re3/src/objects
Sergeanur 0aa7f13c32 Merge branch 'master' into miami
# Conflicts:
#	src/animation/AnimBlendAssociation.h
#	src/animation/AnimBlendClumpData.h
#	src/animation/AnimManager.h
#	src/animation/FrameUpdate.cpp
#	src/control/AutoPilot.h
#	src/control/PathFind.h
#	src/core/PlayerInfo.h
#	src/entities/Building.h
#	src/entities/Dummy.h
#	src/entities/Entity.h
#	src/entities/Physical.h
#	src/entities/Treadable.h
#	src/modelinfo/BaseModelInfo.h
#	src/modelinfo/ClumpModelInfo.cpp
#	src/modelinfo/ClumpModelInfo.h
#	src/modelinfo/PedModelInfo.h
#	src/modelinfo/SimpleModelInfo.h
#	src/modelinfo/TimeModelInfo.h
#	src/modelinfo/VehicleModelInfo.h
#	src/objects/CutsceneHead.h
#	src/objects/CutsceneObject.h
#	src/objects/DummyObject.h
#	src/objects/Object.h
#	src/peds/DummyPed.h
#	src/peds/PedIK.cpp
#	src/rw/VisibilityPlugins.cpp
#	src/vehicles/Automobile.h
#	src/vehicles/Boat.h
#	src/vehicles/Heli.h
#	src/vehicles/Plane.h
#	src/vehicles/Train.h
#	src/vehicles/Vehicle.h
2020-05-11 21:07:12 +03:00
..
CutsceneObject.cpp peds starting to work 2020-05-09 17:05:26 +02:00
CutsceneObject.h Fixed typos and made all assert functions optional 2020-05-10 21:49:33 +06:00
DummyObject.cpp setting some areas so objects dont disappear 2020-05-06 14:43:23 +02:00
DummyObject.h Fixed typos and made all assert functions optional 2020-05-10 21:49:33 +06:00
Object.cpp sorted out object collision enums 2020-05-06 17:14:34 +02:00
Object.h Fixed typos and made all assert functions optional 2020-05-10 21:49:33 +06:00
ObjectData.cpp Remove patches 2020-04-17 16:31:11 +03:00
ObjectData.h Fixed typos and made all assert functions optional 2020-05-10 21:49:33 +06:00
ParticleObject.cpp SetPosition, part 2 2020-05-02 15:28:19 +03:00
ParticleObject.h Try to build with mingw 2020-04-20 18:18:46 +02:00
Projectile.cpp Remove patches 2020-04-17 16:31:11 +03:00
Projectile.h Fixing Projectile code 2020-01-07 17:26:40 +02:00