mirror of
https://github.com/GTAmodding/re3.git
synced 2024-11-25 21:53:45 +00:00
18230 lines
No EOL
319 KiB
Text
18230 lines
No EOL
319 KiB
Text
[LETTER1]
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abcdefghijklmnopqrstuvwxyz ABCDEFGHIJKLMNOPQRSTUVWXYZ 0123456789"$,.'-?!!SDBF
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[DEFNAM]
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Claude----------------------
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[IN_VEH]
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~w~Hey! Get back in the ~b~vehicle!
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[IN_VEH2]
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~w~You need some wheels for this job!
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[IN_BOAT]
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~w~You need a boat for this job!
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[HEY]
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~w~Don't go solo, keep your posse together!
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[HEY2]
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~w~Don't split up, keep the group together!
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[HEY3]
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~w~You've dropped your main man, go back and get 8-Ball!
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[HEY6]
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~w~You left your honor with the Yakuza Kanbu. You must protect him!
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[HEY7]
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~w~An extra gun could be useful. Go back and pick up your contact!
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[HEY9]
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~w~You want the word on the street? Go see the contact!
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[GATE_1]
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~w~The Sindaccos will only open the gates for Sindacco cars.
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[HELPA]
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~w~This is your ~h~Safe House.
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[HELPB]
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~w~While not on a mission you can save your progress by collecting the ~h~Save Icon~w~ - time will advance by 6 hours.
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[HELPC]
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~w~Vehicles left in the ~h~garage next door~w~ will be stored when you save the game.
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[HELPD]
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To exit the Safe House, walk into the ~h~marker.
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[HELP0]
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~w~Press~h~ ~k~ ~VEEE~ ~w~to enter or exit a vehicle.
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[HELP1]
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~w~Stop in the center of the ~h~yellow marker.
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[HELP3]
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~w~You can only sprint for a short time before tiring.
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[HELP4]
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~w~Press~h~ ~k~ ~VEACC~ ~w~to ~h~accelerate,~h~ ~k~ ~VESTR~ ~w~to steer.
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[HELP5]
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~w~Press~h~ ~k~ ~VEBRK~ ~w~to ~h~brake~w~, or to ~h~reverse~w~ if the vehicle has stopped.
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[HELP6]
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~w~Press~h~ ~k~ ~VEHB~ ~w~to use the vehicle's ~h~handbrake.
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[HELP7]
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~w~Hold~h~ ~k~ ~PDLT~ ~w~to target with a sniper rifle.
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[HELP8]
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~w~Use~h~ ~k~ ~SNZI~ ~w~and~h~ ~k~ ~SNZO~ ~w~to ~h~zoom in and out~w~ when targeting.
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[HELP10]
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~w~The ~h~yellow badge~w~ indicates you are a ~h~wanted man~w~ - police officers will try to arrest you.
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[HELP11]
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~w~As more badges are displayed the Law will try harder to stop you.
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[HELP12]
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~w~Walk into the ~h~yellow marker~w~ to initiate a mission.
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[HELP13]
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~w~Look out for pathways not shown on the ~h~radar,~w~ and use them to your advantage!
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[HELP14]
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~w~Use the ~h~Radar~w~ to find your way around the city - follow the ~h~yellow blip~w~ to find the ~h~Safe House.
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[HELP16]
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~w~Use~h~ ~k~ ~VESTR~ ~w~to steer.
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[HELP17]
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~w~Phil Cassidy's - for a higher caliber of merchandise: New stock coming soon!
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[HELP18]
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~w~New stock has been delivered to Phil Cassidy's Fully Cocked Gun Shop!
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[HELP18B]
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~w~Phil Cassidy's now has the ~h~Minigun~w~ in stock!
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[HELP19A]
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~w~To perform a ~h~drive-by~w~, hold~h~ ~k~ ~VELL~ ~w~or~h~ ~k~ ~VELR~ ~w~and fire using~h~ ~k~ ~VEWEP~.
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[HELP19C]
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~w~You can only do a drive-by if you have a ~h~sub-machine gun.
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[HELP19D]
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~h~Motorbikes ~w~allow you to ~h~shoot forwards~w~ by pressing~h~ ~k~ ~VEWEP~.
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[HELP19F]
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~w~You can only shoot forwards if you have a ~h~sub-machine gun.
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[HELP20]
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~w~You found a ~h~police bribe!~w~ Collecting them reduces your ~h~wanted level~w~ by one star!
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[HELP21]
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~w~Use~h~ ~k~ ~PDCWE~ ~w~to change weapons when on foot.
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[HELP22]
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~w~To find ~h~Vincenzo's warehouse~w~, follow the ~h~V blip~w~ on the radar.
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[HELP23]
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~w~The blip is a ~h~triangle pointing down~w~, this shows that the ~h~target is lower down~w~ than you are.
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[HELP24]
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~w~Hold~h~ ~k~ ~VELL~ ~w~or~h~ ~k~ ~VELR~ ~w~to look ~h~left or right~w~ in a vehicle. Hold both to look ~h~behind.
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[HELP25]
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~w~Press~h~ ~k~ ~CVEIW~ ~w~to change ~h~camera modes.
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[HELP26]
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~w~Jump into a boat and press~h~ ~k~ ~VEEE~ ~w~to get in.
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[HELP27]
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~w~If you are near a boat press~h~ ~k~ ~VEEE~ ~w~to board it.
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[HELP29]
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~w~Press~h~ ~k~ ~VEHN~ ~w~to sound the vehicle's ~h~horn.
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[HELP30]
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~w~Use~h~ ~k~ ~VECRS~ ~w~to select different ~h~radio stations.
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[HELP33]
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~w~Now the hitmen have been paid they'll see the job through, no matter how long it takes.
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[HELP34]
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~w~Hold~h~ ~k~ ~VELB~ ~w~to look behind you when in a car.
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[HELP38]
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~w~If you kill someone who has a weapon, they will drop it.
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[HELP40]
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~w~When on foot use~h~ ~k~ ~PDLOO~ ~w~to look around.
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[HELP58]
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~w~Hold~h~ ~k~ ~PDLT~ ~w~to ~h~lock on to a target~w~, and press~h~ ~k~ ~PDFW~ ~w~to fire!
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[HELP59]
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~w~While locked on, press~h~ ~k~ ~PDCTL~ ~w~to change targets.
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[HELP60]
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~w~Some barrels will explode if you shoot them - but remember to keep your distance!
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[TANK]
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~w~Use~h~ ~k~ ~VEWEA~ ~w~to aim the Rhino's cannon, and~h~ ~k~ ~VEWEP~ ~w~to fire.
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[ANSWER]
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~w~Press~h~ ~k~ ~ANS~ ~w~to answer your cell phone and~h~ ~k~ ~VEEE~ ~w~to hang up.
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[BOMB]
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~w~If you drive a car into the bomb shop 8-Ball will charge you ~h~$500~w~ to attach a ~h~bomb~w~.
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[BRIDGE1]
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~w~Callahan Bridge: Under construction. Expected completion date: May 1998
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[STRIK_1]
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~w~You will be able to ride the ~h~ferry~w~ over to Staunton Island, once the strike is over.
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[SPRAY]
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~w~Driving your vehicle into ~h~Pay 'n' Spray~w~ will clear your ~h~wanted level~w~ and ~h~repair ~w~and ~h~respray ~w~your vehicle for ~h~$100.
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[S_TRN_1]
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~w~You can use the ~h~subway trains~w~ to travel around Liberty City. Press~h~ ~k~ ~VEEE~ ~w~to ~h~enter ~w~or ~h~exit~w~ a train.
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[TUBE1]
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~w~When the station opens you will be able to catch a ~h~subway train~w~ to Staunton Island.
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[TUBE2]
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~w~You will be able to reach ~h~Francis International Airport ~w~once this station opens.
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[TUBE_2]
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~w~To get on a ~h~subway train~w~, press~h~ ~k~ ~VEEE~.
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[SPRAY1]
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~w~Parking in the ~h~Pay 'n' Spray~w~ will clear your ~h~wanted level~w~, and ~h~repair ~w~and ~h~respray ~w~your vehicle. The charge is usually ~h~$100~w~ but this time it's free.
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[HELPE31]
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~w~New outfits become available to the player during the game, and must be collected from Mr. Benz.
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[HELPE32]
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~w~During the game the player will have the opportunity to buy more powerful weapons from Ammu-Nation.
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[HELPCOM]
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~w~New outfits unlocked at safehouse!
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[HELP41]
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~w~Park in the ~h~Pay 'n' Spray~w~ to respray and repair your car. Follow the ~h~Spray Can blip~w~ on the radar to find the ~h~Pay 'n' Spray.
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[PAGEB1]
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~w~The ~h~Pistol~w~ is now available at your safehouse!
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[PAGEB10]
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~w~You found all of the hidden packages! Have a ~h~$50,000 cash bonus!
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[EXPO_W]
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~w~Love Media need one of these!
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[FERRY_2]
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~w~Come back when a ferry is docked.
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[FERRY_3]
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~w~Your vehicle won't fit on the ferry!
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[FERRY_4]
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~w~Wanted criminals are not allowed on the ferry!
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[FERRY_5]
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~w~You need ~h~$25~w~ for a ferry ticket. Come back when you have enough money!
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[FERRY_6]
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~w~You can't use a ferry whilst on a mission.
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[FERR_SK]
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~w~Press~h~ ~k~ ~TRSK~ ~w~to skip to the end of the trip.
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[FERR_C1]
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~w~Ferry to Staunton. Cost: ~h~$25~w~. Press~h~ ~k~ ~TGSUB~ ~w~to buy a ticket.
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[FERR_C2]
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~w~Ferry to Portland. Cost: ~h~$25~w~. Press~h~ ~k~ ~TGSUB~ ~w~to buy a ticket.
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[A_H1]
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~w~~k~ ~AMBUY~ ~w~to buy. ~n~~k~ ~AMEXI~ ~w~to exit.
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[A_UZI_A]
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~w~Ammu-Nation now stock Micro SMGs!
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[AMMU]
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~w~Weapons will be available at ~h~Ammu-Nation~w~ once new stock arrives. Sorry for any inconvenience.
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[WANT_A]
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~w~When you get ~h~'busted'~w~ you are taken to the nearest police station.
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[WANT_B]
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~w~Any mission you were on will be failed, and the cops will take all your weapons and a cash bribe.
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[WANT_C]
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~w~You will only be ~h~'busted'~w~ if you have a ~h~wanted level~w~ - represented by a row of stars in the top corner of the screen.
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[WANT_D]
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~w~The more stars you have, the harder the Law will try to take you down.
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[WANT_E]
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~w~There are ways of reducing your wanted level - keep your eyes open for them.
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[WANT_F]
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~w~While driving a vehicle, call in at a ~h~Pay 'n' Spray~w~ to clear your wanted level.
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[HEAL_A]
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~w~When you get ~h~'wasted'~w~ you will be taken to the nearest hospital.
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[HEAL_B]
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~w~You will lose all your weapons and fail any mission you were on. You will also be charged for health care.
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[HEAL_C]
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~w~Your ~h~health~w~ is represented by the red bar in the top right of the screen.
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[HEAL_D]
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~w~There are ways of healing or protecting yourself - keep your eyes open for them.
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[H_WE_01]
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~w~Walk over weapons to pick them up. They can only be collected when you're on foot.
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[H_WE_02]
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~w~If you already have a weapon of that type press~h~ ~k~ ~PUCF~ ~w~to replace your weapon with the new one.
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[PU_CF]
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~w~Press~h~ ~k~ ~PUCF~ ~w~to take this weapon. Any weapon of the same type will be lost.
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[CLOTHA]
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~h~~k~ ~AMMOV~ ~w~to view outfits. ~h~~k~ ~AMBUY~ ~w~to change into outfit. ~h~~k~ ~AMEXI~ ~w~to cancel.
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[CLOTHB]
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~w~You can change clothes here at any time.
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[SIREN_1]
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~w~To toggle an ~h~emergency vehicle's sirens~w~ on or off tap~h~ ~k~ ~VEHN~.
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[FHOSE_1]
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~w~Hold~h~ ~k~ ~VEWEP~ ~w~to use the water cannon.
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[PHOTO1]
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~w~Hold~h~ ~k~ ~PDLT~ ~w~to target with the camera.
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[PHOTO2]
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~w~While targeting with the camera, use~h~ ~k~ ~SNZI~ ~w~and~h~ ~k~ ~SNZO~ ~w~to ~h~zoom~w~ in and out.
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[PHOTO3]
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~w~Press~h~ ~k~ ~PDFW~ ~w~to take a picture while targeting with the camera.
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[BENZ_H1]
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~w~Follow the ~h~Shirt blip~w~ on the radar to find ~h~Mr. Benz clothes shop.
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[BENZ_LE]
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~w~The ~h~Leone suit~w~ is now available at the safehouse.
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[BENZ_GU]
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~w~The ~h~Avenging Angel outfit~w~ is now available at the safehouse.
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[BENZ_CH]
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~w~The ~h~Chauffeur outfit~w~ is now available at the safehouse.
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[BENZ_TU]
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~w~The ~h~Tuxedo~w~ is now available at the safehouse.
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[ATUTOR]
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~w~Paramedic missions can be toggled on or off by pressing~h~ ~k~ ~TGSUB~.
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[CTUTOR]
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~w~Vigilante missions can be toggled on or off by pressing~h~ ~k~ ~TGSUB~.
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[FTUTOR]
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~w~Firefighter missions can be toggled on or off by pressing~h~ ~k~ ~TGSUB~.
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[TRATUT1]
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~w~Trash Dash missions can be toggled on or off by pressing~h~ ~k~ ~TGSUB~.
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[TTUTOR]
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~w~Taxi Driver missions can be toggled on or off by pressing~h~ ~k~ ~TGSUB~.
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[A_COMP2]
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~w~Paramedic mission: level 12 complete! Running will never tire you!
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[FIREPRO]
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~w~Firefighter mission: level 12 complete! You're now flame retardant!
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[RCHELP]
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~w~To ~h~detonate~w~ your RC Car press~h~ ~k~ ~VEWEP~.
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[TAXIH1]
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~w~Stop near a ~h~highlighted pedestrian~w~ to pick them up, then drive them to their destination quickly.
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[TIPHLP]
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~w~The ~h~tip bar~w~ decreases over ~h~time~w~, and when your taxi gets ~h~damaged.
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[ANG_E3]
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~w~Go and look for other Avenging Angels in Chinatown.
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[ANGOUT]
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~w~Come back when you're wearing an ~h~Avenging Angel ~w~outfit.
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[ANGCOM2]
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~w~Avenging Angel missions Staunton: level 15 complete! Now you won't lose any money if you get busted!
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[ANGCOM3]
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~w~Avenging Angel missions Shoreside: level 15 complete! You get a 'special' vehicle at your safehouse!
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[TVOHELP]
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~w~Try returning when you're wearing the ~h~Hockey Mask.
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[TIMER]
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This is a timed mission, you must complete it before the timer counts down to zero.
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[GARAGE]
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Drive the vehicle into the garage, then walk outside.
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[TRASH]
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~g~You've junked your wheels real bad! Get your vehicle repaired!
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[WRECKED]
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~r~The vehicle is wrecked!
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[SPOOK]
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SPOOKOMETER
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[SPOTTED]
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~r~They're on to you!
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[REWARD]
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~w~Reward: $~1~
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[GAMEOVR]
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GAME OVER
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[Z]
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Z-axis value: ~1~
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[DEAD]
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WASTED!
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[BUSTED]
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BUSTED!
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||
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[GOODBOY]
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~w~$50 Good Citizen Bonus!
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||
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[NUMBER]
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~1~
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[SCORE]
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$~1~
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[LOADCAR]
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LOADING VEHICLE... (PRESS L button TO CANCEL)
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[CARSOFF]
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Cars turned off.
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||
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[CARS_ON]
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Cars turned on.
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[TEXTXYZ]
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Writing coordinates to file...
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||
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[CHEATON]
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Cheat mode ON
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[CHEATOF]
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Cheat mode OFF
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[IMPORT1]
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Go outside and wait for your vehicle.
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[KE_PLYR]
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Player
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||
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[KE_CTCS]
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||
Contacts
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||
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||
[KE_WEPS]
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||
Weapons
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||
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||
[KE_ADR]
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||
Adrenaline
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||
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||
[KE_BRIB]
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||
Bribe
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||
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||
[KE_HLTH]
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||
Health
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||
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||
[KE_KILF]
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||
Kill Frenzy
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||
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||
[KE_ARM]
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Armor
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||
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||
[KE_USJ]
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||
USJ
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||
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||
[KE_PKG]
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||
Hidden Package
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||
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||
[KE_INFO]
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||
Information
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||
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||
[DAM]
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||
Damage
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||
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||
[KILLS]
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||
Kills
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||
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||
[TIME]
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||
Timer
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||
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||
[STOPS]
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||
Stops
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||
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||
[BULL]
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||
Bullion
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||
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||
[EVID]
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||
Evidence
|
||
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||
[HEALTH]
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||
Car Health
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||
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||
[COLLECT]
|
||
Collected
|
||
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||
[LEVEL]
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||
Level
|
||
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||
[SALES]
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||
Sales
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||
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||
[CITYZON]
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||
Liberty City
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||
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||
[VICE_C]
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||
Liberty City
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||
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||
[IND_ZON]
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||
Portland
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||
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||
[PORT_W]
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||
Callahan Point
|
||
|
||
[PORT_S]
|
||
Atlantic Quays
|
||
|
||
[PORT_E]
|
||
Portland Harbor
|
||
|
||
[PORT_I]
|
||
Trenton
|
||
|
||
[S_VIEW]
|
||
Portland View
|
||
|
||
[CHINA]
|
||
Chinatown
|
||
|
||
[EASTBAY]
|
||
Portland Beach
|
||
|
||
[LITTLEI]
|
||
Saint Mark's
|
||
|
||
[REDLIGH]
|
||
Red Light District
|
||
|
||
[TOWERS]
|
||
Hepburn Heights
|
||
|
||
[HARWOOD]
|
||
Harwood
|
||
|
||
[ROADBR1]
|
||
Callahan Bridge
|
||
|
||
[ROADBR2]
|
||
Callahan Bridge
|
||
|
||
[TUNNELP]
|
||
Porter Tunnel
|
||
|
||
[BOMB1]
|
||
8-Ball's Garage
|
||
|
||
[COM_ZON]
|
||
Staunton Island
|
||
|
||
[STADIUM]
|
||
Aspatria
|
||
|
||
[STADIU2]
|
||
Aspatria
|
||
|
||
[STADIU3]
|
||
Aspatria
|
||
|
||
[HOSPI_2]
|
||
Rockford
|
||
|
||
[UNIVERS]
|
||
Liberty Campus
|
||
|
||
[CONSTRU]
|
||
Fort Staunton
|
||
|
||
[PARK]
|
||
Belleville Park
|
||
|
||
[COM_EAS]
|
||
Newport
|
||
|
||
[SHOPING]
|
||
Bedford Point
|
||
|
||
[SHOP2]
|
||
Bedford Point
|
||
|
||
[SHOP3]
|
||
Bedford Point
|
||
|
||
[YAKUSA]
|
||
Torrington
|
||
|
||
[SUB_ZON]
|
||
Shoreside Vale
|
||
|
||
[AIRPORT]
|
||
Francis Intl. Airport
|
||
|
||
[PROJECT]
|
||
Wichita Gardens
|
||
|
||
[SUB_IND]
|
||
Pike Creek
|
||
|
||
[SWANKS]
|
||
Cedar Grove
|
||
|
||
[BIG_DAM]
|
||
Cochrane Dam
|
||
|
||
[SUB_ZO2]
|
||
Shoreside Vale
|
||
|
||
[SUB_ZO3]
|
||
Shoreside Vale
|
||
|
||
[CAR_1]
|
||
Ambulance
|
||
|
||
[CAR_2]
|
||
Firetruck
|
||
|
||
[CAR_3]
|
||
Police
|
||
|
||
[CAR_4]
|
||
Enforcer
|
||
|
||
[CAR_5]
|
||
Barracks
|
||
|
||
[CAR_6]
|
||
Rhino
|
||
|
||
[CAR_7]
|
||
FBI Cruiser
|
||
|
||
[CAR_8]
|
||
Securicar
|
||
|
||
[CAR_9]
|
||
Moonbeam
|
||
|
||
[CAR_10]
|
||
Coach
|
||
|
||
[CAR_11]
|
||
Flatbed
|
||
|
||
[CAR_12]
|
||
Linerunner
|
||
|
||
[CAR_13]
|
||
Trashmaster
|
||
|
||
[CAR_14]
|
||
Patriot
|
||
|
||
[CAR_15]
|
||
Mr Whoopee
|
||
|
||
[CAR_16]
|
||
Mule
|
||
|
||
[CAR_17]
|
||
Yankee
|
||
|
||
[CAR_18]
|
||
Pony
|
||
|
||
[CAR_19]
|
||
Bobcat
|
||
|
||
[CAR_20]
|
||
Rumpo
|
||
|
||
[CAR_21]
|
||
Blista
|
||
|
||
[CAR_22]
|
||
Dodo
|
||
|
||
[CAR_23]
|
||
Bus
|
||
|
||
[CAR_24]
|
||
Sentinel
|
||
|
||
[CAR_25]
|
||
Cheetah
|
||
|
||
[CAR_26]
|
||
Banshee
|
||
|
||
[CAR_27]
|
||
Stinger
|
||
|
||
[CAR_28]
|
||
Infernus
|
||
|
||
[CAR_29]
|
||
Esperanto
|
||
|
||
[CAR_30]
|
||
Kuruma
|
||
|
||
[CAR_31]
|
||
Stretch
|
||
|
||
[CAR_32]
|
||
Perennial
|
||
|
||
[CAR_33]
|
||
Landstalker
|
||
|
||
[CAR_34]
|
||
Manana
|
||
|
||
[CAR_35]
|
||
Idaho
|
||
|
||
[CAR_36]
|
||
Stallion
|
||
|
||
[CAR_37]
|
||
Taxi
|
||
|
||
[CAR_38]
|
||
Cabbie
|
||
|
||
[CAR_39]
|
||
Buggy
|
||
|
||
[SINDACO]
|
||
Sindacco Argento
|
||
|
||
[HEARSE]
|
||
Hearse
|
||
|
||
[LANDSTK]
|
||
Landstalker
|
||
|
||
[IDAHO]
|
||
Idaho
|
||
|
||
[STINGER]
|
||
Stinger
|
||
|
||
[LINERUN]
|
||
Linerunner
|
||
|
||
[PEREN]
|
||
Perennial
|
||
|
||
[SENTINL]
|
||
Sentinel
|
||
|
||
[PATRIOT]
|
||
Patriot
|
||
|
||
[FIRETRK]
|
||
Firetruck
|
||
|
||
[TRASHM]
|
||
Trashmaster
|
||
|
||
[STRETCH]
|
||
Stretch
|
||
|
||
[MANANA]
|
||
Manana
|
||
|
||
[INFERNS]
|
||
Infernus
|
||
|
||
[BLISTA]
|
||
Blista
|
||
|
||
[PONY]
|
||
Pony
|
||
|
||
[MULE]
|
||
Mule
|
||
|
||
[CHEETAH]
|
||
Cheetah
|
||
|
||
[AMBULAN]
|
||
Ambulance
|
||
|
||
[FBICAR]
|
||
FBI Cruiser
|
||
|
||
[MOONBM]
|
||
Moonbeam
|
||
|
||
[ESPERAN]
|
||
Esperanto
|
||
|
||
[TAXI]
|
||
Taxi
|
||
|
||
[KURUMA]
|
||
Kuruma
|
||
|
||
[BOBCAT]
|
||
Bobcat
|
||
|
||
[WHOOPEE]
|
||
Mr Whoopee
|
||
|
||
[BFINJC]
|
||
BF Injection
|
||
|
||
[POLICAR]
|
||
Police
|
||
|
||
[ENFORCR]
|
||
Enforcer
|
||
|
||
[SECURI]
|
||
Securicar
|
||
|
||
[BANSHEE]
|
||
Banshee
|
||
|
||
[PREDATR]
|
||
Predator
|
||
|
||
[BUS]
|
||
Bus
|
||
|
||
[RHINO]
|
||
Rhino
|
||
|
||
[BARRCKS]
|
||
Barracks OL
|
||
|
||
[BARRACK]
|
||
Barracks OL
|
||
|
||
[TRAIN]
|
||
Train
|
||
|
||
[HELI]
|
||
Helicopter
|
||
|
||
[DODO]
|
||
Dodo
|
||
|
||
[COACH]
|
||
Coach
|
||
|
||
[CABBIE]
|
||
Cabbie
|
||
|
||
[STALION]
|
||
Stallion
|
||
|
||
[RUMPO]
|
||
Rumpo
|
||
|
||
[RCBANDT]
|
||
RC Bandit
|
||
|
||
[BELLYUP]
|
||
Triad Fish Van
|
||
|
||
[MRWONGS]
|
||
Mr Wongs
|
||
|
||
[MAFIACR]
|
||
Leone Sentinel
|
||
|
||
[YARDICR]
|
||
Yardie Lobo
|
||
|
||
[YAKUZCR]
|
||
Yakuza Stinger
|
||
|
||
[DIABLCR]
|
||
Diablo Stallion
|
||
|
||
[COLOMCR]
|
||
Cartel Cruiser
|
||
|
||
[HOODSCR]
|
||
Hoods Rumpo XL
|
||
|
||
[AEROPL]
|
||
Aeroplane
|
||
|
||
[SPEEDER]
|
||
Speeder
|
||
|
||
[REEFER]
|
||
Reefer
|
||
|
||
[PANLANT]
|
||
Panlantic
|
||
|
||
[FLATBED]
|
||
Flatbed
|
||
|
||
[YANKEE]
|
||
Yankee
|
||
|
||
[BORGNIN]
|
||
Bickle'76
|
||
|
||
[TOYZ]
|
||
TOYZ
|
||
|
||
[MCLARN]
|
||
Lancer MF1
|
||
|
||
[SHELBY]
|
||
Hellenbach GT
|
||
|
||
[SUBARU]
|
||
Impreza WRX
|
||
|
||
[SUPRA]
|
||
Supra
|
||
|
||
[SKYLINE]
|
||
Skoiloine
|
||
|
||
[CYCLONE]
|
||
Cyclone GT
|
||
|
||
[ESPRIT]
|
||
V8 Ghost
|
||
|
||
[MINI]
|
||
Tommy
|
||
|
||
[HOTROD]
|
||
Thunder-Rodd
|
||
|
||
[CAMPVAN]
|
||
Campaign Rumpo
|
||
|
||
[BALLOT]
|
||
Ballot Van
|
||
|
||
[GHOST]
|
||
Ghost
|
||
|
||
[ANGEL]
|
||
Angel
|
||
|
||
[ANGEL2]
|
||
Avenger
|
||
|
||
[PIZZABO]
|
||
Pizzaboy
|
||
|
||
[NOODLBO]
|
||
Noodleboy
|
||
|
||
[FAGGIO]
|
||
Faggio
|
||
|
||
[FREEWAY]
|
||
Freeway
|
||
|
||
[SANCHEZ]
|
||
Sanchez
|
||
|
||
[SANCH2]
|
||
Manchez
|
||
|
||
[F_PASS1]
|
||
~w~Fire extinguished! Reward $~1~
|
||
|
||
[F_RANGE]
|
||
~r~The fire truck radio is out of range, get closer to a fire station!
