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16 lines
276 B
C++
16 lines
276 B
C++
#pragma once
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#include "Object.h"
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class CCutsceneObject : public CObject
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{
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public:
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CCutsceneObject(void);
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void SetModelIndex(uint32 id);
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void ProcessControl(void);
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void PreRender(void);
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void Render(void);
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bool SetupLighting(void);
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void RemoveLighting(bool reset);
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};
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