re3/src/audio/MusicManager.cpp
2020-10-23 16:56:34 +03:00

1314 lines
36 KiB
C++

#include "common.h"
#include <time.h>
#include "soundlist.h"
#include "MusicManager.h"
#include "AudioManager.h"
#include "ControllerConfig.h"
#include "Camera.h"
#include "Font.h"
#include "Hud.h"
#include "ModelIndices.h"
#include "Replay.h"
#include "Pad.h"
#include "Text.h"
#include "Timer.h"
#include "World.h"
#include "sampman.h"
#include "Stats.h"
#include "Script.h"
#include "ZoneCull.h"
#include "Weather.h"
#include "DMAudio.h"
#include "GenericGameStorage.h"
cMusicManager MusicManager;
int32 gNumRetunePresses;
int32 gRetuneCounter;
bool g_bAnnouncementReadPosAlready;
uint8 RadioStaticCounter;
uint32 RadioStaticTimer;
CVector vecRiotPosition(300.7f, -322.0f, 12.0f);
uint32 NewGameRadioTimers[10] =
{
948160,
452150,
2438150,
3538230,
3513100,
4246050,
1418050,
3178240,
471210,
0
};
cMusicManager::cMusicManager()
{
m_bIsInitialised = false;
m_bDisabled = false;
m_nFrontendTrack = NO_TRACK;
m_nPlayingTrack = NO_TRACK;
m_nUpcomingMusicMode = MUSICMODE_DISABLED;
m_nMusicMode = MUSICMODE_DISABLED;
field_2 = false;
for (int i = 0; i < NUM_RADIOS; i++)
aListenTimeArray[i] = 0.0f;
m_nLastTrackServiceTime = 0.0f;
m_nVolumeLatency = 0;
m_nCurrentVolume = 0;
m_nMaxVolume = 0;
m_nAnnouncement = NO_TRACK;
m_bAnnouncementInProgress = false;
}
void
cMusicManager::ResetMusicAfterReload()
{
float afRadioTime[NUM_RADIOS];
m_bRadioSetByScript = false;
m_nRadioStation = WILDSTYLE;
m_nRadioPosition = -1;
m_nAnnouncement = NO_TRACK;
m_bAnnouncementInProgress = false;
field_2 = false;
RadioStaticTimer = 0;
gNumRetunePresses = 0;
gRetuneCounter = 0;
m_nFrontendTrack = NO_TRACK;
m_nPlayingTrack = NO_TRACK;
field_398E = false;
field_398F = false;
m_nStreamedTrack = NO_TRACK;
field_3994 = false;
field_3995 = false;
field_3996 = false;
field_3997 = false;
nFramesSinceCutsceneEnded = -1;
field_3999 = false;
field_399A = false;
field_399C = false;
m_nVolumeLatency = 0;
m_nCurrentVolume = 0;
m_nMaxVolume = 0;
bool bRadioWasEverListened = false;
for (int i = 0; i < NUM_RADIOS; i++) {
afRadioTime[i] = CStats::GetFavoriteRadioStationList(i);
if (!bRadioWasEverListened && afRadioTime[i] != 0.0f)
bRadioWasEverListened = true;
}
if (!bRadioWasEverListened) return;
for (int i = 0; i < NUM_RADIOS; i++) {
aListenTimeArray[i] = afRadioTime[i];
uint32 trackPos = GetSavedRadioStationPosition(i);
if (trackPos != -1) {
if (trackPos > m_aTracks[i].m_nLength) {
debug("Radio Track %d saved position is %d, Length is only %d\n", i, trackPos, m_aTracks[i].m_nLength);
trackPos %= m_aTracks[i].m_nLength;
}
m_aTracks[i].m_nPosition = trackPos;
m_aTracks[i].m_nLastPosCheckTimer = CTimer::GetTimeInMillisecondsPauseMode();
}
}
}
void
cMusicManager::SetStartingTrackPositions(uint8 isNewGameTimer)
{
int pos;
if (IsInitialised()) {
time_t timevalue = time(0);
if (timevalue == -1) {
pos = AudioManager.GetRandomNumber(0);
} else {
tm* pTm = localtime(&timevalue);
if (pTm->tm_sec == 0)
pTm->tm_sec = AudioManager.GetRandomNumber(0);
if (pTm->tm_min == 0)
pTm->tm_min = AudioManager.GetRandomNumber(1);
if (pTm->tm_hour == 0)
pTm->tm_hour = AudioManager.GetRandomNumber(2);
if (pTm->tm_mday == 0)
pTm->tm_mday = AudioManager.GetRandomNumber(3);
if (pTm->tm_mon == 0)
pTm->tm_mon = AudioManager.GetRandomNumber(4);
if (pTm->tm_year == 0)
pTm->tm_year = AudioManager.GetRandomNumber(3);
if (pTm->tm_wday == 0)
pTm->tm_wday = AudioManager.GetRandomNumber(2);
pos = pTm->tm_yday
* pTm->tm_wday
* pTm->tm_year
* pTm->tm_mon
* pTm->tm_mday
* pTm->tm_hour * pTm->tm_hour
* pTm->tm_min * pTm->tm_min
* pTm->tm_sec * pTm->tm_sec * pTm->tm_sec * pTm->tm_sec;
}
for (int i = 0; i < TOTAL_STREAMED_SOUNDS; i++) {
m_aTracks[i].m_nLength = SampleManager.GetStreamedFileLength(i);
if (i < STREAMED_SOUND_CITY_AMBIENT && isNewGameTimer)
m_aTracks[i].m_nPosition = NewGameRadioTimers[i];
else if (i < STREAMED_SOUND_ANNOUNCE_BRIDGE_CLOSED)
m_aTracks[i].m_nPosition = (pos * AudioManager.GetRandomNumber(i % 5)) % m_aTracks[i].m_nLength;
else
m_aTracks[i].m_nPosition = 0;
m_aTracks[i].m_nLastPosCheckTimer = CTimer::GetTimeInMillisecondsPauseMode();
}
}
}
bool
cMusicManager::Initialise()
{
if (!IsInitialised()) {
m_bIsInitialised = true;
SetStartingTrackPositions(false);
m_bResetTimers = false;
m_nResetTime = 0;
m_bRadioSetByScript = false;
