mirror of
https://github.com/GTAmodding/re3.git
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649 lines
15 KiB
C++
649 lines
15 KiB
C++
#pragma
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#include "Sprite2d.h"
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#ifdef PS2_LIKE_MENU
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#define MENUHEADER_POS_X 50.0f
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#define MENUHEADER_POS_Y 75.0f
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#define MENUHEADER_HEIGHT 1.3f
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#else
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#define MENUHEADER_POS_X 35.0f
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#define MENUHEADER_POS_Y 93.0f
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#define MENUHEADER_HEIGHT 1.6f
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#endif
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#define MENUHEADER_WIDTH 0.84f
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#define MENU_X_MARGIN 40.0f
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#define MENUACTION_POS_Y 60.0f
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#define MENUACTION_WIDTH 38.0f
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#define MENUACTION_SCALE_MULT 0.9f
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#ifndef ASPECT_RATIO_SCALE
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#define MENURADIO_ICON_X 31.5f
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#else
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#define MENURADIO_ICON_X -262.0f
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#endif
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#define MENURADIO_ICON_Y 29.5f
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#define MENURADIO_ICON_W 60.0f
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#define MENURADIO_ICON_H 60.0f
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#define MENUSLIDER_X 256.0f
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#define MENUSLIDER_UNK 256.0f
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#define BIGTEXT_X_SCALE 0.75f
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#define BIGTEXT_Y_SCALE 0.9f
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#define MEDIUMTEXT_X_SCALE 0.55f
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#define MEDIUMTEXT_Y_SCALE 0.8f
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#define SMALLTEXT_X_SCALE 0.45f
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#define SMALLTEXT_Y_SCALE 0.7f
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#define SMALLESTTEXT_X_SCALE 0.4f
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#define SMALLESTTEXT_Y_SCALE 0.6f
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#define PLAYERSETUP_LIST_TOP 28.0f
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#define PLAYERSETUP_LIST_BOTTOM 125.0f
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#define PLAYERSETUP_LIST_LEFT 200.0f
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#define PLAYERSETUP_LIST_RIGHT 36.0f
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#ifdef FIX_BUGS // See the scrollbar button drawing code
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#define PLAYERSETUP_SCROLLBAR_WIDTH 19.0f
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#else
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#define PLAYERSETUP_SCROLLBAR_WIDTH 16.0f
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#endif
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#define PLAYERSETUP_SCROLLBUTTON_HEIGHT 17.0f
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#define PLAYERSETUP_SCROLLBUTTON_TXD_DIMENSION 64
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#define PLAYERSETUP_ROW_TEXT_X_SCALE 0.4f
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#define PLAYERSETUP_ROW_TEXT_Y_SCALE 0.6f
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#define PLAYERSETUP_SKIN_COLUMN_LEFT 220.0f
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#define PLAYERSETUP_DATE_COLUMN_RIGHT 56.0f
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#define PLAYERSETUP_LIST_BODY_TOP 47
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#define PLAYERSETUP_ROW_HEIGHT 9
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#define STATS_SLIDE_Y_PER_SECOND 30.0f
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#define STATS_ROW_HEIGHT 20.0f
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#define STATS_ROW_X_MARGIN 50.0f
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#define STATS_BOTTOM_MARGIN 135.0f
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#define STATS_TOP_MARGIN 40.0f
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#define STATS_TOP_DIMMING_AREA_LENGTH (93.0f - STATS_TOP_MARGIN)
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#define STATS_BOTTOM_DIMMING_AREA_LENGTH 55.0f
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#define STATS_PUT_BACK_TO_BOTTOM_Y 50.0f
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#define STATS_RATING_X 24.0f
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#define STATS_RATING_Y 20.0f
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#define CONTSETUP_STANDARD_ROW_HEIGHT 10.7f
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#define CONTSETUP_CLASSIC_ROW_HEIGHT 9.0f
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#define CONTSETUP_BOUND_HIGHLIGHT_HEIGHT 10
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#define CONTSETUP_BOUND_COLUMN_WIDTH 190.0f
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#define CONTSETUP_LIST_HEADER_HEIGHT 20.0f
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#define CONTSETUP_LIST_TOP 28.0f
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#define CONTSETUP_LIST_RIGHT 18.0f
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#define CONTSETUP_LIST_BOTTOM 120.0f
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#define CONTSETUP_LIST_LEFT 18.0f
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#define CONTSETUP_COLUMN_1_X 40.0f
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#define CONTSETUP_COLUMN_2_X 210.0f
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#define CONTSETUP_COLUMN_3_X (CONTSETUP_COLUMN_2_X + CONTSETUP_BOUND_COLUMN_WIDTH + 10.0f)
