mirror of
https://github.com/GTAmodding/re3.git
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456 lines
10 KiB
C++
456 lines
10 KiB
C++
#pragma
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#include "Sprite2d.h"
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#define HEADER_POS_X 35.0f
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#define HEADER_POS_Y 93.0f
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#define HEADER_WIDTH 0.84f
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#define HEADER_HEIGHT 1.6f
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#define ACTION_POS_X 20.0f
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#define ACTION_POS_Y 37.5f
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#define ACTION_WIDTH 0.675f
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#define ACTION_HEIGHT 0.81f
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#define COLUMN_POS_X HEADER_POS_X + 16.0f
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#define COLUMN_MAX_Y 149.0f
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#define COLUMN_MID_Y 100.0f
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#define COLUMN_MIN_Y 110.0f
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#define COLUMN_PAUSE_Y 25.0f
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#define COLUMN_START_Y 9.0f
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#define COLUMN_FEDS 139.0f
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#define COLUMN_SAVE_X 121.0f
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#define COLUMN_SAVE_Y 111.0f
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#define COLUMN_SPACING_MAX 24.0f
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#define COLUMN_SPACING_MIN 20.0f
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#define SELECT_BOX_MAX 20.5f
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#define SELECT_BOX_MIN 17.0f
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#define FE_RADIO_ICON_X 31.5f
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#define FE_RADIO_ICON_Y 29.5f
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#define FE_RADIO_ICON_W 60.0f
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#define FE_RADIO_ICON_H 60.0f
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#define DROP_COLOR_A 150
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#define DROP_COLOR_SIZE -1
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#define SLIDER_X 306.0f
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enum {
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LANGUAGE_AMERICAN,
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LANGUAGE_FRENCH,
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LANGUAGE_GERMAN,
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LANGUAGE_ITALIAN,
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LANGUAGE_SPANISH,
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};
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enum eFrontendSprites {
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FE2_MAINPANEL_UL,
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FE2_MAINPANEL_UR,
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FE2_MAINPANEL_DL,
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FE2_MAINPANEL_DR,
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FE2_MAINPANEL_DR2,
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FE2_TABACTIVE,
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FE_ICONBRIEF,
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FE_ICONSTATS,
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FE_ICONCONTROLS,
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FE_ICONSAVE,
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FE_ICONAUDIO,
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FE_ICONDISPLAY,
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FE_ICONLANGUAGE,
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FE_CONTROLLER,
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FE_CONTROLLERSH,
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FE_ARROWS1,
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FE_ARROWS2,
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FE_ARROWS3,
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FE_ARROWS4,
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FE_RADIO1,
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FE_RADIO2,
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FE_RADIO3,
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FE_RADIO4,
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FE_RADIO5,
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FE_RADIO6,
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FE_RADIO7,
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FE_RADIO8,
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FE_RADIO9,
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};
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enum eMenuSprites {
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MENU_CONNECTION,
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MENU_FINDGAME,
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MENU_HOSTGAME,
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MENU_MAINMENU,
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MENU_PLAYERSET,
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MENU_SINGLEPLAYER,
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MENU_MULTIPLAYER,
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MENU_DMALOGO,
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MENU_GTALOGO,
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MENU_RSTARLOGO,
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MENU_GAMESPY,
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MENU_MOUSE,
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MENU_MOUSET,
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MENU_MP3LOGO,
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MENU_DOWNOFF,
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MENU_DOWNON,
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MENU_UPOFF,
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MENU_UPON,
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MENU_GTA3LOGO,
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};
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enum eMenuActions {
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MENU_ACTION_SAVE_1 = 1,
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MENU_ACTION_SAVE_2,
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MENU_ACTION_SAVE_3,
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MENU_ACTION_SAVE_4,
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MENU_ACTION_SAVE_5,
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MENU_ACTION_SAVE_6,
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MENU_ACTION_SAVE_7,
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MENU_ACTION_SAVE_8,
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};
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enum eMenuScreen {
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MENU_NONE = 0,
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MENU_STATS = 1,
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MENU_NEW_GAME = 2,
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MENU_BRIEFS = 3,
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MENU_CONTROLLER_SETTINGS = 4,
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MENU_SOUND_SETTINGS = 5,
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MENU_GRAPHICS_SETTINGS = 6,
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MENU_LANGUAGE_SETTINGS = 7,
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MENU_CHOOSE_LOAD_SLOT = 8,
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MENU_CHOOSE_DELETE_SLOT = 9,
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MENU_NEW_GAME_RELOAD = 10,
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MENU_LOAD_SLOT_CONFIRM = 11,
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MENU_DELETE_SLOT_CONFIRM = 12,