m_nRadioStation = WILDSTYLE;
m_nRadioPosition = -1;
m_nRadioInCar = NO_TRACK;
gRetuneCounter = 0;
gNumRetunePresses = 0;
m_nFrontendTrack = NO_TRACK;
m_nPlayingTrack = NO_TRACK;
m_nUpcomingMusicMode = MUSICMODE_DISABLED;
m_nMusicMode = MUSICMODE_DISABLED;
field_398E = false;
field_398F = false;
m_nStreamedTrack = NO_TRACK;
field_3994 = false;
field_3995 = false;
field_3996 = false;
field_3997 = false;
nFramesSinceCutsceneEnded = -1;
field_3999 = false;
field_399A = false;
m_nMusicModeToBeSet = MUSICMODE_DISABLED;
field_399C = false;
m_nVolumeLatency = 0;
m_nCurrentVolume = 0;
m_nMaxVolume = 0;
}
return m_bIsInitialised;
}
void
cMusicManager::Terminate()
{
if (!IsInitialised()) return;
if (SampleManager.IsStreamPlaying(0)) {
SampleManager.StopStreamedFile(0);
m_nPlayingTrack = NO_TRACK;
}
m_bIsInitialised = false;
}
void
cMusicManager::SetRadioChannelByScript(uint32 station, int32 pos)
{
if (m_bIsInitialised) {
if (station == USERTRACK)
station = RADIO_OFF;
if (station <= STREAMED_SOUND_RADIO_POLICE) {
m_bRadioSetByScript = true;
m_nRadioStation = station;
m_nRadioPosition = pos == -1 ? -1 : pos % m_aTracks[station].m_nLength;
}
}
}
bool
cMusicManager::PlayerInCar()
{
CVehicle *vehicle = AudioManager.FindVehicleOfPlayer();
if(!vehicle)
return false;
int32 State = FindPlayerPed()->m_nPedState;
if(State == PED_DRAG_FROM_CAR || State == PED_EXIT_CAR || State == PED_ARRESTED)
return false;
if (vehicle->GetStatus() == STATUS_WRECKED)
return false;
return true;
}
uint32
cMusicManager::GetRadioInCar(void)
{
if (!m_bIsInitialised) return WILDSTYLE;
if (PlayerInCar()) {
CVehicle* veh = AudioManager.FindVehicleOfPlayer();
if (veh != nil) {
if (UsesPoliceRadio(veh) || UsesTaxiRadio(veh)) {
if (m_nRadioInCar == NO_TRACK || (CReplay::IsPlayingBack() && AudioManager.m_nUserPause == 0))
return STREAMED_SOUND_RADIO_POLICE;
return m_nRadioInCar;
}
else return veh->m_nRadioStation;
}
}
if (m_nRadioInCar == NO_TRACK || (CReplay::IsPlayingBack() && AudioManager.m_nUserPause == 0))
return RADIO_OFF;
return m_nRadioInCar;
}
void
cMusicManager::SetRadioInCar(uint32 station)
{
if (m_bIsInitialised) {
if (!PlayerInCar()) {
m_nRadioInCar = station;
return;
}
CVehicle* veh = AudioManager.FindVehicleOfPlayer();
if (veh == nil) return;
if (UsesPoliceRadio(veh) || UsesTaxiRadio(veh))
m_nRadioInCar = station;
else
veh->m_nRadioStation = station;
}
}
void
cMusicManager::RecordRadioStats()
{
if (m_nPlayingTrack < STREAMED_SOUND_CITY_AMBIENT) {
double time /*Rusty*/ = CTimer::GetTimeInMillisecondsPauseMode();
if (time > m_nLastTrackServiceTime)
aListenTimeArray[m_nPlayingTrack] += time - m_nLastTrackServiceTime;
}
}
void
cMusicManager::ChangeMusicMode(uint8 mode)
{
if (!IsInitialised()) return;
switch (mode)
{
case MUSICMODE_FRONTEND: m_nUpcomingMusicMode = MUSICMODE_FRONTEND; break;
case MUSICMODE_GAME: m_nUpcomingMusicMode = MUSICMODE_GAME; break;
case MUSICMODE_CUTSCENE:
m_nUpcomingMusicMode = MUSICMODE_CUTSCENE;
if (SampleManager.IsStreamPlaying(0)) {
if (m_nPlayingTrack != NO_TRACK) {
RecordRadioStats();
m_aTracks[m_nPlayingTrack].m_nPosition = SampleManager.GetStreamedFilePosition(0);
m_aTracks[m_nPlayingTrack].m_nLastPosCheckTimer = CTimer::GetTimeInMillisecondsPauseMode();
}
}
SampleManager.StopStreamedFile(0);
while (SampleManager.IsStreamPlaying(0))
SampleManager.StopStreamedFile(0);
m_nMusicMode = m_nUpcomingMusicMode;
field_399A = false;
field_398F = false;
m_nStreamedTrack = NO_TRACK;
field_3994 = false;
field_3995 = false;
m_nPlayingTrack = NO_TRACK;
m_nFrontendTrack = NO_TRACK;
m_bAnnouncementInProgress = false;
m_nAnnouncement = NO_TRACK;
g_bAnnouncementReadPosAlready = false;
break;
case MUSICMODE_DISABLE: m_nUpcomingMusicMode = MUSICMODE_DISABLED; break;
default: return;
}
}
void
cMusicManager::ResetTimers(int32 time)
{
m_bResetTimers = true;
m_nResetTime = time;
}
void
cMusicManager::Service()
{
if (m_bResetTimers) {
m_bResetTimers = false;
m_nLastTrackServiceTime = m_nResetTime;
}
static bool bRadioStatsRecorded = false;
if (!m_bIsInitialised || m_bDisabled) return;
if (!field_399A)
m_nMusicModeToBeSet = m_nUpcomingMusicMode;
if (m_nMusicModeToBeSet == m_nMusicMode) {
if (!AudioManager.m_nUserPause || AudioManager.m_nPreviousUserPause || m_nMusicMode != MUSICMODE_FRONTEND)
{
switch (m_nMusicMode)
{
case MUSICMODE_FRONTEND: ServiceFrontEndMode(); break;