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#define CONTSETUP_BACK_RIGHT 35.0f
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#define CONTSETUP_BACK_BOTTOM 122.0f
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#define CONTSETUP_BACK_HEIGHT 25.0f
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enum eLanguages
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{
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LANGUAGE_AMERICAN,
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LANGUAGE_FRENCH,
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LANGUAGE_GERMAN,
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LANGUAGE_ITALIAN,
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LANGUAGE_SPANISH,
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#ifdef MORE_LANGUAGES
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LANGUAGE_RUSSIAN,
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#endif
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};
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enum eFrontendSprites
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{
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FE2_MAINPANEL_UL,
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FE2_MAINPANEL_UR,
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FE2_MAINPANEL_DL,
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FE2_MAINPANEL_DR,
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FE2_MAINPANEL_DR2,
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FE2_TABACTIVE,
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FE_ICONBRIEF,
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FE_ICONSTATS,
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FE_ICONCONTROLS,
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FE_ICONSAVE,
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FE_ICONAUDIO,
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FE_ICONDISPLAY,
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FE_ICONLANGUAGE,
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FE_CONTROLLER,
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FE_CONTROLLERSH,
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FE_ARROWS1,
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FE_ARROWS2,
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FE_ARROWS3,
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FE_ARROWS4,
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FE_RADIO1,
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FE_RADIO2,
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FE_RADIO3,
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FE_RADIO4,
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FE_RADIO5,
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FE_RADIO6,
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FE_RADIO7,
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FE_RADIO8,
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FE_RADIO9,
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NUM_FE_SPRITES
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};
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enum eMenuSprites
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{
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MENUSPRITE_CONNECTION,
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MENUSPRITE_FINDGAME,
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MENUSPRITE_HOSTGAME,
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MENUSPRITE_MAINMENU,
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MENUSPRITE_PLAYERSET,
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MENUSPRITE_SINGLEPLAYER,
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MENUSPRITE_MULTIPLAYER,
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MENUSPRITE_DMALOGO,
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MENUSPRITE_GTALOGO,
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MENUSPRITE_RSTARLOGO,
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MENUSPRITE_GAMESPY,
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MENUSPRITE_MOUSE,
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MENUSPRITE_MOUSET,
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MENUSPRITE_MP3LOGO,
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MENUSPRITE_DOWNOFF,
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MENUSPRITE_DOWNON,
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MENUSPRITE_UPOFF,
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MENUSPRITE_UPON,
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MENUSPRITE_GTA3LOGO,
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MENUSPRITE_UNUSED,
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NUM_MENU_SPRITES
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};
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enum eSaveSlot
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{
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SAVESLOT_NONE,
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SAVESLOT_0,
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SAVESLOT_1,
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SAVESLOT_2,
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SAVESLOT_3,
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SAVESLOT_4,
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SAVESLOT_5,
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SAVESLOT_6,
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SAVESLOT_7,
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SAVESLOT_8,
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SAVESLOT_LABEL = 36
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};
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#ifdef MENU_MAP
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enum MapSprites
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{
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MAPMID1,
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MAPMID2,
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MAPMID3,
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MAPBOT1,
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MAPBOT2,