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MENU_13 = 13,
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MENU_LOADING_IN_PROGRESS = 14,
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MENU_DELETING_IN_PROGRESS = 15,
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MENU_16 = 16,
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MENU_DELETE_FAILED = 17,
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MENU_DEBUG_MENU = 18,
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MENU_MEMORY_CARD_1 = 19,
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MENU_MEMORY_CARD_2 = 20,
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MENU_MULTIPLAYER_MAIN = 21,
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MENU_SAVE_FAILED_1 = 22,
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MENU_SAVE_FAILED_2 = 23,
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MENU_SAVE = 24,
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MENU_NO_MEMORY_CARD = 25,
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MENU_CHOOSE_SAVE_SLOT = 26,
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MENU_SAVE_OVERWRITE_CONFIRM = 27,
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MENU_MULTIPLAYER_MAP = 28,
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MENU_MULTIPLAYER_CONNECTION = 29,
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MENU_MULTIPLAYER_FIND_GAME = 30,
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MENU_MULTIPLAYER_MODE = 31,
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MENU_MULTIPLAYER_CREATE = 32,
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MENU_MULTIPLAYER_START = 33,
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MENU_SKIN_SELECT_OLD = 34,
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MENU_CONTROLLER_PC = 35,
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MENU_CONTROLLER_PC_OLD1 = 36,
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MENU_CONTROLLER_PC_OLD2 = 37,
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MENU_CONTROLLER_PC_OLD3 = 38,
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MENU_CONTROLLER_PC_OLD4 = 39,
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MENU_CONTROLLER_DEBUG = 40,
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MENU_OPTIONS = 41,
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MENU_EXIT = 42,
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MENU_SAVING_IN_PROGRESS = 43,
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MENU_SAVE_SUCCESSFUL = 44,
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MENU_DELETING = 45,
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MENU_DELETE_SUCCESS = 46,
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MENU_SAVE_FAILED = 47,
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MENU_LOAD_FAILED = 48,
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MENU_LOAD_FAILED_2 = 49,
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MENU_FILTER_GAME = 50,
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MENU_START_MENU = 51,
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MENU_PAUSE_MENU = 52,
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MENU_CHOOSE_MODE = 53,
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MENU_SKIN_SELECT = 54,
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MENU_KEYBOARD_CONTROLS = 55,
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MENU_MOUSE_CONTROLS = 56,
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MENU_57 = 57,
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MENU_58 = 58,
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};
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enum eMenuAction {
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MENUACTION_NOTHING,
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MENUACTION_LABEL,
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MENUACTION_CHANGEMENU,
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MENUACTION_CTRLVIBRATION,
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MENUACTION_CTRLCONFIG,
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MENUACTION_CTRLDISPLAY,
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MENUACTION_FRAMESYNC,
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MENUACTION_FRAMELIMIT,
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MENUACTION_TRAILS,
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MENUACTION_SUBTITLES,
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MENUACTION_WIDESCREEN,
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MENUACTION_BRIGHTNESS,
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MENUACTION_DRAWDIST,
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MENUACTION_MUSICVOLUME,
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MENUACTION_SFXVOLUME,
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MENUACTION_UNK15,
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MENUACTION_RADIO,
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MENUACTION_LANG_ENG,
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MENUACTION_LANG_FRE,
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MENUACTION_LANG_GER,
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MENUACTION_LANG_IT,
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MENUACTION_LANG_SPA,
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MENUACTION_UPDATESAVE,
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MENUACTION_CHECKSAVE,
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MENUACTION_UNK24,
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MENUACTION_NEWGAME,
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MENUACTION_RELOADIDE,
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MENUACTION_RELOADIPL,
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MENUACTION_SETDBGFLAG,
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MENUACTION_SWITCHBIGWHITEDEBUGLIGHT,
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MENUACTION_PEDROADGROUPS,
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MENUACTION_CARROADGROUPS,
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MENUACTION_COLLISIONPOLYS,
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MENUACTION_REGMEMCARD1,
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MENUACTION_TESTFORMATMEMCARD1,
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MENUACTION_TESTUNFORMATMEMCARD1,
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MENUACTION_CREATEROOTDIR,
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MENUACTION_CREATELOADICONS,
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MENUACTION_FILLWITHGUFF,
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MENUACTION_SAVEONLYTHEGAME,
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MENUACTION_SAVEGAME,
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MENUACTION_SAVEGAMEUNDERGTA,
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MENUACTION_CREATECOPYPROTECTED,
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MENUACTION_TESTSAVE,
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MENUACTION_TESTLOAD,
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MENUACTION_TESTDELETE,
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MENUACTION_PARSEHEAP,
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MENUACTION_SHOWCULL,
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MENUACTION_MEMCARDSAVECONFIRM,
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MENUACTION_UPDATEMEMCARDSAVE,
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MENUACTION_UNK50,
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MENUACTION_DEBUGSTREAM,
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MENUACTION_MPMAP_LIBERTY,
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MENUACTION_MPMAP_REDLIGHT,
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MENUACTION_MPMAP_CHINATOWN,
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MENUACTION_MPMAP_TOWER,
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MENUACTION_MPMAP_SEWER,
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MENUACTION_MPMAP_INDUSTPARK,
