re3/src/core/SurfaceTable.h
2020-05-22 14:27:16 +02:00

65 lines
1.1 KiB
C++

#pragma once
// TODO: check this
enum eSurfaceType
{
SURFACE_DEFAULT,
SURFACE_TARMAC,
SURFACE_GRASS,
SURFACE_DIRT,
SURFACE_DIRTTRACK,
SURFACE_PAVEMENT,
SURFACE_METAL6,
SURFACE_GLASS,
SURFACE_SCAFFOLD,
SURFACE_METAL_DOOR, // garage door
SURFACE_BILLBOARD,
SURFACE_STEEL, //?
SURFACE_METAL_POLE, // ?
SURFACE_STREET_LIGHT,
SURFACE_METAL14,
SURFACE_METAL15,
SURFACE_METAL_FENCE,
SURFACE_FLESH,
SURFACE_SAND,
SURFACE_PUDDLE,
SURFACE_WOOD,
SURFACE_WOOD_BOX,
SURFACE_WOOD_PLANK,
SURFACE_TIRE,
SURFACE_HARD24,
SURFACE_HEDGE,
SURFACE_STONE,
SURFACE_METAL27,
SURFACE_METAL28,
SURFACE_RUBBER29,
SURFACE_LOOSE30,
SURFACE_BOLLARD,
SURFACE_GATE,
SURFACE_SAND33,
SURFACE_ROAD34,
};
enum
{
ADHESIVE_RUBBER,
ADHESIVE_HARD,
ADHESIVE_ROAD,
ADHESIVE_LOOSE,
ADHESIVE_SAND,
ADHESIVE_WET,
NUMADHESIVEGROUPS
};
struct CColPoint;
class CSurfaceTable
{
static float ms_aAdhesiveLimitTable[NUMADHESIVEGROUPS][NUMADHESIVEGROUPS];
public:
static void Initialise(Const char *filename);
static int GetAdhesionGroup(uint8 surfaceType);
static float GetWetMultiplier(uint8 surfaceType);
static float GetAdhesiveLimit(CColPoint &colpoint);
};