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https://github.com/GTAmodding/re3.git
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121 lines
No EOL
3.2 KiB
C++
121 lines
No EOL
3.2 KiB
C++
#include "common.h"
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#ifndef MASTER
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#include "Font.h"
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#include "Frontend.h"
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#include "Timer.h"
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#include "Text.h"
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#define MAX_TIMERS (50)
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#define MAX_MS_COLLECTED (40)
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// enables frame time output
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#define FRAMETIME
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struct sTimeBar
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{
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char name[20];
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float startTime;
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float endTime;
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int32 unk;
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};
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struct
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{
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sTimeBar Timers[MAX_TIMERS];
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uint32 count;
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} TimerBar;
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float MaxTimes[MAX_TIMERS];
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float MaxFrameTime;
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uint32 curMS;
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uint32 msCollected[MAX_MS_COLLECTED];
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#ifdef FRAMETIME
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float FrameInitTime;
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#endif
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void tbInit()
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{
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TimerBar.count = 0;
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uint32 i = CTimer::GetFrameCounter() & 0x7F;
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if (i == 0) {
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do
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MaxTimes[i++] = 0.0f;
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while (i != MAX_TIMERS);
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#ifdef FRAMETIME
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MaxFrameTime = 0.0f;
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#endif
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}
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#ifdef FRAMETIME
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FrameInitTime = (float)CTimer::GetCurrentTimeInCycles() / (float)CTimer::GetCyclesPerFrame();
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#endif
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}
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void tbStartTimer(int32 unk, Const char *name)
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{
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strcpy(TimerBar.Timers[TimerBar.count].name, name);
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TimerBar.Timers[TimerBar.count].unk = unk;
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TimerBar.Timers[TimerBar.count].startTime = (float)CTimer::GetCurrentTimeInCycles() / (float)CTimer::GetCyclesPerFrame();
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TimerBar.count++;
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}
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void tbEndTimer(Const char* name)
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{
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uint32 n = 1500;
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for (uint32 i = 0; i < TimerBar.count; i++) {
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if (strcmp(name, TimerBar.Timers[i].name) == 0)
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n = i;
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}
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assert(n != 1500);
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TimerBar.Timers[n].endTime = (float)CTimer::GetCurrentTimeInCycles() / (float)CTimer::GetCyclesPerFrame();
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}
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float Diag_GetFPS()
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{
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return 39000.0f / (msCollected[(curMS - 1) % MAX_MS_COLLECTED] - msCollected[curMS % MAX_MS_COLLECTED]);
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}
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void tbDisplay()
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{
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char temp[200];
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wchar wtemp[200];
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#ifdef FRAMETIME
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float FrameEndTime = (float)CTimer::GetCurrentTimeInCycles() / (float)CTimer::GetCyclesPerFrame();
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#endif
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msCollected[(curMS++) % MAX_MS_COLLECTED] = RsTimer();
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CFont::SetBackgroundOff();
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CFont::SetBackgroundColor(CRGBA(0, 0, 0, 128));
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CFont::SetScale(0.48f, 1.12f);
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CFont::SetCentreOff();
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CFont::SetJustifyOff();
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CFont::SetWrapx(SCREEN_STRETCH_X(DEFAULT_SCREEN_WIDTH));
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CFont::SetRightJustifyOff();
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CFont::SetPropOn();
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CFont::SetFontStyle(FONT_BANK);
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sprintf(temp, "FPS: %.2f", Diag_GetFPS());
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AsciiToUnicode(temp, wtemp);
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CFont::SetColor(CRGBA(255, 255, 255, 255));
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if (!CMenuManager::m_PrefsMarketing || !CMenuManager::m_PrefsDisableTutorials) {
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CFont::PrintString(RsGlobal.maximumWidth * (4.0f / DEFAULT_SCREEN_WIDTH), RsGlobal.maximumHeight * (4.0f / DEFAULT_SCREEN_HEIGHT), wtemp);
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#ifndef FINAL
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// Timers output (my own implementation)
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for (uint32 i = 0; i < TimerBar.count; i++) {
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MaxTimes[i] = Max(MaxTimes[i], TimerBar.Timers[i].endTime - TimerBar.Timers[i].startTime);
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sprintf(temp, "%s: %.2f", &TimerBar.Timers[i].name[0], MaxTimes[i]);
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AsciiToUnicode(temp, wtemp);
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CFont::PrintString(RsGlobal.maximumWidth * (4.0f / DEFAULT_SCREEN_WIDTH), RsGlobal.maximumHeight * ((8.0f * (i + 2)) / DEFAULT_SCREEN_HEIGHT), wtemp);
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}
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#ifdef FRAMETIME
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MaxFrameTime = Max(MaxFrameTime, FrameEndTime - FrameInitTime);
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sprintf(temp, "Frame Time: %.2f", MaxFrameTime);
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AsciiToUnicode(temp, wtemp);
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CFont::PrintString(RsGlobal.maximumWidth * (4.0f / DEFAULT_SCREEN_WIDTH), RsGlobal.maximumHeight * ((8.0f * (TimerBar.count + 4)) / DEFAULT_SCREEN_HEIGHT), wtemp);
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#endif // FRAMETIME
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#endif // !FINAL
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}
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}
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#endif // !MASTER
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