mirror of
https://github.com/GTAmodding/re3.git
synced 2024-11-27 10:45:12 +00:00
497 lines
No EOL
11 KiB
C++
497 lines
No EOL
11 KiB
C++
#include "common.h"
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#include "FileMgr.h"
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#ifdef MORE_LANGUAGES
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#include "Game.h"
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#endif
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#include "Frontend.h"
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#include "Messages.h"
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#include "Text.h"
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#include "Timer.h"
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static wchar WideErrorString[25];
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CText TheText;
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//--MIAMI: DONE
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CText::CText(void)
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{
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encoding = 'e';
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bHasMissionTextOffsets = false;
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bIsMissionTextLoaded = false;
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memset(szMissionTableName, 0, sizeof(szMissionTableName));
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memset(WideErrorString, 0, sizeof(WideErrorString));
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}
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//--MIAMI: DONE
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void
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CText::Load(void)
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{
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char filename[32];
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uint32 offset;
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int file;
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bool tkey_loaded = false, tdat_loaded = false;
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ChunkHeader m_ChunkHeader;
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bIsMissionTextLoaded = false;
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bHasMissionTextOffsets = false;
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Unload();
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CFileMgr::SetDir("TEXT");
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switch(FrontEndMenuManager.m_PrefsLanguage){
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case LANGUAGE_AMERICAN:
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sprintf(filename, "AMERICAN.GXT");
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break;
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case LANGUAGE_FRENCH:
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sprintf(filename, "FRENCH.GXT");
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break;
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case LANGUAGE_GERMAN:
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sprintf(filename, "GERMAN.GXT");
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break;
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case LANGUAGE_ITALIAN:
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sprintf(filename, "ITALIAN.GXT");
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break;
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case LANGUAGE_SPANISH:
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sprintf(filename, "SPANISH.GXT");
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break;
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#ifdef MORE_LANGUAGES
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case LANGUAGE_POLISH:
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sprintf(filename, "POLISH.GXT");
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break;
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case LANGUAGE_RUSSIAN:
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sprintf(filename, "RUSSIAN.GXT");
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break;
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case LANGUAGE_JAPANESE:
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sprintf(filename, "JAPANESE.GXT");
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break;
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#endif
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}
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file = CFileMgr::OpenFile(filename, "rb");
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offset = 0;
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while (!tkey_loaded || !tdat_loaded) {
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ReadChunkHeader(&m_ChunkHeader, file, &offset);
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if (m_ChunkHeader.size != 0) {
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if (strncmp(m_ChunkHeader.magic, "TABL", 4) == 0) {
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MissionTextOffsets.Load(m_ChunkHeader.size, file, &offset, 0x58000);
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bHasMissionTextOffsets = true;
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} else if (strncmp(m_ChunkHeader.magic, "TKEY", 4) == 0) {
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this->keyArray.Load(m_ChunkHeader.size, file, &offset);
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tkey_loaded = true;
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} else if (strncmp(m_ChunkHeader.magic, "TDAT", 4) == 0) {
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this->data.Load(m_ChunkHeader.size, file, &offset);
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tdat_loaded = true;
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} else {
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CFileMgr::Seek(file, m_ChunkHeader.size, SEEK_CUR);
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offset += m_ChunkHeader.size;
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}
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}
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}
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keyArray.Update(data.chars);
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CFileMgr::CloseFile(file);
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CFileMgr::SetDir("");
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}
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//--MIAMI: DONE
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void
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CText::Unload(void)
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{
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CMessages::ClearAllMessagesDisplayedByGame();
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keyArray.Unload();
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data.Unload();
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mission_keyArray.Unload();
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mission_data.Unload();
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bIsMissionTextLoaded = false;
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memset(szMissionTableName, 0, sizeof(szMissionTableName));
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}
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//--MIAMI: DONE
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wchar*
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CText::Get(const char *key)
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{
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uint8 result = false;
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#ifdef FIX_BUGS
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wchar *outstr = keyArray.Search(key, data.chars, &result);
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#else
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wchar *outstr = keyArray.Search(key, &result);
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#endif
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if (!result && bHasMissionTextOffsets && bIsMissionTextLoaded)
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#ifdef FIX_BUGS
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outstr = mission_keyArray.Search(key, mission_data.chars, &result);
