animation
|
Use original animation names from VCS
|
2021-01-26 19:35:40 +02:00 |
audio
|
Pool fixes
|
2021-06-26 00:27:20 +03:00 |
buildings
|
Pool fixes
|
2021-06-26 00:27:20 +03:00 |
collision
|
Fix some Collision NaN/inf's
|
2021-01-28 02:18:04 +03:00 |
control
|
Revert "Redo ReadSaveBuf + common.h cleanup"
|
2021-06-26 00:25:59 +03:00 |
core
|
fix screenshot name space
|
2021-06-26 13:13:07 +02:00 |
entities
|
Pool fixes
|
2021-06-26 00:27:20 +03:00 |
extras
|
Revert "Redo ReadSaveBuf + common.h cleanup"
|
2021-06-26 00:25:59 +03:00 |
fakerw
|
imrove readme; enable screenshots with F12
|
2021-02-12 00:06:54 +01:00 |
math
|
CEntity and C(Vu)Vector fixes and cleanup
|
2021-06-24 21:32:43 +03:00 |
modelinfo
|
CEntity and C(Vu)Vector fixes and cleanup
|
2021-06-24 21:32:43 +03:00 |
objects
|
Pool fixes
|
2021-06-26 00:27:20 +03:00 |
peds
|
Pool fixes
|
2021-06-26 00:27:20 +03:00 |
render
|
Revert "Redo ReadSaveBuf + common.h cleanup"
|
2021-06-26 00:25:59 +03:00 |
rw
|
Pool fixes
|
2021-06-26 00:27:20 +03:00 |
save
|
Revert "Redo ReadSaveBuf + common.h cleanup"
|
2021-06-26 00:25:59 +03:00 |
skel
|
Fix stack corruption in HandleGraphEvent
|
2021-02-21 11:38:32 +00:00 |
text
|
MusicManager fixes
|
2021-02-03 14:08:28 +03:00 |
vehicles
|
Pool fixes
|
2021-06-26 00:27:20 +03:00 |
weapons
|
Revert "Redo ReadSaveBuf + common.h cleanup"
|
2021-06-26 00:25:59 +03:00 |
CMakeLists.txt
|
add no-git-hash option to premake
|
2021-06-25 02:40:42 +02:00 |