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12 lines
268 B
C++
12 lines
268 B
C++
#include "common.h"
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#include "patcher.h"
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#include "WeaponEffects.h"
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WRAPPER void CWeaponEffects::Render(void) { EAXJMP(0x564D70); }
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CWeaponEffects &gCrossHair = *(CWeaponEffects*)0x6503BC;
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void CWeaponEffects::ClearCrosshair()
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{
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gCrossHair.m_bCrosshair = false;
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}
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