|
||
|
||
[C0TGSUB]
|
||
R3 button
|
||
|
||
[C0VESTR]
|
||
left analog stick, or left and right directional buttons
|
||
|
||
[C1VESTR]
|
||
left analog stick
|
||
|
||
[C2VESTR]
|
||
left analog stick, or left and right directional buttons
|
||
|
||
[C3VESTR]
|
||
left analog stick
|
||
|
||
[C2VEHB]
|
||
~T~
|
||
|
||
[C3VEHB]
|
||
L1 button
|
||
|
||
[C0VEHN]
|
||
L3 button
|
||
|
||
[C0VELL]
|
||
L2 button
|
||
|
||
[C1VELL]
|
||
L2 button
|
||
|
||
[C2VELL]
|
||
L2 button
|
||
|
||
[C3VELL]
|
||
L2 button
|
||
|
||
[C0VELR]
|
||
R2 button
|
||
|
||
[C1VELR]
|
||
R2 button
|
||
|
||
[C2VELR]
|
||
R2 button
|
||
|
||
[C3VELR]
|
||
R2 button
|
||
|
||
[C0VELB]
|
||
L2 button + R2 button
|
||
|
||
[C1VELB]
|
||
L2 button + R2 button
|
||
|
||
[C2VELB]
|
||
L2 button + R2 button
|
||
|
||
[C3VELB]
|
||
L2 button + R2 button
|
||
|
||
[C0VECRS]
|
||
L1 button
|
||
|
||
[C1VECRS]
|
||
SELECT button
|
||
|
||
[C0VEWEI]
|
||
left analog stick up and down, or up and down directional buttons
|
||
|
||
[C1VEWEI]
|
||
left analog stick up and down
|
||
|
||
[C2VEWEI]
|
||
left analog stick up and down, or up and down directional buttons
|
||
|
||
[C3VEWEI]
|
||
left analog stick up and down
|
||
|
||
[C0PDCWE]
|
||
L2 and R2 buttons
|
||
|
||
[C1PDCWE]
|
||
L2 and R2 buttons
|
||
|
||
[C0PUCF]
|
||
L1 button
|
||
|
||
[C1PUCF]
|
||
L1 button
|
||
|
||
[C2PUCF]
|
||
~T~
|
||
|
||
[C3PUCF]
|
||
~O~
|
||
|
||
[C0PDLT]
|
||
R1 button
|
||
|
||
[C1PDLT]
|
||
R1 button
|
||
|
||
[C2PDLT]
|
||
R1 button
|
||
|
||
[C3PDLT]
|
||
L1 button
|
||
|
||
[C0PDCTL]
|
||
L2 and R2 buttons
|
||
|
||
[C1PDCTL]
|
||
L2 and R2 buttons
|
||
|
||
[C2PDCTL]
|
||
L2 and R2 buttons
|
||
|
||
[C3PDCTL]
|
||
L2 and R2 buttons
|
||
|
||
[C0CVEIW]
|
||
SELECT button
|
||
|
||
[C1CVEIW]
|
||
up and down directional buttons
|
||
|
||
[C2CVEIW]
|
||
SELECT button
|
||
|
||
[C3CVEIW]
|
||
SELECT button
|
||
|
||
[C0PDBAK]
|
||
R3 button
|
||
|
||
[C1PDBAK]
|
||
R3 button
|
||
|
||
[C2PDBAK]
|
||
R3 button
|
||
|
||
[C3PDBAK]
|
||
R3 button
|
||
|
||
[C0PDLO1]
|
||
L button
|
||
|
||
[C1PDLO1]
|
||
L button
|
||
|
||
[C2PDLO1]
|
||
L button
|
||
|
||
[C3PDLO1]
|
||
L button
|
||
|
||
[C0PDLO2]
|
||
analog stick
|
||
|
||
[C2PDLO2]
|
||
analog stick
|
||
|
||
[C0ANS]
|
||
L1 button
|
||
|
||
[C1ANS]
|
||
L1 button
|
||
|
||
[C2ANS]
|
||
L1 button
|
||
|
||
[C3ANS]
|
||
L1 button
|
||
|
||
[WEATHER]
|
||
FORCE WEATHER
|
||
|
||
[WEATHE2]
|
||
WEATHER NORMAL
|
||
|
||
[GA_4]
|
||
~w~Car bombs are $500 each
|
||
|
||
[GA_5]
|
||
~w~Your vehicle is already fitted with a bomb.
|
||
|
||
[GA_6]
|
||
~w~Park it, prime it by pressing~h~ ~k~ ~PED_FIREWEAPON~ ~w~and LEG IT!
|
||
|
||
[GA_7]
|
||
~w~Arm with ~h~ ~k~ ~PED_FIREWEAPON~ button~w~. Bomb will go off when engine is started.
|
||
|
||
[GA_8]
|
||
~w~Use the detonator to activate the bomb.
|
||
|
||
[GA_9]
|
||
You collected ~1~ out of 10 special cars
|
||
|
||
[GA_10]
|
||
Nice one. Here's your $~1~
|
||
|
||
[GA_11]
|
||
We got these wheels already. It's worthless to us!
|
||
|
||
[GA_12]
|
||
Bomb armed
|
||
|
||
[GA_13]
|
||
Delivered like a pro. Complete the list and there'll be a bonus for you.
|
||
|
||
[GA_14]
|
||
All the cars. NICE! Here's a little something.
|
||
|
||
[GA_15]
|
||
~w~Hope you like the new color.
|
||
|
||
[GA_17]
|
||
~w~New engine and paint job!
|
||
|
||
[GA_19]
|
||
We're not interested in that model.
|
||
|
||
[GA_20]
|
||
We got more of these than we can shift. Sorry man, no deal.
|
||
|
||
[GA_22]
|
||
~w~You cannot fit a bomb to a bike.
|
||
|
||
[GA_23]
|
||
~w~Car bomb fitted - parts and labor: $500
|
||
|
||
[GA_24]
|
||
~w~Car bomb fitted - this one's on the house!
|
||
|
||
[CR_1]
|
||
~w~The crane cannot lift this vehicle.
|
||
|
||
[PU_MONY]
|
||
~w~You don't have enough cash.
|
||
|
||
[PAUSED]
|
||
GAME PAUSED
|
||
|
||
[FEB_STA]
|
||
Stats
|
||
|
||
[FEB_MAP]
|
||
Map
|
||
|
||
[FEB_BRI]
|
||
Briefs
|
||
|
||
[FEB_CON]
|
||
Controls
|
||
|
||
[FEB_AUD]
|
||
Audio
|
||
|
||
[FEB_DIS]
|
||
Display
|
||
|
||
[FEB_LAN]
|
||
Language
|
||
|
||
[FEP_MAP]
|
||
MAP
|
||
|
||
[FEP_BRI]
|
||
BRIEFS
|
||
|
||
[FEP_CON]
|
||
CONTROLS
|
||
|
||
[FEP_AUD]
|
||
AUDIO
|
||
|
||
[FEP_DIS]
|
||
DISPLAY
|
||
|
||
[FEP_LAN]
|
||
LANGUAGE:
|
||
|
||
[FEF_ST1]
|
||
Who's the bad man?
|
||
|
||
[FEF_ST2]
|
||
How much havoc have you caused
|
||
|
||
[FEF_BR1]
|
||
Lost the plot?
|
||
|
||
[FEF_CO1]
|
||
Need more control, freak?
|
||
|
||
[FEF_SA1]
|
||
Keep your place in the pile!
|
||
|
||
[FEF_SA2]
|
||
Save and load your games
|
||
|
||
[FEF_AU1]
|
||
Pump up the volume!
|
||
|
||
[FEF_AU2]
|
||
Select a radio station and sound effect
|
||
|
||
[FEF_DI1]
|
||
Change the game!
|
||
|
||
[FEF_DI2]
|
||
Customize the game for your TV
|
||
|
||
[FEF_LA1]
|
||
What you talking about willis?
|
||
|
||
[FEF_LA2]
|
||
Choose your preferred parlance
|
||
|
||
[FEM_ON]
|
||
ON
|
||
|
||
[FEM_OFF]
|
||
OFF
|
||
|
||
[FEM_YES]
|
||
Yes
|
||
|
||
[FEM_NO]
|
||
No
|
||
|
||
[FEM_NON]
|
||
None
|
||
|
||
[FEI_SEL]
|
||
Select
|
||
|
||
[FEI_TAR]
|
||
Target On/Off
|
||
|
||
[FEI_BAC]
|
||
Back
|
||
|
||
[FEI_RES]
|
||
Resume
|
||
|
||
[FEI_NAV]
|
||
Move
|
||
|
||
[FEI_BTX]
|
||
/
|
||
|
||
[FEI_BTT]
|
||
"
|
||
|
||
[FEI_STA]
|
||
START
|
||
|
||
[FEI_BTD]
|
||
analog
|
||
|
||
[FEI_BTU]
|
||
;=
|
||
|
||
[FEI_R1B]
|
||
L \ R
|
||
|
||
[FEI_SCR]
|
||
Scroll
|
||
|
||
[FEI_ZOO]
|
||
Zoom
|
||
|
||
[FEH_CON]
|
||
CONTROLS
|
||
|
||
[FEH_AUD]
|
||
AUDIO
|
||
|
||
[FEH_LAN]
|
||
LANGUAGE
|
||
|
||
[FET_SG]
|
||
SAVE GAME
|
||
|
||
[FEH_DIS]
|
||
DISPLAY
|
||
|
||
[FEM_OK]
|
||
OK
|
||
|
||
[FEC_CRO]
|
||
Crouch
|
||
|
||
[FE_MLG]
|
||
MAP LEGEND
|
||
|
||
[MAP_LEG]
|
||
LEGEND:
|
||
|
||
[LG_01]
|
||
Player position
|
||
|
||
[LG_13]
|
||
Ammu-Nation
|
||
|
||
[LG_16]
|
||
Safe House
|
||
|
||
[LG_22]
|
||
Pay 'n' Spray
|
||
|
||
[LG_23]
|
||
Mr. Benz
|
||
|
||
[LG_25]
|
||
Telephone
|
||
|
||
[LG_26]
|
||
Wildstyle Radio Station
|
||
|
||
[LG_27]
|
||
Flash FM Radio Station
|
||
|
||
[LG_28]
|
||
KChat Radio Station
|
||
|
||
[LG_29]
|
||
Fever 105 Radio Station
|
||
|
||
[LG_30]
|
||
VROck Radio Station
|
||
|
||
[LG_31]
|
||
VCPR Radio Station
|
||
|
||
[LG_32]
|
||
Espantoso Radio Station
|
||
|
||
[LG_33]
|
||
Emotion 98.3 Radio Station
|
||
|
||
[LG_34]
|
||
Wave 103 Radio Station
|
||
|
||
[LG_35]
|
||
Destination
|
||
|
||
[LG_36]
|
||
Sun Yard
|
||
|
||
[LG_37]
|
||
Strip Club
|
||
|
||
[LG_38]
|
||
EightBall
|
||
|
||
[LG_39]
|
||
Church Confessional
|
||
|
||
[LG_40]
|
||
Ma Cipriani
|
||
|
||
[LG_41]
|
||
Donald Love
|
||
|
||
[LG_42]
|
||
JD O'Toole
|
||
|
||
[LG_43]
|
||
Salvatore Leone
|
||
|
||
[LG_44]
|
||
Maria
|
||
|
||
[LG_45]
|
||
McAffrey
|
||
|
||
[LG_46]
|
||
Toshiko Kasen
|
||
|
||
[LG_47]
|
||
Vincenzo Cilli
|
||
|
||
[LG_48]
|
||
Bomb Shop
|
||
|
||
[LG_49]
|
||
Clothes Shop
|
||
|
||
[LG_50]
|
||
Phil Cassidy's
|
||
|
||
[LG_51]
|
||
Threat
|
||
|
||
[LG_52]
|
||
Friend
|
||
|
||
[LG_53]
|
||
Pick up
|
||
|
||
[LG_54]
|
||
Player Target
|
||
|
||
[FEO_CON]
|
||
Controller Setup
|
||
|
||
[FEO_AUD]
|
||
Audio Setup
|
||
|
||
[FEO_DIS]
|
||
Display Setup
|
||
|
||
[FEO_LAN]
|
||
Language Setup
|
||
|
||
[FEO_PLA]
|
||
Player Setup
|
||
|
||
[FEB_PMB]
|
||
Previous Mission Briefs:
|
||
|
||
[FEC_NA]
|
||
NA
|
||
|
||
[FEC_CWL]
|
||
Cycle Weapon left
|
||
|
||
[FEC_CWR]
|
||
Cycle Weapon right
|
||
|
||
[FEC_CW]
|
||
Cycle Weapons
|
||
|
||
[FEC_CT]
|
||
Cycle Targets
|
||
|
||
[FEC_TAR]
|
||
Target
|
||
|
||
[FEC_MOV]
|
||
Movement
|
||
|
||
[FEC_CAM]
|
||
Camera modes
|
||
|
||
[FEC_PAU]
|
||
Pause
|
||
|
||
[FEC_ENV]
|
||
Enter vehicle
|
||
|
||
[FEC_JUM]
|
||
Jump
|
||
|
||
[FEC_ATT]
|
||
Attack/Fire weapon
|
||
|
||
[FEC_RUN]
|
||
Run
|
||
|
||
[FEC_FPC]
|
||
Look
|
||
|
||
[FEC_LL]
|
||
Look left
|
||
|
||
[FEC_LB1]
|
||
Look
|
||
|
||
[FEC_LB2]
|
||
behind
|
||
|
||
[FEC_LB]
|
||
Look behind
|
||
|
||
[FEC_LR]
|
||
Look right
|
||
|
||
[FEC_HOR]
|
||
Horn
|
||
|
||
[FEC_VES]
|
||
Vehicle control
|
||
|
||
[FEC_RSC]
|
||
Radio station cycle
|
||
|
||
[FEC_BRA]
|
||
Brake or Reverse
|
||
|
||
[FEC_HAB]
|
||
Hand brake
|
||
|
||
[FEC_CAW]
|
||
Car weapon
|
||
|
||
[FEC_ACC]
|
||
Accelerate
|
||
|
||
[FEC_SMT]
|
||
Special mission
|
||
|
||
[FEC_CCF]
|
||
CONFIGURATION:
|
||
|
||
[FEC_CF1]
|
||
SETUP 1
|
||
|
||
[FEC_CF2]
|
||
SETUP 2
|
||
|
||
[FEC_CF3]
|
||
SETUP 3
|
||
|
||
[FEC_CF4]
|
||
SETUP 4
|
||
|
||
[FEC_CDP]
|
||
TYPE:
|
||
|
||
[FEC_ONF]
|
||
ON FOOT
|
||
|
||
[FEC_INC]
|
||
IN CAR
|
||
|
||
[FEC_VIB]
|
||
VIBRATION:
|
||
|
||
[FEC_ILU]
|
||
INVERT LOOK:
|
||
|
||
[FEC_SWP]
|
||
PLAYER MOVEMENT:
|
||
|
||
[FEC_AS]
|
||
analog stick
|
||
|
||
[FEC_DP]
|
||
directional buttons
|
||
|
||
[FEA_SFX]
|
||
SFX VOLUME:
|
||
|
||
[FEA_OUT]
|
||
Output:
|
||
|
||
[FEA_ST]
|
||
Stereo
|
||
|
||
[FEA_MNO]
|
||
Mono
|
||
|
||
[FEA_CTD]
|
||
Warning! This feature requires DTS compatible hardware to be connected. Proceed?
|
||
|
||
[FEA_DTS]
|
||
DTS
|
||
|
||
[FEA_RSS]
|
||
RADIO STATION:
|
||
|
||
[FEA_NON]
|
||
Radio Off
|
||
|
||
[FED_BRI]
|
||
BRIGHTNESS:
|
||
|
||
[FED_TRA]
|
||
TRAILS:
|
||
|
||
[FED_RDR]
|
||
RADAR MODE:
|
||
|
||
[FED_HUD]
|
||
HUD MODE:
|
||
|
||
[FED_RDM]
|
||
MAP & BLIPS
|
||
|
||
[FED_RDB]
|
||
BLIPS ONLY
|
||
|
||
[FED_DBG]
|
||
Menu Debug
|
||
|
||
[FED_RID]
|
||
Reload IDE
|
||
|
||
[FED_RIP]
|
||
Reload IPL
|
||
|
||
[FED_PAH]
|
||
Parse Heap
|
||
|
||
[FED_RCD]
|
||
CCullZones::RecalculateCullZoneData
|
||
|
||
[FED_DFL]
|
||
CTheScripts::DbgFlag
|
||
|
||
[FED_DLS]
|
||
Big White Debug Light Switched
|
||
|
||
[FED_SPR]
|
||
Show Ped Road Groups
|
||
|
||
[FED_SCR]
|
||
Show Car Road Grups
|
||
|
||
[FED_SCZ]
|
||
Show Cull Zones
|
||
|
||
[FED_DSR]
|
||
Debug Streaming Requests
|
||
|
||
[FED_SCP]
|
||
gbShowCollisionPolys
|
||
|
||
[FEM_MCM]
|
||
Memory Card Menu
|
||
|
||
[FEM_RMC]
|
||
Register MemCard One
|
||
|
||
[FEM_TFM]
|
||
Test Format MemCard One
|
||
|
||
[FEM_TUM]
|
||
Test UnFormat MemCard One
|
||
|
||
[FEM_CRD]
|
||
Create Root Dir
|
||
|
||
[FEM_CLI]
|
||
Create And Load Icons
|
||
|
||
[FEM_FFF]
|
||
Fill First File with Guff
|
||
|
||
[FEM_SOG]
|
||
Save Only The Game
|
||
|
||
[FEM_CES]
|
||
Check Every 0kB4 Save
|
||
|
||
[FEM_STG]
|
||
Save The Game
|
||
|
||
[FEM_STS]
|
||
Save The Game under GTA3 name
|
||
|
||
[FEM_CPD]
|
||
Create copy protected mag directory
|
||
|
||
[FEM_MC2]
|
||
Memory Card Menu 2
|
||
|
||
[FEM_TS]
|
||
Test Save:
|
||
|
||
[FEM_TL]
|
||
Test Load:
|
||
|
||
[FEM_TD]
|
||
Test Delete:
|
||
|
||
[FEM_SL0]
|
||
Slot0
|
||
|
||
[FEM_SL1]
|
||
Save File 1 Not Present
|
||
|
||
[FEM_SL2]
|
||
Save File 2 Not Present
|
||
|
||
[FEM_SL3]
|
||
Save File 3 Not Present
|
||
|
||
[FEM_SL4]
|
||
Save File 4 Not Present
|
||
|
||
[FEM_SL5]
|
||
Save File 5 Not Present
|
||
|
||
[FEM_SL6]
|
||
Save File 6 Not Present
|
||
|
||
[FEM_SL7]
|
||
Save File 7 Not Present
|
||
|
||
[ST_TIME]
|
||
Current playing time
|
||
|
||
[ST_OVTI]
|
||
Total playing time
|
||
|
||
[NUMSHV]
|
||
Number of saves
|
||
|
||
[PL_STAT]
|
||
Player stats
|
||
|
||
[PE_WAST]
|
||
People you've wasted
|
||
|
||
[PE_WSOT]
|
||
People wasted by others
|
||
|
||
[CAR_EXP]
|
||
Cars exploded
|
||
|
||
[BOA_EXP]
|
||
Boats destroyed
|
||
|
||
[TM_BUST]
|
||
Times busted
|
||
|
||
[M_WASTE]
|
||
Civilian males wasted
|
||
|
||
[F_WASTE]
|
||
Civilian females wasted
|
||
|
||
[PIG_WST]
|
||
Cops wasted
|
||
|
||
[GNG_WST]
|
||
Gang members wasted
|
||
|
||
[MED_WST]
|
||
Medics wasted
|
||
|
||
[FIRE_WS]
|
||
Firemen wasted
|
||
|
||
[DED_CRI]
|
||
Criminals wasted
|
||
|
||
[DED_DED]
|
||
Deadbeats wasted
|
||
|
||
[DED_HOK]
|
||
Hookers wasted
|
||
|
||
[HEL_DST]
|
||
Helicopters destroyed
|
||
|
||
[PER_COM]
|
||
Percentage completed
|
||
|
||
[KGS_EXP]
|
||
Kgs of explosives used
|
||
|
||
[ACCURA]
|
||
Accuracy
|
||
|
||
[ELBURRO]
|
||
Best 'Turismo' time in secs
|
||
|
||
[CAR_CRU]
|
||
Cars crushed
|
||
|
||
[HED_EX]
|
||
Heads exploded
|
||
|
||
[ST_HEAD]
|
||
Number of headshots
|
||
|
||
[BUL_FIR]
|
||
Bullets fired
|
||
|
||
[BUL_HIT]
|
||
Bullets that hit
|
||
|
||
[SPRAYIN]
|
||
Sprayings
|
||
|
||
[TM_DED]
|
||
Hospital visits
|
||
|
||
[ST_GANG]
|
||
Least favorite gang
|
||
|
||
[ST_GNG1]
|
||
Leones
|
||
|
||
[ST_GNG2]
|
||
Triads
|
||
|
||
[ST_GNG3]
|
||
Diablos
|
||
|
||
[ST_GNG4]
|
||
Yakuza
|
||
|
||
[ST_GNG5]
|
||
Yardies
|
||
|
||
[ST_GNG6]
|
||
Colombians
|
||
|
||
[ST_GNG7]
|
||
Hoods
|
||
|
||
[ST_GNG8]
|
||
Forellis
|
||
|
||
[ST_GNG9]
|
||
Sindaccos
|
||
|
||
[DAYSPS]
|
||
Days passed in game
|
||
|
||
[MMRAIN]
|
||
Mm rain fallen
|
||
|
||
[ST_STAR]
|
||
Total number of wanted stars attained
|
||
|
||
[ST_STGN]
|
||
Total number of wanted stars evaded
|
||
|
||
[TOT_DIS]
|
||
Total distance travelled (miles)
|
||
|
||
[TOTDISM]
|
||
Total distance travelled (m)
|
||
|
||
[DISTBIK]
|
||
Dist. travelled by bike (miles)
|
||
|
||
[DISTBIM]
|
||
Distance travelled by bike (m)
|
||
|
||
[DISTHEL]
|
||
Dist. travelled by helicopter (miles)
|
||
|
||
[DISTHEM]
|
||
Distance travelled by helicopter (m)
|
||
|
||
[DISTBOA]
|
||
Dist. travelled by boat (miles)
|
||
|
||
[DISTBOM]
|
||
Distance travelled by boat (m)
|
||
|
||
[ST_WHEE]
|
||
Longest wheelie time (secs)
|
||
|
||
[ST_STOP]
|
||
Longest stoppie time (secs)
|
||
|
||
[ST_2WHE]
|
||
Longest 2 wheels time (secs)
|
||
|
||
[ST_WHED]
|
||
Longest wheelie distance (m)
|
||
|
||
[ST_STOD]
|
||
Longest stoppie distance (m)
|
||
|
||
[ST_2WHD]
|
||
Longest 2 wheels distance (m)
|
||
|
||
[ST_FAPD]
|
||
Longest face plant distance (m)
|
||
|
||
[FEST_HV]
|
||
Highest 'Vigilante' level
|
||
|
||
[FIRELVL]
|
||
Highest 'Firefighter' level
|
||
|
||
[ST_STOR]
|
||
Stores knocked off
|
||
|
||
[ST_ASSI]
|
||
Assassination contracts completed
|
||
|
||
[ST_FTIM]
|
||
Flight hours
|
||
|
||
[ST_FASH]
|
||
Fashion budget
|
||
|
||
[ST_WEAP]
|
||
Weapon budget
|
||
|
||
[ST_PROP]
|
||
Property budget
|
||
|
||
[ST_DAMA]
|
||
Property destroyed
|
||
|
||
[ST_AUTO]
|
||
Auto repair and painting budget
|
||
|
||
[MXCARD]
|
||
Max. insane jump dist. (ft)
|
||
|
||
[MXCARJ]
|
||
Max. insane jump height (ft)
|
||
|
||
[MXCARDM]
|
||
Max. insane jump dist. (m)
|
||
|
||
[MXCARJM]
|
||
Max. insane jump height (m)
|
||
|
||
[MXFLIP]
|
||
Max. insane jump flips
|
||
|
||
[MXJUMP]
|
||
Max. insane jump rotation
|
||
|
||
[FST_MFR]
|
||
Most favorite radio station
|
||
|
||
[FST_LFR]
|
||
Least favorite radio station
|
||
|
||
[BSTSTU]
|
||
Best insane stunt so far:
|
||
|
||
[INSTUN]
|
||
Insane stunt
|
||
|
||
[PRINST]
|
||
Perfect insane stunt
|
||
|
||
[DBINST]
|
||
Double insane stunt
|
||
|
||
[DBPINS]
|
||
Perfect double insane stunt
|
||
|
||
[TRINST]
|
||
Triple insane stunt
|
||
|
||
[PRTRST]
|
||
Perfect triple insane stunt
|
||
|
||
[QUINST]
|
||
Quadruple insane stunt
|
||
|
||
[PQUINS]
|
||
Perfect quadruple insane stunt
|
||
|
||
[NOSTUC]
|
||
No insane stunts completed
|
||
|
||
[NOUNIF]
|
||
Unique jumps completed
|
||
|
||
[NOUNGM]
|
||
Total unique Jumps
|
||
|
||
[NMISON]
|
||
Mission attempts
|
||
|
||
[NMMISP]
|
||
Missions passed
|
||
|
||
[PASDRO]
|
||
Passengers dropped off
|
||
|
||
[MONTAX]
|
||
Cash made in taxi
|
||
|
||
[CARSLD]
|
||
Cars sold
|
||
|
||
[MONCAR]
|
||
Cash made selling cars
|
||
|
||
[BIKESLD]
|
||
Bikes sold
|
||
|
||
[MONBIKE]
|
||
Cash made selling bikes
|
||
|
||
[CARSEXP]
|
||
Cars found for 'Love Media'
|
||
|
||
[SLTVLVL]
|
||
Highest 'Slash TV' level
|
||
|
||
[SLTVKIL]
|
||
Opponents killed in 'Slash TV'
|
||
|
||
[MONTRS]
|
||
Cash made collecting trash
|
||
|
||
[HTMKLD]
|
||
Hitmen wasted
|
||
|
||
[GDAMSP]
|
||
Number of 'Avenging Angel' missions passed
|
||
|
||
[HGAJD]
|
||
Total 'Avenging Angel' justice dished out
|
||
|
||
[BNDRACE]
|
||
RC Races
|
||
|
||
[FSTTRT]
|
||
Most time left on 'Wong Side of the Track'
|
||
|
||
[HGHTRC]
|
||
Most cash on 'Wong Side of the Track'
|
||
|
||
[FSTHRT]
|
||
Fastest helicopter race time
|
||
|
||
[BHLPOS]
|
||
Best helicopter race position
|
||
|
||
[TMSOUT]
|
||
Outfit changes
|
||
|
||
[BSRPS0]
|
||
'Low Rider Rumble'
|
||
|
||
[BSRPS1]
|
||
'Deimos Dash'
|
||
|
||
[BSRPS2]
|
||
'Wi-Cheetah Run'
|
||
|
||
[BSRPS3]
|
||
'Red Light Racing'
|
||
|
||
[BSRPS4]
|
||
'Torrington TT'
|
||
|
||
[BSRPS5]
|
||
'Gangsta GP'
|
||
|
||
[DBIKE0]
|
||
Course 1
|
||
|
||
[DBIKE1]
|
||
Course 2
|
||
|
||
[DBIKE2]
|
||
Course 3
|
||
|
||
[DBIKE3]
|
||
Course 4
|
||
|
||
[DBIKE4]
|
||
Course 5
|
||
|
||
[DBIKE5]
|
||
Course 6
|
||
|
||
[DBIKE6]
|
||
Course 7
|
||
|
||
[DBIKE7]
|
||
Course 8
|
||
|
||
[DBIKE8]
|
||
Course 9
|
||
|
||
[DBIKE9]
|
||
Course 10
|
||
|
||
[DBIKEHE]
|
||
'Bump & Grinds'
|
||
|
||
[DBIKEBP]
|
||
Best position
|
||
|
||
[DBIKEFL]
|
||
Fastest lap
|
||
|
||
[DBIKEFT]
|
||
Fastest time
|
||
|
||
[ST_PHOT]
|
||
Photos taken
|
||
|
||
[ST_PIZZ]
|
||
Pizzas delivered
|
||
|
||
[ST_NOOD]
|
||
Noodles delivered
|
||
|
||
[MO_TOUR]
|
||
Cash made from tourists
|
||
|
||
[TA_TOUR]
|
||
Tourists taken to tourist spots
|
||
|
||
[SC_SCRA]
|
||
Highest score in 'Scrapyard Challenge'
|
||
|
||
[SC_9MM]
|
||
Highest score in '9mm Mayhem'
|
||
|
||
[SC_SCOO]
|
||
Highest score in 'Scooter Shooter'
|
||
|
||
[DAYPLC]
|
||
Daily police spending
|
||
|
||
[SEAGULL]
|
||
Seagulls sniped
|
||
|
||
[CRIMRA]
|
||
CRIMINAL RATING
|
||
|
||
[CHASE]
|
||
Highest media attention
|
||
|
||
[CHASE1]
|
||
Ignored
|
||
|
||
[CHASE2]
|
||
Boring
|
||
|
||
[CHASE3]
|
||
Vaguely interesting
|
||
|
||
[CHASE4]
|
||
Local paper Page 7
|
||
|
||
[CHASE5]
|
||
Front page of local paper
|
||
|
||
[CHASE8]
|
||
Local TV 3am
|
||
|
||
[CHASE9]
|
||
Local TV news
|
||
|
||
[CHASE10]
|
||
Local TV Live coverage
|
||
|
||
[CHASE11]
|
||
UFA Today page 12
|
||
|
||
[CHASE12]
|
||
UFA Today page 4
|
||
|
||
[CHASE13]
|
||
Picture in UFA Today
|
||
|
||
[CHASE14]
|
||
National TV 4am
|
||
|
||
[CHASE15]
|
||
National TV news
|
||
|
||
[CHASE16]
|
||
National TV live coverage
|
||
|
||
[CHASE17]
|
||
International news
|
||
|
||
[CHASE18]
|
||
National crisis
|
||
|
||
[CHASE19]
|
||
International crisis
|
||
|
||
[CHASE20]
|
||
World event
|
||
|
||
[CHASE21]
|
||
Stuff of legends
|
||
|
||
[WHEEL01]
|
||
~w~TWO WHEELS BONUS: $~1~ Distance: ~1~.~1~m Time: ~1~ seconds
|
||
|
||
[WHEEL02]
|
||
~w~TWO WHEELS BONUS: $~1~ Distance: ~1~ feet Time: ~1~ seconds
|
||
|
||
[WHEEL06]
|
||
~w~WHEELIE BONUS: $~1~ Distance: ~1~.~1~m Time: ~1~ seconds
|
||
|
||
[WHEEL07]
|
||
~w~WHEELIE BONUS: $~1~ Distance: ~1~ feet Time: ~1~ seconds
|
||
|
||
[WHEEL11]
|
||
~w~STOPPIE BONUS: $~1~ Distance: ~1~.~1~m Time: ~1~ seconds
|
||
|
||
[WHEEL12]
|
||
~w~STOPPIE BONUS: $~1~ Distance: ~1~ feet Time: ~1~ seconds
|
||
|
||
[GMSTOR]
|
||
Game Store
|
||
|
||
[PREBRF]
|
||
Previous Briefs
|
||
|
||
[CNTLS]
|
||
Controls
|
||
|
||
[MUSMEN]
|
||
Music/SFX
|
||
|
||
[GAMSET]
|
||
Game Settings
|
||
|
||
[LANGUA]
|
||
Language
|
||
|
||
[DSPLAY]
|
||
Display
|
||
|
||
[DEBUGM]
|
||
Debug Menu
|
||
|
||
[QUITOP]
|
||
Quit Options
|
||
|
||
[CONTRL]
|
||
Control Configuration
|
||
|
||
[SET1EN]
|
||
SetUp 1. Enabled
|
||
|
||
[SET1]
|
||
SetUp 1.