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#else
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outstr = mission_keyArray.Search(key, &result);
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#endif
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return outstr;
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}
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wchar UpperCaseTable[128] = {
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128, 129, 130, 131, 132, 133, 134, 135, 136, 137, 138,
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139, 140, 141, 142, 143, 144, 145, 146, 147, 148, 149,
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150, 128, 129, 130, 131, 132, 133, 134, 135, 136, 137,
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138, 139, 140, 141, 142, 143, 144, 145, 146, 147, 148,
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149, 173, 173, 175, 176, 177, 178, 179, 180, 181, 182,
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183, 184, 185, 186, 187, 188, 189, 190, 191, 192, 193,
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194, 195, 196, 197, 198, 199, 200, 201, 202, 203, 204,
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205, 206, 207, 208, 209, 210, 211, 212, 213, 214, 215,
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216, 217, 218, 219, 220, 221, 222, 223, 224, 225, 226,
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227, 228, 229, 230, 231, 232, 233, 234, 235, 236, 237,
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238, 239, 240, 241, 242, 243, 244, 245, 246, 247, 248,
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249, 250, 251, 252, 253, 254, 255
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};
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wchar FrenchUpperCaseTable[128] = {
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128, 129, 130, 131, 132, 133, 134, 135, 136, 137, 138,
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139, 140, 141, 142, 143, 144, 145, 146, 147, 148, 149,
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150, 65, 65, 65, 65, 132, 133, 69, 69, 69, 69, 73, 73,
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73, 73, 79, 79, 79, 79, 85, 85, 85, 85, 173, 173, 175,
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176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186,
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187, 188, 189, 190, 191, 192, 193, 194, 195, 196, 197,
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198, 199, 200, 201, 202, 203, 204, 205, 206, 207, 208,
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209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219,
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220, 221, 222, 223, 224, 225, 226, 227, 228, 229, 230,
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231, 232, 233, 234, 235, 236, 237, 238, 239, 240, 241,
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242, 243, 244, 245, 246, 247, 248, 249, 250, 251, 252,
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253, 254, 255
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};
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//--MIAMI: TODO (check tables)
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wchar
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CText::GetUpperCase(wchar c)
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{
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switch (encoding)
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{
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case 'e':
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if (c >= 'a' && c <= 'z')
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return c - 32;
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break;
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case 'f':
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if (c >= 'a' && c <= 'z')
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return c - 32;
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if (c >= 128 && c <= 255)
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return FrenchUpperCaseTable[c-128];
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break;
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case 'g':
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case 'i':
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case 's':
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if (c >= 'a' && c <= 'z')
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return c - 32;
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if (c >= 128 && c <= 255)
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return UpperCaseTable[c-128];
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break;
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default:
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break;
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}
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return c;
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}
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//--MIAMI: DONE
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void
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CText::UpperCase(wchar *s)
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{
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while(*s){
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*s = GetUpperCase(*s);
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s++;
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}
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}
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//--MIAMI: DONE
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void
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CText::GetNameOfLoadedMissionText(char *outName)
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{
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strcpy(outName, szMissionTableName);
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}
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//--MIAMI: DONE
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void
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CText::ReadChunkHeader(ChunkHeader *buf, int32 file, uint32 *offset)
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{
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// original code loops 8 times to read 1 byte with CFileMgr::Read, that's retarded
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CFileMgr::Read(file, (char*)buf, sizeof(ChunkHeader));
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*offset += sizeof(ChunkHeader);
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}
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//--MIAMI: DONE
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void
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CText::LoadMissionText(char *MissionTableName)
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{
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char filename[32];
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mission_keyArray.Unload();
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mission_data.Unload();
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bool search_result = false;
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int missionTableId = 0;
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for (missionTableId = 0; missionTableId < MissionTextOffsets.size; missionTableId++) {
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if (strncmp(MissionTextOffsets.data[missionTableId].szMissionName, MissionTableName, strlen(MissionTextOffsets.data[missionTableId].szMissionName)) == 0) {
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search_result = true;
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break;
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}
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}
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if (!search_result) {
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printf("CText::LoadMissionText - couldn't find %s", MissionTableName);
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return;
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}
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CFileMgr::SetDir("TEXT");
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switch (FrontEndMenuManager.m_PrefsLanguage) {