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MAPBOT3,
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MAPTOP1,
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MAPTOP2,
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MAPTOP3,
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NUM_MAP_SPRITES
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};
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#endif
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enum eMenuScreen
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{
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MENUPAGE_DISABLED = -1,
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MENUPAGE_NONE = 0,
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MENUPAGE_STATS = 1,
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MENUPAGE_NEW_GAME = 2,
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MENUPAGE_BRIEFS = 3,
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MENUPAGE_CONTROLLER_SETTINGS = 4,
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MENUPAGE_SOUND_SETTINGS = 5,
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MENUPAGE_GRAPHICS_SETTINGS = 6,
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MENUPAGE_LANGUAGE_SETTINGS = 7,
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MENUPAGE_CHOOSE_LOAD_SLOT = 8,
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MENUPAGE_CHOOSE_DELETE_SLOT = 9,
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MENUPAGE_NEW_GAME_RELOAD = 10,
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MENUPAGE_LOAD_SLOT_CONFIRM = 11,
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MENUPAGE_DELETE_SLOT_CONFIRM = 12,
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MENUPAGE_NO_MEMORY_CARD = 13, // hud adjustment page in mobile
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MENUPAGE_LOADING_IN_PROGRESS = 14,
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MENUPAGE_DELETING_IN_PROGRESS = 15,
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MENUPAGE_PS2_LOAD_FAILED = 16,
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MENUPAGE_DELETE_FAILED = 17,
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MENUPAGE_DEBUG_MENU = 18,
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MENUPAGE_MEMORY_CARD_DEBUG = 19,
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MENUPAGE_MEMORY_CARD_TEST = 20,
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MENUPAGE_MULTIPLAYER_MAIN = 21,
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MENUPAGE_PS2_SAVE_FAILED = 22,
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MENUPAGE_PS2_SAVE_FAILED_2 = 23,
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MENUPAGE_SAVE = 24,
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MENUPAGE_NO_MEMORY_CARD_2 = 25,
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MENUPAGE_CHOOSE_SAVE_SLOT = 26,
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MENUPAGE_SAVE_OVERWRITE_CONFIRM = 27,
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MENUPAGE_MULTIPLAYER_MAP = 28,
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MENUPAGE_MULTIPLAYER_CONNECTION = 29,
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MENUPAGE_MULTIPLAYER_FIND_GAME = 30,
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MENUPAGE_MULTIPLAYER_MODE = 31,
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MENUPAGE_MULTIPLAYER_CREATE = 32,
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MENUPAGE_MULTIPLAYER_START = 33,
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MENUPAGE_SKIN_SELECT_OLD = 34,
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MENUPAGE_CONTROLLER_PC = 35,
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MENUPAGE_CONTROLLER_PC_OLD1 = 36,
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MENUPAGE_CONTROLLER_PC_OLD2 = 37,
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MENUPAGE_CONTROLLER_PC_OLD3 = 38,
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MENUPAGE_CONTROLLER_PC_OLD4 = 39,
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MENUPAGE_CONTROLLER_DEBUG = 40,
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MENUPAGE_OPTIONS = 41,
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MENUPAGE_EXIT = 42,
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MENUPAGE_SAVING_IN_PROGRESS = 43,
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MENUPAGE_SAVE_SUCCESSFUL = 44,
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MENUPAGE_DELETING = 45,
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MENUPAGE_DELETE_SUCCESS = 46,
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MENUPAGE_SAVE_FAILED = 47,
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MENUPAGE_LOAD_FAILED = 48,
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MENUPAGE_LOAD_FAILED_2 = 49,
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MENUPAGE_FILTER_GAME = 50,
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MENUPAGE_START_MENU = 51,
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MENUPAGE_PAUSE_MENU = 52,
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MENUPAGE_CHOOSE_MODE = 53,
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MENUPAGE_SKIN_SELECT = 54,
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MENUPAGE_KEYBOARD_CONTROLS = 55,
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MENUPAGE_MOUSE_CONTROLS = 56,
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MENUPAGE_57 = 57, // mission failed, wanna restart page in mobile
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MENUPAGE_58 = 58,
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#ifdef MENU_MAP
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MENUPAGE_MAP = 59,
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#endif
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MENUPAGES
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};
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enum eMenuAction
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{
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MENUACTION_NOTHING,
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MENUACTION_LABEL,
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MENUACTION_CHANGEMENU,
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MENUACTION_CTRLVIBRATION,
