mirror of
https://github.com/GTAmodding/re3.git
synced 2024-12-28 04:25:40 +00:00
428 lines
7.3 KiB
C++
428 lines
7.3 KiB
C++
#include "common.h"
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#include <stdio.h>
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#include <math.h>
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#include <ctype.h>
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#include <string.h>
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#include "rwcore.h"
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#include "skeleton.h"
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#include "platform.h"
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#include "main.h"
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#include "MemoryHeap.h"
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static RwBool DefaultVideoMode = TRUE;
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RsGlobalType RsGlobal;
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#ifdef _WIN32
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RwUInt32
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#else
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double
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#endif
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RsTimer(void)
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{
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return psTimer();
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}
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/*
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*****************************************************************************
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*/
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void
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RsCameraShowRaster(RwCamera * camera)
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{
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psCameraShowRaster(camera);
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return;
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}
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/*
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*****************************************************************************
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*/
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RwBool
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RsCameraBeginUpdate(RwCamera * camera)
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{
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return psCameraBeginUpdate(camera);
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}
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/*
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*****************************************************************************
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*/
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RwImage*
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RsGrabScreen(RwCamera *camera)
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{
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return psGrabScreen(camera);
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}
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/*
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*****************************************************************************
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*/
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RwBool
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RsRegisterImageLoader(void)
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{
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return TRUE;
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}
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/*
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*****************************************************************************
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*/
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static RwBool
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RsSetDebug(void)
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{
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return TRUE;
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}
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/*
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*****************************************************************************
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*/
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void
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RsMouseSetPos(RwV2d * pos)
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{
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psMouseSetPos(pos);
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return;
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}
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/*
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*****************************************************************************
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*/
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RwBool
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RsSelectDevice(void)
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{
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return psSelectDevice();
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}
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/*
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*****************************************************************************
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*/
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RwBool
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RsInputDeviceAttach(RsInputDeviceType inputDevice,
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RsInputEventHandler inputEventHandler)
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{
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switch (inputDevice)
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{
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case rsKEYBOARD:
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{
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RsGlobal.keyboard.inputEventHandler = inputEventHandler;
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RsGlobal.keyboard.used = TRUE;
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break;
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}
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case rsMOUSE:
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{
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RsGlobal.mouse.inputEventHandler = inputEventHandler;
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RsGlobal.mouse.used = TRUE;
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break;
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}
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case rsPAD:
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{
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RsGlobal.pad.inputEventHandler = inputEventHandler;
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RsGlobal.pad.used = TRUE;
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break;
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}
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default:
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{
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return FALSE;
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}
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}
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return TRUE;
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}
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/*
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*****************************************************************************
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*/
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static RwBool
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rsCommandLine(RwChar *arg)
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{
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RsEventHandler(rsFILELOAD, arg);
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return TRUE;
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}
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/*
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*****************************************************************************
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*/
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static RwBool
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rsPreInitCommandLine(RwChar *arg)
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{
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if( !strcmp(arg, RWSTRING("-vms")) )
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{
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DefaultVideoMode = FALSE;
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return TRUE;
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}
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#ifndef MASTER
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if (!strcmp(arg, RWSTRING("-animviewer")))
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{
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gbModelViewer = TRUE;
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return TRUE;
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}
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#endif
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return FALSE;
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}
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/*
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*****************************************************************************
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*/
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RsEventStatus
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RsKeyboardEventHandler(RsEvent event, void *param)
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{
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if (RsGlobal.keyboard.used)
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{
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return RsGlobal.keyboard.inputEventHandler(event, param);
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}
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return rsEVENTNOTPROCESSED;
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}
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/*
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*****************************************************************************
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*/
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RsEventStatus
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RsPadEventHandler(RsEvent event, void *param)
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{
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if (RsGlobal.pad.used)
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{
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return RsGlobal.pad.inputEventHandler(event, param);
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}
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return rsEVENTNOTPROCESSED;
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}
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/*
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*****************************************************************************
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*/
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RsEventStatus
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RsEventHandler(RsEvent event, void *param)
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{
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RsEventStatus result;
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RsEventStatus es;
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/*
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* Give the application an opportunity to override any events...
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*/
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es = AppEventHandler(event, param);
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/*
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* We never allow the app to replace the quit behaviour,
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* only to intercept...
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*/
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if (event == rsQUITAPP)
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{
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/*
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* Set the flag which causes the event loop to exit...
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*/
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RsGlobal.quit = TRUE;
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}
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if (es == rsEVENTNOTPROCESSED)
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{
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switch (event)
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{
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case rsSELECTDEVICE:
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result =
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(RsSelectDevice()? rsEVENTPROCESSED : rsEVENTERROR);
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break;
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case rsCOMMANDLINE:
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result = (rsCommandLine((RwChar *) param) ?