case MUSICMODE_GAME: ServiceGameMode(); break;
case MUSICMODE_CUTSCENE: SampleManager.SetStreamedVolumeAndPan(MAX_VOLUME, 63, 1, 0); break;
}
}
else
m_nMusicMode = MUSICMODE_DISABLED;
} else {
field_399A = true;
if (!field_3999 && !AudioManager.m_nUserPause && AudioManager.m_nPreviousUserPause)
field_3999 = true;
if (AudioManager.m_FrameCounter % 4 == 0) {
gNumRetunePresses = 0;
gRetuneCounter = 0;
field_2 = false;
if (SampleManager.IsStreamPlaying(0)) {
if (m_nPlayingTrack != NO_TRACK && !bRadioStatsRecorded)
{
RecordRadioStats();
m_aTracks[m_nPlayingTrack].m_nPosition = SampleManager.GetStreamedFilePosition(0);
m_aTracks[m_nPlayingTrack].m_nLastPosCheckTimer = CTimer::GetTimeInMillisecondsPauseMode();
bRadioStatsRecorded = true;
}
SampleManager.StopStreamedFile(0);
} else {
bRadioStatsRecorded = false;
m_nMusicMode = m_nMusicModeToBeSet;
field_399A = false;
field_398F = false;
m_nStreamedTrack = NO_TRACK;
field_3994 = false;
field_3995 = false;
m_nPlayingTrack = NO_TRACK;
if (field_399C)
field_399C = false;
else
m_nFrontendTrack = NO_TRACK;
}
}
}
}
void
cMusicManager::ServiceFrontEndMode()
{
static bool bRadioStatsRecorded = false;
if (m_bAnnouncementInProgress) {
SampleManager.StopStreamedFile(0);
if (SampleManager.IsStreamPlaying(0))
return;
g_bAnnouncementReadPosAlready = false;
m_nAnnouncement = NO_TRACK;
m_bAnnouncementInProgress = false;
m_nStreamedTrack = NO_TRACK;
m_nFrontendTrack = NO_TRACK;
m_nPlayingTrack = NO_TRACK;
}
if (AudioManager.m_FrameCounter % 4 != 0) return;
if (!field_398F && !field_3995) {
m_nStreamedTrack = m_nFrontendTrack;
field_3994 = field_398E;
}
if (m_nStreamedTrack == m_nPlayingTrack) {
if (SampleManager.IsStreamPlaying(0)) {
if (m_nVolumeLatency > 0) m_nVolumeLatency--;
else {
if (m_nCurrentVolume < m_nMaxVolume)
m_nCurrentVolume = Min(m_nMaxVolume, m_nCurrentVolume + 6);
SampleManager.SetStreamedVolumeAndPan(m_nCurrentVolume, 63u, 0, 0);
}
} else {
if (m_nPlayingTrack == STREAMED_SOUND_RADIO_MP3_PLAYER)
SampleManager.StartStreamedFile(STREAMED_SOUND_RADIO_MP3_PLAYER, 0, 0);
else if (m_nPlayingTrack == STREAMED_SOUND_MISSION_COMPLETED && AudioManager.m_nUserPause == 0)
ChangeMusicMode(MUSICMODE_GAME);
}
} else {
field_398F = true;
if (field_3995 || !SampleManager.IsStreamPlaying(0)) {
bRadioStatsRecorded = false;
if (SampleManager.IsStreamPlaying(0) || m_nStreamedTrack == NO_TRACK) {
m_nPlayingTrack = m_nStreamedTrack;
field_3995 = false;
field_398F = false;
} else {
uint32 trackStartPos = (m_nStreamedTrack > STREAMED_SOUND_RADIO_POLICE) ? 0 : GetTrackStartPos(m_nStreamedTrack);
if (m_nStreamedTrack != NO_TRACK) {
SampleManager.SetStreamedFileLoopFlag(field_3994, 0);
SampleManager.StartStreamedFile(m_nStreamedTrack, trackStartPos, 0);
m_nVolumeLatency = 3;
m_nCurrentVolume = 0;
m_nMaxVolume = 100;
SampleManager.SetStreamedVolumeAndPan(m_nCurrentVolume, 63, 0, 0);
if (m_nStreamedTrack < STREAMED_SOUND_CITY_AMBIENT)
m_nLastTrackServiceTime = CTimer::GetTimeInMillisecondsPauseMode();
field_3995 = true;
}
}
} else {
if (m_nPlayingTrack != NO_TRACK && !bRadioStatsRecorded) {
m_aTracks[m_nPlayingTrack].m_nPosition = SampleManager.GetStreamedFilePosition(0);
m_aTracks[m_nPlayingTrack].m_nLastPosCheckTimer = CTimer::GetTimeInMillisecondsPauseMode();
RecordRadioStats();
bRadioStatsRecorded = true;
}
SampleManager.SetStreamedVolumeAndPan(0, 63, 0, 0);
SampleManager.StopStreamedFile(0);
}
}
}
void
cMusicManager::ServiceGameMode()
{
CPed *ped = FindPlayerPed();
CVehicle *vehicle = AudioManager.FindVehicleOfPlayer();
field_3997 = field_3996;
field_3996 = false;
switch (CGame::currArea)
{
case AREA_HOTEL:
case AREA_MALL:
case AREA_STRIP_CLUB:
case AREA_DIRT:
case AREA_BLOOD:
case AREA_OVALRING:
case AREA_MALIBU_CLUB:
field_3996 = false;
break;
default:
if (SampleManager.GetMusicVolume()) {
if (PlayerInCar())
field_3996 = true;
} else
field_3996 = false;
break;
}
if (!field_3996) {
nFramesSinceCutsceneEnded = -1;
gNumRetunePresses = 0;
gRetuneCounter = 0;
field_2 = false;
} else if (ped) {
if (ped->m_objective != OBJECTIVE_WAIT_ON_FOOT_AT_ICE_CREAM_VAN && ped->m_objective != OBJ_55) {
#ifdef GTA_PC
if (SampleManager.IsMP3RadioChannelAvailable()
&& vehicle->m_nRadioStation < USERTRACK
&& ControlsManager.GetIsKeyboardKeyJustDown(rsF9)
&& vehicle)
{
if (!UsesPoliceRadio(vehicle) && !UsesTaxiRadio(vehicle)) {
gNumRetunePresses = 0;
gRetuneCounter = 20;