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MENUACTION_CTRLCONFIG,
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MENUACTION_CTRLDISPLAY,
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MENUACTION_FRAMESYNC,
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MENUACTION_FRAMELIMIT,
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MENUACTION_TRAILS,
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MENUACTION_SUBTITLES,
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MENUACTION_WIDESCREEN,
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MENUACTION_BRIGHTNESS,
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MENUACTION_DRAWDIST,
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MENUACTION_MUSICVOLUME,
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MENUACTION_SFXVOLUME,
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MENUACTION_UNK15,
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MENUACTION_RADIO,
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MENUACTION_LANG_ENG,
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MENUACTION_LANG_FRE,
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MENUACTION_LANG_GER,
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MENUACTION_LANG_ITA,
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MENUACTION_LANG_SPA,
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MENUACTION_POPULATESLOTS_CHANGEMENU,
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MENUACTION_CHECKSAVE,
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MENUACTION_UNK24,
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MENUACTION_NEWGAME,
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MENUACTION_RELOADIDE,
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MENUACTION_RELOADIPL,
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MENUACTION_SETDBGFLAG,
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MENUACTION_SWITCHBIGWHITEDEBUGLIGHT,
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MENUACTION_PEDROADGROUPS,
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MENUACTION_CARROADGROUPS,
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MENUACTION_COLLISIONPOLYS,
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MENUACTION_REGMEMCARD1,
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MENUACTION_TESTFORMATMEMCARD1,
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MENUACTION_TESTUNFORMATMEMCARD1,
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MENUACTION_CREATEROOTDIR,
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MENUACTION_CREATELOADICONS,
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MENUACTION_FILLWITHGUFF,
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MENUACTION_SAVEONLYTHEGAME,
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MENUACTION_SAVEGAME,
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MENUACTION_SAVEGAMEUNDERGTA,
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MENUACTION_CREATECOPYPROTECTED,
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MENUACTION_TESTSAVE,
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MENUACTION_TESTLOAD,
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MENUACTION_TESTDELETE,
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MENUACTION_PARSEHEAP,
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MENUACTION_SHOWCULL,
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MENUACTION_MEMCARDSAVECONFIRM,
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MENUACTION_RESUME_FROM_SAVEZONE,
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MENUACTION_UNK50,
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MENUACTION_DEBUGSTREAM,
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MENUACTION_MPMAP_LIBERTY,
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MENUACTION_MPMAP_REDLIGHT,
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MENUACTION_MPMAP_CHINATOWN,
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MENUACTION_MPMAP_TOWER,
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MENUACTION_MPMAP_SEWER,
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MENUACTION_MPMAP_INDUSTPARK,
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MENUACTION_MPMAP_DOCKS,
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MENUACTION_MPMAP_STAUNTON,
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MENUACTION_MPMAP_DEATHMATCH1,
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MENUACTION_MPMAP_DEATHMATCH2,
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MENUACTION_MPMAP_TEAMDEATH1,
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MENUACTION_MPMAP_TEAMDEATH2,
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MENUACTION_MPMAP_STASH,
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MENUACTION_MPMAP_CAPTURE,
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MENUACTION_MPMAP_RATRACE,
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MENUACTION_MPMAP_DOMINATION,
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MENUACTION_STARTMP,
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MENUACTION_UNK69,
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MENUACTION_UNK70,
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MENUACTION_FINDMP,
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MENUACTION_REDEFCTRL,
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MENUACTION_UNK73,
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MENUACTION_INITMP,
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MENUACTION_MP_PLAYERCOLOR,
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MENUACTION_MP_PLAYERNAME,
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MENUACTION_MP_GAMENAME,
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MENUACTION_GETKEY,
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MENUACTION_SHOWHEADBOB,
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MENUACTION_UNK80,
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MENUACTION_INVVERT,
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MENUACTION_CANCELGAME,
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MENUACTION_MP_PLAYERNUMBER,
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MENUACTION_MOUSESENS,
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MENUACTION_CHECKMPGAMES,