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rsEVENTPROCESSED : rsEVENTERROR);
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break;
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case rsPREINITCOMMANDLINE:
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result = (rsPreInitCommandLine((RwChar *) param) ?
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rsEVENTPROCESSED : rsEVENTERROR);
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break;
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case rsINITDEBUG:
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result =
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(RsSetDebug()? rsEVENTPROCESSED : rsEVENTERROR);
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break;
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case rsREGISTERIMAGELOADER:
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result = (RsRegisterImageLoader()?
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rsEVENTPROCESSED : rsEVENTERROR);
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break;
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case rsRWTERMINATE:
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RsRwTerminate();
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result = (rsEVENTPROCESSED);
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break;
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case rsRWINITIALIZE:
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result = (RsRwInitialize(param) ?
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rsEVENTPROCESSED : rsEVENTERROR);
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break;
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case rsTERMINATE:
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RsTerminate();
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result = (rsEVENTPROCESSED);
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break;
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case rsINITIALIZE:
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result =
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(RsInitialize()? rsEVENTPROCESSED : rsEVENTERROR);
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break;
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default:
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result = (es);
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break;
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}
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}
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else
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{
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result = (es);
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}
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return result;
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}
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/*
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*****************************************************************************
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*/
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void
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RsRwTerminate(void)
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{
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/* Close RenderWare */
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RwEngineStop();
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RwEngineClose();
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RwEngineTerm();
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return;
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}
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/*
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*****************************************************************************
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*/
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RwBool
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RsRwInitialize(void *displayID)
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{
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RwEngineOpenParams openParams;
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/*
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* Start RenderWare...
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*/
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if (!RwEngineInit(psGetMemoryFunctions(), 0, rsRESOURCESDEFAULTARENASIZE))
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{
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return (FALSE);
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}
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/*
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* Install any platform specific file systems...
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*/
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psInstallFileSystem();
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/*
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* Initialize debug message handling...
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*/
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RsEventHandler(rsINITDEBUG, nil);
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/*
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* Attach all plugins...
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*/
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if (RsEventHandler(rsPLUGINATTACH, nil) == rsEVENTERROR)
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{
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return (FALSE);
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}
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/*
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* Attach input devices...
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*/
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if (RsEventHandler(rsINPUTDEVICEATTACH, nil) == rsEVENTERROR)
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{
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return (FALSE);
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}
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openParams.displayID = displayID;
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if (!RwEngineOpen(&openParams))
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{
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RwEngineTerm();
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return (FALSE);
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}
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if (RsEventHandler(rsSELECTDEVICE, displayID) == rsEVENTERROR)
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{
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RwEngineClose();
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RwEngineTerm();
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return (FALSE);
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}
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if (!RwEngineStart())
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{
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RwEngineClose();
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RwEngineTerm();
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return (FALSE);
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}
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/*
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* Register loaders for an image with a particular file extension...
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*/
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RsEventHandler(rsREGISTERIMAGELOADER, nil);
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psNativeTextureSupport();
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RwTextureSetAutoMipmapping(TRUE);
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RwTextureSetMipmapping(FALSE);
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return TRUE;
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}
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/*
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*****************************************************************************
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*/
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void
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RsTerminate(void)
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{
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psTerminate();
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return;
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}
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/*
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*****************************************************************************
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*/
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RwBool
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RsInitialize(void)
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{
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/*
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* Initialize Platform independent data...
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*/
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RwBool result;
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RsGlobal.appName = RWSTRING("GTA: Vice City");
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RsGlobal.maximumWidth = DEFAULT_SCREEN_WIDTH;
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RsGlobal.maximumHeight = DEFAULT_SCREEN_HEIGHT;
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RsGlobal.width = DEFAULT_SCREEN_WIDTH;
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RsGlobal.height = DEFAULT_SCREEN_HEIGHT;
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RsGlobal.maxFPS = 30;
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RsGlobal.quit = FALSE;
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/* setup the keyboard */
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RsGlobal.keyboard.inputDeviceType = rsKEYBOARD;
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RsGlobal.keyboard.inputEventHandler = nil;
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RsGlobal.keyboard.used = FALSE;
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/* setup the mouse */
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RsGlobal.mouse.inputDeviceType = rsMOUSE;
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RsGlobal.mouse.inputEventHandler = nil;
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RsGlobal.mouse.used = FALSE;
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/* setup the pad */
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RsGlobal.pad.inputDeviceType = rsPAD;
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RsGlobal.pad.inputEventHandler = nil;
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RsGlobal.pad.used = FALSE;
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result = psInitialize();
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return result;
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}
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