RadioStaticCounter = 0;
if (vehicle->m_nRadioStation < USERTRACK)
{
do
++gNumRetunePresses;
while (gNumRetunePresses + vehicle->m_nRadioStation < USERTRACK);
}
}
}
#endif
if (CPad::GetPad(0)->ChangeStationJustDown() && vehicle)
{
if (!UsesPoliceRadio(vehicle) && !UsesTaxiRadio(vehicle)) {
gNumRetunePresses++;
gRetuneCounter = 20;
RadioStaticCounter = 0;
}
}
}
}
if (field_3999)
{
field_3997 = false;
field_3999 = false;
}
if (m_nPlayingTrack == NO_TRACK && m_nFrontendTrack == NO_TRACK)
field_3997 = false;
if (field_3996)
{
if (field_3997)
{
if (m_nAnnouncement < NO_TRACK) {
if ((m_bAnnouncementInProgress || m_nFrontendTrack == m_nPlayingTrack) && ServiceAnnouncement()) {
if (m_bAnnouncementInProgress) {
field_2 = false;
gNumRetunePresses = 0;
gRetuneCounter = 0;
return;
}
if (m_nAnnouncement == NO_TRACK)
{
m_nFrontendTrack = GetCarTuning();
field_2 = false;
gRetuneCounter = 0;
gNumRetunePresses = 0;
}
}
}
if (!m_bAnnouncementInProgress
&& m_nAnnouncement == NO_TRACK
&& m_nPlayingTrack == STREAMED_SOUND_RADIO_MP3_PLAYER
&& !SampleManager.IsStreamPlaying(0))
{
SampleManager.StartStreamedFile(STREAMED_SOUND_RADIO_MP3_PLAYER, 0, 0);
}
if (!m_bRadioSetByScript)
{
if (gNumRetunePresses != 0)
{
if (--gRetuneCounter == 0)
{
field_2 = true;
gRetuneCounter = 0;
}
}
if (gRetuneCounter)
{
int32 station = gNumRetunePresses + vehicle->m_nRadioStation;
while (station >= RADIO_OFF) station -= RADIO_OFF;
if (!DMAudio.IsMP3RadioChannelAvailable() && station == USERTRACK)
{
++gNumRetunePresses;
station = NUM_RADIOS;
}
if (station == NUM_RADIOS)
{
if (gRetuneCounter == NUM_RADIOS + 9)
{
AudioManager.PlayOneShot(AudioManager.m_nFrontEndEntity, SOUND_FRONTEND_NO_RADIO, 0.0f);
RadioStaticCounter = 5;
}
}
else
{
if (station == WILDSTYLE && gRetuneCounter == NUM_RADIOS + 9)
AudioManager.PlayOneShot(AudioManager.m_nFrontEndEntity, SOUND_FRONTEND_RADIO_CHANGE, 0.0f);
AudioManager.DoPoliceRadioCrackle();
}
}
if (RadioStaticCounter < 2 && CTimer::GetTimeInMilliseconds() > RadioStaticTimer + 800)
{
AudioManager.PlayOneShot(AudioManager.m_nFrontEndEntity, SOUND_194, 0.0f);
RadioStaticCounter++;
RadioStaticTimer = CTimer::GetTimeInMilliseconds();
}
if (field_2)
m_nFrontendTrack = GetNextCarTuning();
if (m_nFrontendTrack >= STREAMED_SOUND_CITY_AMBIENT && m_nFrontendTrack <= STREAMED_SOUND_AMBSIL_AMBIENT)
SetUpCorrectAmbienceTrack();
ServiceTrack(vehicle, ped);
if (field_2)
field_2 = false;
return;
}
if (UsesPoliceRadio(vehicle))
m_nFrontendTrack = STREAMED_SOUND_RADIO_POLICE;
else if (UsesTaxiRadio(vehicle))
m_nFrontendTrack = STREAMED_SOUND_RADIO_TAXI;
else {
m_nFrontendTrack = m_nRadioStation;
vehicle->m_nRadioStation = m_nRadioStation;
}
if (m_nRadioPosition != -1) {
m_aTracks[m_nFrontendTrack].m_nPosition = m_nRadioPosition;
m_aTracks[m_nFrontendTrack].m_nLastPosCheckTimer = CTimer::GetTimeInMillisecondsPauseMode();
}
gRetuneCounter = 0;
gNumRetunePresses = 0;
field_2 = false;
m_bRadioSetByScript = false;
if (m_nFrontendTrack >= STREAMED_SOUND_CITY_AMBIENT && m_nFrontendTrack <= STREAMED_SOUND_AMBSIL_AMBIENT)
SetUpCorrectAmbienceTrack();
ServiceTrack(vehicle, ped);
if (field_2)
field_2 = false;
return;
}
if (vehicle == nil)
{
m_nFrontendTrack = STREAMED_SOUND_RADIO_WAVE; // huh?
return;
}
if (m_bRadioSetByScript)
{
if (UsesPoliceRadio(vehicle))
m_nFrontendTrack = STREAMED_SOUND_RADIO_POLICE;
else if (UsesTaxiRadio(vehicle))
m_nFrontendTrack = STREAMED_SOUND_RADIO_TAXI;
else {
m_nFrontendTrack = m_nRadioStation;
vehicle->m_nRadioStation = m_nRadioStation;
}
if (m_nRadioPosition != -1)
{
m_aTracks[m_nFrontendTrack].m_nPosition = m_nRadioPosition;
m_aTracks[m_nFrontendTrack].m_nLastPosCheckTimer = CTimer::GetTimeInMillisecondsPauseMode();
}
m_bRadioSetByScript = false;
return;
}
m_nFrontendTrack = GetCarTuning();
return;
}
if (m_bAnnouncementInProgress)
{
SampleManager.StopStreamedFile(0);
if (SampleManager.IsStreamPlaying(0))
return;
g_bAnnouncementReadPosAlready = false;
m_nAnnouncement = NO_TRACK;
m_bAnnouncementInProgress = false;
m_nStreamedTrack = NO_TRACK;
m_nFrontendTrack = NO_TRACK;
m_nPlayingTrack = NO_TRACK;
}
SetUpCorrectAmbienceTrack();
ServiceTrack(nil, ped);
}
void
cMusicManager::SetUpCorrectAmbienceTrack()
{
switch (CGame::currArea)
{
case AREA_MAIN_MAP:
case AREA_EVERYWHERE:
if (CTheScripts::RiotIntensity != 0 && ((TheCamera.GetPosition() - vecRiotPosition).MagnitudeSqr() < SQR(65.0f)))