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MENUACTION_CHECKMPPING,
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MENUACTION_MP_SERVER,
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MENUACTION_MP_MAP,
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MENUACTION_MP_GAMETYPE,
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MENUACTION_MP_LAN,
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MENUACTION_MP_INTERNET,
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MENUACTION_RESUME,
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MENUACTION_DONTCANCEL,
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MENUACTION_SCREENRES,
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MENUACTION_AUDIOHW,
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MENUACTION_SPEAKERCONF,
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MENUACTION_PLAYERSETUP,
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MENUACTION_RESTOREDEF,
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MENUACTION_CTRLMETHOD,
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MENUACTION_DYNAMICACOUSTIC,
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MENUACTION_LOADRADIO,
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MENUACTION_MOUSESTEER,
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MENUACTION_UNK103,
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MENUACTION_UNK104,
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MENUACTION_UNK105,
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MENUACTION_UNK106,
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MENUACTION_UNK107,
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MENUACTION_UNK108,
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MENUACTION_UNK109,
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MENUACTION_UNK110,
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#ifdef MORE_LANGUAGES
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MENUACTION_LANG_RUS,
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#endif
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};
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enum eCheckHover
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{
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HOVEROPTION_0,
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HOVEROPTION_1,
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HOVEROPTION_RANDOM_ITEM,
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HOVEROPTION_3,
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HOVEROPTION_4,
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HOVEROPTION_5,
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HOVEROPTION_6,
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HOVEROPTION_7,
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HOVEROPTION_8,
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HOVEROPTION_BACK, // also layer in controller setup and skin menu
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HOVEROPTION_10,
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HOVEROPTION_11,
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HOVEROPTION_OVER_SCROLL_UP,
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HOVEROPTION_OVER_SCROLL_DOWN,
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HOVEROPTION_CLICKED_SCROLL_UP,
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HOVEROPTION_CLICKED_SCROLL_DOWN,
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HOVEROPTION_HOLDING_SCROLLBAR,
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HOVEROPTION_PAGEUP,
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HOVEROPTION_PAGEDOWN,
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HOVEROPTION_LIST, // also layer in controller setup and skin menu
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HOVEROPTION_SKIN,
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HOVEROPTION_USESKIN, // also layer in controller setup and skin menu
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HOVEROPTION_RADIO_0,
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HOVEROPTION_RADIO_1,
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HOVEROPTION_RADIO_2,
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HOVEROPTION_RADIO_3,
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HOVEROPTION_RADIO_4,
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HOVEROPTION_RADIO_5,
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HOVEROPTION_RADIO_6,
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HOVEROPTION_RADIO_7,
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HOVEROPTION_RADIO_8,
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HOVEROPTION_RADIO_9,
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HOVEROPTION_INCREASE_BRIGHTNESS,
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HOVEROPTION_DECREASE_BRIGHTNESS,
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HOVEROPTION_INCREASE_DRAWDIST,
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HOVEROPTION_DECREASE_DRAWDIST,
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HOVEROPTION_INCREASE_MUSICVOLUME,
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HOVEROPTION_DECREASE_MUSICVOLUME,
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HOVEROPTION_INCREASE_SFXVOLUME,
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HOVEROPTION_DECREASE_SFXVOLUME,
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HOVEROPTION_INCREASE_MOUSESENS,
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HOVEROPTION_DECREASE_MOUSESENS,
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HOVEROPTION_NOT_HOVERING,
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};
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enum
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{
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NUM_MENUROWS = 18,
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};
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enum eControlMethod
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{
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CONTROL_STANDARD = 0,
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CONTROL_CLASSIC,
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};
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// Why??