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case LANGUAGE_AMERICAN:
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sprintf(filename, "AMERICAN.GXT");
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break;
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case LANGUAGE_FRENCH:
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sprintf(filename, "FRENCH.GXT");
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break;
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case LANGUAGE_GERMAN:
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sprintf(filename, "GERMAN.GXT");
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break;
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case LANGUAGE_ITALIAN:
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sprintf(filename, "ITALIAN.GXT");
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break;
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case LANGUAGE_SPANISH:
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sprintf(filename, "SPANISH.GXT");
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break;
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#ifdef MORE_LANGUAGES
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case LANGUAGE_POLISH:
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sprintf(filename, "POLISH.GXT");
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break;
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case LANGUAGE_RUSSIAN:
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sprintf(filename, "RUSSIAN.GXT");
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break;
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case LANGUAGE_JAPANESE:
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sprintf(filename, "JAPANESE.GXT");
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break;
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#endif
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}
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CTimer::Suspend();
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int file = CFileMgr::OpenFile(filename, "rb");
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CFileMgr::Seek(file, MissionTextOffsets.data[missionTableId].offset, SEEK_SET);
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char TableCheck[8];
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CFileMgr::Read(file, TableCheck, 8);
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if (strncmp(TableCheck, MissionTableName, 8) != 0)
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printf("CText::LoadMissionText - expected to find %s in the text file", MissionTableName);
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bool tkey_loaded = false, tdat_loaded = false;
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ChunkHeader m_ChunkHeader;
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while (!tkey_loaded || !tdat_loaded) {
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uint32 bytes_read = 0;
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ReadChunkHeader(&m_ChunkHeader, file, &bytes_read);
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if (m_ChunkHeader.size != 0) {
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if (strncmp(m_ChunkHeader.magic, "TKEY", 4) == 0) {
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uint32 bytes_read = 0;
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mission_keyArray.Load(m_ChunkHeader.size, file, &bytes_read);
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tkey_loaded = true;
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} else if (strncmp(m_ChunkHeader.magic, "TDAT", 4) == 0) {
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uint32 bytes_read = 0;
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mission_data.Load(m_ChunkHeader.size, file, &bytes_read);
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tdat_loaded = true;
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} else
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CFileMgr::Seek(file, m_ChunkHeader.size, SEEK_CUR);
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}
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}
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mission_keyArray.Update(mission_data.chars);
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CFileMgr::CloseFile(file);
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CTimer::Resume();
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CFileMgr::SetDir("");
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strcpy(szMissionTableName, MissionTableName);
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bIsMissionTextLoaded = true;
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}
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//--MIAMI: DONE
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void
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CKeyArray::Load(uint32 length, int file, uint32 *offset)
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{
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char *rawbytes;
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numEntries = length / sizeof(CKeyEntry);
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entries = new CKeyEntry[numEntries];
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rawbytes = (char*)entries;
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#if DUMB
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for (uint32 i = 0; i < length; i++)
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CFileMgr::Read(file, &rawbytes[i], 1);
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#else
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CFileMgr::Read(file, rawbytes, length);
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#endif
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}
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//--MIAMI: DONE
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void
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CKeyArray::Unload(void)
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{
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delete[] entries;
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entries = nil;
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numEntries = 0;
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}
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//--MIAMI: DONE
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void
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CKeyArray::Update(wchar *chars)
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{
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#ifndef FIX_BUGS
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int i;
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for(i = 0; i < numEntries; i++)
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entries[i].value = (wchar*)((uint8*)chars + (uintptr)entries[i].value);
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#endif
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}
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//--MIAMI: DONE
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CKeyEntry*
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CKeyArray::BinarySearch(const char *key, CKeyEntry *entries, int16 low, int16 high)
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{
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int mid;
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int diff;
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if(low > high)
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return nil;
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mid = (low + high)/2;
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diff = strcmp(key, entries[mid].key);
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if(diff == 0)
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return &entries[mid];
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if(diff < 0)
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return BinarySearch(key, entries, low, mid-1);
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if(diff > 0)
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return BinarySearch(key, entries, mid+1, high);
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return nil;
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}