m_nFrontendTrack = STREAMED_SOUND_LAW4RIOT_AMBIENT;
else if (TheCamera.DistanceToWater <= 90.0f) {
if (CCullZones::bAtBeachForAudio) {
if (CWeather::OldWeatherType != WEATHER_HURRICANE && CWeather::NewWeatherType != WEATHER_HURRICANE || CWeather::Wind <= 1.0f)
m_nFrontendTrack = STREAMED_SOUND_BEACH_AMBIENT;
else
m_nFrontendTrack = STREAMED_SOUND_HAVANA_BEACH_AMBIENT;
}
else if (CWeather::OldWeatherType != WEATHER_HURRICANE && CWeather::NewWeatherType != WEATHER_HURRICANE || CWeather::Wind <= 1.0f)
m_nFrontendTrack = STREAMED_SOUND_WATER_AMBIENT;
else
m_nFrontendTrack = STREAMED_SOUND_HAVANA_WATER_AMBIENT;
}
else if (CWeather::OldWeatherType != WEATHER_HURRICANE && CWeather::NewWeatherType != WEATHER_HURRICANE || CWeather::Wind <= 1.0f)
m_nFrontendTrack = STREAMED_SOUND_CITY_AMBIENT;
else
m_nFrontendTrack = STREAMED_SOUND_HAVANA_CITY_AMBIENT;
break;
case AREA_HOTEL:
m_nFrontendTrack = STREAMED_SOUND_HOTEL_AMBIENT;
break;
case AREA_MALL:
m_nFrontendTrack = STREAMED_SOUND_MALL_AMBIENT;
break;
case AREA_STRIP_CLUB:
m_nFrontendTrack = STREAMED_SOUND_STRIPCLUB_AMBIENT;
break;
case AREA_DIRT:
case AREA_BLOOD:
case AREA_OVALRING:
m_nFrontendTrack = STREAMED_SOUND_DIRTRING_AMBIENT;
break;
case AREA_MALIBU_CLUB:
m_nFrontendTrack = STREAMED_SOUND_MALIBU_AMBIENT;
break;
case AREA_MANSION:
case AREA_BANK:
case AREA_LAWYERS:
case AREA_COFFEE_SHOP:
case AREA_CONCERT_HALL:
case AREA_STUDIO:
case AREA_RIFLE_RANGE:
case AREA_BIKER_BAR:
case AREA_POLICE_STATION:
m_nFrontendTrack = STREAMED_SOUND_AMBSIL_AMBIENT;
break;
}
}
float
GetHeightScale()
{
if (TheCamera.GetPosition().z > 20.0f) {
if (TheCamera.GetPosition().z < 50.0f)
return 1.0f - (TheCamera.GetPosition().z - 20.0f) / 30.0f;
return 0.0f;
}
return 1.0f;
}
void
cMusicManager::ComputeAmbienceVol(uint8 reset, uint8& outVolume)
{
static float fVol = 0.0f;
float fHeightScale = GetHeightScale();
if (CTheScripts::RiotIntensity > 0) {
float distToRiotSq = (TheCamera.GetPosition() - vecRiotPosition).MagnitudeSqr();
if (distToRiotSq < SQR(100.0f)) {
if (distToRiotSq >= SQR(65.0f))
outVolume = (Sqrt(distToRiotSq) - 65.0f) / 35.0f * (127.0f * fHeightScale);
else if (distToRiotSq >= SQR(20.0f))
outVolume = (CTheScripts::RiotIntensity * (1.0f - (Sqrt(distToRiotSq) - 20.0f) / 45.0f) * (127.0f * fHeightScale)) / MAX_VOLUME;
else
outVolume = (CTheScripts::RiotIntensity * (127.0f * fHeightScale)) / MAX_VOLUME;
return;
}
}
if (reset)
fVol = 0.0f;
else if (fVol < 60.0f) {
if ((m_nPlayingTrack >= STREAMED_SOUND_HAVANA_CITY_AMBIENT) && (m_nPlayingTrack <= STREAMED_SOUND_HAVANA_BEACH_AMBIENT))
fVol += 20.0f;
else
fVol += 1.0f;
fVol = Min(fVol, 60.0f);
}
if ((m_nPlayingTrack >= STREAMED_SOUND_MALL_AMBIENT) && (m_nPlayingTrack <= STREAMED_SOUND_AMBSIL_AMBIENT)) {
outVolume = fVol;
return;
}
if (CWeather::OldWeatherType == WEATHER_HURRICANE || CWeather::NewWeatherType == WEATHER_HURRICANE) {
if (CWeather::Wind > 1.0f) {
outVolume = (CWeather::Wind - 1.0f) * fVol;
return;
}
fVol = (1.0f - CWeather::Wind) * fVol;
}
if (TheCamera.DistanceToWater > 140.0f) {
outVolume = fVol;
return;
}
if (TheCamera.DistanceToWater > 90.0f) {
outVolume = ((TheCamera.DistanceToWater - 90.0f) / 50.0f * fVol * fHeightScale);
return;
}
if (TheCamera.DistanceToWater > 40.0f) {
outVolume = fVol;
return;
}
outVolume = (90.0f - fHeightScale) / 50.0f * fVol;
}
bool
cMusicManager::ServiceAnnouncement()
{
if (m_bAnnouncementInProgress) {
if (SampleManager.IsStreamPlaying(0))
m_nPlayingTrack = m_nStreamedTrack;
else if (m_nPlayingTrack != NO_TRACK) {
m_nAnnouncement = NO_TRACK;
m_bAnnouncementInProgress = false;
m_nPlayingTrack = NO_TRACK;
}
return true;
} else if (SampleManager.IsStreamPlaying(0)) {
if (m_nPlayingTrack != NO_TRACK && !g_bAnnouncementReadPosAlready) {
RecordRadioStats();
m_aTracks[m_nPlayingTrack].m_nPosition = SampleManager.GetStreamedFilePosition(0);
g_bAnnouncementReadPosAlready = true;
m_aTracks[m_nPlayingTrack].m_nLastPosCheckTimer = CTimer::GetTimeInMillisecondsPauseMode();
}
SampleManager.StopStreamedFile(0);
} else {
g_bAnnouncementReadPosAlready = false;
m_nPlayingTrack = NO_TRACK;
m_nStreamedTrack = m_nAnnouncement;
SampleManager.SetStreamedFileLoopFlag(0, false);
SampleManager.StartStreamedFile(m_nStreamedTrack, 0, 0);
SampleManager.SetStreamedVolumeAndPan(MAX_VOLUME, 63, 0, 0);
