mirror of
https://github.com/GTAmodding/re3.git
synced 2024-12-26 17:55:41 +00:00
28 lines
649 B
C++
28 lines
649 B
C++
#pragma once
|
|
|
|
class CEntity;
|
|
|
|
enum bridgeStates {
|
|
STATE_BRIDGE_LOCKED,
|
|
STATE_LIFT_PART_IS_UP,
|
|
STATE_LIFT_PART_MOVING_DOWN,
|
|
STATE_LIFT_PART_IS_DOWN,
|
|
STATE_LIFT_PART_ABOUT_TO_MOVE_UP,
|
|
STATE_LIFT_PART_MOVING_UP
|
|
};
|
|
|
|
class CBridge
|
|
{
|
|
public:
|
|
static CEntity *pLiftRoad, *pLiftPart, *pWeight;
|
|
static int State, OldState;
|
|
static float DefaultZLiftPart, DefaultZLiftRoad, DefaultZLiftWeight;
|
|
static float OldLift;
|
|
static uint32 TimeOfBridgeBecomingOperational;
|
|
|
|
static void Init();
|
|
static void Update();
|
|
static bool ShouldLightsBeFlashing();
|
|
static void FindBridgeEntities();
|
|
static bool ThisIsABridgeObjectMovingUp(int);
|
|
};
|