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60 lines
1.8 KiB
C++
60 lines
1.8 KiB
C++
#pragma once
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#include "BaseModelInfo.h"
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class CSimpleModelInfo : public CBaseModelInfo
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{
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public:
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// atomics[2] is often a pointer to the non-LOD modelinfo
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RpAtomic *m_atomics[3];
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// m_lodDistances[2] holds the near distance for LODs
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float m_lodDistances[3];
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uint8 m_numAtomics;
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uint8 m_alpha;
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uint16 m_firstDamaged : 2; // 0: no damage model
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// 1: 1 and 2 are damage models
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// 2: 2 is damage model
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uint16 m_wetRoadReflection : 1;
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uint16 m_isDamaged : 1;
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uint16 m_isBigBuilding : 1;
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uint16 m_noFade : 1;
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uint16 m_drawLast : 1;
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uint16 m_additive : 1;
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uint16 m_isSubway : 1;
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uint16 m_ignoreLight : 1;
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uint16 m_noZwrite : 1;
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uint16 m_noShadows : 1;
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uint16 m_ignoreDrawDist : 1;
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uint16 m_isCodeGlass : 1;
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uint16 m_isArtistGlass : 1;
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CSimpleModelInfo(void) : CBaseModelInfo(MITYPE_SIMPLE) {}
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CSimpleModelInfo(ModelInfoType id) : CBaseModelInfo(id) {}
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~CSimpleModelInfo() {}
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void DeleteRwObject(void);
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RwObject *CreateInstance(void);
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RwObject *CreateInstance(RwMatrix *);
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RwObject *GetRwObject(void) { return (RwObject*)m_atomics[0]; }
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void Init(void);
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void IncreaseAlpha(void);
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void SetAtomic(int n, RpAtomic *atomic);
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void SetLodDistances(float *dist);
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float GetLodDistance(int i);
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float GetNearDistance(void);
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float GetLargestLodDistance(void);
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RpAtomic *GetAtomicFromDistance(float dist);
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RpAtomic *GetFirstAtomicFromDistance(float dist);
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void FindRelatedModel(int32 minID, int32 maxID);
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void SetupBigBuilding(int32 minID, int32 maxID);
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void SetNumAtomics(int n) { m_numAtomics = n; }
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CSimpleModelInfo *GetRelatedModel(void){
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return (CSimpleModelInfo*)m_atomics[2]; }
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void SetRelatedModel(CSimpleModelInfo *m){
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m_atomics[2] = (RpAtomic*)m; }
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};
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//static_assert(sizeof(CSimpleModelInfo) == 0x4C, "CSimpleModelInfo: error");
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