m_bAnnouncementInProgress = true;
}
return true;
}
void
cMusicManager::ServiceTrack(CVehicle *veh, CPed *ped)
{
static bool bRadioStatsRecorded = false;
static bool bRadioStatsRecorded2 = false;
uint8 volume;
if (!field_398F)
m_nStreamedTrack = m_nFrontendTrack;
if (gRetuneCounter != 0 || field_2) {
if (SampleManager.IsStreamPlaying(0)) {
if (m_nPlayingTrack != NO_TRACK && !bRadioStatsRecorded) {
m_aTracks[m_nPlayingTrack].m_nPosition = SampleManager.GetStreamedFilePosition(0);
m_aTracks[m_nPlayingTrack].m_nLastPosCheckTimer = CTimer::GetTimeInMillisecondsPauseMode();
RecordRadioStats();
bRadioStatsRecorded = true;
}
SampleManager.SetStreamedVolumeAndPan(0, 63, 0, 0);
SampleManager.StopStreamedFile(0);
}
return;
}
if (bRadioStatsRecorded) {
bRadioStatsRecorded = false;
m_nPlayingTrack = NO_TRACK;
}
if (m_nStreamedTrack != m_nPlayingTrack)
{
field_398F = true;
SampleManager.SetStreamedVolumeAndPan(0, 63, 0, 0);
if (!(AudioManager.m_FrameCounter & 1)) {
if (field_3995 || !SampleManager.IsStreamPlaying(0)) {
bRadioStatsRecorded2 = false;
if (SampleManager.IsStreamPlaying(0)) {
m_nPlayingTrack = m_nStreamedTrack;
field_3995 = false;
field_398F = false;
if (veh) {
if (veh->m_nRadioStation < STREAMED_SOUND_CITY_AMBIENT || veh->m_nRadioStation > STREAMED_SOUND_AMBSIL_AMBIENT)
veh->m_nRadioStation = m_nPlayingTrack;
else
veh->m_nRadioStation = STREAMED_SOUND_CITY_AMBIENT;
}
} else {
uint32 pos = GetTrackStartPos(m_nStreamedTrack);
if (m_nStreamedTrack != NO_TRACK) {
SampleManager.SetStreamedFileLoopFlag(1, 0);
SampleManager.StartStreamedFile(m_nStreamedTrack, pos, 0);
if (m_nFrontendTrack < STREAMED_SOUND_CITY_AMBIENT || m_nFrontendTrack > STREAMED_SOUND_AMBSIL_AMBIENT)
{
m_nVolumeLatency = 10;
m_nCurrentVolume = 0;
m_nMaxVolume = 100;
SampleManager.SetStreamedVolumeAndPan(m_nCurrentVolume, 63, 0, 0);
}
else
{
ComputeAmbienceVol(true, volume);
SampleManager.SetStreamedVolumeAndPan(volume, 63, 1, 0);
}
if (m_nStreamedTrack < STREAMED_SOUND_CITY_AMBIENT)
m_nLastTrackServiceTime = CTimer::GetTimeInMillisecondsPauseMode();
field_3995 = true;
}
}
} else {
if (m_nPlayingTrack == NO_TRACK)
debug("m_nPlayingTrack == NO_TRACK, yet track playing - tidying up\n");
else if (!bRadioStatsRecorded2)
{
m_aTracks[m_nPlayingTrack].m_nPosition = SampleManager.GetStreamedFilePosition(0);
m_aTracks[m_nPlayingTrack].m_nLastPosCheckTimer = CTimer::GetTimeInMillisecondsPauseMode();
bRadioStatsRecorded2 = true;
RecordRadioStats();
if (m_nPlayingTrack >= STREAMED_SOUND_HAVANA_CITY_AMBIENT && m_nPlayingTrack <= STREAMED_SOUND_HAVANA_BEACH_AMBIENT)
{
if (m_nStreamedTrack >= STREAMED_SOUND_HAVANA_CITY_AMBIENT && m_nStreamedTrack <= STREAMED_SOUND_HAVANA_BEACH_AMBIENT)
AudioManager.PlayOneShot(AudioManager.m_nFrontEndEntity, SOUND_FRONTEND_RADIO_CHANGE_2, 0.0);
}
}
SampleManager.SetStreamedVolumeAndPan(0, 63, 0, 0);
SampleManager.StopStreamedFile(0);
}
}
return;
}
if (m_nPlayingTrack >= STREAMED_SOUND_CITY_AMBIENT && m_nPlayingTrack <= STREAMED_SOUND_AMBSIL_AMBIENT)
{
ComputeAmbienceVol(false, volume);
SampleManager.SetStreamedVolumeAndPan(volume, 63, 1, 0);
return;
}
if (CTimer::GetIsSlowMotionActive())
{
if (TheCamera.pTargetEntity)
{
float DistToTargetSq = (TheCamera.pTargetEntity->GetPosition() - TheCamera.GetPosition()).MagnitudeSqr();
if (DistToTargetSq >= SQR(55.0f))
{
SampleManager.SetStreamedVolumeAndPan(0, 63, 0, 0);
}
else if (DistToTargetSq >= SQR(10.0f))
{
volume = (45.0f - (Sqrt(DistToTargetSq) - 10.0f)) / 45.0f * m_nCurrentVolume;
if (AudioManager.ShouldDuckMissionAudio(0) || AudioManager.ShouldDuckMissionAudio(1))
volume /= 4;
uint8 pan = 0;
if (volume > 0)
{
CVector panVec;
AudioManager.TranslateEntity(&TheCamera.pTargetEntity->GetPosition(), &panVec);
pan = AudioManager.ComputePan(55.0f, &panVec);
}
if (gRetuneCounter != 0)
volume = 0;
SampleManager.SetStreamedVolumeAndPan(volume, pan, 0, 0);
}
else if (AudioManager.ShouldDuckMissionAudio(0) || AudioManager.ShouldDuckMissionAudio(1))
SampleManager.SetStreamedVolumeAndPan(m_nCurrentVolume, 63, 0, 0);
else if (gRetuneCounter != 0)
SampleManager.SetStreamedVolumeAndPan(0, 63, 0, 0);
else
SampleManager.SetStreamedVolumeAndPan(m_nCurrentVolume, 63, 0, 0);
}
} else if (AudioManager.ShouldDuckMissionAudio(0) || AudioManager.ShouldDuckMissionAudio(1)) {
SampleManager.SetStreamedVolumeAndPan(Min(m_nCurrentVolume, 25), 63, 0, 0);
} else {