|
||
|
||
[SET2EN]
|
||
SetUp 2. Enabled
|
||
|
||
[SET2]
|
||
SetUp 2
|
||
|
||
[SET3EN]
|
||
SetUp 3. Enabled
|
||
|
||
[SET3]
|
||
SetUp 3
|
||
|
||
[SET4EN]
|
||
SetUp 4. Enabled
|
||
|
||
[SET4]
|
||
SetUp 4
|
||
|
||
[GOBACK]
|
||
GoBack
|
||
|
||
[SOUND]
|
||
SOUND
|
||
|
||
[MUSVOL]
|
||
Music Volume
|
||
|
||
[SFXVOL]
|
||
SFX Volume
|
||
|
||
[SCROPT]
|
||
SCREEN OPTIONS
|
||
|
||
[CTRSCR]
|
||
Center Screen
|
||
|
||
[SCRFOR]
|
||
Screen format
|
||
|
||
[GMSVLQ]
|
||
GAME SAVE-LOAD-QUIT
|
||
|
||
[GMREST]
|
||
Restart Game
|
||
|
||
[GMLOAD]
|
||
Load Game
|
||
|
||
[GMSAVE]
|
||
Save Game
|
||
|
||
[NOGMSV]
|
||
Can save only at your hideout.
|
||
|
||
[DLFILE]
|
||
Delete Grand Theft Auto Files
|
||
|
||
[CHFILE]
|
||
CHOOSE FILE TO LOAD
|
||
|
||
[CHFIDL]
|
||
CHOOSE FILE TO DELETE
|
||
|
||
[SVCONF]
|
||
SAVE CONFIRMATION
|
||
|
||
[SVFNAM]
|
||
Your saved file name is
|
||
|
||
[LANGSL]
|
||
LANGUAGE SELECTION
|
||
|
||
[ENGLIS]
|
||
English
|
||
|
||
[GERMAN]
|
||
German
|
||
|
||
[ITALIA]
|
||
Italian
|
||
|
||
[FRENCH]
|
||
French
|
||
|
||
[SPAIN]
|
||
Spanish
|
||
|
||
[RELIDE]
|
||
ReLoadIde
|
||
|
||
[RELIPE]
|
||
ReLoadIpl
|
||
|
||
[PARSHP]
|
||
Parse Heap
|
||
|
||
[DBGFON]
|
||
CTheScripts::DbgFlag On
|
||
|
||
[DBFOFF]
|
||
CTheScripts::DbgFlag Off
|
||
|
||
[BGWHON]
|
||
Big White Debug Light Switched On
|
||
|
||
[BGWOFF]
|
||
Big White Debug Light Switched Off
|
||
|
||
[DSTRON]
|
||
Debug Streaming Requests On
|
||
|
||
[DSTROFF]
|
||
Debug Streaming Requests Off
|
||
|
||
[PDRGON]
|
||
ShowPedRoadGroups On
|
||
|
||
[PRGOFF]
|
||
ShowPedRoadGroups Off
|
||
|
||
[CRRGON]
|
||
ShowCarRoadGroups On
|
||
|
||
[CRGOFF]
|
||
ShowCarRoadGroups Off
|
||
|
||
[CLZOON]
|
||
Show Cull Zones On
|
||
|
||
[CLZOOF]
|
||
Show Cull Zones Off
|
||
|
||
[SHPLON]
|
||
gbShowCollisionPolys On
|
||
|
||
[SHPLOF]
|
||
gbShowCollisionPolys Off
|
||
|
||
[CULREC]
|
||
CCullZones::RecalculateCullZoneData()
|
||
|
||
[FORMM1]
|
||
FormatMemCard 1 (teststuff)
|
||
|
||
[UNFRM1]
|
||
UnFormatMemCard 1 (teststuff)
|
||
|
||
[GORLEV]
|
||
Gore Level
|
||
|
||
[SICASS]
|
||
Sick Fuck
|
||
|
||
[SICSIC]
|
||
Sick Fucker
|
||
|
||
[SCASSL]
|
||
Sick Fuck Selected
|
||
|
||
[SCSCSL]
|
||
Sick Fucker Selected
|
||
|
||
[PRVMEN]
|
||
Previous Mission Briefs
|
||
|
||
[FORMEN]
|
||
Format Menu
|
||
|
||
[MEMTST]
|
||
MemoryCardTest screen
|
||
|
||
[REGCAR]
|
||
Register MemoryCard One
|
||
|
||
[TEFONE]
|
||
Test Format MemCard One
|
||
|
||
[TEUFON]
|
||
Test UnFormat MemCard One
|
||
|
||
[CRROOT]
|
||
CreateRootDir
|
||
|
||
[CRLDIC]
|
||
Create and Load Icons
|
||
|
||
[FLFSGF]
|
||
Fill First File With Guff
|
||
|
||
[PUSAVE]
|
||
Save Only the game
|
||
|
||
[CHEVOK]
|
||
CheckEveryOkB4Save
|
||
|
||
[SVGMON]
|
||
SaveTheGame
|
||
|
||
[CNTSAV]
|
||
Can't save the game. On a mission.
|
||
|
||
[CNCSAV]
|
||
Can't save the game. You're in a car.
|
||
|
||
[CRMGSV]
|
||
Create copy protected magazine directory
|
||
|
||
[MGSVCN]
|
||
MagazineDirectory Created
|
||
|
||
[MGSVNC]
|
||
MagazineDirectory Not Created
|
||
|
||
[YES]
|
||
Yes
|
||
|
||
[NO]
|
||
No
|
||
|
||
[X]
|
||
x
|
||
|
||
[LAST]
|
||
Last message.
|
||
|
||
[GS_STYL]
|
||
GAME STYLE:
|
||
|
||
[GS_FFAL]
|
||
FREE FOR ALL
|
||
|
||
[GS_LOC]
|
||
GAME LOCATION:
|
||
|
||
[GS_SLMT]
|
||
SCORE LIMIT:
|
||
|
||
[GS_KLMT]
|
||
KILL LIMIT:
|
||
|
||
[GS_TLMT]
|
||
TIME LIMIT:
|
||
|
||
[GS_ULMT]
|
||
UNLIMITED
|
||
|
||
[GS_PRUP]
|
||
POWERUPS:
|
||
|
||
[GS_RACE]
|
||
RACE:
|
||
|
||
[GS_LAPS]
|
||
LAPS:
|
||
|
||
[GS_OK]
|
||
OK
|
||
|
||
[FEH_MP]
|
||
MULTIPLAYER
|
||
|
||
[FEMP_J]
|
||
Join
|
||
|
||
[FEMP_CS]
|
||
CHARACTER:
|
||
|
||
[FEMP_PS]
|
||
PLAYER SETTINGS
|
||
|
||
[FEMP_GS]
|
||
GAME SELECT
|
||
|
||
[FEMP_NG]
|
||
START A NEW GAME
|
||
|
||
[SVRLIST]
|
||
HOST LIST
|
||
|
||
[SVRINFO]
|
||
HOST DETAILS
|
||
|
||
[SVRNAME]
|
||
NAME:
|
||
|
||
[NO_SVRS]
|
||
LOOKING FOR HOSTS
|
||
|
||
[NO_PLRS]
|
||
LOOKING FOR PLAYERS
|
||
|
||
[NO_NAME]
|
||
NO NAME
|
||
|
||
[NO_WIFI]
|
||
In order to play the multiplayer games you must first set the WLAN switch to ON.
|
||
|
||
[FEMP_SG]
|
||
START GAME
|
||
|
||
[FEMP_S]
|
||
Start
|
||
|
||
[FEMP_WS]
|
||
Waiting for host to start game...
|
||
|
||
[SVRLOST]
|
||
Communication with the host machine has been lost.
|
||
|
||
[NOSVRS]
|
||
A host machine could not be found.
|
||
|
||
[MP_WARN]
|
||
Starting a multiplayer game will cause all progress since the last save game to be lost.
|
||
|
||
[FEDS_XB]
|
||
Select
|
||
|
||
[FEDS_TB]
|
||
Back
|
||
|
||
[FEDS_ST]
|
||
START button - RESUME
|
||
|
||
[FEST_OO]
|
||
out of
|
||
|
||
[FED_SUB]
|
||
SUBTITLES:
|
||
|
||
[FEC_TUC]
|
||
Turret control
|
||
|
||
[FEC_SM3]
|
||
Special mission trigger (R3 button)
|
||
|
||
[FEC_RS3]
|
||
Radio station cycle (L3 button)
|
||
|
||
[FEC_HO3]
|
||
Horn (L3 button)
|
||
|
||
[FIRST]
|
||
~g~1st
|
||
|
||
[SECOND]
|
||
~g~2nd
|
||
|
||
[THIRD]
|
||
~g~3rd
|
||
|
||
[FOURTH]
|
||
~g~4th
|
||
|
||
[NOCONTE]
|
||
Please connect an analog controller (DUALSHOCK®) or analog controller (DUALSHOCK®2) to controller port 1 to continue.
|
||
|
||
[WRCONT]
|
||
The controller connected to controller port 1 is an unsupported controller. GTA: Liberty City Stories requires an analog controller (DUALSHOCK®) or analog controller (DUALSHOCK®2).
|
||
|
||
[WRCONTE]
|
||
The controller connected to controller port 1 is an unsupported controller. GTA: Liberty City Stories requires an analog controller (DUALSHOCK®) or analog controller (DUALSHOCK®2).
|
||
|
||
[WRONGCD]
|
||
Incorrect disc. Please insert the GTA:Liberty City Stories disc.
|
||
|
||
[NOCD]
|
||
The disc tray is empty. Please insert the GTA:Liberty City Stories disc.
|
||
|
||
[OPENCD]
|
||
The disc tray is open. Please close the disc tray.
|
||
|
||
[RESTART]
|
||
Starting new game.
|
||
|
||
[GA_3]
|
||
~w~$100 to respray!
|
||
|
||
[GA_1A]
|
||
~w~Come back when you're not so busy...
|
||
|
||
[AWAY]
|
||
~r~He's clean out of here!
|
||
|
||
[GA_6B]
|
||
~w~Park it, prime it by pressing~h~ ~k~ ~PDFW~ ~w~and LEG IT!
|
||
|
||
[GA_7B]
|
||
~w~Arm with~h~ ~k~ ~PDFW~~w~. Bomb will go off when engine is started.
|
||
|
||
[FESZ_CA]
|
||
Cancel
|
||
|
||
[FESZ_QU]
|
||
Quit
|
||
|
||
[FESZ_L1]
|
||
Game saved successfully!
|
||
|
||
[FESZ_L2]
|
||
Your saved filename is:
|
||
|
||
[FESZ_OK]
|
||
OK
|
||
|
||
[FES_LGA]
|
||
Load Game
|
||
|
||
[FES_DGA]
|
||
DELETE SAVE DATA
|
||
|
||
[FES_CAN]
|
||
Cancel
|
||
|
||
[FESZ_QL]
|
||
All unsaved progress in your current game will be lost. Proceed with loading?
|
||
|
||
[FESZ_QD]
|
||
Proceed with deleting this saved game?
|
||
|
||
[FESZ_QO]
|
||
Proceed with overwriting this saved game?
|
||
|
||
[FESZ_QR]
|
||
Are you sure you want to start a new game? All progress since the last save game will be lost. Proceed?
|
||
|
||
[FESZ_QS]
|
||
PROCEED WITH SAVE ?
|
||
|
||
[T4X4_2A]
|
||
~g~You have ~y~2 minutes~g~ to collect ~y~12~g~ checkpoints! ~g~You may collect them in ~y~ANY ORDER.
|
||
|
||
[T4X4_2B]
|
||
~1~ of 12!
|
||
|
||
[T4X4_2C]
|
||
~y~PASS THROUGH~g~ the first checkpoint to start the timer. ~g~Each checkpoint will credit you with ~y~10 SECONDS~g~.
|
||
|
||
[T4X4_F]
|
||
~r~You bailed! Too tough for you?!
|
||
|
||
[UPSIDE]
|
||
~r~You flipped your wheels!
|
||
|
||
[FEST_DF]
|
||
Dist. travelled on foot (miles)
|
||
|
||
[FEST_DC]
|
||
Dist. travelled by car (miles)
|
||
|
||
[FESTDFM]
|
||
Distance travelled on foot (m)
|
||
|
||
[FESTDCM]
|
||
Distance travelled by car (m)
|
||
|
||
[FEST_LS]
|
||
People saved in an Ambulance
|
||
|
||
[FEST_CC]
|
||
Criminals killed on Vigilante Mission
|
||
|
||
[FEST_FE]
|
||
Total fires extinguished
|
||
|
||
[FEST_LF]
|
||
Longest flight in Dodo
|
||
|
||
[FEST_BD]
|
||
Best time for bomb defusal
|
||
|
||
[FEST_RP]
|
||
Rampages passed
|
||
|
||
[FEST_CN]
|
||
Most time left in 'Karmageddon'
|
||
|
||
[FEST_TR]
|
||
Most kills in 'RC Triad Take-Down'
|
||
|
||
[FEST_MP]
|
||
Missions passed
|
||
|
||
[FEST_H0]
|
||
Most checkpoints
|
||
|
||
[FEST_GC]
|
||
Gang Cars Totalled:
|
||
|
||
[USJ]
|
||
~w~UNIQUE STUNT BONUS!
|
||
|
||
[USJ_FAL]
|
||
~w~UNIQUE STUNT FAILED!
|
||
|
||
[HM1_1]
|
||
~g~Ice 20 Purple Nines in 2 minutes 30 seconds.
|
||
|
||
[KM1_8A]
|
||
Press the~h~ ~k~ ~PDFW~ ~w~to ~h~activate the bomb,~w~ remember to get out of the way.
|
||
|
||
[KM1_8D]
|
||
Press the~h~ ~k~ ~PDFW~ ~w~to ~h~activate the bomb,~w~ remember to get out of the way.
|
||
|
||
[RATNG1]
|
||
UPSTANDING CITIZEN
|
||
|
||
[RATNG2]
|
||
NOBODY SPECIAL
|
||
|
||
[RATNG3]
|
||
LITTERER
|
||
|
||
[RATNG4]
|
||
SHOPLIFTER
|
||
|
||
[RATNG5]
|
||
VANDAL
|
||
|
||
[RATNG6]
|
||
DO BOY
|
||
|
||
[RATNG7]
|
||
PICKPOCKET
|
||
|
||
[RATNG8]
|
||
KLEPTO
|
||
|
||
[RATNG9]
|
||
SNITCH
|
||
|
||
[RATNG10]
|
||
RAT
|
||
|
||
[RATNG12]
|
||
SCAM ARTIST
|
||
|
||
[RATNG13]
|
||
TRICKSTER
|
||
|
||
[RATNG14]
|
||
NUMBERS RUNNER
|
||
|
||
[RATNG15]
|
||
HUSTLER
|
||
|
||
[RATNG16]
|
||
BULLY
|
||
|
||
[RATNG17]
|
||
RIFF-RAFF
|
||
|
||
[RATNG18]
|
||
SCALAWAG
|
||
|
||
[RATNG19]
|
||
RUFFIAN
|
||
|
||
[RATNG20]
|
||
OUTLAW
|
||
|
||
[RATNG21]
|
||
THUG
|
||
|
||
[RATNG22]
|
||
DROP MAN
|
||
|
||
[RATNG23]
|
||
SA GOON
|
||
|
||
[RATNG24]
|
||
GOON
|
||
|
||
[RATNG25]
|
||
JAILBIRD
|
||
|
||
[RATNG26]
|
||
EX-CON
|
||
|
||
[RATNG27]
|
||
FELON
|
||
|
||
[RATNG28]
|
||
BAG MAN
|
||
|
||
[RATNG29]
|
||
WISEGUY
|
||
|
||
[RATNG30]
|
||
WHEELMAN
|
||
|
||
[RATNG31]
|
||
HIRED MUSCLE
|
||
|
||
[RATNG32]
|
||
HATCHETMAN
|
||
|
||
[RATNG33]
|
||
HEADHUNTER
|
||
|
||
[RATNG34]
|
||
ENFORCER
|
||
|
||
[RATNG35]
|
||
RONIN
|
||
|
||
[RATNG36]
|
||
FIXER
|
||
|
||
[RATNG37]
|
||
HITMAN
|
||
|
||
[RATNG38]
|
||
ASSOCIATE
|
||
|
||
[RATNG39]
|
||
BUTCHER
|
||
|
||
[RATNG40]
|
||
CLEANER
|
||
|
||
[RATNG41]
|
||
ASSASSIN
|
||
|
||
[RATNG42]
|
||
CONSIGLIERE
|
||
|
||
[RATNG43]
|
||
MADE MAN
|
||
|
||
[RATNG44]
|
||
RIGHT-HAND MAN
|
||
|
||
[RATNG45]
|
||
EXECUTIONER
|
||
|
||
[RATNG46]
|
||
LIEUTENANT
|
||
|
||
[RATNG47]
|
||
UNDERBOSS
|
||
|
||
[RATNG48]
|
||
CAPO
|
||
|
||
[RATNG49]
|
||
BOSS
|
||
|
||
[RATNG50]
|
||
KINGPIN
|
||
|
||
[RATNG51]
|
||
DON
|
||
|
||
[RATNG52]
|
||
GODFATHER
|
||
|
||
[TRAIN_1]
|
||
Kurowski Station
|
||
|
||
[TRAIN_2]
|
||
Rothwell Station
|
||
|
||
[TRAIN_3]
|
||
Baillie Station
|
||
|
||
[SUBWAY1]
|
||
Portland Station
|
||
|
||
[SUBWAY2]
|
||
Rockford Station
|
||
|
||
[SUBWAY3]
|
||
Staunton South Station
|
||
|
||
[SUBWAY4]
|
||
Shoreside Terminal
|
||
|
||
[DETON]
|
||
DETONATION
|
||
|
||
[RCBOMB1]
|
||
RC Triad Take-Down
|
||
|
||
[RECORD]
|
||
~w~New record - ~1~ kills!
|
||
|
||
[NRECORD]
|
||
~r~You didn't beat the previous record of ~1~ kills!
|
||
|
||
[RCBOMBF]
|
||
~r~You got out of the van!
|
||
|
||
[RC_2]
|
||
You have 2 minutes to blow up as many Mafia Gang Cars as possible!
|
||
|
||
[RC_3]
|
||
You have 2 minutes to blow up as many Yakuza Gang Cars as possible!
|
||
|
||
[RC_4]
|
||
You have 2 minutes to blow up as many Yardie Gang Cars as possible!
|
||
|
||
[RC_5]
|
||
You have 2 minutes to blow up as many Hood Gang Cars as possible!
|
||
|
||
[RC_6]
|
||
You have 2 minutes to blow up as many Cartel Gang Cars as possible!
|
||
|
||
[RAMPKA]
|
||
~w~You need a vehicle for this rampage.
|
||
|
||
[PAGE_00]
|
||
.
|
||
|
||
[TURTXT]
|
||
Mobile Massacre!
|
||
|
||
[TURPASS]
|
||
~w~Massacre Passed!
|
||
|
||
[TUR3D]
|
||
~w~Car Health
|
||
|
||
[FTFRENZ]
|
||
Firetruck Frenzy
|
||
|
||
[WELCOME]
|
||
WELCOME TO
|
||
|
||
[TSCORE]
|
||
~w~TOTAL EARNINGS: $~1~
|
||
|
||
[PBOAT_1]
|
||
Press~h~ ~k~ ~VEWEP~ ~w~to fire the boat cannons.
|
||
|
||
[HM2_1]
|
||
Use the RC buggies to destroy the armored cars. Press~h~ ~k~ ~VEWEP~ ~w~to detonate.
|
||
|
||
[HM2_1A]
|
||
Use the RC buggies to destroy the armored cars. Press~h~ ~k~ ~VEWEP~ ~w~to detonate.
|
||
|
||
[HM2_2]
|
||
~r~You failed to destroy all the armored cars!
|
||
|
||
[HM2_6]
|
||
~g~Armored Car destroyed!
|
||
|
||
[FESZ_UC]
|
||
CANCEL
|
||
|
||
[FEDS_SM]
|
||
L1,R1-CHANGE MENU
|
||
|
||
[FEDS_AS]
|
||
;=-CHANGE SELECTION
|
||
|
||
[FEDSAS2]
|
||
<>-CHANGE SELECTION
|
||
|
||
[FEDS_SS]
|
||
L1,R1-CHANGE SELECTION
|
||
|
||
[FEDSSC1]
|
||
;-FASTER SCROLLING
|
||
|
||
[FEDSSC2]
|
||
=-STOP SCROLLING
|
||
|
||
[FES_LOF]
|
||
Load Failed.
|
||
|
||
[FES_SLO]
|
||
SAVE FILE
|
||
|
||
[FES_ISC]
|
||
IS CORRUPTED
|
||
|
||
[FESZ_TI]
|
||
SAVE Z1
|
||
|
||
[FESZ_SA]
|
||
Save game
|
||
|
||
[MC_LDFL]
|
||
Load Failed!
|
||
|
||
[MC_NWRE]
|
||
Now Restarting Game.
|
||
|
||
[BIFP_1]
|
||
~w~Ouch! Face plant distance: ~1~.~1~m
|
||
|
||
[BIFP_1F]
|
||
~w~Ouch! Face plant distance: ~1~ft
|
||
|
||
[DIAB1_5]
|
||
RACE TIME:
|
||
|
||
[F_FAIL1]
|
||
~r~Firefighter mission ended.
