mirror of
https://github.com/GTAmodding/re3.git
synced 2024-12-25 07:55:41 +00:00
207 lines
4 KiB
C++
207 lines
4 KiB
C++
#include "common.h"
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#include "patcher.h"
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#include "FileMgr.h"
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#include "Frontend.h"
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#include "Messages.h"
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#include "Text.h"
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static wchar WideErrorString[25];
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CText &TheText = *(CText*)0x941520;
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CText::CText(void)
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{
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keyArray.entries = nil;
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keyArray.numEntries = 0;
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data.chars = nil;
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data.numChars = 0;
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unknown = 101; // What's this? version number?
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memset(WideErrorString, 0, sizeof(WideErrorString));
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}
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CText::~CText(void)
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{
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data.Unload();
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keyArray.Unload();
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}
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void
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CText::Load(void)
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{
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uint8 *filedata;
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char filename[32], type[4];
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int length;
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int offset, sectlen;
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Unload();
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filedata = new uint8[0x40000];
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CFileMgr::SetDir("TEXT");
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switch(CMenuManager::m_PrefsLanguage){
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case LANGUAGE_AMERICAN:
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sprintf(filename, "AMERICAN.GXT");
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break;
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case LANGUAGE_FRENCH:
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sprintf(filename, "FRENCH.GXT");
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break;
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case LANGUAGE_GERMAN:
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sprintf(filename, "GERMAN.GXT");
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break;
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case LANGUAGE_ITALIAN:
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sprintf(filename, "ITALIAN.GXT");
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break;
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case LANGUAGE_SPANISH:
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sprintf(filename, "SPANISH.GXT");
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break;
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}
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length = CFileMgr::LoadFile(filename, filedata, 0x40000, "rb");
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CFileMgr::SetDir("");
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offset = 0;
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while(offset < length){
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type[0] = filedata[offset++];
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type[1] = filedata[offset++];
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type[2] = filedata[offset++];
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type[3] = filedata[offset++];
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sectlen = (int)filedata[offset+3]<<24 | (int)filedata[offset+2]<<16 |
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(int)filedata[offset+1]<<8 | (int)filedata[offset+0];
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offset += 4;
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if(sectlen != 0){
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if(strncmp(type, "TKEY", 4) == 0)
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keyArray.Load(sectlen, filedata, &offset);
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else if(strncmp(type, "TDAT", 4) == 0)
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data.Load(sectlen, filedata, &offset);
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else
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offset += sectlen;
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}
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}
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keyArray.Update(data.chars);
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delete[] filedata;
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}
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void
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CText::Unload(void)
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{
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CMessages::ClearAllMessagesDisplayedByGame();
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data.Unload();
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keyArray.Unload();
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}
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wchar*
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CText::Get(const char *key)
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{
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return keyArray.Search(key);
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}
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void
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CKeyArray::Load(uint32 length, uint8 *data, int *offset)
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{
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uint32 i;
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uint8 *rawbytes;
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numEntries = length / sizeof(CKeyEntry);
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entries = new CKeyEntry[numEntries];
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rawbytes = (uint8*)entries;
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for(i = 0; i < length; i++)
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rawbytes[i] = data[(*offset)++];
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}
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void
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CKeyArray::Unload(void)
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{
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delete[] entries;
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entries = nil;
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numEntries = 0;
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}
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void
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CKeyArray::Update(wchar *chars)
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{
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int i;
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for(i = 0; i < numEntries; i++)
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entries[i].value = (wchar*)((uint8*)chars + (uintptr)entries[i].value);
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}
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CKeyEntry*
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CKeyArray::BinarySearch(const char *key, CKeyEntry *entries, int16 low, int16 high)
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{
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int mid;
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int diff;
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if(low > high)
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return nil;
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mid = (low + high)/2;
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diff = strcmp(key, entries[mid].key);
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if(diff == 0)
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return &entries[mid];
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if(diff < 0)
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return BinarySearch(key, entries, low, mid-1);
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if(diff > 0)
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return BinarySearch(key, entries, mid+1, high);
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return nil;
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}
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wchar*
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CKeyArray::Search(const char *key)
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{
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CKeyEntry *found;
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char errstr[25];
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int i;
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found = BinarySearch(key, entries, 0, numEntries-1);
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if(found)
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return found->value;
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sprintf(errstr, "%s missing", key);
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for(i = 0; i < 25; i++)
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WideErrorString[i] = errstr[i];
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return WideErrorString;
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}
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void
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CData::Load(uint32 length, uint8 *data, int *offset)
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{
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uint32 i;
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uint8 *rawbytes;
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numChars = length / sizeof(wchar);
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chars = new wchar[numChars];
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rawbytes = (uint8*)chars;
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for(i = 0; i < length; i++)
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rawbytes[i] = data[(*offset)++];
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}
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void
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CData::Unload(void)
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{
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delete[] chars;
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chars = nil;
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numChars = 0;
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}
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void
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AsciiToUnicode(const char *cs, uint16 *ws)
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{
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while((*ws++ = *cs++) != '\0');
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}
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STARTPATCHES
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InjectHook(0x52C3C0, &CText::Load, PATCH_JUMP);
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InjectHook(0x52C580, &CText::Unload, PATCH_JUMP);
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InjectHook(0x52C5A0, &CText::Get, PATCH_JUMP);
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InjectHook(0x52BE70, &CKeyArray::Load, PATCH_JUMP);
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InjectHook(0x52BF60, &CKeyArray::Unload, PATCH_JUMP);
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InjectHook(0x52BF80, &CKeyArray::Update, PATCH_JUMP);
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InjectHook(0x52C060, &CKeyArray::BinarySearch, PATCH_JUMP);
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InjectHook(0x52BFB0, &CKeyArray::Search, PATCH_JUMP);
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InjectHook(0x52C120, &CData::Load, PATCH_JUMP);
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InjectHook(0x52C200, &CData::Unload, PATCH_JUMP);
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ENDPATCHES
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