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enum ControllerSetupColumn
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{
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CONTSETUP_PED_COLUMN = 0,
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CONTSETUP_VEHICLE_COLUMN = 14,
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};
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struct tSkinInfo
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{
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int32 skinId;
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char skinNameDisplayed[256];
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char skinNameOriginal[256];
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char date[256];
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tSkinInfo *nextSkin;
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};
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struct BottomBarOption
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{
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char name[8];
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int32 screenId;
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};
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struct CMenuScreen
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{
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char m_ScreenName[8];
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int32 unk; // 2 on MENUPAGE_MULTIPLAYER_START, 1 on everywhere else
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int32 m_PreviousPage[2]; // eMenuScreen
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int32 m_ParentEntry[2]; // row
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struct CMenuEntry
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{
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int32 m_Action; // eMenuAction
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char m_EntryName[8];
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int32 m_SaveSlot; // eSaveSlot
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int32 m_TargetMenu; // eMenuScreen
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} m_aEntries[NUM_MENUROWS];
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};
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class CMenuManager
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{
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public:
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int32 m_nPrefsVideoMode;
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int32 m_nDisplayVideoMode;
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int8 m_nPrefsAudio3DProviderIndex;
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bool m_bKeyChangeNotProcessed;
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char m_aSkinName[256];
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int32 m_nHelperTextMsgId;
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bool m_bLanguageLoaded;
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bool m_bMenuActive;
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bool m_bMenuStateChanged;
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bool m_bWaitingForNewKeyBind;
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bool m_bWantToRestart;
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bool m_bFirstTime;
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bool m_bGameNotLoaded;
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int32 m_nMousePosX;
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int32 m_nMousePosY;
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int32 m_nMouseTempPosX;
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int32 m_nMouseTempPosY;
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bool m_bShowMouse;
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tSkinInfo m_pSkinListHead;
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tSkinInfo *m_pSelectedSkin;
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int32 m_nFirstVisibleRowOnList;
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float m_nScrollbarTopMargin;
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int32 m_nTotalListRow;
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int32 m_nSkinsTotal;
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char _unk0[4];
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int32 m_nSelectedListRow;
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bool m_bSkinsEnumerated;
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bool m_bQuitGameNoCD;
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bool m_bRenderGameInMenu;
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bool m_bSaveMenuActive;
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bool m_bWantToLoad;
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char field_455;
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bool m_bStartWaitingForKeyBind;
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bool m_bSpritesLoaded;
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CSprite2d m_aFrontEndSprites[NUM_FE_SPRITES];
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CSprite2d m_aMenuSprites[NUM_MENU_SPRITES];
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int32 field_518;
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int32 m_nMenuFadeAlpha;
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bool m_bPressedPgUpOnList;
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bool m_bPressedPgDnOnList;
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bool m_bPressedUpOnList;
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bool m_bPressedDownOnList;
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bool m_bPressedScrollButton;
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int32 m_CurrCntrlAction;
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char _unk1[4];
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int32 m_nSelectedContSetupColumn;
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bool m_bKeyIsOK;
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bool field_535;
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int8 m_nCurrExLayer;
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int32 m_nHelperTextAlpha;
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int32 m_nMouseOldPosX;
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int32 m_nMouseOldPosY;
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int32 m_nHoverOption;
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int32 m_nCurrScreen;
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int32 m_nCurrOption;
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int32 m_nPrevOption;
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int32 m_nPrevScreen;
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uint32 field_558;
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int32 m_nCurrSaveSlot;
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int32 m_nScreenChangeDelayTimer;
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public:
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bool GetIsMenuActive() {return !!m_bMenuActive;}
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public:
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static int32 OS_Language;
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static int8 m_PrefsUseVibration;
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static int8 m_DisplayControllerOnFoot;
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static int8 m_PrefsUseWideScreen;
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static int8 m_PrefsRadioStation;
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static int8 m_PrefsVsync;
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static int8 m_PrefsVsyncDisp;
