c2b9ddc5b8 Revert "Remove Miami stuff"
This reverts commit 9960c41193.
2020-05-05 18:04:43 +03:00
Sergeanur
9960c41193 Remove Miami stuff 2020-05-05 18:04:18 +03:00
aap
b44df26d3e implemented most of streamed collisions and big buildings 2020-05-05 13:02:42 +02:00
Sergeanur
84c9484e55 SetPosition, final part 2020-05-05 04:45:18 +03:00
aap
702da55ec9 implemented most of vice city path system 2020-05-03 16:09:37 +02:00
Nikolay Korolev
7d067684ff Merge remote-tracking branch 'upstream/master' 2020-05-02 18:02:45 +03:00
Nikolay Korolev
f372ce156d changed saving compatibility 2020-05-02 18:02:17 +03:00
Sergeanur
52390062b3 SetPosition, part 2 2020-05-02 15:28:19 +03:00
Sergeanur
e14733367e Rename m_phy_flagA80 to bSkipLineCol 2020-04-30 18:58:15 +03:00
Sergeanur
7d758f3a9f Adding getters and setters for type and status 2020-04-30 16:45:45 +03:00
Nikolay Korolev
ae8deff131 helis done + cheats 2020-04-25 21:25:14 +03:00
Nikolay Korolev
f3ae4fa184 undo 2020-04-25 12:14:51 +03:00
Nikolay Korolev
c8fd0385cf flying control 2020-04-25 12:14:21 +03:00
Fire-Head
75acd78190 ps2 particles, sampman oal started 2020-04-23 11:24:03 +03:00
Filip Gawin
370c4e48cd Try to build with mingw 2020-04-20 18:18:46 +02:00
eray orçunus
1ffc37735e Struct cleanup, various fixes, enable PS2 rand 2020-04-19 16:44:35 +03:00
Sergeanur
599164006a Remove patches 2020-04-17 16:31:11 +03:00
Fire-Head
a4922d5cb7 rem refs 2020-04-17 08:54:14 +03:00
Sergeanur
83cbe4e39e More refs removed 2020-04-16 15:30:47 +03:00
eray orçunus
4da1879975 Many fixes and cleanup 2020-04-15 19:19:45 +03:00
aap
3aae52d220 finished CBoat 2020-04-13 00:20:44 +02:00
Nikolay Korolev
fa0f5542cc
Merge pull request #402 from Nick007J/master
Record
2020-04-12 12:06:12 +03:00
Nikolay Korolev
92b6d775d6 Record 2020-04-11 02:03:42 +03:00
saml1er
a8f7bf0bec CObject complete 2020-04-10 16:44:08 +05:00
aap
6225e50723 fixed questionable RW usage; changed radar mask to PS2 techinque 2020-04-09 17:45:05 +02:00
aap
51512db006 implemented CRubbish 2020-04-07 17:16:58 +02:00
aap
7ff5a3a65c CCamera fixes 2020-04-03 09:26:10 +02:00
eray orçunus
5e2fe749bd Mouse free cam for peds&cars (under FREE_CAM) 2020-03-31 06:05:49 +03:00
Fire-Head
194ddc5f40 CWeaponEffects(autoaim crosshair) done, CGame done. restored some original R* names 2020-03-28 23:55:23 +03:00
eray orçunus
112685ebac CCopPed done and #include cleanup 2020-03-28 18:52:25 +03:00
aap
739e80614d remove include <new> from common.h 2020-03-28 09:37:04 +01:00
eray orçunus
934e9db4fc CPopulation done, CCopPed and fixes 2020-03-12 00:48:33 +03:00
eray orçunus
b2d062ef2d some fixes 2020-02-23 01:48:21 +03:00
eray orçunus
ce0687db27 A bug fix and VC ports for veh. enter/exit 2020-02-03 21:03:48 +03:00
Nikolay Korolev
c794b59a7c
fixed firetruck crash 2020-02-02 15:22:17 +03:00
Nikolay Korolev
42ff0f7c58 bug fixes 2020-01-01 23:55:01 +03:00
Nikolay Korolev
5b0cf80a76 merge with upstream 2020-01-01 02:42:00 +03:00
eray orçunus
680fe0f7e6 CCivilianPed done & restore peds running to phone 2019-11-26 02:35:05 +03:00
eray orçunus
be7d1d1a63 Frontend, Peds & logic and overflow fixes 2019-11-12 23:34:28 +01:00
Nikolay Korolev
5ef291ddf2 Merge remote-tracking branch 'upstream/master' into script_dev 2019-11-09 16:44:36 +03:00
eray orçunus
d5619fb5ae Peds & a few fixes 2019-11-05 03:52:06 +03:00
Nikolay Korolev
6224060627 Merge remote-tracking branch 'upstream/master' into script_dev 2019-10-27 12:51:24 +03:00
Nikolay Korolev
5e77e9d0ea script 600-699 2019-10-27 12:51:09 +03:00
Fire-Head
537aaca5c2 ControllerConfig done
Fix Cam enum
2019-10-27 06:17:30 +03:00
Sergeanur
be2e01c6fb Fixed wrong CAutomobile field type 2019-10-12 17:06:15 +03:00
Sergeanur
dd602eb4a4 Fixing ColPoints again 2019-10-06 15:49:01 +03:00
Sergeanur
90aa16b9b0 Possible fix for wheel bug 2019-10-06 15:42:48 +03:00
Nikolay Korolev
a3aea359b2 DragCarToPoint 2019-09-12 13:11:13 +03:00
eray orçunus
24d9773ae0 Peds 2019-09-07 01:27:07 +03:00
Filip Gawin
01ac2929cd Cleanup 2019-08-27 22:29:23 +02:00
Filip Gawin
2fabbc3b4c More more more audio 2019-08-27 21:18:47 +02:00
Filip Gawin
458fc63f01 Cleanup 2019-08-27 21:14:28 +02:00
Filip Gawin
af5bd951ae More audio ped 2019-08-27 21:13:17 +02:00
Nikolay Korolev
64cef333c8 more CCarCtrl 2019-08-25 16:47:22 +03:00
Nikolay Korolev
14b945ba08 more CCarCtrl 2019-08-11 20:11:54 +03:00
aap
78c15c4828 implemented CPlane 2019-07-31 23:57:18 +02:00
aap
6ff921c160 CAutomobile::PreRender; whole class finished 2019-07-28 13:14:08 +02:00
aap
8de701dd70 renamed flag to R* name 2019-07-27 13:02:49 +02:00
aap
0aaaab3622 CAutomobile::Render; moved some math code into .cpp 2019-07-27 11:53:51 +02:00
aap
e340400875 fixed CAutomobile bug 2019-07-26 20:11:11 +02:00
aap
e200eb1a2f CAutomobile effect stuff 2019-07-26 18:48:14 +02:00