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30 lines
469 B
C++
30 lines
469 B
C++
#pragma once
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class CEntity;
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class CFire
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{
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bool m_bIsOngoing;
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bool m_bExists;
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bool m_bPropogationFlag;
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bool m_bAudioSet;
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CVector m_vecPos;
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CEntity *m_pEntity;
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CEntity *m_pSource;
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int m_nExtinguishTime;
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int m_nStartTime;
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int field_20;
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int field_24;
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int field_28;
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float field_2C;
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public:
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void Extinguish(void);
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};
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class CFireManager
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{
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public:
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void StartFire(CEntity *entityOnFire, CEntity *culprit, float, uint32);
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};
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extern CFireManager &gFireManager;
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