|
||
|
||
[F_CANC]
|
||
~r~Firefighter mission cancelled!
|
||
|
||
[F_FAIL3]
|
||
~r~You're too late!
|
||
|
||
[F_FAIL4]
|
||
~r~One of the passengers has died!
|
||
|
||
[F_FAIL5]
|
||
~r~One of the cars has been destroyed!
|
||
|
||
[F_FAIL6]
|
||
~r~The car has been destroyed!
|
||
|
||
[F_EXTIN]
|
||
Fires
|
||
|
||
[A_CANC]
|
||
~r~Paramedic mission cancelled!
|
||
|
||
[ALEVEL]
|
||
~w~Paramedic Mission Level ~1~
|
||
|
||
[A_FAIL1]
|
||
~r~Paramedic mission ended.
|
||
|
||
[FEST_HA]
|
||
Highest 'Paramedic' level
|
||
|
||
[A_SAVES]
|
||
~w~PEOPLE SAVED: ~1~
|
||
|
||
[C_KILLS]
|
||
~w~CRIMINALS KILLED: ~1~
|
||
|
||
[F_START]
|
||
~b~Burning vehicle ~w~reported in the ~a~ area. Go and extinguish the fire.
|
||
|
||
[F_STAR1]
|
||
~b~Burning vehicles ~w~reported in the ~a~ area. Go and extinguish the fires.
|
||
|
||
[F_REWAR]
|
||
~w~FIRE EXTINGUISHED! Level ~1~ completed! Reward: $~1~
|
||
|
||
[CINCAM]
|
||
Cinematic Camera
|
||
|
||
[FEDS_AM]
|
||
<>-CHANGE MENU
|
||
|
||
[KABOOM]
|
||
KABOOOM!
|
||
|
||
[SPLAT]
|
||
SPLAT!
|
||
|
||
[PANCAK]
|
||
PANCAKED!
|
||
|
||
[SOAKED]
|
||
SOAKED!
|
||
|
||
[HEAD]
|
||
Head Radio
|
||
|
||
[DBL_CLF]
|
||
Double Clef FM
|
||
|
||
[FLASHB]
|
||
Flashback FM
|
||
|
||
[RISE]
|
||
Rise FM
|
||
|
||
[LIPS]
|
||
Lips 106
|
||
|
||
[CHAT]
|
||
Chatterbox FM
|
||
|
||
[K_JAH]
|
||
K-Jah Radio
|
||
|
||
[GAM_FM]
|
||
Game Radio FM
|
||
|
||
[MSX_FM]
|
||
MSX FM
|
||
|
||
[GA_2]
|
||
~w~New engine and paint job: $100
|
||
|
||
[PERPIC]
|
||
Hidden Packages found
|
||
|
||
[GA_21]
|
||
~w~You cannot store any more vehicles in this garage.
|
||
|
||
[CHEAT1]
|
||
Cheat activated
|
||
|
||
[CHEAT2]
|
||
Weapon cheat
|
||
|
||
[CHEAT3]
|
||
Health cheat
|
||
|
||
[CHEAT4]
|
||
Armor cheat
|
||
|
||
[CHEAT5]
|
||
Wanted level cheat
|
||
|
||
[CHEAT6]
|
||
Money cheat
|
||
|
||
[CHEAT7]
|
||
Weather cheat
|
||
|
||
[FEDS_BA]
|
||
" button - BACK
|
||
|
||
[FED_WIS]
|
||
WIDE SCREEN:
|
||
|
||
[USJ_ALL]
|
||
~w~ALL UNIQUE STUNTS COMPLETED!
|
||
|
||
[JAN]
|
||
Jan
|
||
|
||
[FEB]
|
||
Feb
|
||
|
||
[MAR]
|
||
Mar
|
||
|
||
[APR]
|
||
Apr
|
||
|
||
[MAY]
|
||
May
|
||
|
||
[JUN]
|
||
Jun
|
||
|
||
[JUL]
|
||
Jul
|
||
|
||
[AUG]
|
||
Aug
|
||
|
||
[SEP]
|
||
Sept
|
||
|
||
[OCT]
|
||
Oct
|
||
|
||
[NOV]
|
||
Nov
|
||
|
||
[DEC]
|
||
Dec
|
||
|
||
[DEFDT]
|
||
--:---:---- --:--:--
|
||
|
||
[BONUS]
|
||
~g~BONUS $~1~
|
||
|
||
[TAXI_M]
|
||
'Taxi Driver'
|
||
|
||
[COP_M]
|
||
'Vigilante'
|
||
|
||
[FIRE_M]
|
||
'Firefighter'
|
||
|
||
[AMBUL_M]
|
||
'Paramedic'
|
||
|
||
[HJ_IS]
|
||
~w~INSANE STUNT BONUS: $~1~
|
||
|
||
[HJ_PIS]
|
||
~w~PERFECT INSANE STUNT BONUS: $~1~
|
||
|
||
[HJ_DIS]
|
||
~w~DOUBLE INSANE STUNT BONUS: $~1~
|
||
|
||
[HJ_PDIS]
|
||
~w~PERFECT DOUBLE INSANE STUNT BONUS: $~1~
|
||
|
||
[HJ_TIS]
|
||
~w~TRIPLE INSANE STUNT BONUS: $~1~
|
||
|
||
[HJ_PTIS]
|
||
~w~PERFECT TRIPLE INSANE STUNT BONUS: $~1~
|
||
|
||
[HJ_QIS]
|
||
~w~QUADRUPLE INSANE STUNT BONUS: $~1~
|
||
|
||
[HJ_PQIS]
|
||
~w~PERFECT QUADRUPLE INSANE STUNT BONUS: $~1~
|
||
|
||
[HJBAD]
|
||
~w~Terrible landing - you almost won $~1~!
|
||
|
||
[HJUP]
|
||
Takeoff health: ~1~
|
||
|
||
[HJDOWN]
|
||
Landing health: ~1~
|
||
|
||
[FESZ_LS]
|
||
Load Successful.
|
||
|
||
[CEDBUG1]
|
||
!!Debug Event!!
|
||
|
||
[CEDBUG2]
|
||
!!Player is dead or not playing!!
|
||
|
||
[CEDBUG3]
|
||
!!Player is in INDUSTRIAL level!!
|
||
|
||
[CEDBUG4]
|
||
Trying to make COLLECTIVE with ~1~
|
||
|
||
[CEDBUG5]
|
||
Debug Value: ~1~
|
||
|
||
[CEDBUG6]
|
||
Debug Values: A: ~1~ B: ~1~
|
||
|
||
[CEDBUG7]
|
||
Debug Values: A: ~1~ B: ~1~ C: ~1~
|
||
|
||
[LINE]
|
||
This is Line ~1~
|
||
|
||
[MRACE08]
|
||
~w~Come back when you've got some wheels!
|
||
|
||
[MRACE01]
|
||
~w~Wait for some rivals and then sound your horn to start the race!
|
||
|
||
[MRACE02]
|
||
~w~The race will start when the first player toots his horn
|
||
|
||
[MRACE05]
|
||
~r~YOU LOSE!
|
||
|
||
[MRACE07]
|
||
~r~You're dead! You loser!
|
||
|
||
[MRACE06]
|
||
~r~You wimp! You retired!
|
||
|
||
[MRACE09]
|
||
~w~Get back in the race!
|
||
|
||
[MRACE10]
|
||
~w~You've won (a one horse race)!
|
||
|
||
[MRACEPO]
|
||
Position
|
||
|
||
[MRCPU03]
|
||
YOU SET EVERYONE ON FIRE!
|
||
|
||
[MRCPU04]
|
||
YOU ARE ON FIRE!
|
||
|
||
[TRASH1]
|
||
Trash Dash
|
||
|
||
[TRASH1A]
|
||
~w~Collect the dumpsters and get the trash back to the junk yard.
|
||
|
||
[TRASH1C]
|
||
~w~The timer will start when you collect a dumpster. You may collect them in ANY ORDER.
|
||
|
||
[TRASH1G]
|
||
~r~Too tough for you? You're garbage!
|
||
|
||
[TRASH1H]
|
||
~r~You've run out of time!
|
||
|
||
[TRASH1J]
|
||
~r~You've strayed too far from your route!
|
||
|
||
[TRASH1K]
|
||
~w~Collect the ~g~dumpsters!
|
||
|
||
[TRASH1L]
|
||
~w~Get back to the ~y~junk yard!
|
||
|
||
[TRASH1M]
|
||
~w~Trash collected! +~1~ seconds
|
||
|
||
[PCJINFO]
|
||
~w~Hit all 25 ~y~Checkpoints~w~ within ~1~ seconds.
|
||
|
||
[PCJFAIL]
|
||
~r~You Failed to beat the time of ~1~ seconds!
|
||
|
||
[PCJPROM]
|
||
~w~You have ~1~ seconds to get back on the ~b~bike!
|
||
|
||
[PCJPRO1]
|
||
~w~You have ~1~ second to get back on the ~b~bike!
|
||
|
||
[PCJDEST]
|
||
~r~Bike destroyed!
|
||
|
||
[PCJRET]
|
||
~r~You failed to return to your bike.
|
||
|
||
[PCJTIME]
|
||
~r~You ran out of time!
|
||
|
||
[PCJCHEC]
|
||
~w~Checkpoint ~1~ out of ~1~
|
||
|
||
[TRRACE1]
|
||
~w~Get a time extension for each checkpoint you pass through...
|
||
|
||
[TRRACE3]
|
||
~w~You finished with ~1~ seconds to spare!
|
||
|
||
[TRRACE4]
|
||
~w~You reached ~1~ checkpoints out of ~1~ checkpoints first.
|
||
|
||
[TRRACE5]
|
||
~w~That gives you $~1~!
|
||
|
||
[TRRACE6]
|
||
~w~WELL DONE! You hit all checkpoints first! You get a bonus $1000!
|
||
|
||
[TRRACE7]
|
||
~r~You've left the track!
|
||
|
||
[TRRACE8]
|
||
~r~Your bike was destroyed!
|
||
|
||
[TRRACE9]
|
||
~r~You failed to return to your bike in time!
|
||
|
||
[TRRAC10]
|
||
~r~You lost your bike!
|
||
|
||
[TRRAC11]
|
||
~r~You ran out of time!
|
||
|
||
[ANG]
|
||
Avenging Angels
|
||
|
||
[ANG_1]
|
||
~w~Hey, friend! We're gonna clean up crime in this city!
|
||
|
||
[ANG_2A]
|
||
Press~h~ ~k~ ~TGSUB~ ~w~to join the Avenging Angels.
|
||
|
||
[ANG_3]
|
||
~w~You and I could take this town apart on our own. But, er... let's get some help, just in case.
|
||
|
||
[ANG_3A]
|
||
~w~Stop near other Avenging Angels to have them join your gang.
|
||
|
||
[ANG_4]
|
||
~w~Yo! I joined this chicken shit outfit to kick ass. So let's go!
|
||
|
||
[ANG_5]
|
||
~w~I'm your man...
|
||
|
||
[ANG_6]
|
||
~w~Let's burn down some scum!
|
||
|
||
[ANG_7]
|
||
~w~Kicking ass rocks!
|
||
|
||
[ANG_7A]
|
||
~w~Can you dig it?
|
||
|
||
[ANG_7B]
|
||
~w~We don't want no bully-boy gangs on our streets!
|
||
|
||
[ANG_7C]
|
||
~w~Not in my backyard!
|
||
|
||
[ANG_7D]
|
||
~w~It's time we fought back!
|
||
|
||
[ANG_7E]
|
||
~w~We're the law in this town!
|
||
|
||
[ANG_8]
|
||
Time Remaining
|
||
|
||
[ANG_9]
|
||
~w~Time Extended!
|
||
|
||
[ANG_10]
|
||
~r~You ran out of time!
|
||
|
||
[ANG_11]
|
||
~w~There's a group of 'undesirables', loitering nearby... let's teach 'em a lesson.
|
||
|
||
[ANG_12]
|
||
~w~There's a lynch mob raising hell in the streets. Let's pacify these idiots!
|
||
|
||
[ANG_13]
|
||
~w~What's this city coming to? People think they have a right to free assembly? We'll show them!
|
||
|
||
[ANG_13A]
|
||
~w~A nasty looking gang have been spotted bullying people in the streets...
|
||
|
||
[ANG_14]
|
||
~w~Another crime's been reported... let's roll!
|
||
|
||
[ANG_16]
|
||
~w~Some people have been spotted parking illegally. COME ON!
|
||
|
||
[ANG_16A]
|
||
~w~There's some guys I know, who're always up to no good. It's about time we gave them a whipping.
|
||
|
||
[ANG_OBJ]
|
||
~w~Take out the troublesome ~r~gang.
|
||
|
||
[ANG_17]
|
||
~w~Good work, friend! Thanks to you, this neighborhood is crime free. At least for now...
|
||
|
||
[ANG_18]
|
||
~w~They're bailing out!
|
||
|
||
[ANG_19]
|
||
~w~Find an Avenging Angel and stop near them to get your next mission.
|
||
|
||
[ANG_20]
|
||
~w~They're making a run for it!
|
||
|
||
[ANG_21]
|
||
~w~Don't let them get away!
|
||
|
||
[VIC1]
|
||
Home Sweet Home
|
||
|
||
[VIC2]
|
||
Slacker
|
||
|
||
[VIC3]
|
||
Dealing Revenge
|
||
|
||
[VIC4]
|
||
Snuff
|
||
|
||
[VIC5]
|
||
Smash and Grab
|
||
|
||
[VIC6]
|
||
Hot Wheels
|
||
|
||
[VIC7]
|
||
The Portland Chainsaw Masquerade
|
||
|
||
[MAR1]
|
||
Shop 'til you Strop
|
||
|
||
[MAR2]
|
||
Taken for a Ride
|
||
|
||
[MAR3]
|
||
Booby Prize
|
||
|
||
[MAR4]
|
||
Biker Heat
|
||
|
||
[MAR5]
|
||
Overdose of Trouble
|
||
|
||
[SAL1]
|
||
The Offer
|
||
|
||
[SAL2]
|
||
Ho Selecta!
|
||
|
||
[SAL3]
|
||
Frighteners
|
||
|
||
[SAL4]
|
||
Rollercoaster Ride
|
||
|
||
[SAL5]
|
||
Contra-Banned
|
||
|
||
[SAL6]
|
||
Sindacco Sabotage
|
||
|
||
[SAL7]
|
||
The Trouble with Triads
|
||
|
||
[SAL8]
|
||
Driving Mr Leone
|
||
|
||
[JDT1]
|
||
Bone Voyeur!
|
||
|
||
[JDT2]
|
||
Don in 60 Seconds
|
||
|
||
[JDT3]
|
||
A Volatile Situation
|
||
|
||
[JDT4]
|
||
Blow up 'Dolls'
|
||
|
||
[JDT5]
|
||
Salvatore's Salvation
|
||
|
||
[JDT6]
|
||
The Guns of Leone
|
||
|
||
[JDT7]
|
||
Calm before the Storm
|
||
|
||
[JDT8]
|
||
The Made Man
|
||
|
||
[MAC1]
|
||
Snappy Dresser
|
||
|
||
[MAC2]
|
||
Big Rumble in Little China
|
||
|
||
[MAC3]
|
||
Grease Sucho
|
||
|
||
[MAC4]
|
||
Dead Meat
|
||
|
||
[MAC4_0]
|
||
Casa
|
||
|
||
[MAC5]
|
||
No Son of Mine
|
||
|
||
[SALH1]
|
||
Rough Justice
|
||
|
||
[SALH2]
|
||
Dead Reckoning
|
||
|
||
[SALH3]
|
||
Shogun Showdown
|
||
|
||
[SALH4]
|
||
The Shoreside Redemption
|
||
|
||
[SALH4_V]
|
||
~r~v1.1
|
||
|
||
[SALH5]
|
||
The Sicilian Gambit
|
||
|
||
[SALH5_V]
|
||
~r~v1.1
|
||
|
||
[DONH1]
|
||
Panlantic Land Grab
|
||
|
||
[DONH2]
|
||
Stop the Press
|
||
|
||
[DONH3]
|
||
Morgue Party Resurrection
|
||
|
||
[DONH4]
|
||
No Money, Mo' Problems
|
||
|
||
[DONH5]
|
||
Bringing the House Down
|
||
|
||
[DONH6]
|
||
Love on the Run
|
||
|
||
[TOSH1]
|
||
More Deadly than the Male
|
||
|
||
[TOSH2]
|
||
Cash Clash
|
||
|
||
[TOSH2F0]
|
||
~r~A van reached the Yakuza compound!
|
||
|
||
[TOSH2F1]
|
||
~r~The convoy reached the Yakuza compound!
|
||
|
||
[TOSH2F2]
|
||
~r~You didn't destroy the security vans!
|
||
|
||
[TOSH2M0]
|
||
~w~That's one down!
|
||
|
||
[TOSH2M1]
|
||
~w~Another one down!
|
||
|
||
[TOSH3]
|
||
A Date with Death
|
||
|
||
[TOSH4]
|
||
Cash in Kazuki's Chips
|
||
|
||
[PO_MOB1]
|
||
~w~Toni? It's your Ma!
|
||
|
||
[POMOB1A]
|
||
~w~How long have you been back in town?
|
||
|
||
[POMOB1B]
|
||
~w~How come you don't come and see me?
|
||
|
||
[POMOB1C]
|
||
~w~What's wrong with you?
|
||
|
||
[POMOB1D]
|
||
~w~I'm your mother for her holiness'-sake! Come on.
|
||
|
||
[PO_MOB2]
|
||
~w~Hello fido! It's Maria.
|
||
|
||
[PO_MOB3]
|
||
~w~Hey Toni! It's JD.
|
||
|
||
[POMOB3A]
|
||
~w~I hear it all over: you're headed for big things.
|
||
|
||
[POMOB3B]
|
||
~w~I just hope you don't go forgetting your old pal JD when you get to the top. Right?
|
||
|
||
[POMOB4A]
|
||
~w~What the hell do you want?
|
||
|
||
[POMOB4B]
|
||
~w~Someone to pick up your laundry? Or wipe your ass?
|
||
|
||
[POMOB4C]
|
||
~w~Don't be like that. Listen, I feel bad about everything...
|
||
|
||
[POMOB4F]
|
||
~w~A nice slice of arsenic pie?
|
||
|
||
[POMOB4G]
|
||
~w~Forget about it.
|
||
|
||
[POMOB4I]
|
||
~w~Salvatore heard about it, and told me we both need to grow up.
|
||
|
||
[POMOB4J]
|
||
~w~This is me growing up. I'm sorry. Come on.
|
||
|
||
[PO_MOB5]
|
||
~w~Toni? It's Salvatore.
|
||
|
||
[POMOB5A]
|
||
~w~We've got big trouble! Get your ass over here pronto!
|
||
|
||
[PO_MOB6]
|
||
~w~Anthony? It's Salvatore.
|
||
|
||
[POMOB6A]
|
||
~w~Have you seen Maria?
|
||
|
||
[ST_MOB8]
|
||
~w~Yep?
|
||
|
||
[STMOB8A]
|
||
~w~Toni? It's Sal.
|
||
|
||
[STMOB8B]
|
||
~w~I need to talk. But I don't trust these cell phones for shit.
|
||
|
||
[STMOB8C]
|
||
~w~I'll call you on the public phone outside the Court House.
|
||
|
||
[ST_MOB1]
|
||
~w~Toni. It's Donald.
|
||
|
||
[STMOB1A]
|
||
~w~I have rather a pressing matter that requires your... particular skills.
|
||
|
||
[STMOB1B]
|
||
~w~Please call at my office as soon as you can.
|
||
|
||
[ST_MOB2]
|
||
~w~Yeah?
|
||
|
||
[STMOB2A]
|
||
~w~Cipriani? It's me, McAffrey.
|
||
|
||
[STMOB2B]
|
||
~w~I've got some news that Salvatore might appreciate.
|
||
|
||
[STMOB2C]
|
||
~w~Come and see me up at the usual place.
|
||
|
||
[ST_MOB3]
|
||
~w~Yeah?
|
||
|
||
[STMOB3A]
|
||
~w~It's Sal.
|
||
|
||
[STMOB3B]
|
||
~w~Listen, the Forellis had Mayor Hole in their pocket.
|
||
|
||
[STMOB3D]
|
||
~w~I know a big shot businessman who'd do anything to get into office.
|
||
|
||
[STMOB3E]
|
||
~w~He's a complete asshole, so he's qualified for the position.
|
||
|
||
[STMOB3F]
|
||
~w~I told him you'd make sure he wins the election... for us!
|
||
|
||
[ST_MOB4]
|
||
~w~Hello.
|
||
|
||
[STMOB4A]
|
||
~w~Toni. It's me, Sal.
|
||
|
||
[STMOB4B]
|
||
~w~I can smell those Forellis behind all this shit I'm in.
|
||
|
||
[STMOB4C]
|
||
~w~What I wanna know is: Why'd they get the mayor to light a fire under my ass?
|
||
|
||
[STMOB4D]
|
||
~w~Listen, meet me down at the jetty.
|
||
|
||
[STMOB4E]
|
||
~w~We're gonna do a little fact finding.
|
||
|
||
[ST_MOB5]
|
||
~w~Yo!
|
||
|
||
[STMOB5B]
|
||
~w~Head over to the public phone booth in Torrington.
|
||
|
||
[STMOB5C]
|
||
~w~I need to talk.
|
||
|
||
[STMOB5D]
|
||
~w~On the way, I want you to see an associate of mine in Aspatria.
|
||
|
||
[STMOB5E]
|
||
~w~He's gonna help us pile the pressure on the Sindaccos and Forellis.
|
||
|
||
[ST_MOB6]
|
||
~w~Yep?
|
||
|
||
[STMOB6A]
|
||
~w~Toni? It's Sal.
|
||
|
||
[STMOB6B]
|
||
~w~Get to the public phone booth at the Liberty Campus.
|
||
|
||
[STMOB6C]
|
||
~w~This is important.
|
||
|
||
[ST_MOB7]
|
||
~w~Yeah?
|
||
|
||
[STMOB7A]
|
||
~w~Toni? Sal here.
|
||
|
||
[STMOB7B]
|
||
~w~Get over to Belleville and find the public phone booth.
|
||
|
||
[STMOB7C]
|
||
~w~I got something urgent needs doing.
|
||
|
||
[ST_MOB9]
|
||
~w~Toni Cipriani here.
|
||
|
||
[STMOB9A]
|
||
~w~Toni? It's your Ma.
|
||
|
||
[STMOB9B]
|
||
~w~I just heard, you've been Made!
|
||
|
||
[STMOB9C]
|
||
~w~...I never doubted you for a second, son!
|
||
|
||
[STMOB9D]
|
||
~w~...and seeing as how you've finally proven yourself,
|
||
|
||
[STMOB9E]
|
||
~w~I'm calling off that contract I put on you.
|
||
|
||
[STMOB9F]
|
||
~w~Let's just put it behind us.
|
||
|
||
[STMOB9G]
|
||
~w~After all, I only did it with your best interests at heart.
|
||
|
||
[STMOB9H]
|
||
~w~Ah, what kind of a son makes his Ma go to such lengths?
|
||
|
||
[STMOB9I]
|
||
~w~See you soon, son. Don't forget about your old Ma.
|
||
|
||
[STMO10]
|
||
~w~Yeah?
|
||
|
||
[STMO10A]
|
||
~w~Hey tough guy. It's McAffrey.
|
||
|
||
[STMO10B]
|
||
~w~The Feds have caught up with your boss, Salvatore.
|
||
|
||
[STMO10C]
|
||
~w~And they're real pissed.
|
||
|
||
[STMO10D]
|
||
~w~He's gonna take the heat for every crime in this city.
|
||
|
||
[STMO10E]
|
||
~w~So, we never met. Understood?
|
||
|
||
[SH_MOB1]
|
||
~w~Toni...?
|
||
|
||
[SHMOB1A]
|
||
~w~Sal? Is that you?
|
||
|
||
[SHMOB1B]
|
||
~w~Ay, shut up! I'm speaking to my lawyer here!
|
||
|
||
[SHMOB1C]
|
||
~w~Toni? ...I mean er ...Lionel?
|
||
|
||
[SHMOB1D]
|
||
~w~Listen. They got me. Can you believe it?
|
||
|
||
[SHMOB1E]
|
||
~w~I'm up shit creek without a paddle.
|
||
|
||
[SHMOB1F]
|
||
~w~So get your ass over here, there's stuff I need you to take care of.
|
||
|
||
[SHMOB1G]
|
||
~w~...Lionel?
|
||
|
||
[SH_MOB2]
|
||
~w~Yeah?
|
||
|
||
[SHMOB2A]
|
||
~w~Toni? It's Donald.
|
||
|
||
[SHMOB2B]
|
||
~w~No wait, don't hang up!
|
||
|
||
[SHMOB2C]
|
||
~w~I've got a very exciting proposition for you...
|
||
|
||
[SHMOB2D]
|
||
~w~please call round at my current... um... residence, and I'll fill you in.
|
||
|
||
[SHMOB2E]
|
||
~w~Toni...?
|
||
|
||
[SHMOB2F]
|
||
~w~Please, Toni, have a heart. I'm calling you with my last di...
|
||
|
||
[SH_MOB3]
|
||
~w~Is this Mr. Cipriani?
|
||
|
||
[SHMOB3A]
|
||
~w~Who's this? How'd you get my number?
|
||
|
||
[SHMOB3B]
|
||
~w~If one puts their mind to it, one can achieve much.
|
||
|
||
[SHMOB3C]
|
||
~w~I shouldn't have to tell you that, Mr. Cipriani.
|
||
|
||
[SHMOB3D]
|
||
~w~I need your help in a delicate matter.
|
||
|
||
[SHMOB3E]
|
||
~w~For this help you will be richly rewarded.
|
||
|
||
[SHMOB3F]
|
||
~w~I will explain when you arrive at my apartment in Torrington.
|
||
|
||
[SH_MOB4]
|
||
~w~Toni! This is Sal!
|
||
|
||
[SHMOB4A]
|
||
~w~You did it! I can hardly believe it kid!
|
||
|
||
[SHMOB4B]
|
||
~w~We're nearly home free!
|
||
|
||
[SHMOB4C]
|
||
~w~Come and see me. We just got a few loose ends to tie up.
|
||
|
||
[SH_MOB5]
|
||
~w~Toni? Donald here.
|
||
|
||
[SHMOB5A]
|
||
~w~If the Panlantic deal is to come to fruition we're going to need to, um...
|
||
|
||
[SHMOB5B]
|
||
~w~how can I put this delicately...
|
||
|
||
[SHMOB5C]
|
||
~w~'clear' a small section of land in Fort Staunton.
|
||
|
||
[SHMOB5D]
|
||
~w~When you say 'we', you mean 'me' right?
|
||
|
||
[SHMOB5E]
|
||
~w~Toni, you see right through me.