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MENUACTION_MPMAP_DOCKS,
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MENUACTION_MPMAP_STAUNTON,
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MENUACTION_MPMAP_DEATHMATCH1,
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MENUACTION_MPMAP_DEATHMATCH2,
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MENUACTION_MPMAP_TEAMDEATH1,
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MENUACTION_MPMAP_TEAMDEATH2,
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MENUACTION_MPMAP_STASH,
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MENUACTION_MPMAP_CAPTURE,
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MENUACTION_MPMAP_RATRACE,
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MENUACTION_MPMAP_DOMINATION,
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MENUACTION_STARTMP,
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MENUACTION_UNK69,
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MENUACTION_UNK70,
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MENUACTION_FINDMP,
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MENUACTION_REDEFCTRL,
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MENUACTION_UNK73,
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MENUACTION_INITMP,
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MENUACTION_MP_PLAYERCOLOR,
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MENUACTION_MP_PLAYERNAME,
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MENUACTION_MP_GAMENAME,
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MENUACTION_GETKEY,
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MENUACTION_SHOWHEADBOB,
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MENUACTION_UNK80,
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MENUACTION_INVVERT,
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MENUACTION_CANCLEGAME,
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MENUACTION_MP_PLAYERNUMBER,
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MENUACTION_MOUSESENS,
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MENUACTION_CHECKMPGAMES,
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MENUACTION_CHECKMPPING,
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MENUACTION_MP_SERVER,
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MENUACTION_MP_MAP,
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MENUACTION_MP_GAMETYPE,
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MENUACTION_MP_LAN,
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MENUACTION_MP_INTERNET,
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MENUACTION_RESUME,
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MENUACTION_DONTCANCLE,
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MENUACTION_SCREENRES,
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MENUACTION_AUDIOHW,
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MENUACTION_SPEAKERCONF,
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MENUACTION_PLAYERSETUP,
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MENUACTION_RESTOREDEF,
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MENUACTION_CTRLMETHOD,
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MENUACTION_DYNAMICACOUSTIC,
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MENUACTION_LOADRADIO,
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MENUACTION_MOUSESTEER,
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MENUACTION_UNK103,
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MENUACTION_UNK104,
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MENUACTION_UNK105,
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MENUACTION_UNK106,
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MENUACTION_UNK107,
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MENUACTION_UNK108,
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MENUACTION_UNK109,
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MENUACTION_UNK110,
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};
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enum eCheckHover {
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ACTIVATE_OPTION = 2,
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IGNORE_OPTION = 42,
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};
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struct tSkinInfo
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{
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int field_0;
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char skinName[256];
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char currSkinName[256];
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char date[256];
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int field_304;
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};
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struct CMenuScreen {
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char m_ScreenName[8];
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int32 m_PreviousPage[3]; //
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int32 m_ParentEntry[2];
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struct CMenuEntry
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{
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int32 m_Action;
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char m_EntryName[8];
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int32 m_ActionSlot;
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int32 m_TargetMenu;
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} m_aEntries[18];
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};
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class CMenuManager
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{
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public:
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int32 m_nPrefsVideoMode;
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int32 m_nDisplayVideoMode;
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int8 m_nPrefsAudio3DProviderIndex;
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bool m_bKeyChangeNotProcessed;
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char m_aSkinName[256];
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int32 m_nHelperTextMsgId;
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bool m_bLanguageLoaded;
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bool m_bMenuActive;
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char field_112;
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char field_113;
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bool m_bStartGameLoading;
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bool m_bFirstTime;
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bool m_bGameNotLoaded;
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int32 m_nMousePosX;
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int32 m_nMousePosY;
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int32 m_nMouseTempPosX;
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int32 m_nMouseTempPosY;
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bool m_bShowMouse;
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tSkinInfo field_12C;
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tSkinInfo *m_pSelectedSkin;
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tSkinInfo *field_438;
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float field_43C;
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int field_440;
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int m_nSkinsTotal;
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char _unk0[4];
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int field_44C;
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bool m_bSkinsFound;
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bool m_bQuitGameNoCD;
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char field_452;
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bool m_bSaveMenuActive;