if (nFramesSinceCutsceneEnded == -1)
volume = m_nCurrentVolume;
else if (nFramesSinceCutsceneEnded < 20)
{
volume = Min(m_nCurrentVolume, 25);
nFramesSinceCutsceneEnded++;
}
else if (nFramesSinceCutsceneEnded < 40)
{
volume = Min(m_nCurrentVolume, 3 * (nFramesSinceCutsceneEnded - 20) + 25);
nFramesSinceCutsceneEnded++;
}
else
{
volume = m_nCurrentVolume;
nFramesSinceCutsceneEnded = -1;
}
if (gRetuneCounter != 0)
volume = 0;
SampleManager.SetStreamedVolumeAndPan(volume, 63, 0, 0);
}
if (m_nVolumeLatency > 0)
m_nVolumeLatency--;
else if (m_nCurrentVolume < m_nMaxVolume)
m_nCurrentVolume = Min(m_nMaxVolume, m_nCurrentVolume + 6);
}
void
cMusicManager::PreloadCutSceneMusic(uint32 track)
{
if (IsInitialised() && !m_bDisabled && track < TOTAL_STREAMED_SOUNDS && m_nMusicMode == MUSICMODE_CUTSCENE) {
AudioManager.ResetPoliceRadio();
while (SampleManager.IsStreamPlaying(0))
SampleManager.StopStreamedFile(0);
SampleManager.PreloadStreamedFile(track, 0);
SampleManager.SetStreamedVolumeAndPan(MAX_VOLUME, 63, 1, 0);
m_nPlayingTrack = track;
}
}
void
cMusicManager::PlayPreloadedCutSceneMusic(void)
{
if (IsInitialised() && !m_bDisabled && m_nMusicMode == MUSICMODE_CUTSCENE)
SampleManager.StartPreloadedStreamedFile(0);
}
void
cMusicManager::StopCutSceneMusic(void)
{
if (IsInitialised() && !m_bDisabled && m_nMusicMode == MUSICMODE_CUTSCENE) {
SampleManager.StopStreamedFile(0);
m_nPlayingTrack = NO_TRACK;
}
}
void
cMusicManager::PlayFrontEndTrack(uint32 track, uint8 bPlayInFrontend)
{
if (IsInitialised() && !m_bDisabled && track < TOTAL_STREAMED_SOUNDS && (m_nUpcomingMusicMode == MUSICMODE_FRONTEND || m_nMusicMode == MUSICMODE_FRONTEND))
{
m_nFrontendTrack = track;
field_398E = bPlayInFrontend;
if (m_nMusicMode != MUSICMODE_FRONTEND)
field_399C = true;
}
}
void
cMusicManager::StopFrontEndTrack()
{
if (m_nUpcomingMusicMode == MUSICMODE_FRONTEND || m_nMusicMode == MUSICMODE_FRONTEND)
m_nFrontendTrack = NO_TRACK;
}
void
cMusicManager::PlayAnnouncement(uint32 announcement)
{
if (IsInitialised() && !m_bDisabled && !m_bAnnouncementInProgress)
m_nAnnouncement = announcement;
}
uint32
cMusicManager::GetNextCarTuning()
{
CVehicle *veh = AudioManager.FindVehicleOfPlayer();
if (veh == nil) return STREAMED_SOUND_CITY_AMBIENT;
if (UsesPoliceRadio(veh)) return STREAMED_SOUND_RADIO_POLICE;
if (UsesTaxiRadio(veh)) return STREAMED_SOUND_RADIO_TAXI;
if (gNumRetunePresses != 0) {
veh->m_nRadioStation += gNumRetunePresses;
while (veh->m_nRadioStation >= RADIO_OFF)
veh->m_nRadioStation -= RADIO_OFF;
DMAudio.IsMP3RadioChannelAvailable(); // woof, just call and do nothing =P
gNumRetunePresses = 0;
}
return veh->m_nRadioStation;
}
uint32
cMusicManager::GetCarTuning()
{
CVehicle* veh = AudioManager.FindVehicleOfPlayer();
if (veh == nil) return STREAMED_SOUND_CITY_AMBIENT;
if (UsesPoliceRadio(veh)) return STREAMED_SOUND_RADIO_POLICE;
if (UsesTaxiRadio(veh)) return STREAMED_SOUND_RADIO_TAXI;
if (veh->m_nRadioStation == USERTRACK && !SampleManager.IsMP3RadioChannelAvailable())
veh->m_nRadioStation = AudioManager.GetRandomNumber(2) % USERTRACK;
return veh->m_nRadioStation;
}
float*
cMusicManager::GetListenTimeArray()
{
return aListenTimeArray;
}
uint32
cMusicManager::GetTrackStartPos(uint32 track)
{
if (!IsInitialised()) return 0;
uint32 pos = m_aTracks[track].m_nPosition;
if (CTimer::GetTimeInMillisecondsPauseMode() > m_aTracks[track].m_nLastPosCheckTimer)
pos += Min(CTimer::GetTimeInMillisecondsPauseMode() - m_aTracks[track].m_nLastPosCheckTimer, 270000);
else
m_aTracks[track].m_nLastPosCheckTimer = CTimer::GetTimeInMillisecondsPauseMode();
if (pos > m_aTracks[track].m_nLength)
pos %= m_aTracks[track].m_nLength;
return pos;
}
uint32
cMusicManager::GetRadioPosition(uint32 station)
{
if (station < STREAMED_SOUND_CITY_AMBIENT)
return GetTrackStartPos(station);
return 0;
}
uint32
cMusicManager::GetFavouriteRadioStation()
{
uint32 favstation = 0;
for (int i = 1; i < NUM_RADIOS; i++) {
if (aListenTimeArray[i] > aListenTimeArray[favstation])
favstation = i;
}
return favstation;
}
bool
cMusicManager::CheckForMusicInterruptions()
{
return (m_nPlayingTrack == STREAMED_SOUND_MISSION_COMPLETED) || (m_nPlayingTrack == STREAMED_SOUND_CUTSCENE_FINALE);
}
void
cMusicManager::SetMalibuClubTrackPos(uint8 scriptObject)
{
if (!IsInitialised())
m_aTracks[STREAMED_SOUND_MALIBU_AMBIENT].m_nPosition = 8640;