|
||
|
||
[SHMOB5F]
|
||
~w~Go and see 8-Ball. I'm sure he can provide us with the necessary hardware.
|
||
|
||
[SHMOB5G]
|
||
~w~I'm sure he can provide us with the necessary hardware.
|
||
|
||
[SH_MOB6]
|
||
~w~My man? This is 8-Ball.
|
||
|
||
[SHMOB6A]
|
||
~w~Your hardware is ready to ship out.
|
||
|
||
[AHIT_H0]
|
||
~w~Is that all you've got, asshead!
|
||
|
||
[AHIT_H1]
|
||
~w~For crying out loud! When will these morons give up?
|
||
|
||
[AHIT_H2]
|
||
~w~Kiss my ass, dickhead!
|
||
|
||
[AHIT_H3]
|
||
~w~You guys are starting to piss me off!
|
||
|
||
[AHIT_BI]
|
||
~w~Keep your wits about you! One of Ma's hitmen is close by!
|
||
|
||
[AHIT_TA]
|
||
~w~Keep your eyes peeled! One of Ma's hired guns is nearby!
|
||
|
||
[AHIT_BU]
|
||
~w~Look out! One of Ma's hitmen is coming for you!
|
||
|
||
[AHIT_AM]
|
||
~w~Watch out! One of Ma's hired killers has seen you!
|
||
|
||
[AHIT_VA]
|
||
~w~Stay alert! One of Ma's paid killers is in the area!
|
||
|
||
[AHIT_PO]
|
||
~w~Stay sharp! One of Ma's hitmen is moving in for the kill!
|
||
|
||
[AHIT_CA]
|
||
~w~Look out! One of Ma's assassins is closing on you!
|
||
|
||
[K_TKT]
|
||
Scrapyard Challenge
|
||
|
||
[K_TK2]
|
||
~w~Ride through the coronas to score points.
|
||
|
||
[K_TK4]
|
||
~w~Score as many points as you can before the time runs out!
|
||
|
||
[K_CD]
|
||
~w~You have ~1~ seconds to return to your ~b~bike!
|
||
|
||
[K_TKP1]
|
||
~w~1 point!
|
||
|
||
[K_TKP2]
|
||
~w~2 points!
|
||
|
||
[K_TKP3]
|
||
~W~3 points!
|
||
|
||
[K_SC]
|
||
Score
|
||
|
||
[K_SCX]
|
||
~w~You scored ~1~ points!
|
||
|
||
[K_SCX1]
|
||
~w~You scored 1 point!
|
||
|
||
[K_HSC1]
|
||
~w~New high score of ~1~ points!
|
||
|
||
[K_HSC2]
|
||
~r~You failed to beat the high score of ~1~ points.
|
||
|
||
[KRUSH]
|
||
You now get four times as much cash for using the car crusher!
|
||
|
||
[KRUSH2]
|
||
You now get eight times as much cash for using the car crusher!
|
||
|
||
[TURFAIL]
|
||
~r~ODDJOB OVER!
|
||
|
||
[TKR1]
|
||
9mm Mayhem
|
||
|
||
[TKR2]
|
||
Scooter Shooter
|
||
|
||
[TCKILL]
|
||
Kills
|
||
|
||
[TCHEAL]
|
||
Damage
|
||
|
||
[TC2_1]
|
||
~r~You killed your driver!
|
||
|
||
[TC2_2]
|
||
~r~Vehicle destroyed!
|
||
|
||
[TC2_3]
|
||
~r~Out of time!
|
||
|
||
[TC_T_E]
|
||
~w~Target Eliminated! $~1~
|
||
|
||
[TUP_BR]
|
||
~w~Eliminate as many ~r~targets ~w~as you can within the time limit.
|
||
|
||
[TUP_BR2]
|
||
~w~Eliminate more than ~1~ ~r~targets ~w~for a new high score!
|
||
|
||
[TUP_AD]
|
||
~w~You have 3 adrenaline pills, Press R1 button to use one.
|
||
|
||
[TUPSC1]
|
||
~w~New high score of ~1~ kills!
|
||
|
||
[TUPSC2]
|
||
~r~You failed to beat the high score of ~1~ kills.
|
||
|
||
[MPWCS1]
|
||
The Wedding List
|
||
|
||
[MPWCS2]
|
||
Hey, how ya been?
|
||
|
||
[MPWCS3]
|
||
Listen, my son Joey's getting hitched!
|
||
|
||
[MPWCS4]
|
||
I found him this real classy girl, just like my Maria... I can't wait to get them together!
|
||
|
||
[MPWCS5]
|
||
Only, I don't want her seeing him driving one of those junk-heaps he's fixing up in his shop.
|
||
|
||
[MPWCS6]
|
||
So, you're gonna scour this town for some decent wheels.
|
||
|
||
[MPWCS7]
|
||
I'll make sure it's worth your while.
|
||
|
||
[MPTCS1]
|
||
Tanks for the Memories
|
||
|
||
[MPTCS2]
|
||
It's Sal. I need some heat diverting and you're gonna help me out.
|
||
|
||
[MPTCS3]
|
||
I got a tank parked across town. Take it and wreak havoc! Don't pull no punches!
|
||
|
||
[MPTCS4]
|
||
I want people thinking they must've pissed on Patton's grave.
|
||
|
||
[MPTCS5]
|
||
Listen, this diversion's real important, so I've got other wise-guys showing up looking to take a ride.
|
||
|
||
[MPTCS6]
|
||
...And, I'm only gonna pay the one that sits behind the wheel the longest
|
||
|
||
[MPRCS1]
|
||
Street Rage
|
||
|
||
[MPRCS2]
|
||
This is Salvatore Leone! Your dedicated public benefactor.
|
||
|
||
[MPRCS3]
|
||
...don't listen to what the Attorney General says!
|
||
|
||
[MPRCS4]
|
||
I am a good and generous friend of Liberty City. That's why I'm sponsoring this great race today.
|
||
|
||
[MPRCS5]
|
||
How much is this shit costing me?
|
||
|
||
[MPRCS6]
|
||
WHAT?! Get me to the E.R. My chest feels tight!
|
||
|
||
[MPHPCS2]
|
||
It's Sal... the feds are tapping my phone so I'll be subtle.
|
||
|
||
[MPHPCS3]
|
||
There's a briefcase full of Benjamin's under the phone, and a list of names. Guess what I want...
|
||
|
||
[MPHPCS4]
|
||
...wait! It ain't to share this money with those fucks.
|
||
|
||
[MPHPCS5]
|
||
You know... take them out.
|
||
|
||
[MPHPCS6]
|
||
Wait. I don't mean 'Take them out - for a good time'. I mean... um...
|
||
|
||
[MPHPCS7]
|
||
Look, just kill the fucks on the list will ya!
|
||
|
||
[DEB0]
|
||
DEBUG 0
|
||
|
||
[DEB1]
|
||
DEBUG 1
|
||
|
||
[DEB2]
|
||
DEBUG 2
|
||
|
||
[DEB3]
|
||
DEBUG 3
|
||
|
||
[DEB4]
|
||
DEBUG 4
|
||
|
||
[NUM0]
|
||
DEBUG 0 (~1~)
|
||
|
||
[NUM1]
|
||
DEBUG 1 (~1~)
|
||
|
||
[NUM2]
|
||
DEBUG 2 (~1~)
|
||
|
||
[NUM3]
|
||
DEBUG 3 (~1~)
|
||
|
||
[NUM4]
|
||
DEBUG 4 (~1~)
|
||
|
||
[CARS]
|
||
'Car Salesman'
|
||
|
||
[BIKE]
|
||
'Bike Salesman'
|
||
|
||
[RACE_0]
|
||
Position
|
||
|
||
[RACE_FL]
|
||
~w~FINAL LAP
|
||
|
||
[RACE_X0]
|
||
~w~Get a car and head for the ~y~start line!
|
||
|
||
[RACE_X1]
|
||
~w~Get a bike and head for the ~y~start line!
|
||
|
||
[RACE_X2]
|
||
~w~You need a car to be in this race!
|
||
|
||
[RACE_X3]
|
||
~w~You need a bike to be in this race!
|
||
|
||
[RACE_X4]
|
||
~w~You have ~1~ seconds to find a car.
|
||
|
||
[RACE_X5]
|
||
~w~You have ~1~ seconds to find a bike.
|
||
|
||
[RACE_X6]
|
||
~w~You have 1 second to find a car.
|
||
|
||
[RACE_X7]
|
||
~w~You have 1 second to find a bike.
|
||
|
||
[RACE_T0]
|
||
~r~You didn't come first!
|
||
|
||
[RACE_T1]
|
||
~r~You have been disqualified for leaving your car.
|
||
|
||
[RACE_T2]
|
||
~r~One of the racers has died - the race has been called off!
|
||
|
||
[RACE_T3]
|
||
~r~You have been disqualified for leaving your bike.
|
||
|
||
[RACE_Y3]
|
||
~w~3
|
||
|
||
[RACE_Y2]
|
||
~w~2
|
||
|
||
[RACE_Y1]
|
||
~w~1
|
||
|
||
[RACE_Y]
|
||
~w~GO!
|
||
|
||
[RACE_Z1]
|
||
~w~1ST PLACE!
|
||
|
||
[RACE_Z2]
|
||
~w~2ND PLACE!
|
||
|
||
[RACE_Z3]
|
||
~w~3RD PLACE!
|
||
|
||
[RACE_Z4]
|
||
~w~LAST PLACE!
|
||
|
||
[RACE_R1]
|
||
~w~RECORD: ~1~:~1~~1~ NEW RECORD!
|
||
|
||
[RACE_R2]
|
||
~w~NEW RECORD!
|
||
|
||
[RACE_S0]
|
||
~w~TIME: ~1~:~1~~1~
|
||
|
||
[RACE_S1]
|
||
~w~BEST LAP: ~1~:~1~~1~
|
||
|
||
[RAC1]
|
||
Low-Rider Rumble
|
||
|
||
[RAC2]
|
||
Deimos Dash
|
||
|
||
[RAC3]
|
||
Wi-Cheetah Run
|
||
|
||
[BIK1]
|
||
Red Light Racing
|
||
|
||
[BIK2]
|
||
Torrington TT
|
||
|
||
[BIK3]
|
||
Gangsta GP
|
||
|
||
[TT1]
|
||
'Bumps & Grinds'
|
||
|
||
[TT1_A1]
|
||
~w~< COURSE ~1~ >
|
||
|
||
[TT1_B1]
|
||
~w~Course Target: ~1~:~1~
|
||
|
||
[TT1_B1A]
|
||
~w~Course Target: ~1~:0~1~
|
||
|
||
[TT1_B2]
|
||
~w~Best Course Time: ~1~:~1~
|
||
|
||
[TT1_B2A]
|
||
~w~Best Course Time: ~1~:0~1~
|
||
|
||
[TT1_B3]
|
||
~w~Best Lap Time: ~1~:~1~
|
||
|
||
[TT1_B3A]
|
||
~w~Best Lap Time: ~1~:0~1~
|
||
|
||
[TT1_B4]
|
||
~w~~1~:~1~
|
||
|
||
[TT1_B4A]
|
||
~w~~1~:0~1~
|
||
|
||
[TT1_B5]
|
||
~w~New Course Record! ~1~:~1~
|
||
|
||
[TT1_B5A]
|
||
~w~New Course Record! ~1~:0~1~
|
||
|
||
[TT1_L]
|
||
~r~ Locked.
|
||
|
||
[A_PISTO]
|
||
~w~< Pistol >
|
||
|
||
[A_UZI]
|
||
~w~< Micro SMG >
|
||
|
||
[A_AK]
|
||
~w~< AK >
|
||
|
||
[A_SNIPE]
|
||
~w~< Sniper Rifle >
|
||
|
||
[A_GRENA]
|
||
~w~< Grenades >
|
||
|
||
[A_ARMOU]
|
||
~w~< Body Armor >
|
||
|
||
[A_ROCKE]
|
||
~w~< Rocket Launcher >
|
||
|
||
[A_SHOTG]
|
||
~w~< Shotgun >
|
||
|
||
[A_M4]
|
||
~w~< M4 >
|
||
|
||
[A_FLAME]
|
||
~w~< Flame-Thrower >
|
||
|
||
[A_MINIG]
|
||
~w~< Minigun >
|
||
|
||
[A_COST]
|
||
~w~Cost: ~h~$~1~
|
||
|
||
[A_COST2]
|
||
~w~Cost: ~h~$~1~ ~n~ ~r~This will replace your current weapon.
|
||
|
||
[A_COST3]
|
||
~w~Cost: ~h~$~1~ ~n~ ~r~Your Body Armor is in good condition.
|
||
|
||
[A_COST4]
|
||
~w~Cost: ~h~$~1~ ~n~ ~r~You cannot afford this.
|
||
|
||
[A_STOCK]
|
||
~r~Out of stock.
|
||
|
||
[A_VIC4]
|
||
~w~A pistol usually costs $240, but this one's on Vincenzo.
|
||
|
||
[A_DONS4]
|
||
~w~Donald Love's already paid for this.
|
||
|
||
[A_NEDS4]
|
||
~w~Some church guy reserved one of these for you.
|
||
|
||
[A_TALK1]
|
||
~w~I got all your home defense needs.
|
||
|
||
[A_TALK2]
|
||
~w~You want a license too?
|
||
|
||
[A_TALK3]
|
||
~w~I don't need to see any I.D. you look trustworthy.
|
||
|
||
[A_TALK4]
|
||
~w~You're welcome to try out the range round the back.
|
||
|
||
[BENZ_GO]
|
||
~w~Get a change of outfit!
|
||
|
||
[PIZ_B01]
|
||
~w~You have ~1~ second to get back on the Pizza ~b~bike!
|
||
|
||
[PIZ_B02]
|
||
~w~You have ~1~ seconds to get back on the Pizza ~b~bike!
|
||
|
||
[PIZ_F04]
|
||
~r~You failed to return to the Pizza bike!
|
||
|
||
[NDL_B01]
|
||
~w~You have ~1~ second to get back on the Noodle ~b~bike!
|
||
|
||
[NDL_B02]
|
||
~w~You have ~1~ seconds to get back on the Noodle ~b~bike!
|
||
|
||
[NDL_F04]
|
||
~r~You failed to return to the Noodle bike!
|
||
|
||
[EXPO_D]
|
||
~w~Here's a finder's fee: $~1~! Finish the list for a bonus!
|
||
|
||
[PUPSPN]
|
||
~w~POWERUP SPAWNED!
|
||
|
||
[PUPMEGA]
|
||
~y~MEGA DAMAGE!
|
||
|
||
[PUPREGN]
|
||
~y~HEALTH BOOST!
|
||
|
||
[PUPINVS]
|
||
~y~INVISIBILITY!
|
||
|
||
[PUPFREZ]
|
||
~y~FRENZY!
|
||
|
||
[MPK]
|
||
killed
|
||
|
||
[MPKHEAD]
|
||
with a headshot!
|
||
|
||
[MPNEED]
|
||
only needs
|
||
|
||
[MPNAME]
|
||
Name
|
||
|
||
[MPSCORE]
|
||
Score
|
||
|
||
[MPPING]
|
||
Ping
|
||
|
||
[MPCPS]
|
||
Checkpoints
|
||
|
||
[MPTIME]
|
||
Time
|
||
|
||
[MPBONUS]
|
||
Bonus
|
||
|
||
[MPQG]
|
||
Quit Game?
|
||
|
||
[MPQUIT]
|
||
Quit
|
||
|
||
[MPCONT]
|
||
Continue
|
||
|
||
[MPHIGH]
|
||
Highest Time
|
||
|
||
[MPBY]
|
||
by
|
||
|
||
[MPOVER]
|
||
Game Over
|
||
|
||
[MPFIRST]
|
||
finished first
|
||
|
||
[MPWITH]
|
||
wins with $
|
||
|
||
[MPHP05]
|
||
~w~5 seconds until next target.
|
||
|
||
[MPHP04]
|
||
~w~4 seconds until next target.
|
||
|
||
[MPHP03]
|
||
~w~3 seconds until next target.
|
||
|
||
[MPHP02]
|
||
~w~2 seconds until next target.
|
||
|
||
[MPHP01]
|
||
~w~1 second until next target.
|
||
|
||
[RCRANGE]
|
||
~w~Out of range!
|
||
|
||
[CAD5_AA]
|
||
Sal here.
|
||
|
||
[CAD5_AB]
|
||
These Forelli's have got me pissed! So they're gonna pay!
|
||
|
||
[CAD5_AC]
|
||
I want you to take their classiest cars...
|
||
|
||
[CAD5_AD]
|
||
...and run them over to their main competitors at the Sindacco auto yard.
|
||
|
||
[CAD5_AE]
|
||
Just make sure the Forellis don't steal any Sindacco cars in retaliation.
|
||
|
||
[CAD5_AF]
|
||
Capiche?
|
||
|
||
[CAD4_AA]
|
||
It's me, Sal.
|
||
|
||
[CAD4_AB]
|
||
I owe Franco Forelli, and you're gonna help me pay.
|
||
|
||
[CAD4_AC]
|
||
Down at the Sindacco auto yard they've got some real classy cars.
|
||
|
||
[CAD4_AD]
|
||
I want you to grab them all and take them to the Forelli car lot.
|
||
|
||
[CAD4_AE]
|
||
Make sure that no Forelli vehicles get stolen while you're down there.
|
||
|
||
[CAD4_AF]
|
||
Hey, don't screw this up.
|
||
|
||
[MPC_000]
|
||
Toni
|
||
|
||
[MPC_001]
|
||
'Lionel'
|
||
|
||
[MPC_002]
|
||
Cipriani
|
||
|
||
[MPC_003]
|
||
Chauffeur
|
||
|
||
[MPC_004]
|
||
13th
|
||
|
||
[MPC_005]
|
||
Toni the Tux
|
||
|
||
[MPC_006]
|
||
Fury
|
||
|
||
[MPC_007]
|
||
The King
|
||
|
||
[MPC_008]
|
||
Cocks
|
||
|
||
[MPC_009]
|
||
Streak
|
||
|
||
[MPC_010]
|
||
'T'
|
||
|
||
[MPC_011]
|
||
Dragon
|
||
|
||
[MPC_012]
|
||
JD
|
||
|
||
[MPC_013]
|
||
The Gimp
|
||
|
||
[MPC_014]
|
||
Avery
|
||
|
||
[MPC_015]
|
||
Choc-Choc
|
||
|
||
[MPC_016]
|
||
8-Ball
|
||
|
||
[MPC_017]
|
||
Maria
|
||
|
||
[MPC_018]
|
||
'Hamfists'
|
||
|
||
[MPC_021]
|
||
No.1
|
||
|
||
[MPC_023]
|
||
Hung Lo
|
||
|
||
[MPC_025]
|
||
Yamazaki
|
||
|
||
[MPC_031]
|
||
Officer '69'
|
||
|
||
[MPC_032]
|
||
The Specialist
|
||
|
||
[MPC_034]
|
||
G.I. Jones
|
||
|
||
[MPC_035]
|
||
Sam
|
||
|
||
[FEA_FM0]
|
||
HEAD RADIO
|
||
|
||
[FEA_FM1]
|
||
DOUBLE CLEF FM
|
||
|
||
[FEA_FM2]
|
||
K-JAH
|
||
|
||
[FEA_FM3]
|
||
RISE FM
|
||
|
||
[FEA_FM4]
|
||
LIPS 106
|
||
|
||
[FEA_FM5]
|
||
RADIO DEL MUNDO
|
||
|
||
[FEA_FM6]
|
||
MSX 98
|
||
|
||
[FEA_FM7]
|
||
FLASHBACK FM
|
||
|
||
[FEA_FM8]
|
||
THE LIBERTY JAM
|
||
|
||
[FEA_FM9]
|
||
LCFR
|
||
|
||
[MRACELA]
|
||
Lap
|
||
|
||
[DTB_01]
|
||
~w~Defend your base against enemy attackers.
|
||
|
||
[DTB_02]
|
||
~w~Protect your cars at all costs.
|
||
|
||
[CAD2_AB]
|
||
~w~Good news, the Forellis and Sindaccos are at each other's throats again.
|
||
|
||
[CAD2_AC]
|
||
~w~They both want ownership of all the car dealers in Liberty.
|
||
|
||
[CAD2_AD]
|
||
~w~Seeing as we 'assisted' the Forellis last week...
|
||
|
||
[CAD2_AE]
|
||
~w~...it's time to even the balance.
|
||
|
||
[CAD2_AF]
|
||
~w~Help the Sindaccos cream the Forelli car lot.
|
||
|
||
[POMOB6B]
|
||
~w~I swear I can only find that bitch when she needs money!
|
||
|
||
[POMOB2A]
|
||
~w~Salvatore gave me your number... well I found it in his address book. But, whatever!
|
||
|
||
[POMOB2B]
|
||
~w~You're his new doggy, right? Well, I want to go walkies.
|
||
|
||
[POMOB2C]
|
||
~w~I'll expect you over soon.
|
||
|
||
[GS_RGUN]
|
||
START WITH GUNS:
|
||
|
||
[TUSHTK]
|
||
AWOL Angel
|
||
|
||
[SC_WICH]
|
||
Highest score in 'AWOL Angel'
|
||
|
||
[NE_WIFI]
|
||
A network error occurred. The WLAN switch is OFF. Please turn the WLAN switch ON to play the multiplayer games.
|
||
|
||
[BNDRAC0]
|
||
Thrashin' RC
|
||
|
||
[BNDRAC1]
|
||
Ragin' RC
|
||
|
||
[BNDRAC2]
|
||
Chasin' RC
|
||
|
||
[GS_G1]
|
||
LIBERTY CITY SURVIVOR
|
||
|
||
[GS_G2]
|
||
STREET RAGE
|
||
|
||
[GS_G3]
|
||
PROTECTION RACKET
|
||
|
||
[GS_G4]
|
||
GET STRETCH
|
||
|
||
[GS_G5]
|
||
TANKS FOR THE MEMORIES
|
||
|
||
[GS_G6]
|
||
THE HIT LIST
|
||
|
||
[GS_G7]
|
||
THE WEDDING LIST
|
||
|
||
[TRCR1]
|
||
~w~1
|
||
|
||
[TRCR2]
|
||
~w~2
|
||
|
||
[TRCR3]
|
||
~w~3
|
||
|
||
[TRCRGO]
|
||
~w~GO!
|
||
|
||
[GA_16]
|
||
~w~Respray is complimentary.
|
||
|
||
[NEW_TAX]
|
||
~w~Taxi Driver mission complete! Mean Street Taxis have taken delivery of a new vehicle at their Trenton depot!
|
||
|
||
[EXPO_2]
|
||
~w~If you supply them with the vehicles they need in good condition, you'll be well rewarded.
|
||
|
||
[FEMP_NC]
|
||
Establishing network connections...Please Wait
|
||
|
||
[C1TGSUB]
|
||
R3 button
|
||
|
||
[C2TGSUB]
|
||
R3 button
|
||
|
||
[C3TGSUB]
|
||
~S~
|
||
|
||
[C2VEHN]
|
||
R1 button
|
||
|
||
[C2VECRS]
|
||
L3 button
|
||
|
||
[C3VECRS]
|
||
~O~
|
||
|
||
[C2PDCWE]
|
||
L2 and R2 buttons
|
||
|
||
[C3PDCWE]
|
||
L2 and R2 buttons
|
||
|
||
[BENZ_LA]
|
||
~w~The ~h~Lawyer's outfit~w~ is now available at the safehouse.
|
||
|
||
[BENZ_TR]
|
||
~w~Your ~h~Casual clothes~w~ are now available at the safehouse.
|
||
|
||
[SLH1_OU]
|
||
~w~You'll need a ~h~lawyer's outfit~w~ to get in to see Sal.
|
||
|
||
[SLH1_OR]
|
||
~w~You need to be in a lawyer's outfit to see Sal.
|
||
|
||
[L_TRN_1]
|
||
~w~You can use the ~h~El-train~w~ to travel around Portland. Press~h~ ~k~ ~VEEE~ ~w~to enter or exit the train.
|
||
|
||
[HELP2]
|
||
~w~Press~h~ ~k~ ~PDSPR~ ~w~while running to ~h~start sprinting.
|
||
|
||
[STMOB5A]
|
||
~w~Toni, Sal.
|
||
|
||
[SCH_TK7]
|
||
~r~You left the junkyard.
|
||
|
||
[STMOB3C]
|
||
~w~But, we're gonna take control of City Hall.
|
||
|
||
[SALH3A]
|
||
~w~Get some transport for Donald.
|
||
|
||
[MPCASH]
|
||
Cash
|
||
|
||
[MPCARS]
|
||
Cars
|
||
|
||
[CRUSHED]
|
||
Junk value $~1~
|
||
|
||
[BENZ_BO]
|
||
~w~Pick up a change of ~h~underwear~w~ from the safehouse.
|
||
|
||
[BENZ_EL]
|
||
~w~The ~h~King jumpsuit~w~ is now available at the safehouse.
|
||
|
||
[BENZ_CO]
|
||
~w~A ~h~Cox mascot suit~w~ is now available at the safehouse.
|
||
|
||
[BENZ_HE]
|
||
~w~Avenging Angel mission: Shoreside - level 15 complete! The ~h~Hero costume~w~ is now available at the safehouse.
|
||
|
||
[BENZ_DR]
|
||
~w~The ~h~Dragon outfit~w~ is now available at the safehouse.
|
||
|
||
[TRTIT]
|
||
Wong Side Of The Tracks
|
||
|
||
[TRRACE2]
|
||
~w~Watch out! The Wong Brothers look mean...
|
||
|
||
[MPTOTAL]
|
||
Total Time
|
||
|
||
[TOUR_W6]
|
||
~w~Exclusive Armored Landstalker delivered to your safehouse. Keep it safe in your garage!
|
||
|
||
[OUTFITS]
|
||
Unlocked Costumes
|
||
|
||
[MPHPMAR]
|
||
has been marked for death.
|
||
|
||
[FEC_CWT]
|
||
Cycle Weapons\Targets
|
||
|
||
[EXPO_1]
|
||
~w~Love Media need prizes to give away in their 'Car-razy Car Give Away' competitions!
|
||
|
||
[PCJLAP]
|
||
~w~New Lap Record of ~1~ seconds!
|
||
|
||
[MPBLCAR]
|
||
Blue Car:
|
||
|
||
[MPRDCAR]
|
||
Red Car:
|
||
|
||
[RAMP_A]
|
||
~w~ALL RAMPAGES COMPLETED! $~1~
|
||
|
||
[FET_SAV]
|
||
Save Game
|
||
|
||
[FET_WRN]
|
||
Warning! One or more cheats have been activated. This may affect your save game. It is recommended that you do not save this game.
|
||
|
||
[HELP39]
|
||
~w~Use~h~ ~k~ ~VEWEI~ ~w~to shift your weight while on a bike.