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bool m_bLoadingSavedGame;
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char field_455;
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char field_456;
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bool m_bSpritesLoaded;
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CSprite2d m_aFrontEndSprites[28];
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CSprite2d m_aMenuSprites[20];
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int field_518;
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int m_nMenuFadeAlpha;
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char field_520;
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char field_521;
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char field_522;
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char field_523;
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char field_524;
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int m_CurrCntrlAction;
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char _unk1[4];
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int field_530;
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char field_534;
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char field_535;
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int8 field_536;
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int m_nHelperTextAlpha;
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int m_nMouseOldPosX;
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int m_nMouseOldPosY;
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int m_nHoverOption;
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int m_nCurrScreen;
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int m_nCurrOption;
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int m_nCurrentInput;
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int m_nPrevScreen;
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int field_558;
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int m_nCurrSaveSlot;
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int m_nScreenChangeDelayTimer;
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static int32 &OS_Language;
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static int8 &m_PrefsUseVibration;
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static int8 &m_DisplayControllerOnFoot;
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static int8 &m_PrefsUseWideScreen;
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static int8 &m_PrefsRadioStation;
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static int8 &m_PrefsVsync;
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static int8 &m_PrefsVsyncDisp;
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static int8 &m_PrefsFrameLimiter;
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static int8 &BlurOn;
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static int8 &m_PrefsShowSubtitles;
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static int8 &m_PrefsSpeakers;
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static int8 &m_ControlMethod;
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static int8 &m_PrefsDMA;
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static int8 &m_PrefsLanguage;
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static int8 &m_bDisableMouseSteering;
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static int32 &m_PrefsBrightness;
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static float &m_PrefsLOD;
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static int8 &m_bFrontEnd_ReloadObrTxtGxt;
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static int32 &m_PrefsMusicVolume;
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static int32 &m_PrefsSfxVolume;
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static bool &m_bStartUpFrontEndRequested;
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static bool &m_bShutDownFrontEndRequested;
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static bool &m_PrefsAllowNastyGame;
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private:
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enum eColumns { L, R, COLUMNS, };
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public:
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void BuildStatLine(char *, void *, uint16, void *);
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static void CentreMousePointer();
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void CheckCodesForControls(int, int);
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bool CheckHover(int x1, int x2, int y1, int y2);
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int CostructStatLine(int);
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void DisplayHelperText();
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float DisplaySlider(float, float, float, float, float, float);
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void DoSettingsBeforeStartingAGame();
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void Draw();
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void DrawControllerBound(int, int, int, uint8);
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void DrawControllerScreenExtraText(int, int, int);
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void DrawControllerSetupScreen();
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void DrawFrontEnd();
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void DrawFrontEndNormal();
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void DrawPlayerSetupScreen();
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int FadeIn(int alpha);
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void FilterOutColorMarkersFromString(uint16, CRGBA &);
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int GetStartOptionsCntrlConfigScreens();
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static void InitialiseChangedLanguageSettings();
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void LoadAllTextures();
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void LoadSettings();
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static void MessageScreen(char *);
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static void PickNewPlayerColour();
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void PrintBriefs();
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static void PrintErrorMessage();
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void PrintStats();
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void Process();
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void ProcessButtonPresses();
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void ProcessOnOffMenuOptions();
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static void RequestFrontEndShutdown();
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static void RequestFrontEndStartUp();
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void ResetHelperText();
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void SaveLoadFileError_SetUpErrorScreen();
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void SaveSettings();
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void SetHelperText(int text);
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void ShutdownJustMenu();
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static float StretchX(float);
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static float StretchY(float );
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void SwitchMenuOnAndOff();
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void UnloadTextures();
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void WaitForUserCD();
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};
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static_assert(sizeof(CMenuManager) == 0x564, "CMenuManager: error");
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extern CMenuManager &FrontEndMenuManager;
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