if (m_nStreamedTrack != STREAMED_SOUND_MALIBU_AMBIENT && m_nPlayingTrack != STREAMED_SOUND_MALIBU_AMBIENT) {
switch (scriptObject)
{
case SCRIPT_SOUND_NEW_BUILDING_MALIBU_1:
m_aTracks[STREAMED_SOUND_MALIBU_AMBIENT].m_nPosition = (AudioManager.m_anRandomTable[0] % 128) + 8640;
break;
case SCRIPT_SOUND_NEW_BUILDING_MALIBU_2:
m_aTracks[STREAMED_SOUND_MALIBU_AMBIENT].m_nPosition = (AudioManager.m_anRandomTable[0] % 128) + 286720;
break;
case SCRIPT_SOUND_NEW_BUILDING_MALIBU_3:
m_aTracks[STREAMED_SOUND_MALIBU_AMBIENT].m_nPosition = (AudioManager.m_anRandomTable[0] % 128) + 509120;
break;
}
m_aTracks[STREAMED_SOUND_MALIBU_AMBIENT].m_nLastPosCheckTimer = CTimer::GetTimeInMillisecondsPauseMode();
}
}
void
cMusicManager::SetStripClubTrackPos(uint8 scriptObject)
{
if (!IsInitialised())
m_aTracks[STREAMED_SOUND_STRIPCLUB_AMBIENT].m_nPosition = 0;
if (m_nStreamedTrack != STREAMED_SOUND_STRIPCLUB_AMBIENT && m_nPlayingTrack != STREAMED_SOUND_STRIPCLUB_AMBIENT)
{
switch (scriptObject)
{
case SCRIPT_SOUND_NEW_BUILDING_STRIP_1:
m_aTracks[STREAMED_SOUND_STRIPCLUB_AMBIENT].m_nPosition = AudioManager.m_anRandomTable[0] % 128;
break;
case SCRIPT_SOUND_NEW_BUILDING_STRIP_2:
m_aTracks[STREAMED_SOUND_STRIPCLUB_AMBIENT].m_nPosition = (AudioManager.m_anRandomTable[0] % 128) + 320200;
break;
case SCRIPT_SOUND_NEW_BUILDING_STRIP_3:
m_aTracks[STREAMED_SOUND_STRIPCLUB_AMBIENT].m_nPosition = (AudioManager.m_anRandomTable[0] % 128) + 672000;
break;
}
m_aTracks[STREAMED_SOUND_STRIPCLUB_AMBIENT].m_nLastPosCheckTimer = CTimer::GetTimeInMillisecondsPauseMode();
}
}
void
cMusicManager::DisplayRadioStationName()
{
int8 gStreamedSound;
static wchar *pCurrentStation = nil;
static uint8 cDisplay = 0;
if(!CTimer::GetIsPaused() && !TheCamera.m_WideScreenOn && PlayerInCar() &&
!CReplay::IsPlayingBack()) {
CVehicle *vehicle = AudioManager.FindVehicleOfPlayer();
if (vehicle)
{
uint8 track;
gStreamedSound = vehicle->m_nRadioStation;
if (gStreamedSound >= STREAMED_SOUND_CITY_AMBIENT && gStreamedSound <= STREAMED_SOUND_AMBSIL_AMBIENT)
gStreamedSound = STREAMED_SOUND_CITY_AMBIENT;
if (gNumRetunePresses != 0)
{
track = gNumRetunePresses + gStreamedSound;
while (track >= RADIO_OFF) track -= RADIO_OFF;
if (!DMAudio.IsMP3RadioChannelAvailable() && track == USERTRACK)
gNumRetunePresses++;
}
else
track = m_nFrontendTrack;
wchar* string = nil;
switch (track) {
case WILDSTYLE: string = TheText.Get("FEA_FM0"); break;
case FLASH_FM: string = TheText.Get("FEA_FM1"); break;
case KCHAT: string = TheText.Get("FEA_FM2"); break;
case FEVER: string = TheText.Get("FEA_FM3"); break;
case V_ROCK: string = TheText.Get("FEA_FM4"); break;
case VCPR: string = TheText.Get("FEA_FM5"); break;
case RADIO_ESPANTOSO: string = TheText.Get("FEA_FM6"); break;
case EMOTION: string = TheText.Get("FEA_FM7"); break;
case WAVE: string = TheText.Get("FEA_FM8"); break;
case USERTRACK:
if (!SampleManager.IsMP3RadioChannelAvailable())
return;
string = TheText.Get("FEA_MP3"); break;
default: return;
};
if (pCurrentStation != string) {
pCurrentStation = string;
cDisplay = 60;
}
else {
if (cDisplay == 0) return;
cDisplay--;
}
CFont::SetJustifyOff();
CFont::SetBackgroundOff();
CFont::SetScale(SCREEN_SCALE_X(0.8f), SCREEN_SCALE_Y(1.35f));
CFont::SetPropOn();
CFont::SetFontStyle(FONT_STANDARD);
CFont::SetCentreOn();
CFont::SetCentreSize(SCREEN_STRETCH_X(DEFAULT_SCREEN_WIDTH));
CFont::SetColor(CRGBA(0, 0, 0, 255));
CFont::PrintString(SCREEN_WIDTH / 2 + SCREEN_SCALE_X(2.0f), SCREEN_SCALE_Y(22.0f) + SCREEN_SCALE_Y(2.0f), pCurrentStation);
if (gNumRetunePresses)
CFont::SetColor(CRGBA(102, 133, 143, 255));
else
CFont::SetColor(CRGBA(147, 196, 211, 255));
CFont::PrintString(SCREEN_WIDTH / 2, SCREEN_SCALE_Y(22.0f), pCurrentStation);
CFont::DrawFonts();
}
}
}
bool
cMusicManager::UsesPoliceRadio(CVehicle *veh)
{
switch (veh->GetModelIndex())
{
case MI_VCNMAV:
case MI_POLMAV:
case MI_COASTG:
case MI_RHINO:
case MI_BARRACKS:
return true;
case MI_MRWHOOP:
case MI_HUNTER:
return false;
}
return veh->UsesSiren();
}
bool
cMusicManager::UsesTaxiRadio(CVehicle *veh)
{
if (veh->GetModelIndex() != MI_KAUFMAN) return false;
return CTheScripts::bPlayerHasMetDebbieHarry;
}
void
cMusicManager::ServiceAmbience()
{
}
bool
cMusicManager::ChangeRadioChannel()
{
return true;
}
// these two are empty
void cMusicManager::Enable() {}
void cMusicManager::Disable() {}