|
||
|
||
[FEC_EXV]
|
||
Exit vehicle
|
||
|
||
[MPCOLL]
|
||
CARS TO COLLECT:
|
||
|
||
[FEMP_HG]
|
||
HOST GAME
|
||
|
||
[FEMP_JG]
|
||
JOIN GAME
|
||
|
||
[K_TK3]
|
||
~w~1 point for ~g~green~w~, 2 points for ~y~amber~w~, and 3 points for ~r~red.
|
||
|
||
[FEMP_GJ]
|
||
SELECT GAME TO JOIN
|
||
|
||
[FEMP_H]
|
||
HOST:
|
||
|
||
[FEMP_P]
|
||
PLAYERS:
|
||
|
||
[FEMP_HN]
|
||
HOST A NEW GAME
|
||
|
||
[PO_MOB4]
|
||
~w~Hey, it's me, Vincenzo.
|
||
|
||
[POMOB4D]
|
||
~w~Come on. Drop by my place, I've got something for you.
|
||
|
||
[POMOB4E]
|
||
~w~Yeah? What's that? A pair of concrete boots?
|
||
|
||
[POMOB4H]
|
||
~w~No. Come on, Toni, I feel bad about what went down.
|
||
|
||
[FEMP_F]
|
||
FULL
|
||
|
||
[FEMP_R]
|
||
RESET TO DEFAULTS
|
||
|
||
[YOU]
|
||
YOU
|
||
|
||
[NE_POW]
|
||
A network error occurred. The power/hold switch was turned OFF.
|
||
|
||
[FEMP_SQ]
|
||
Are you sure you want to start a multiplayer game?
|
||
|
||
[BIKETXT]
|
||
~w~Hogs & Cogs is only open between the hours of 08:00 and 18:00. Come back then!
|
||
|
||
[RACE_2]
|
||
Time
|
||
|
||
[FEF_CO2]
|
||
Choose the best controller set-up for your playing style
|
||
|
||
[TYREPOP]
|
||
Tires popped with gunfire
|
||
|
||
[FE_INIP]
|
||
Initializing and loading Pause Menu... Please wait.
|
||
|
||
[DON4EX3]
|
||
~w~You take a check?
|
||
|
||
[CRUSH]
|
||
~w~Earn money from junk! Certain types of vehicle will be crushed if left in the area marked by tires.
|
||
|
||
[ANG_15]
|
||
~w~A group of idiots just stole some poor guy's car... let's take 'em down!
|
||
|
||
[CDERROR]
|
||
Please wait...
|
||
|
||
[FEC_LOF]
|
||
Look Forward
|
||
|
||
[FEC_LFA]
|
||
Look\Fine Aim
|
||
|
||
[MPHELP]
|
||
HELP
|
||
|
||
[C1VEHN]
|
||
L1 button
|
||
|
||
[C3VEHN]
|
||
L3 button
|
||
|
||
[MPOBJ]
|
||
OBJECTIVE:
|
||
|
||
[MPLEG]
|
||
RADAR LEGEND:
|
||
|
||
[GS_O1]
|
||
Every man for themselves! Kill the other players!
|
||
|
||
[GS_O2]
|
||
Drive through the checkpoints to reach the finish line first.
|
||
|
||
[GS_OD3]
|
||
Defend the four limos at your base from incoming attackers.
|
||
|
||
[GS_O6]
|
||
Kill the 'Marked' player as quickly as possible. But, if you are the 'Mark' survive as long as you can.
|
||
|
||
[GS_O7]
|
||
Collect cars scattered around the city, then drive them into the waiting containers.
|
||
|
||
[FHOSE_2]
|
||
~h~~k~ ~VEWEA~ ~w~will adjust the cannon's aim.
|
||
|
||
[MPI01]
|
||
POWERUP
|
||
|
||
[MPI02]
|
||
HEALTH
|
||
|
||
[MPI03]
|
||
ARMOUR
|
||
|
||
[MPI04]
|
||
WEAPON
|
||
|
||
[SPIDER]
|
||
Deimos SP
|
||
|
||
[PONTIAC]
|
||
Phobos Vt
|
||
|
||
[FORELLI]
|
||
Forelli ExSess
|
||
|
||
[AHIT_LO]
|
||
You may have lost him for now, but he'll be back to finish the job.
|
||
|
||
[FEM_ROF]
|
||
Radio Off
|
||
|
||
[GA_1]
|
||
~w~You gotta be kiddin'! I ain't touchin' that!
|
||
|
||
[TRA_NEX]
|
||
Next Stop:
|
||
|
||
[TRA_CUR]
|
||
Current Stop:
|
||
|
||
[PAGEB2]
|
||
~w~The ~h~Shotgun~w~ is now available at your safehouse!
|
||
|
||
[PAGEB3]
|
||
~h~Body Armor~w~ is now available at your safehouse!
|
||
|
||
[PAGEB4]
|
||
~w~The ~h~SMG~w~ is now available at your safehouse!
|
||
|
||
[PAGEB5]
|
||
~w~The ~h~.357~w~ is now available at your safehouse!
|
||
|
||
[PAGEB6]
|
||
~w~The ~h~M4~w~ is now available at your safehouse!
|
||
|
||
[PAGEB7]
|
||
~w~The ~h~Laser Sighted Sniper Rifle~w~ is now available at your safehouse!
|
||
|
||
[PAGEB8]
|
||
~w~The ~h~Flame-Thrower~w~ is now available at your safehouse!
|
||
|
||
[PAGEB9]
|
||
~w~The ~h~Rocket Launcher~w~ is now available at your safehouse!
|
||
|
||
[PAGE_01]
|
||
Gun down ~1~ Triads in 2 minutes!
|
||
|
||
[PAGE_02]
|
||
Blow up ~1~ vehicles in 2 minutes!
|
||
|
||
[PAGE_03]
|
||
Incinerate ~1~ Diablos in 2 minutes!
|
||
|
||
[PAGE_04]
|
||
Kill ~1~ Leone mafia in 2 minutes!
|
||
|
||
[PAGE_05]
|
||
Burn ~1~ vehicles in 2 minutes!
|
||
|
||
[PAGE_06]
|
||
Run over ~1~ pedestrians in 2 minutes!
|
||
|
||
[PAGE_07]
|
||
Destroy ~1~ vehicles in 2 minutes!
|
||
|
||
[PAGE_08]
|
||
Massacre ~1~ pedestrians in 2 minutes!
|
||
|
||
[PAGE_09]
|
||
Burn ~1~ Yakuza in 2 minutes!
|
||
|
||
[PAGE_10]
|
||
Assassinate ~1~ Forellis in 2 minutes!
|
||
|
||
[PAGE_11]
|
||
Run over ~1~ pedestrians in 2 minutes!
|
||
|
||
[PAGE_12]
|
||
Murder ~1~ pedestrians in 2 minutes!
|
||
|
||
[PAGE_13]
|
||
Kill ~1~ Yakuza in 2 minutes!
|
||
|
||
[PAGE_15]
|
||
Massacre ~1~ pedestrians in 2 minutes!
|
||
|
||
[PAGE_16]
|
||
Destroy ~1~ vehicles in 2 minutes!
|
||
|
||
[PAGE_17]
|
||
Snipe ~1~ pedestrians in 2 minutes!
|
||
|
||
[PAGE_18]
|
||
Destroy ~1~ vehicles in 2 minutes!
|
||
|
||
[PAGE_20]
|
||
Burn ~1~ pedestrians in 2 minutes!
|
||
|
||
[MPI05]
|
||
ENEMY
|
||
|
||
[MPI07]
|
||
CHECKPOINT
|
||
|
||
[MPI08]
|
||
NEXT
|
||
|
||
[MPI09]
|
||
FINISH LINE
|
||
|
||
[MPI10]
|
||
RACER
|
||
|
||
[MPI11]
|
||
BASE
|
||
|
||
[MPI12]
|
||
ENEMY BASE
|
||
|
||
[MPI13]
|
||
TANK
|
||
|
||
[MPI14]
|
||
THE MARK
|
||
|
||
[MPI15]
|
||
CAR
|
||
|
||
[MPI16]
|
||
CONTAINER
|
||
|
||
[FEI_LEG]
|
||
Legend On\Off
|
||
|
||
[SR_ON]
|
||
Now you've made a name for yourself on the street racing circuit, look out for challengers trying to contact you.
|
||
|
||
[FEC_FRA]
|
||
Free Aim
|
||
|
||
[KAR_ON]
|
||
Return to the firetruck whenever you want to try and beat your best time!
|
||
|
||
[DON2EX5]
|
||
~w~8-ball won't budge unless you pay him $20000
|
||
|
||
[PCJTIT]
|
||
GO GO Faggio
|
||
|
||
[FEA_MUS]
|
||
RADIO VOLUME:
|
||
|
||
[FEST_GO]
|
||
Best time for Go Go Faggio
|
||
|
||
[RC_1]
|
||
~w~Kill more than ~1~ Triads - each kill awards a time bonus!
|
||
|
||
[EXPO_C]
|
||
~w~Thanks! That's all of them! We've left a cool bonus waiting outside your Newport apartment!
|
||
|
||
[TRRACE0]
|
||
~w~Race through the ~y~checkpoints~w~ and reach the end of the course alive!
|
||
|
||
[RACE_P1]
|
||
~w~1st
|
||
|
||
[RACE_P2]
|
||
~w~2nd
|
||
|
||
[RACE_P3]
|
||
~w~3rd
|
||
|
||
[RACE_P4]
|
||
~w~4th
|
||
|
||
[OUTF_00]
|
||
~w~Casual clothes
|
||
|
||
[OUTF_01]
|
||
~w~Leone's suit
|
||
|
||
[OUTF_03]
|
||
~w~Avenging Angel's fatigues
|
||
|
||
[OUTF_04]
|
||
~w~Chauffeur's clothes
|
||
|
||
[OUTF_05]
|
||
~w~Lawyer's suit
|
||
|
||
[OUTF_06]
|
||
~w~Tuxedo
|
||
|
||
[OUTF_07]
|
||
~w~'The King' jumpsuit
|
||
|
||
[OUTF_08]
|
||
~w~Cox Mascot suit
|
||
|
||
[OUTF_09]
|
||
~w~Underwear
|
||
|
||
[OUTF_10]
|
||
~w~Hero garb
|
||
|
||
[OUTF_11]
|
||
~w~'Dragon' jumpsuit
|
||
|
||
[SLTVMON]
|
||
Total Cash made on 'Slash TV'
|
||
|
||
[DBIKEAI]
|
||
Most air achieved (m)
|
||
|
||
[MPC_039]
|
||
Vincenzo
|
||
|
||
[MPC_040]
|
||
Salvatore
|
||
|
||
[MPC_041]
|
||
Toshi
|
||
|
||
[MPC_042]
|
||
Toshiko
|
||
|
||
[MPC_043]
|
||
Ophelia Lardaz
|
||
|
||
[MPC_044]
|
||
Ed Banger
|
||
|
||
[MPC_045]
|
||
Robin Emblind
|
||
|
||
[MPC_046]
|
||
Mrs. Menalot
|
||
|
||
[MPC_047]
|
||
Hugh Jazz
|
||
|
||
[MPC_048]
|
||
Wayne
|
||
|
||
[MPC_049]
|
||
Paulie
|
||
|
||
[MPC_050]
|
||
Anne Job
|
||
|
||
[MPC_051]
|
||
Randy Boner
|
||
|
||
[MPC_052]
|
||
Owen Monie
|
||
|
||
[MPC_053]
|
||
Ekant Sing
|
||
|
||
[MPC_054]
|
||
M.T.Head
|
||
|
||
[MPC_055]
|
||
Rick O'Shea
|
||
|
||
[MPC_056]
|
||
Arden Long
|
||
|
||
[MPC_057]
|
||
Ann Thrax
|
||
|
||
[MPC_058]
|
||
Fay Slift
|
||
|
||
[MPC_059]
|
||
Mona Lott
|
||
|
||
[C0VEACC]
|
||
~X~
|
||
|
||
[C1VEACC]
|
||
~X~
|
||
|
||
[C2VEACC]
|
||
~X~
|
||
|
||
[C3VEACC]
|
||
right analog stick up
|
||
|
||
[C0VEBRK]
|
||
~S~
|
||
|
||
[C1VEBRK]
|
||
~S~
|
||
|
||
[C2VEBRK]
|
||
~S~
|
||
|
||
[C3VEBRK]
|
||
right analog stick down
|
||
|
||
[C0VEHB]
|
||
R1 button
|
||
|
||
[C1VEHB]
|
||
R1 button
|
||
|
||
[C0VEEE]
|
||
~T~
|
||
|
||
[C1VEEE]
|
||
~T~
|
||
|
||
[C2VEEE]
|
||
L1 button
|
||
|
||
[C3VEEE]
|
||
~T~
|
||
|
||
[C0VEWEP]
|
||
~O~
|
||
|
||
[C1VEWEP]
|
||
~O~
|
||
|
||
[C2VEWEP]
|
||
~O~
|
||
|
||
[C3VEWEP]
|
||
R1 button
|
||
|
||
[C0PDSPR]
|
||
~X~
|
||
|
||
[C1PDSPR]
|
||
~X~
|
||
|
||
[C0SNZI]
|
||
~S~
|
||
|
||
[C1SNZI]
|
||
~S~
|
||
|
||
[C0SNZO]
|
||
~X~
|
||
|
||
[C1SNZO]
|
||
~X~
|
||
|
||
[C0PDFW]
|
||
~O~
|
||
|
||
[C1PDFW]
|
||
~O~
|
||
|
||
[C0TRSK]
|
||
~X~
|
||
|
||
[C1TRSK]
|
||
~X~
|
||
|
||
[C2TRSK]
|
||
~X~
|
||
|
||
[C3TRSK]
|
||
~X~
|
||
|
||
[C0AMBUY]
|
||
~X~
|
||
|
||
[C1AMBUY]
|
||
~X~
|
||
|
||
[C2AMBUY]
|
||
~X~
|
||
|
||
[C3AMBUY]
|
||
~X~
|
||
|
||
[C0AMEXI]
|
||
~T~
|
||
|
||
[C1AMEXI]
|
||
~T~
|
||
|
||
[C2AMEXI]
|
||
~T~
|
||
|
||
[C3AMEXI]
|
||
~T~
|
||
|
||
[C2PDSPR]
|
||
~O~
|
||
|
||
[C3PDSPR]
|
||
~X~
|
||
|
||
[C2SNZI]
|
||
~T~
|
||
|
||
[C3SNZI]
|
||
~S~
|
||
|
||
[C2SNZO]
|
||
~S~
|
||
|
||
[C3SNZO]
|
||
~X~
|
||
|
||
[C2PDFW]
|
||
~X~
|
||
|
||
[C3PDFW]
|
||
R1 button
|
||
|
||
[MPC_020]
|
||
Rico Garlik
|
||
|
||
[MPC_022]
|
||
Lou Scannon
|
||
|
||
[MPC_024]
|
||
Cruz Vormen
|
||
|
||
[MPC_026]
|
||
Busta Moves
|
||
|
||
[MPC_027]
|
||
Juan Kerr
|
||
|
||
[MPC_028]
|
||
Nick Yakar
|
||
|
||
[MPC_029]
|
||
Lou Bricant
|
||
|
||
[MPC_030]
|
||
Lance Urwell
|
||
|
||
[MPC_033]
|
||
Agent Ochre
|
||
|
||
[MPC_036]
|
||
Papi Love
|
||
|
||
[MPC_037]
|
||
Lucy Lastic
|
||
|
||
[MPC_038]
|
||
Bill Durzbum
|
||
|
||
[MPISCOL]
|
||
Pickup Collected
|
||
|
||
[MPSTART]
|
||
Starting game...
|
||
|
||
[MRACEC1]
|
||
~w~1...
|
||
|
||
[MRACEC2]
|
||
~w~2...
|
||
|
||
[MRACEC3]
|
||
~w~3...
|
||
|
||
[MPC_019]
|
||
Phil DeGirth
|
||
|
||
[GDA_HL]
|
||
Highest 'Avenging Angel' level
|
||
|
||
[MP_SNEW]
|
||
Please load or start a new single player or multiplayer game.
|
||
|
||
[DON2EX9]
|
||
~r~Ned's~w~ getting away! Don't lose him!
|
||
|
||
[FEI_CHA]
|
||
Change Team
|
||
|
||
[FES_RES]
|
||
RESET GAME SETTINGS
|
||
|
||
[FESZ_QT]
|
||
Are you sure you want to reset all settings for controls, audio and the display? Proceed?
|
||
|
||
[FEH_LOA]
|
||
GAME
|
||
|
||
[MPEMPTY]
|
||
Vacant
|
||
|
||
[FEMP_SN]
|
||
START GAME (2 or more players required)
|
||
|
||
[JD_SUIT]
|
||
~w~JD can't give you work when you're dressed as a Leone!
|
||
|
||
[SAVD_SH]
|
||
safehouse.
|
||
|
||
[SAVD_DY]
|
||
Day
|
||
|
||
[SAVD_CO]
|
||
complete.
|
||
|
||
[SAVD_AL]
|
||
Portland safehouse. Day 71, $57640. 17% complete.
|
||
|
||
[SAV_SLT]
|
||
New Save
|
||
|
||
[POMOB6C]
|
||
~w~Come over and see me soon. I got some work for you.
|
||
|
||
[ANG_2]
|
||
~w~Press~h~ ~k~ ~TGSUB~ ~w~to toggle Avenging Angels missions on or off.
|
||
|
||
[TVHELP]
|
||
~w~Press~h~ ~k~ ~TGSUB~ ~w~to toggle SLASH TV missions on or off.
|
||
|
||
[PAGERA]
|
||
~w~The ~h~M60~w~ is now available at your safehouse!
|
||
|
||
[CO_ALL]
|
||
~w~All Hidden Packages collected!
|
||
|
||
[CO_ONE]
|
||
~w~Hidden Package ~1~ of ~1~ collected!
|
||
|
||
[PAGE_14]
|
||
Blow away ~1~ Colombian gangsters in 2 minutes!
|
||
|
||
[PAGE_19]
|
||
Run over ~1~ Colombian gang bangers in 2 minutes!
|
||
|
||
[ANG_22]
|
||
~r~Avenging Angel missions cancelled.
|
||
|
||
[SLATVQO]
|
||
~r~SlashTV mission cancelled.
|
||
|
||
[C0FREE1]
|
||
L3 button
|
||
|
||
[C1FREE1]
|
||
L3 button
|
||
|
||
[C2FREE1]
|
||
L3 button
|
||
|
||
[C3FREE1]
|
||
L3 button
|
||
|
||
[C0FREE2]
|
||
left analog stick
|
||
|
||
[C2FREE2]
|
||
left analog stick
|
||
|
||
[ANGCOM1]
|
||
~w~Avenging Angel mission: Portland - level 15 complete! The unique 'Avenger' motorcycle has been delivered to your safehouse!
|
||
|
||
[K_CE]
|
||
~w~You have ~1~ second to return to your ~b~bike!
|
||
|
||
[HELP31]
|
||
~w~If you are ~h~'busted'~w~ or ~h~'wasted'~w~ while on a mission, this ~h~Taxi~w~ will appear.
|
||
|
||
[LOSER]
|
||
~y~LOSER!
|
||
|
||
[RCRHELP]
|
||
~w~Press~h~ ~k~ ~TGSUB~ ~w~to ~h~quit the race~w~.~h~ ~k~ ~VEWEP~ ~w~to reset your RC Car to the last checkpoint.
|
||
|
||
[SRC_ON]
|
||
Now that you've made a name for yourself on the underground car-racing circuit, challengers will try to contact you.
|
||
|
||
[SRB_ON]
|
||
Now that you've made a name for yourself on the underground bike-racing circuit, challengers will try to contact you.
|
||
|
||
[RACE_R0]
|
||
~w~PREVIOUS RECORD: ~1~:~1~~1~
|
||
|
||
[POMOB3C]
|
||
~w~Hey, drop by some time okay buddy.
|
||
|
||
[MPHPCS1]
|
||
The Hit List
|
||
|
||
[MPWLGOC]
|
||
Get out of the car.
|
||
|
||
[MPWLLTC]
|
||
Leave the crate.
|
||
|
||
[MPWLDTC]
|
||
Deliver the car.
|
||
|
||
[MPWLCD]
|
||
Car delivered.
|
||
|
||
[MPWLNGC]
|
||
Now grab the cars.
|
||
|
||
[MPAUTO]
|
||
PLAY ONCE
|
||
|
||
[MRACEGO]
|
||
~w~GO
|
||
|
||
[MRACE04]
|
||
YOU'RE THE WINNER
|
||
|
||
[MRACEWI]
|
||
has won the race
|
||
|
||
[MRCPU01]
|
||
~y~INSTANT REPAIR
|
||
|
||
[DTB01]
|
||
defend the cars
|
||
|
||
[DTB02]
|
||
destroy the cars
|
||
|
||
[DTB03]
|
||
lost a car
|
||
|
||
[DTB04]
|
||
destroyed a car
|
||
|
||
[MPWIN]
|
||
wins
|
||
|
||
[MPKSELF]
|
||
was killed
|
||
|
||
[MPMORE]
|
||
more kills
|
||
|
||
[MP1MORE]
|
||
more kill
|
||
|
||
[MPSTRT]
|
||
Started
|
||
|
||
[MPTANK]
|
||
has the tank
|
||
|
||
[MPONE]
|
||
only has one car to get
|
||
|
||
[MPDEL]
|
||
has delivered a car
|
||
|
||
[MPGOCAR]
|
||
Go find the car
|
||
|
||
[MPGOGAR]
|
||
Deliver the car
|
||
|
||
[MPDEST]
|
||
Target vehicle destroyed
|
||
|
||
[MPLEFT]
|
||
left the game
|
||
|
||
[MPHPGO2]
|
||
~w~You have been marked for death
|
||
|
||
[MPHPKI]
|
||
~w~You killed an assassin
|
||
|
||
[LOCKON]
|
||
Lock On
|
||
|
||
[MPHPGO]
|
||
~w~Eliminate the mark
|
||
|
||
[MPTNK]
|
||
Get The Tank
|
||
|
||
[MRCPU02]
|
||
YOU POPPED EVERYONE'S TIRES
|
||
|
||
[MRCPU05]
|
||
YOUR TIRES ARE POPPED
|
||
|
||
[MRCPU06]
|
||
~y~Sticky Tires
|
||
|
||
[WINNER]
|
||
~Y~WINNER
|
||
|
||
[MPDRAW]
|
||
~w~DRAW
|
||
|
||
[MPDADDY]
|
||
YOU'RE THE DADDY NOW.
|
||
|
||
[MPRUN]
|
||
RUN THIS TOWN NOW.
|
||
|
||
[MPBITCH]
|
||
WHO'S YOUR DADDY NOW, BITCH?
|
||
|
||
[FEMP_SM]
|
||
Play Grand Theft Auto with friends or creepy strangers standing nearby.
|
||
|
||
[MPYL]
|
||
YOU LOSER!
|
||
|
||
[MPTMWIN]
|
||
ARE THE TOP DOGS
|
||
|
||
[GS_SCAR]
|
||
VEHICLE:
|
||
|
||
[GS_MIN]
|
||
minute
|
||
|
||
[GS_MINS]
|
||
minutes
|
||
|
||
[MPTNKGA]
|
||
You got the tank, tough guy.
|
||
|
||
[MPTNKGB]
|
||
Now keep it.
|
||
|
||
[GS_TYPE]
|
||
SCENARIO:
|
||
|
||
[CLILOST]
|
||
Communication with other players has been lost.
|
||
|
||
[ONEHPC]
|
||
100 percent completed! There's a little present waiting for you in Fort Staunton.
|
||
|
||
[MPBLTM]
|
||
sindaccos
|
||
|
||
[MPRDTM]
|
||
forellis
|
||
|
||
[MTN_1]
|
||
Sindaccos
|
||
|
||
[MTN_2]
|
||
Forellis
|
||
|
||
[MPRDCAP]
|
||
car has been captured
|
||
|
||
[MPBLCAP]
|
||
car has been captured
|
||
|
||
[MPRDST]
|
||
car has been stolen
|
||
|
||
[MPBLST]
|
||
car has been stolen
|
||
|
||
[MPBLEST]
|
||
car has been stolen
|
||
|
||
[MPRDRET]
|
||
car has been returned
|
||
|
||
[MPBLRET]
|
||
car has been returned
|
||
|
||
[MPRDPOS]
|
||
car is out of position
|
||
|
||
[MPBLPOS]
|
||
car is out of position
|
||
|
||
[GS_TEAM]
|
||
JOIN GANG:
|
||
|
||
[FEMP_TS]
|
||
JOIN GANG:
|
||
|
||
[MPTEAM]
|
||
Gang
|
||
|
||
[GS_OA3]
|
||
Destroy four limos at the rival gang's base.
|
||
|
||
[GS_O4]
|
||
Steal the rival gang's car and return it to your base. Simultaneously, protect your gang's car.
|
||
|
||
[MPI06]
|
||
GANG MEMBER
|
||
|
||
[FEMP_ST]
|
||
START GAME (1 or more players per gang required)
|
||
|
||
[HELP32]
|
||
~w~For a small fee (or free if you have no cash) it will transport you to the ~h~contact location~w~ of your last mission.
|
||
|
||
[BENZ_HO]
|
||
~h~Overalls~w~ are now available at the safehouse. Come back here at night wearing them to play SlashTV.
|
||
|
||
[SLATXT]
|
||
~w~Come back here dressed in the 'Overalls' between the hours of 18:00 and 05:00 to play SlashTV.
|
||
|
||
[OUTF_02]
|
||
~w~Overalls
|
||
|
||
[CAN_CON]
|
||
~w~Press~h~ ~k~ ~TGSUB~ ~w~again to cancel the mission.
|
||
|
||
[GNG1]
|
||
LEONES
|
||
|
||
[GNG2]
|
||
TRIADS
|
||
|
||
[GNG3]
|
||
DIABLOS
|
||
|
||
[GNG4]
|
||
YAKUZA
|
||
|
||
[GNG5]
|
||
YARDIES
|
||
|
||
[GNG6]
|
||
COLOMBIANS
|
||
|
||
[GNG7]
|
||
HOODS
|
||
|
||
[GNG8]
|
||
SINDACCOS
|
||
|
||
[GNG9]
|
||
FORELLIS
|
||
|
||
[GNG0]
|
||
SICILIANS
|
||
|
||
[MP_GNG1]
|
||
SELECTED GANG 1:
|
||
|
||
[MP_GNG2]
|
||
SELECTED GANG 2:
|
||
|
||
[GS_TEMS]
|
||
GANG WAR
|
||
|
||
[CARS_O]
|
||
~w~Capital Autos in Harwood is looking for new salesmen, if you want to make some extra money.
|
||
|
||
[CARTXT]
|
||
~w~Capital Autos is only open between the hours of 08:00 and 18:00. Come back then!
|
||
|
||
[GS_TO1]
|
||
Kill the rival gang!
|
||
|
||
[MPTNEED]
|
||
only need
|
||
|
||
[MPTWIN]
|
||
win
|
||
|
||
[BADTEAM]
|
||
One of the gangs had no players left.