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static int8 m_PrefsFrameLimiter;
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static int8 m_PrefsShowSubtitles;
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static int8 m_PrefsSpeakers;
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static int32 m_ControlMethod;
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static int8 m_PrefsDMA;
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static int32 m_PrefsLanguage;
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static int32 m_PrefsBrightness;
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static float m_PrefsLOD;
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static int8 m_bFrontEnd_ReloadObrTxtGxt;
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static int32 m_PrefsMusicVolume;
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static int32 m_PrefsSfxVolume;
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static char m_PrefsSkinFile[256];
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static int32 m_KeyPressedCode;
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static bool m_bStartUpFrontEndRequested;
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static bool m_bShutDownFrontEndRequested;
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static bool m_PrefsAllowNastyGame;
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static uint8 m_PrefsStereoMono;
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static int32 m_SelectedMap;
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static int32 m_SelectedGameType;
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static uint8 m_PrefsPlayerRed;
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static uint8 m_PrefsPlayerGreen;
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static uint8 m_PrefsPlayerBlue;
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#ifndef MASTER
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static bool m_PrefsMarketing;
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static bool m_PrefsDisableTutorials;
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#endif // !MASTER
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#ifdef MENU_MAP
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static bool bMenuMapActive;
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static bool bMapMouseShownOnce;
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static bool bMapLoaded;
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static float fMapSize;
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static float fMapCenterY;
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static float fMapCenterX;
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static CSprite2d m_aMapSprites[NUM_MAP_SPRITES];
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void PrintMap();
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#endif
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public:
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static void BuildStatLine(char *text, void *stat, bool itsFloat, void *stat2);
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static void CentreMousePointer();
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void CheckCodesForControls(int);
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bool CheckHover(int x1, int x2, int y1, int y2);
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void CheckSliderMovement(int);
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int CostructStatLine(int);
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void DisplayHelperText();
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int DisplaySlider(float, float, float, float, float, float);
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void DoSettingsBeforeStartingAGame();
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void Draw();
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void DrawControllerBound(int32, int32, int32, int8);
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void DrawControllerScreenExtraText(int, int, int);
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void DrawControllerSetupScreen();
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void DrawFrontEnd();
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void DrawFrontEndNormal();
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#ifdef PS2_SAVE_DIALOG
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void DrawFrontEndSaveZone();
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|
#endif
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void DrawPlayerSetupScreen();
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int FadeIn(int alpha);
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void FilterOutColorMarkersFromString(wchar*, CRGBA &);
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|
int GetStartOptionsCntrlConfigScreens();
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static void InitialiseChangedLanguageSettings();
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void LoadAllTextures();
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void LoadSettings();
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void MessageScreen(const char *);
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|
void PickNewPlayerColour();
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|
void PrintBriefs();
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|
static void PrintErrorMessage();
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|
void PrintStats();
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|
void Process();
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|
void ProcessButtonPresses();
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|
void ProcessOnOffMenuOptions();
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|
static void RequestFrontEndShutDown();
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|
static void RequestFrontEndStartUp();
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|
void ResetHelperText();
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|
void SaveLoadFileError_SetUpErrorScreen();
|
|
void SaveSettings();
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|
void SetHelperText(int text);
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|
void ShutdownJustMenu();
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|
float StretchX(float);
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|
float StretchY(float);
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|
void SwitchMenuOnAndOff();
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|
void UnloadTextures();
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|
void WaitForUserCD();
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|
void PrintController();
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|
int GetNumOptionsCntrlConfigScreens();
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|
int ConstructStatLine(int);
|
|
|
|
// New (not in function or inlined in the game)
|
|
void ThingsToDoBeforeLeavingPage();
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|
void ScrollUpListByOne();
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|
void ScrollDownListByOne();
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|
void PageUpList(bool);
|
|
void PageDownList(bool);
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|
|
|
// uint8 GetNumberOfMenuOptions();
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|
};
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|
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|
static_assert(sizeof(CMenuManager) == 0x564, "CMenuManager: error");
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|
|
|
extern CMenuManager FrontEndMenuManager;
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