animation
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Use original animation names from VCS
|
2021-01-26 19:35:40 +02:00 |
audio
|
Try to fix streams stop after a while
|
2021-02-14 20:45:58 +03:00 |
buildings
|
buildings directory
|
2020-12-20 12:39:44 +02:00 |
control
|
fix
|
2021-02-03 15:35:06 +03:00 |
core
|
Put fix behind ifdef
|
2021-02-16 10:55:11 -05:00 |
entities
|
Revert "First batch of fixes (CallAndMessage)"
|
2021-01-31 21:06:38 +01:00 |
extras
|
Cmake version for hash
|
2021-02-12 16:38:03 +03:00 |
fakerw
|
imrove readme; enable screenshots with F12
|
2021-02-12 00:06:54 +01:00 |
math
|
Get rid of VuVector
|
2021-01-19 18:38:10 +02:00 |
modelinfo
|
modelinfo fixes
|
2021-01-24 23:24:41 +01:00 |
objects
|
anim velocity union
|
2021-01-13 13:06:31 +01:00 |
peds
|
Ped jump teleport/kill fix
|
2021-02-10 15:34:48 +03:00 |
render
|
cannon fix
|
2021-02-14 20:11:23 +03:00 |
rw
|
renderer fix from miami
|
2021-01-31 02:08:42 +01:00 |
save
|
Revert "First batch of fixes (CallAndMessage)"
|
2021-01-31 21:06:38 +01:00 |
skel
|
glfw window icon
|
2021-02-13 17:01:47 +01:00 |
text
|
MusicManager fixes
|
2021-02-03 14:08:28 +03:00 |
vehicles
|
Merge pull request #1020 from erorcun/master
|
2021-02-03 14:22:33 +03:00 |
weapons
|
Use original animation names from VCS
|
2021-01-26 19:35:40 +02:00 |
CMakeLists.txt
|
Cmake version for hash
|
2021-02-12 16:38:03 +03:00 |