|
||
|
||
[RACELAP]
|
||
Lap
|
||
|
||
[GS_D1]
|
||
RE-LIVE THE CLASSIC GAME SHOW! URBAN DARWINISM IS BACK.
|
||
|
||
[GS_D2]
|
||
WHO’S THE BEST AT DRIVING (OR CHEATING)?
|
||
|
||
[GS_D3]
|
||
PROTECT YOUR CARS FROM SCUMBAGS AND VANDALS.
|
||
|
||
[GS_D4]
|
||
STEAL THE ENEMY GANG’S CAR. LAUGH AT THEM.
|
||
|
||
[GS_D5]
|
||
WHO WANTS THAT TANK THE MOST?
|
||
|
||
[GS_D6]
|
||
THE MARKED MAN MUST BE WHACKED.
|
||
|
||
[GS_D7]
|
||
DEAL CARS FOR CASH.
|
||
|
||
[HELP61]
|
||
~w~When the ~h~triangular blip points up~w~ the ~h~target is above you~w~. A ~h~square blip~w~ indicates the ~h~target is level with you.
|
||
|
||
[ST_DRWN]
|
||
Fish fed
|
||
|
||
[RACE_T4]
|
||
~r~You have been disqualified for failing to find a car.
|
||
|
||
[RACE_T5]
|
||
~r~You have been disqualified for failing to find a bike.
|
||
|
||
[PCJ600]
|
||
PCJ-600
|
||
|
||
[FEC_HBB]
|
||
Hand brake~h~ ~k~ ~VEACC~ ~w~and~h~ ~k~ ~VEBRK~
|
||
|
||
[HJSTAT]
|
||
~w~Distance: ~1~.~1~m Height: ~1~.~1~m Flips: ~1~ Rotation: ~1~°
|
||
|
||
[HJSTATW]
|
||
~w~Distance: ~1~.~1~m Height: ~1~.~1~m Flips: ~1~ Rotation: ~1~° And what a great landing!
|
||
|
||
[HJSTATF]
|
||
~w~Distance: ~1~ft Height: ~1~ft Flips: ~1~ Rotation: ~1~°
|
||
|
||
[HJSTAWF]
|
||
~w~Distance: ~1~ft Height: ~1~ft Flips: ~1~ Rotation: ~1~° And what a great landing!
|
||
|
||
[MPUNLK]
|
||
New multiplayer content unlocked. Shame other players with all the stuff you've unlocked!
|
||
|
||
[MPUNLKA]
|
||
All multiplayer content unlocked. Shame other players with all the stuff you've unlocked!
|
||
|
||
[TOUR]
|
||
See the Sight Before your Flight
|
||
|
||
[NDL1_A]
|
||
Noodle Punk
|
||
|
||
[PIZ1_A]
|
||
Well Snacked Pizza
|
||
|
||
[GS_SCUT]
|
||
PLAY CUTSCENE:
|
||
|
||
[TR_00]
|
||
RACE ONE
|
||
|
||
[TR_01]
|
||
RACE TWO
|
||
|
||
[TR_02]
|
||
RACE THREE
|
||
|
||
[TR_03]
|
||
RACE FOUR
|
||
|
||
[TR_04]
|
||
RACE FIVE
|
||
|
||
[TR_05]
|
||
RACE SIX
|
||
|
||
[TR_06]
|
||
RACE SEVEN
|
||
|
||
[TR_07]
|
||
RACE EIGHT
|
||
|
||
[CHSE]
|
||
CHASE
|
||
|
||
[NOCHANG]
|
||
You can't change outfits while on this mission.
|
||
|
||
[OUTF_12]
|
||
Antonio
|
||
|
||
[OUTF_13]
|
||
Sweats
|
||
|
||
[OUTF_14]
|
||
Goodfella
|
||
|
||
[OUTF_15]
|
||
Wiseguy
|
||
|
||
[BENZ_AN]
|
||
~w~The ~h~Antonio outfit~w~ is now available at the safehouse.
|
||
|
||
[BENZ_SW]
|
||
~w~The ~h~Sweats outfit~w~ is now available at the safehouse.
|
||
|
||
[BENZ_GD]
|
||
~w~The ~h~Goodfella outfit~w~ is now available at the safehouse.
|
||
|
||
[BENZ_WI]
|
||
~w~The ~h~Wiseguy outfit~w~ is now available at the safehouse.
|
||
|
||
[RAMPAGE]
|
||
RAMPAGE
|
||
|
||
[GS_TTGT]
|
||
TANK TIME:
|
||
|
||
[GS_O5]
|
||
Survive the longest while in the Tank to win. Damage the Tank to steal it from another player.
|
||
|
||
[HELP28]
|
||
~w~To throw an ~h~explosive weapon~w~ press~h~ ~k~ ~PDFW~. ~w~The longer you hold~h~ ~k~ ~PDFW~ ~w~the further the weapon will go.
|
||
|
||
[RATNG53]
|
||
Dishonorable
|
||
|
||
[RATNG54]
|
||
Cheating Rat
|
||
|
||
[RATNG55]
|
||
Shark
|
||
|
||
[RATNG56]
|
||
Con Artist
|
||
|
||
[RATNG57]
|
||
The Don of all Liars
|
||
|
||
[RATNG11]
|
||
LEECH
|
||
|
||
[CHASE6]
|
||
Liberty Tree Page 2
|
||
|
||
[CHASE7]
|
||
Liberty Tree Front page
|
||
|
||
[AUTOLD]
|
||
Loading from Memory Stick™, do not remove Memory Stick™ or switch off the power.
|
||
|
||
[LDFAIL]
|
||
Load failed. Save data is corrupted.
|
||
|
||
[MEMCHKA]
|
||
Memory Stick™ is not found. At least
|
||
|
||
[MEMCHKB]
|
||
is needed to save this game data.
|
||
|
||
[MEMCHKC]
|
||
There is insufficient space on the Memory Stick™. At least
|
||
|
||
[MEMCHKD]
|
||
is needed to save this game data.
|
||
|
||
[M_FAIL]
|
||
MISSION FAILED!
|
||
|
||
[M_OVER]
|
||
MISSION OVER!
|
||
|
||
[M_PASS]
|
||
~Y~MISSION PASSED! ~n~$~1~
|
||
|
||
[M_PASSN]
|
||
~Y~MISSION PASSED!
|
||
|
||
[MRACE11]
|
||
~w~Get back in a vehicle to finish the race
|
||
|
||
[FEI_LE1]
|
||
Legend On
|
||
|
||
[FEI_LE2]
|
||
Legend Off
|
||
|
||
[FEI_TA1]
|
||
Target On
|
||
|
||
[FEI_TA2]
|
||
Target Off
|
||
|
||
[C1FREE2]
|
||
left analog stick
|
||
|
||
[C3FREE2]
|
||
left analog stick
|
||
|
||
[FEA_MP3]
|
||
CUSTOM TRACKS:
|
||
|
||
[FEA_NA]
|
||
UNAVAILABLE
|
||
|
||
[MPC_060]
|
||
Antonio
|
||
|
||
[MPC_061]
|
||
Sweats
|
||
|
||
[MPC_062]
|
||
Goodfella
|
||
|
||
[MPC_063]
|
||
Wiseguy
|
||
|
||
[MPC_064]
|
||
Kazuki
|
||
|
||
[NUMDBL1]
|
||
DEBUG 1 (~1~) (~1~)
|
||
|
||
[SVRMBRS]
|
||
PLAYER LIST:
|
||
|
||
[RAMP_P]
|
||
RAMPAGE PASSED!
|
||
|
||
[RAMP_F]
|
||
RAMPAGE FAILED!
|
||
|
||
[MPWLPAC]
|
||
picked up a target car.
|
||
|
||
[MPWLDAC]
|
||
delivered a target car.
|
||
|
||
[LDWAIT]
|
||
Press ~X~ to continue.
|
||
|
||
[LOADING]
|
||
Loading... Please wait
|
||
|
||
[RACEP1]
|
||
1st
|
||
|
||
[RACEP2]
|
||
2nd
|
||
|
||
[RACEP3]
|
||
3rd
|
||
|
||
[RACEP4]
|
||
4th
|
||
|
||
[RACEP5]
|
||
5th
|
||
|
||
[RACEP6]
|
||
6th
|
||
|
||
[FEA_UT]
|
||
UNKNOWN TRACK
|
||
|
||
[LOADIN2]
|
||
Loading...
|
||
|
||
[DNH5_X2]
|
||
~r~You didn't set all the bombs.
|
||
|
||
[MRACE12]
|
||
YOU HAVE
|
||
|
||
[MRACE13]
|
||
SECONDS TO FIND SOME WHEELS
|
||
|
||
[MRACE14]
|
||
SECOND TO FIND SOME WHEELS
|
||
|
||
[DTB_03]
|
||
~w~The team who defends their cars the longest, wins.
|
||
|
||
[PUPCOL]
|
||
collected a powerup
|
||
|
||
[TNKCSE]
|
||
Damage the Tank to steal it from another player.
|
||
|
||
[TNKTM]
|
||
Stay alive the longest in the Tank to win.
|
||
|
||
[MPFAIL]
|
||
FAILED
|
||
|
||
[GS_LOC2]
|
||
LOCATION:
|
||
|
||
[DTBSWPA]
|
||
You held off the Sindaccos for
|
||
|
||
[DTBSWPB]
|
||
Now trash their cars in less time.
|
||
|
||
[DTBSWPC]
|
||
You trashed the Forelli cars in
|
||
|
||
[DTBSWPD]
|
||
Now protect your cars for longer.
|
||
|
||
[CHANOP]
|
||
Change Option
|
||
|
||
[MPSSCT]
|
||
CASH TARGET:
|
||
|
||
[F_RANG2]
|
||
~r~The fire truck radio doesn't work in the subway!
|
||
|
||
[T_RANG2]
|
||
~r~There's no trash to collect in the subway!
|
||
|
||
[T_RANGE]
|
||
~r~There's no trash to collect here!
|
||
|
||
[FEU_YES]
|
||
YES
|
||
|
||
[FEU_NO]
|
||
NO
|
||
|
||
[HELP43]
|
||
~w~Using the handbrake will allow you to turn the boat more quickly.
|
||
|
||
[RACE_T6]
|
||
~r~One of the cars was wrecked - the race has been called off!
|
||
|
||
[FED_POS]
|
||
SCREEN POSITION
|
||
|
||
[FES_DSS]
|
||
Select save game to delete:
|
||
|
||
[FES_LSS]
|
||
Select save game to load:
|
||
|
||
[FES_DSC]
|
||
Delete Successful. Select OK to continue.
|
||
|
||
[FES_DEL]
|
||
Delete game
|
||
|
||
[FES_DGM]
|
||
DELETE GAME
|
||
|
||
[ITBEG]
|
||
In the beginning...
|
||
|
||
[FET_LG]
|
||
LOAD GAME
|
||
|
||
[FES_SCG]
|
||
Save the current game?
|
||
|
||
[FESZ_QZ]
|
||
Are you sure you want to save this game?
|
||
|
||
[FES_SSC]
|
||
Save Successful. Select OK to continue.
|
||
|
||
[FEM_NTF]
|
||
The memory card (8MB)(for PlayStation®2) in MEMORY CARD slot 1 is unformatted.
|
||
|
||
[FES_CFM]
|
||
Formatting memory card (8MB)(for PlayStation®2) in MEMORY CARD slot 1. Do not remove memory card (8MB)(for PlayStation®2), controller, or reset/switch off the console.
|
||
|
||
[FES_LOQ]
|
||
Load failed! The save game on the memory card (8MB)(for PlayStation®2) in MEMORY CARD slot 1 is not compatible with the game. Please try loading a different save game. Now restarting game.
|
||
|
||
[FEM_NTH]
|
||
No memory card (8MB)(for PlayStation®2) inserted in MEMORY CARD slot 1.
|
||
|
||
[FES_CMP]
|
||
Save failed! Check the memory card (8MB)(for PlayStation®2) in MEMORY CARD slot 1 and please try again.
|
||
|
||
[FESZ_FO]
|
||
The memory card (8MB)(for PlayStation®2) in MEMORY CARD slot 1 is unformatted. Do you wish to format it now?
|
||
|
||
[FES_NOC]
|
||
No memory card (8MB)(for PlayStation®2) inserted in MEMORY CARD slot 1.
|
||
|
||
[FES_LOE]
|
||
Load failed! Check memory card (8MB)(for PlayStation®2) in MEMORY CARD slot 1 and please try again. Now restarting game.
|
||
|
||
[FES_DEE]
|
||
Delete failed! Please check memory card (8MB)(for PlayStation®2) in MEMORY CARD slot 1 and try again.
|
||
|
||
[SLONFM]
|
||
Format failed! Please check memory card (8MB)(for PlayStation®2) in MEMORY CARD slot 1 and try again.
|
||
|
||
[SLONDR]
|
||
Insufficient free space on memory card (8MB)(for PlayStation®2) in MEMORY CARD slot 1. Please insert a memory card (8MB)(for PlayStation®2) in MEMORY CARD slot 1 with at least 330KB of free space in order to save this game data.
|
||
|
||
[SLNSP]
|
||
Insufficient free space on memory card (8MB)(for PlayStation®2) in MEMORY CARD slot 1. At least an additional 101KB of free space is needed on the memory card (8MB)(for PlayStation®2) in MEMORY CARD slot 1 to save this game data.
|
||
|
||
[SLONNF]
|
||
The memory card (8MB)(for PlayStation®2) in MEMORY CARD slot 1 is unformatted. Do you wish to format it now?
|
||
|
||
[FESZ_FF]
|
||
Format failed! Please check memory card (8MB)(for PlayStation®2) in MEMORY CARD slot 1 and try again.
|
||
|
||
[MCDNSP]
|
||
No memory card (8MB)(for PlayStation®2) inserted in MEMORY CARD slot 1. If you wish to save your game data, insert a memory card (8MB)(for PlayStation®2) with at least 330KB of free space. Do you wish to start the game anyway?
|
||
|
||
[MCGNDP]
|
||
There is insufficient free space on the memory card (8MB)(for PlayStation®2) in MEMORY CARD slot 1. At least 330KB of free space is needed to save this game data. Do you wish to start the game anyway?
|
||
|
||
[MCGNSP]
|
||
There is insufficient free space on the memory card (8MB)(for PlayStation®2) in MEMORY CARD slot 1. At least an additional 101KB of free space is needed on the memory card (8MB)(for PlayStation®2) in MEMORY CARD slot 1 to save this game data. Do you wish to start the game anyway?
|
||
|
||
[FESZ_WR]
|
||
Saving data. Do not remove memory card (8MB)(for PlayStation®2) in MEMORY CARD slot 1, controller, or reset/switch off the console.
|
||
|
||
[FELD_WR]
|
||
Loading data. Do not remove memory card (8MB)(for PlayStation®2) in MEMORY CARD slot 1, controller, or reset/switch off the console.
|
||
|
||
[FEDL_WR]
|
||
Deleting data. Do not remove memory card (8MB)(for PlayStation®2) in MEMORY CARD slot 1, controller, or reset/switch off the console.
|
||
|
||
[C0VEWEA]
|
||
right analog stick
|
||
|
||
[C1VEWEA]
|
||
right analog stick
|
||
|
||
[C2VEWEA]
|
||
right analog stick
|
||
|
||
[C3VEWEA]
|
||
directional buttons
|
||
|
||
[C0PDLOO]
|
||
right analog stick
|
||
|
||
[C1PDLOO]
|
||
right analog stick
|
||
|
||
[C2PDLOO]
|
||
right analog stick
|
||
|
||
[C3PDLOO]
|
||
right analog stick
|
||
|
||
[C0AMMOV]
|
||
left analog stick, or directional buttons
|
||
|
||
[C1AMMOV]
|
||
left analog stick, or directional buttons
|
||
|
||
[C2AMMOV]
|
||
left analog stick, or directional buttons
|
||
|
||
[C3AMMOV]
|
||
left analog stick, or directional buttons
|
||
|
||
[FEC_ACB]
|
||
Accelerate/Brake
|
||
|
||
[FEM_SL8]
|
||
Save File 8 Not Present
|
||
|
||
[FES_SAV]
|
||
SAVE GAME
|
||
|
||
[FES_FMS]
|
||
Format Successful.
|
||
|
||
[MCDNCK]
|
||
Checking Memory Card (8MB)(for PlayStation®2) in MEMORY CARD slot 1. Do not remove memory card (8MB)(for PlayStation®2), controller, or reset/switch off the console.
|
||
|
||
[FESZ_QC]
|
||
Proceed with overwriting this corrupted save game?
|
||
|
||
[NOCONT]
|
||
Please connect a DUALSHOCK® analog controller or DUALSHOCK®2 analog controller to controller port 1 to continue.
|
||
|
||
[FES_LCF]
|
||
Load failed! Check memory card (8MB)(for PlayStation®2) in MEMORY CARD slot 1 and please try again.
|
||
|
||
[DBGHELP]
|
||
~h~DEBUG MENU~w~ Select Item with ~h~left button & right button. ~w~Press ~h~X button ~w~to launch. Press ~h~TRIANGLE button ~w~to quit menu.
|
||
|
||
[DBGSEL1]
|
||
Level Skip Menu
|
||
|
||
[DBGSEL2]
|
||
Car Viewer
|
||
|
||
[DBGSEL3]
|
||
Character Viewer
|
||
|
||
[DBGSEL4]
|
||
Building Viewer
|
||
|
||
[DBGSEL5]
|
||
Weapon Cheat
|
||
|
||
[DBGSEL6]
|
||
Player Cheat
|
||
|
||
[DBGSEL7]
|
||
Weather and Time Changer
|
||
|
||
[DBGSEL8]
|
||
Marketing Camera
|
||
|
||
[DBGSEL9]
|
||
MoCap Menu
|
||
|
||
[DBGSE10]
|
||
USJ Editor
|
||
|
||
[DBGSE11]
|
||
Toggle Player Coordinates
|
||
|
||
[DBGFIL0]
|
||
Ped Selector
|
||
|
||
[DBGFIL1]
|
||
Car Selector
|
||
|
||
[PLCHLD]
|
||
Placeholder: mission will complete in 5 seconds
|
||
|
||
[PLCHLD2]
|
||
Placeholder Cutscene
|
||
|
||
[PLCHLD3]
|
||
Placeholder (MOCAP) Cutscene
|
||
|
||
[LS_MAC]
|
||
Ma Cipriani stream
|
||
|
||
[LS_JDT]
|
||
J.D. O'Toole stream
|
||
|
||
[LS_SAL]
|
||
Salvatore stream
|
||
|
||
[LS_COMP]
|
||
Completed all Missions in this stream
|
||
|
||
[TEMP1]
|
||
Number: ~1~
|
||
|
||
[LS2_H1]
|
||
Use ~h~analog up & down ~w~to select story stream. Use ~h~analog left & right ~w~to select mission. Use ~h~L button & R button ~w~to select an island. Press ~h~X button ~w~to start mission. Press ~h~TRIANGLE button ~w~to exit.
|
||
|
||
[LS2_H2]
|
||
You cannot use levelskip when you are ~h~on a mission.
|
||
|
||
[LS2_VIC]
|
||
~y~Vincenzo Cilli -~g~ ~a~
|
||
|
||
[LS2_MAC]
|
||
~y~Ma Cipriani -~g~ ~a~
|
||
|
||
[LS2_JDT]
|
||
~y~J.D. O'Toole -~g~ ~a~
|
||
|
||
[LS2_SAL]
|
||
~y~Salvatore -~g~ ~a~
|
||
|
||
[LS2_MAR]
|
||
~y~Maria -~g~ ~a~
|
||
|
||
[LS2_NED]
|
||
~y~Ned Burner -~g~ ~a~
|
||
|
||
[LS2_DON]
|
||
~y~Donald Love -~g~ ~a~
|
||
|
||
[LS2_RAY]
|
||
~y~Ray Machowski -~g~ ~a~
|
||
|
||
[LS2_TOS]
|
||
~y~Toshiko Kasen -~g~ ~a~
|
||
|
||
[FREEON]
|
||
Time Frozen
|
||
|
||
[FREEOFF]
|
||
Time Unfrozen
|
||
|
||
[WTC_INS]
|
||
Use ~h~analog up & down ~w~to change weather. Use ~h~analog left & right ~w~to change hour. Press ~h~TRIANGLE button ~w~to exit. Press ~h~SQUARE button ~w~to freeze time.
|
||
|
||
[WTC_TIM]
|
||
TIME: ~1~:00
|
||
|
||
[WTC_WE0]
|
||
WEATHER: CLOUDY
|
||
|
||
[WTC_WE1]
|
||
WEATHER: EXTRA COLOURS
|
||
|
||
[WTC_WE2]
|
||
WEATHER: EXTRA SUNNY
|
||
|
||
[WTC_WE3]
|
||
WEATHER: FOGGY
|
||
|
||
[WTC_WE4]
|
||
WEATHER: HURRICANE
|
||
|
||
[WTC_WE5]
|
||
WEATHER: RAINY
|
||
|
||
[WTC_WE6]
|
||
WEATHER: SNOW
|
||
|
||
[WTC_WE7]
|
||
WEATHER: SUNNY
|
||
|
||
[CVHELP]
|
||
Use ~h~up button and down button ~w~to change character. Use ~h~left button and right button ~w~to rotate camera. HOLD ~h~SQUARE ~w~to zoom in (toggles upper and lower body). Press ~h~TRIANGLE ~w~to quit character viewer.
