re3/src/audio/DMAudio.h
2019-05-31 20:02:26 +03:00

14 lines
313 B
C++

#pragma once
class CEntity;
class cDMAudio
{
public:
void ReleaseDigitalHandle(void);
void ReacquireDigitalHandle(void);
void Service(void);
void ReportCollision(CEntity *A, CEntity *B, uint8 surfA, uint8 surfB, float impulse, float speed);
void ResetTimers(UInt32 timerval);
};
extern cDMAudio &DMAudio;