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//--MIAMI: DONE
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wchar*
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#ifdef FIX_BUGS
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CKeyArray::Search(const char *key, wchar *data, uint8 *result)
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#else
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CKeyArray::Search(const char *key, uint8 *result)
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#endif
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{
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CKeyEntry *found;
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char errstr[25];
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int i;
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#ifdef FIX_BUGS
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found = BinarySearch(key, entries, 0, numEntries-1);
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if (found) {
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*result = true;
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return (wchar*)((uint8*)data + found->valueOffset);
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}
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#else
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found = BinarySearch(key, entries, 0, numEntries-1);
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if (found) {
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*result = true;
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return found->value;
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}
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#endif
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*result = false;
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#ifdef MASTER
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sprintf(errstr, "%");
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#else
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sprintf(errstr, "%s missing", key);
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#endif // MASTER
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for(i = 0; i < 25; i++)
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WideErrorString[i] = errstr[i];
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return WideErrorString;
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}
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//--MIAMI: DONE
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void
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CData::Load(uint32 length, int file, uint32 *offset)
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{
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char *rawbytes;
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numChars = length / sizeof(wchar);
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chars = new wchar[numChars];
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rawbytes = (char*)chars;
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#if DUMB
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for(uint32 i = 0; i < length; i++)
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CFileMgr::Read(file, &rawbytes[i], 1);
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#else
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CFileMgr::Read(file, rawbytes, length);
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#endif
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}
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//--MIAMI: DONE
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void
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CData::Unload(void)
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{
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delete[] chars;
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chars = nil;
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numChars = 0;
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}
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//--MIAMI: DONE
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void
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CMissionTextOffsets::Load(uint32 table_size, int file, uint32 *offset, int)
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{
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// not exact VC code but smaller and better :P
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size = table_size / sizeof(CMissionTextOffsets::Entry);
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CFileMgr::Read(file, (char*)data, sizeof(CMissionTextOffsets::Entry) * size);
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*offset += sizeof(CMissionTextOffsets::Entry) * size;
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}
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void
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AsciiToUnicode(const char *src, wchar *dst)
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{
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while((*dst++ = (unsigned char)*src++) != '\0');
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}
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char*
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UnicodeToAscii(wchar *src)
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{
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static char aStr[256];
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int len;
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for(len = 0; *src != '\0' && len < 256-1; len++, src++)
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#ifdef MORE_LANGUAGES
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if(*src < 128 || ((CGame::russianGame || CGame::japaneseGame) && *src < 256))
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#else
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if(*src < 128)
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#endif
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aStr[len] = *src;
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else
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aStr[len] = '#';
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aStr[len] = '\0';
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return aStr;
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}
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char*
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UnicodeToAsciiForSaveLoad(wchar *src)
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{
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static char aStr[256];
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int len;
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for(len = 0; *src != '\0' && len < 256-1; len++, src++)
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if(*src < 256)
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aStr[len] = *src;
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else
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aStr[len] = '#';
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aStr[len] = '\0';
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return aStr;
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}
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void
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UnicodeStrcpy(wchar *dst, const wchar *src)
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{
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while((*dst++ = *src++) != '\0');
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}
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int
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UnicodeStrlen(const wchar *str)
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{
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int len;
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for(len = 0; *str != '\0'; len++, str++);
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return len;
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}
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void
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TextCopy(wchar *dst, const wchar *src)
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{
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while((*dst++ = *src++) != '\0');
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} |