|
||
|
||
[VMENU1]
|
||
--------- Select a Viewer --------- --- ~h~Car~w~ - Character - Building --
|
||
|
||
[VMENU2]
|
||
--------- Select a Viewer --------- --- Car - ~h~Character~w~ - Building --
|
||
|
||
[VMENU3]
|
||
--------- Select a Viewer --------- --- Car - Character - ~h~Building~w~ --
|
||
|
||
[CV_C]
|
||
COMPARISON MODEL
|
||
|
||
[CV_0]
|
||
ROW: -- MODEL: player
|
||
|
||
[CV_1]
|
||
ROW: 114 MODEL: cop
|
||
|
||
[CV_2]
|
||
ROW: 115 MODEL: swat
|
||
|
||
[CV_3]
|
||
ROW: 116 MODEL: fbi
|
||
|
||
[CV_4]
|
||
ROW: 117 MODEL: army
|
||
|
||
[CV_5]
|
||
ROW: 118 MODEL: medic
|
||
|
||
[CV_6]
|
||
ROW: 119 MODEL: fireman
|
||
|
||
[CV_7]
|
||
ROW: 71 MODEL: male01
|
||
|
||
[CV_9]
|
||
ROW: 120 MODEL: taxi_d
|
||
|
||
[CV_10]
|
||
ROW: 2 MODEL: pimp
|
||
|
||
[CV_11]
|
||
ROW: 13 MODEL: criminal01
|
||
|
||
[CV_12]
|
||
ROW: 14 MODEL: criminal02
|
||
|
||
[CV_13]
|
||
ROW: 15 MODEL: male02
|
||
|
||
[CV_14]
|
||
ROW: 16 MODEL: male03
|
||
|
||
[CV_15]
|
||
ROW: 121 MODEL: fatmale01
|
||
|
||
[CV_16]
|
||
ROW: 17 MODEL: fatmale02
|
||
|
||
[CV_17]
|
||
ROW: 18 MODEL: female01
|
||
|
||
[CV_18]
|
||
ROW: 19 MODEL: female02
|
||
|
||
[CV_19]
|
||
ROW: 20 MODEL: female03
|
||
|
||
[CV_20]
|
||
ROW: 21 MODEL: fatfemale01
|
||
|
||
[CV_21]
|
||
ROW: 22 MODEL: fatfemale02
|
||
|
||
[CV_22]
|
||
ROW: 23 MODEL: prostitute
|
||
|
||
[CV_23]
|
||
ROW: 24 MODEL: prostitute2
|
||
|
||
[CV_24]
|
||
ROW: 25 MODEL: p_man1
|
||
|
||
[CV_25]
|
||
ROW: 26 MODEL: p_man2
|
||
|
||
[CV_26]
|
||
ROW: 27 MODEL: p_wom1
|
||
|
||
[CV_27]
|
||
ROW: 28 MODEL: p_wom2
|
||
|
||
[CV_28]
|
||
ROW: 29 MODEL: ct_man1
|
||
|
||
[CV_29]
|
||
ROW: 30 MODEL: ct_man2
|
||
|
||
[CV_30]
|
||
ROW: 31 MODEL: ct_wom1
|
||
|
||
[CV_31]
|
||
ROW: 32 MODEL: ct_wom2
|
||
|
||
[CV_32]
|
||
ROW: 33 MODEL: li_man1
|
||
|
||
[CV_33]
|
||
ROW: 34 MODEL: li_man2
|
||
|
||
[CV_34]
|
||
ROW: 35 MODEL: li_wom1
|
||
|
||
[CV_35]
|
||
ROW: 36 MODEL: li_wom2
|
||
|
||
[CV_36]
|
||
ROW: 37 MODEL: docker1
|
||
|
||
[CV_37]
|
||
ROW: 38 MODEL: docker2
|
||
|
||
[CV_38]
|
||
ROW: 39 MODEL: scum_man
|
||
|
||
[CV_39]
|
||
ROW: 40 MODEL: scum_wom
|
||
|
||
[CV_40]
|
||
ROW: 41 MODEL: worker1
|
||
|
||
[CV_41]
|
||
ROW: 42 MODEL: worker2
|
||
|
||
[CV_42]
|
||
ROW: 43 MODEL: b_man1
|
||
|
||
[CV_43]
|
||
ROW: 44 MODEL: b_man2
|
||
|
||
[CV_44]
|
||
ROW: 67 MODEL: b_man3
|
||
|
||
[CV_45]
|
||
ROW: 45 MODEL: b_wom1
|
||
|
||
[CV_46]
|
||
ROW: 46 MODEL: b_wom2
|
||
|
||
[CV_47]
|
||
ROW: 70 MODEL: b_wom3
|
||
|
||
[CV_48]
|
||
ROW: 47 MODEL: mod_man
|
||
|
||
[CV_49]
|
||
ROW: 48 MODEL: mod_wom
|
||
|
||
[CV_50]
|
||
ROW: 49 MODEL: st_man
|
||
|
||
[CV_51]
|
||
ROW: 50 MODEL: st_wom
|
||
|
||
[CV_52]
|
||
ROW: 51 MODEL: fan_man1
|
||
|
||
[CV_53]
|
||
ROW: 52 MODEL: fan_man2
|
||
|
||
[CV_54]
|
||
ROW: 53 MODEL: fan_wom
|
||
|
||
[CV_55]
|
||
ROW: 54 MODEL: hos_man
|
||
|
||
[CV_56]
|
||
ROW: 55 MODEL: hos_wom
|
||
|
||
[CV_57]
|
||
ROW: 56 MODEL: const1
|
||
|
||
[CV_58]
|
||
ROW: 57 MODEL: const2
|
||
|
||
[CV_59]
|
||
ROW: 58 MODEL: shopper1
|
||
|
||
[CV_60]
|
||
ROW: 59 MODEL: shopper2
|
||
|
||
[CV_61]
|
||
ROW: 60 MODEL: shopper3
|
||
|
||
[CV_62]
|
||
ROW: 61 MODEL: stud_man
|
||
|
||
[CV_63]
|
||
ROW: 62 MODEL: stud_wom
|
||
|
||
[CV_64]
|
||
ROW: 63 MODEL: cas_man
|
||
|
||
[CV_65]
|
||
ROW: 64 MODEL: cas_wom
|
||
|
||
[CV_79]
|
||
ROW: 123 MODEL: gang01 LEONE_A
|
||
|
||
[CV_80]
|
||
ROW: 124 MODEL: gang02 LEONE_B
|
||
|
||
[CV_81]
|
||
ROW: 69 MODEL: gang03 TRIAD_A
|
||
|
||
[CV_82]
|
||
ROW: 3 MODEL: gang04 TRIAD_B
|
||
|
||
[CV_83]
|
||
ROW: 4 MODEL: gang05 DIABLO_A
|
||
|
||
[CV_84]
|
||
ROW: 5 MODEL: gang06 DIABLO_B
|
||
|
||
[CV_85]
|
||
ROW: 68 MODEL: gang07 YAKUZA_A
|
||
|
||
[CV_86]
|
||
ROW: 6 MODEL: gang08 YAKUZA_B
|
||
|
||
[CV_87]
|
||
ROW: 7 MODEL: gang09 YARDIE_A
|
||
|
||
[CV_88]
|
||
ROW: 8 MODEL: gang10 YARDIE_B
|
||
|
||
[CV_89]
|
||
ROW: 9 MODEL: gang11 COLOMBIAN_A
|
||
|
||
[CV_90]
|
||
ROW: 10 MODEL: gang12 COLOMBIAN_B
|
||
|
||
[CV_91]
|
||
ROW: 11 MODEL: gang13 HOOD_A
|
||
|
||
[CV_92]
|
||
ROW: 12 MODEL: gang14 HOOD_B
|
||
|
||
[CV_93]
|
||
ROW: 89 MODEL: gang15 Forelli thug1
|
||
|
||
[CV_94]
|
||
ROW: 90 MODEL: gang16 Forelli thug2
|
||
|
||
[CV_95]
|
||
ROW: 88 MODEL: gang17 Sindacco thug1
|
||
|
||
[CV_96]
|
||
ROW: 89 MODEL: gang18 Sindacco thug2
|
||
|
||
[CV_109]
|
||
ROW: 65 MODEL: SAL_01 Salvatore (Mob Don)
|
||
|
||
[CV_110]
|
||
ROW: 66 MODEL: RAY_01 Ray (Bad Cop)
|
||
|
||
[CV_111]
|
||
ROW: 72 MODEL: VINC_01 Vincenzo Cilli
|
||
|
||
[CV_112]
|
||
ROW: 73 MODEL: GRDANG1 Avenging Angel
|
||
|
||
[CV_113]
|
||
ROW: 74 MODEL: NED_01 Ned Burner (Reporter)
|
||
|
||
[CV_114]
|
||
ROW: 75 MODEL: MASTOR Massimo Torrini (Assassin)
|
||
|
||
[CV_115]
|
||
ROW: 76 MODEL: TOOL_01 JD O'Toole
|
||
|
||
[CV_116]
|
||
ROW: 77 MODEL: Not used Fthr Kenny
|
||
|
||
[CV_117]
|
||
ROW: 78 MODEL: GRDANG2 Avenging Angel 2
|
||
|
||
[CV_118]
|
||
ROW: 79 MODEL: M_HOLE Mayor RC Hole
|
||
|
||
[CV_119]
|
||
ROW: 80 MODEL: FRANFOR Franco Forelli
|
||
|
||
[CV_120]
|
||
ROW: 81 MODEL: KAZUKI Kazuki Kasen
|
||
|
||
[CV_121]
|
||
ROW: 82 MODEL: PAULIE Paulie Sindacco
|
||
|
||
[CV_122]
|
||
ROW: 83 MODEL: HOPPER Jane Hopper
|
||
|
||
[CV_123]
|
||
ROW: 84 MODEL: AVERY Avery Carrington
|
||
|
||
[CV_124]
|
||
ROW: 85 MODEL: CASA Giovanni Casa
|
||
|
||
[CV_125]
|
||
ROW: 86 MODEL: BABY Giovanni Casa (baby)
|
||
|
||
[CV_126]
|
||
ROW: 87 MODEL: MCAFFRY Det. Leon McAffrey
|
||
|
||
[CV_127]
|
||
ROW: 92 MODEL: EIGHT 8Ball
|
||
|
||
[CV_128]
|
||
ROW: 93 MODEL: MAR_01 Maria
|
||
|
||
[CV_129]
|
||
ROW: 94 MODEL: LOVE_01 Donald Love
|
||
|
||
[CV_130]
|
||
ROW: 95 MODEL: MICKEYH Mickey H
|
||
|
||
[CV_131]
|
||
ROW: 96 MODEL: WAYNE Wayne (Biker Dude)
|
||
|
||
[CV_132]
|
||
ROW: 97 MODEL: BIKER1 Biker Dude 1
|
||
|
||
[CV_133]
|
||
ROW: 98 MODEL: BIKER2 Biker Dude 2
|
||
|
||
[CV_134]
|
||
ROW: 99 MODEL: DONOVAN O'Donovan
|
||
|
||
[CV_135]
|
||
ROW: 100 MODEL: KAS_01 Toshiko Kasen (kimono)
|
||
|
||
[CV_136]
|
||
ROW: 101 MODEL: WKAS_01 Toshiko Kasen (western)
|
||
|
||
[CV_137]
|
||
ROW: 104 MODEL: JDMADE JD O'Toole - Made Man
|
||
|
||
[CV_138]
|
||
ROW: 106 MODEL: THUG_01 Sicilian Thug 1
|
||
|
||
[CV_139]
|
||
ROW: 107 MODEL: THUG_02 Sicilian Thug 2
|
||
|
||
[CV_140]
|
||
ROW: 109 MODEL: CAMP_MAN Campaign Worker
|
||
|
||
[CV_141]
|
||
ROW: 110 MODEL: CAMP_WOM Campaign Worker 2
|
||
|
||
[CV_142]
|
||
ROW: 111 MODEL: MIGUEL Miguel
|
||
|
||
[CV_143]
|
||
ROW: 112 MODEL: DELIASS Deli Assistant
|
||
|
||
[CV_144]
|
||
ROW: 113 MODEL: HOBO_01 Donald Love 2
|
||
|
||
[CV_68]
|
||
ROW: 122 MODEL: HITMAN Hitman
|
||
|
||
[CV_146]
|
||
ROW: 125 MODEL: HOLEJOG Mayor RC Hole (Jogging outfit)
|
||
|
||
[CV_147]
|
||
ROW: 126 MODEL: Chauff Chauffeur
|
||
|
||
[CV_148]
|
||
ROW: 128 MODEL: plr2 (Lawyer)
|
||
|
||
[CV_149]
|
||
ROW: 129 MODEL: plr3 (Travel clothes)
|
||
|
||
[CV_150]
|
||
ROW: 130 MODEL: plr4 (Chauffeur)
|
||
|
||
[CV_151]
|
||
ROW: 131 MODEL: plr5 (Hockey mask)
|
||
|
||
[CV_152]
|
||
ROW: 132 MODEL: plr6 (Tuxedo)
|
||
|
||
[CV_153]
|
||
ROW: 133 MODEL: plr7 (Avenging Angel)
|
||
|
||
[CV_154]
|
||
ROW: 134 MODEL: plr8 (The King of Rock'n Roll)
|
||
|
||
[CV_155]
|
||
ROW: 135 MODEL: plr9 (Cock's Mascot)
|
||
|
||
[CV_156]
|
||
ROW: 136 MODEL: plr10 (Boxer Shorts)
|
||
|
||
[CV_157]
|
||
ROW: 137 MODEL: plr11 (Bad Super Hero)
|
||
|
||
[CV_158]
|
||
ROW: 138 MODEL: plr12 (Dragon)
|
||
|
||
[CV_159]
|
||
ROW: 139 MODEL: PHILC Phil Cassidy
|
||
|
||
[CV_160]
|
||
ROW: 140 MODEL: GREASE Grease Zuko
|
||
|
||
[CV_161]
|
||
ROW: 141 MODEL: GUN_ASS Gun assistant
|
||
|
||
[CV_162]
|
||
ROW: -- MODEL: JD_shot JD shot dead
|
||
|
||
[CV_163]
|
||
ROW: -- MODEL: BODYBAG bodybag
|
||
|
||
[CV_164]
|
||
ROW: 142 MODEL: SAL_CON Sal Convict
|
||
|
||
[VV_131]
|
||
ID:131 MODEL: Landstalker (TBC)
|
||
|
||
[VV_135]
|
||
ID:135 MODEL: Perenial (TBC)
|
||
|
||
[VV_138]
|
||
ID:138 MODEL: Firetruck
|
||
|
||
[VV_141]
|
||
ID:141 MODEL: Manana (TBC)
|
||
|
||
[VV_148]
|
||
ID:148 MODEL: FBI Car (TBC)
|
||
|
||
[VV_152]
|
||
ID:152 MODEL: Kuruma (TBC)
|
||
|
||
[VV_164]
|
||
ID:164 MODEL: Dodo (TBC)
|
||
|
||
[VV_169]
|
||
ID:169 MODELL: Rc Bandit
|
||
|
||
[VV_170]
|
||
ID:170 MODEL: BellyUp (Triad) (TBC)
|
||
|
||
[VV_172]
|
||
ID:172 MODEL: Leone Sentinel (TBC)
|
||
|
||
[VV_174]
|
||
ID: 174 MODEL: Yakuza (TBC)
|
||
|
||
[VV_179]
|
||
ID:179 MODEL: Flatbed (TBC)
|
||
|
||
[VV_181]
|
||
ID:181 MODEL: Borgnine Taxi (TBC)
|
||
|
||
[VV_188]
|
||
ID: 188 MODEL: Sindacco Argento (TBC)
|
||
|
||
[VV_189]
|
||
ID: 189 MODEL: Forelli Lexcess (TBC)
|
||
|
||
[VV_192]
|
||
ID:192 MODEL: Speeder (TBC)
|
||
|
||
[BV_H1]
|
||
Press CIRCLE to swap building model.
|
||
|
||
[BV_0A]
|
||
ROW: 2 - Portland. Safehouse Exterior. Press CIRCLE to swap.
|
||
|
||
[BV_0B]
|
||
ROW:24 - Portland. Safehouse Interior. Press CIRCLE to swap.
|
||
|
||
[BV_1]
|
||
ROW: 3 - Portland. Ferry Terminal.
|
||
|
||
[BV_2A]
|
||
ROW: 4 - Portland. Callahan Bridge 1. Press CIRCLE to swap.
|
||
|
||
[BV_2B]
|
||
ROW: 4 - Portland. Callahan Bridge 2. Press CIRCLE to swap.
|
||
|
||
[BV_3]
|
||
ROW: 5 - Portland. Les Cargo Freighter.
|
||
|
||
[BV_4A]
|
||
ROW: 6 - Portland. Doll's House Brothel 1. Press CIRCLE to swap.
|
||
|
||
[BV_4B]
|
||
ROW: 6 - Portland. Doll's House Brothel 2. Press CIRCLE to swap.
|
||
|
||
[BV_5]
|
||
ROW: 7 - Portland. Tower Block.
|
||
|
||
[BV_6]
|
||
ROW: 8 - Portland. Eddie's Garage.
|
||
|
||
[BV_7]
|
||
ROW: 9 - Portland. Bowler's Fist Pub.
|
||
|
||
[BV_8]
|
||
ROW:10 - Portland. Hepburn Heights.
|
||
|
||
[BV_9]
|
||
ROW:11 - Portland. Short Stay Hotel.
|
||
|
||
[BV_10]
|
||
ROW:12 - Portland. Car Dealership.
|
||
|
||
[BV_11]
|
||
ROW:13 - Portland. Bus Graveyard.
|
||
|
||
[BV_12A]
|
||
ROW:14 - Portland. Drugs Warehouse 1 (awaiting approval). Press CIRCLE to swap.
|
||
|
||
[BV_12B]
|
||
ROW:14 - Portland. Drugs Warehouse 2 (awaiting approval). Press CIRCLE to swap.
|
||
|
||
[BV_13]
|
||
ROW:15 - Portland. Ma Cipriani's Restaurant.
|
||
|
||
[BV_14]
|
||
ROW:17 - Portland. Basketball Court, Callahan.
|
||
|
||
[BV_15]
|
||
ROW:18 - Portland. Bike Shop.
|
||
|
||
[BV_16]
|
||
ROW:19 - Portland. Building near Basketball Court.
|
||
|
||
[BV_17A]
|
||
ROW:20 - Portland. Luigi's Nightclub 1.
|
||
|
||
[BV_17B]
|
||
ROW:20 - Portland. Luigi's Nightclub 2.
|
||
|
||
[BV_17C]
|
||
ROW:20 - Portland. Luigi's Nightclub 3.
|
||
|
||
[BV_18]
|
||
ROW:21 - Portland. Casa's Gourmet Deli.
|
||
|
||
[BV_19]
|
||
ROW:22 - Portland. Rusty Ship.
|
||
|
||
[BV_20]
|
||
ROW:23 - Portland. Door for Shopfront.
|
||
|
||
[BV_21]
|
||
ROW:25 - Staunton. Casino.
|
||
|
||
[BV_22]
|
||
ROW:26 - Staunton. Phil Cassidy's Store.
|
||
|
||
[BV_23]
|
||
ROW:27 - Staunton. Zip store.
|
||
|
||
[BV_24]
|
||
ROW:28 - Staunton. Container Park.
|
||
|
||
[BV_25]
|
||
ROW:29 - Staunton. Ferry Terminal.
|
||
|
||
[BV_26A]
|
||
ROW:30 - Staunton. Fort Staunton 1 NORTH.
|
||
|
||
[BV_26B]
|
||
ROW:30 - Staunton. Fort Staunton 2 NORTH.
|
||
|
||
[BV_27A]
|
||
ROW:30 - Staunton. Fort Staunton 1 SOUTH.
|
||
|
||
[BV_27B]
|
||
ROW:30 - Staunton. Fort Staunton 2 SOUTH.
|
||
|
||
[BV_28]
|
||
ROW:31 - Ferry - Not Visible At Present.
|
||
|
||
[BV_29A]
|
||
ROW:32 - Staunton. Safehouse Exterior (unchanged). Press CIRCLE to swap.
|
||
|
||
[BV_29B]
|
||
ROW:32 - Staunton. Safehouse Interior. Press CIRCLE to swap.
|
||
|
||
[BV_30]
|
||
ROW:33 - Staunton. Steps Added To Building.
|
||
|
||
[BV_31]
|
||
ROW:34 - Portland. Outbuilding.
|
||
|
||
[BV_32A]
|
||
ROW:34 - Shoreside. Safehouse Exterior (unchanged). Press CIRCLE to swap.
|
||
|
||
[BV_32B]
|
||
ROW:34 - Shoreside. Safehouse Interior. Press CIRCLE to swap.
|
||
|
||
[BV_33]
|
||
Not in Doc - Staunton - Warehouse Interior (not internally approved).
|
||
|
||
[BV_34A]
|
||
Not in Doc - Staunton - Church Exterior. Press CIRCLE to swap.
|
||
|
||
[BV_34B]
|
||
Not in Doc - Staunton - Church Interior for scripted cutscene. Press CIRCLE to swap.
|
||
|
||
[MODWOR]
|
||
Modify World Speed
|
||
|
||
[MODTIT]
|
||
Changing World Speed
|
||
|
||
[NEDS2]
|
||
The Passion Of The Heist
|
||
|
||
[NEDS3]
|
||
Karmageddon
|
||
|
||
[NEDS4]
|
||
False Idols
|
||
|
||
[DONS1]
|
||
The Morgue Party Candidate
|
||
|
||
[GAR_WIL]
|
||
Drive the car into the garage.
|
||
|
||
[DONS2]
|
||
Steering The Vote
|
||
|
||
[DONS3]
|
||
Cam-Pain
|
||
|
||
[DONS4]
|
||
Friggin' The Riggin'
|
||
|
||
[DONS5]
|
||
Love & Bullets
|
||
|
||
[DONS6]
|
||
Counterfeit Count
|
||
|
||
[DONS7]
|
||
Love On The Rocks
|
||
|
||
[DONS7AA]
|
||
Toni, you gotta help me!
|
||
|
||
[DONS7AB]
|
||
O'Donovan's got evidence linking me to Salvatore, we're sunk!
|
||
|
||
[DONS7AC]
|
||
Calm down, evidence goes missing every day.
|
||
|
||
[DONS7AD]
|
||
Not to mention judges, witnesses, jurors...
|
||
|
||
[DONS7AE]
|
||
I'd hoped you'd see it that way.
|
||
|
||
[DONS7AF]
|
||
One of my men has been following the guy with the evidence.
|
||
|
||
[DONS7AG]
|
||
He'll meet you under the overpass in Newport.
|
||
|
||
[SALS1]
|
||
A Walk In The Park
|
||
|
||
[SALS2]
|
||
Making Toni
|
||
|
||
[SALS3]
|
||
Caught In The Act
|
||
|
||
[SALS4]
|
||
Search And Rescue
|
||
|
||
[SALS5]
|
||
Taking The Peace
|
||
|
||
[SALS6]
|
||
Shoot The Messenger
|
||
|
||
[RAYS1]
|
||
Sayonara Sindaccos
|
||
|
||
[RAYS2]
|
||
The Whole 9 Yardies
|
||
|
||
[RAYS3]
|
||
Crazy '69'
|
||
|
||
[RAYS4]
|
||
Night Of The Livid Dreads
|
||
|
||
[RAYS5]
|
||
Munitions Dump
|
||
|
||
[MC_01]
|
||
MOCAP Scenes
|
||
|
||
[MC_02]
|
||
You cannot be on a mission when using the cutscene selector.
|
||
|
||
[MC_04]
|
||
Select the scene you want and press CROSS. Press TRIANGLE to exit.
|
||
|
||
[MC_03]
|
||
~g~scene name - script name~w~
|
||
|
||
[MC_S01]
|
||
1. Biker - mar4
|
||
|
||
[MC_S02]
|
||
2. Bonevoy - jdt1
|
||
|
||
[MC_S03]
|
||
3. Campain - dons3
|
||
|
||
[MC_S04]
|
||
4. Cashchp - tosh4
|
||
|
||
[MC_S05]
|
||
5. Contban - sal5
|
||
|
||
[MC_S06]
|
||
6. Crazy69 - rays3
|
||
|
||
[MC_S07]
|
||
7. Cuttest - none
|
||
|
||
[MC_S08]
|
||
8. Deadly - tosh1
|
||
|
||
[MC_S09]
|
||
9. Donprob - donh6
|
||
|
||
[MC_S10]
|
||
10. Drivnmr - sal8
|
||
|
||
[MC_S11]
|
||
11. Electon - dons7
|
||
|
||
[MC_S12]
|
||
12. Homswet - vic1
|
||
|
||
[MC_S13]
|
||
13. Hotwhel - vic6
|
||
|
||
[MC_S14]
|
||
14. Kidnapp - jdt5
|
||
|
||
[MC_S15]
|
||
15. Landgrb - donh1
|
||
|
||
[MC_S16]
|
||
16. Morgue - dons1
|
||
|
||
[MC_S17]
|
||
17. Overdos - mar5
|
||
|
||
[MC_S18]
|
||
18. Rufjust - salh1
|
||
|
||
[MC_S19]
|
||
19. Sayonar - rays1
|
||
|
||
[MC_S20]
|
||
20. sicilan - salh5
|
||
|
||
[MC_S21]
|
||
21. Theofer - sal1
|
||
|
||
[MC_S22]
|
||
22. Intro
|
||
|
||
[MC_S23]
|
||
23. Final
|
||
|
||
[MC_S24]
|
||
24. Final_2
|
||
|
||
[NEDS1]
|
||
L.C. Confidential
|
||
|
||
[WILGAR2]
|
||
Leave the car and get outside.
|
||
|
||
{=================================== MISSION TABLE SAL1 ===================================}
|
||
|
||
[SAL1_M1:SAL1]
|
||
~w~Salvatore wants to talk.
|
||
|
||
[SAL1_M2:SAL1]
|
||
~w~I'm not playing Salvatore's game.
|
||
|
||
[SAL1_M3:SAL1]
|
||
~w~Thanks for the donation, kid... see you around.
|
||
|
||
[SAL1_M5:SAL1]
|
||
~w~Hey!
|
||
|
||
[SAL1_D1:SAL1]
|
||
~w~Hey! Strike breaker!
|
||
|
||
[SAL1_D2:SAL1]
|
||
~w~Get him!
|
||
|
||
[SAL1_D3:SAL1]
|
||
~w~There he is!
|
||
|
||
[SAL1_D4:SAL1]
|
||
~w~He's over there!
|
||
|
||
[SAL1_E1:SAL1]
|
||
~w~Escape from the docks!
|
||
|
||
[SAL1_A1:SAL1]
|
||
~w~Meet the Union boss, Jane Hopper, at ~y~Portland Docks.
|
||
|
||
[THEO_01:SAL1]
|
||
Eh, boss, you okay?
|
||
|
||
[THEO_02:SAL1]
|
||
Do I look okay?
|
||
|
||
[THEO_03:SAL1]
|
||
No.
|
||
|
||
[THEO_04:SAL1]
|
||
Then what are you? A fuckin' moron?
|
||
|
||
[THEO_05:SAL1]
|
||
You're always saying the obvious.
|
||
|
||
[THEO_06:SAL1]
|
||
I can't believe I'm surrounded by people like you.
|
||
|
||
[THEO_07:SAL1]
|
||
Sorry.
|
||
|
||
[THEO_08:SAL1]
|
||
Listen, I'm sorry. Toni, you're one of my most trusted allies.
|
||
|
||
[THEO_09:SAL1]
|
||
After what you did, you're like a son to me - better than my son,
|
||
|
||
[THEO_10:SAL1]
|
||
better than any son.
|
||
|
||
[THEO_11:SAL1]
|
||
Your mother's a lucky woman.
|
||
|
||
[THEO_12:SAL1]
|
||
So I hear.
|
||
|
||
[THEO_13:SAL1]
|
||
Anthony, its over for guys like us.
|
||
|
||
[THEO_14:SAL1]
|
||
We're dinosaurs. Or dodos. Or dildos. Or something.
|
||
|
||
[THEO_15:SAL1]
|
||
I tell you, even in my own family I feel like Jesus surrounded by twelve Judases.
|
||
|
||
[THEO_16:SAL1]
|
||
I mean, listen to this;
|
||
|
||
[THEO_17:SAL1]
|
||
I got a union boss - a broad no less - that I need to do me a favor,
|
||
|
||
[THEO_18:SAL1]
|
||
and she asks me for money?
|
||
|
||
[THEO_19:SAL1]
|
||
All I wanted was 24 hour access to the docks, while the strike was going on,
|
||
|
||
[THEO_20:SAL1]
|
||
strikes that I helped organize, so my boys could offload some drugs,
|
||
|
||
[THEO_21:SAL1]
|
||
and now I get this horse shit!
|
||
|
||
[THEO_22:SAL1]
|
||
I mean these are people that I personally fought for,
|
||
|
||
[THEO_23:SAL1]
|
||
people I've killed for, honest people.
|
||
|
||
[THEO_26:SAL1]
|
||
It's a disgrace. We're finished, men of honor like you and me.
|
||
|
||
[THEO_27:SAL1]
|
||
Listen, Toni, I want you to take something to her.
|
||
|
||
[THEO_28:SAL1]
|
||
You're gonna take this crap off a broad?
|
||
|
||
[THEO_29:SAL1]
|
||
For now what choice do I have?
|
||
|
||
[THEO_30:SAL1]
|
||
Look, go down there, pay her off - and tell her I'd like to have a word with her.
|
||
|
||
[THEO_31:SAL1]
|
||
Go.
|
||
|
||
[THEO_24:SAL1]
|
||
- And this is how they repay me? ~n~ - It's insulting.
|
||
|
||
{=================================== MISSION TABLE SAL2 ===================================}
|
||
|
||
[SAL2_N:SAL2]
|
||
Girls
|
||
|
||
[SAL2_A0:SAL2]
|
||
~w~Is this one of your new doggies, Sal?
|
||
|
||
[SAL2_A1:SAL2]
|
||
~w~Mr. Leone?
|
||
|
||
[SAL2_A2:SAL2]
|
||
~w~Toni! Come sta?
|
||
|
||
[SAL2_A3:SAL2]
|
||
~w~I'm glad you showed up. I want you to do something for me...
|
||
|
||
[SAL2_A4:SAL2]
|
||
~w~If I can't get that bitch of a union boss on my side, I can sure as shit get her guys to play along. You capiche?
|
||
|
||
[SAL2_A:SAL2]
|
||
~w~Collect six ~b~hookers~w~ and take them to the picket line at Portland Docks.
|
||
|
||
[SAL2_B0:SAL2]
|
||
~w~Honey! I don't dig on that two girl - one guy shit!
|
||
|
||
[SAL2_B1:SAL2]
|
||
~w~When you get more room, we'll get a room! I ain't traveling on no roof rack, Sugar!
|
||
|
||
[SAL2_D0:SAL2]
|
||
~w~Are you all alone, Sweetie?
|
||
|
||
[SAL2_D1:SAL2]
|
||
~w~Hey, good-lookin'! You wanna have some fun?
|
||
|
||
[SAL2_D2:SAL2]
|
||
~w~Honey... you and me are gonna party!
|
||
|
||
[SAL2_D3:SAL2]
|
||
~w~So, where's the party, Sugar?
|
||
|
||
[SAL2_D4:SAL2]
|
||
~w~Hey, baby! Looking for a good time?
|
||
|
||
[SAL2_D5:SAL2]
|
||
~w~Hi, Sugar! ...I'm Candy!
|
||
|
||
[SAL2_F0:SAL2]
|
||
~w~Hey! I'm coming too!
|
||
|
||
[SAL2_F1:SAL2]
|
||
~w~So it's just you and me now huh?
|
||
|
||
[SAL2_F2:SAL2]
|
||
~w~Are we gonna get it on or what?
|
||
|
||
[SAL2_F3:SAL2]
|
||
~w~So, where's the party?
|
||
|
||
[SAL2_F4:SAL2]
|
||
~w~Aw, gee! Don't be like that.
|
||
|
||
[SAL2_F5:SAL2]
|
||
~w~I just wanna party with ya!
|
||
|
||
[SAL2_G0:SAL2]
|
||
~w~Take her to the ~y~picket line!
|
||
|
||
[SAL2_G1:SAL2]
|
||
~w~Take the girls to the ~y~picket line!
|
||
|
||
[SAL2_G2:SAL2]
|
||
~w~Deal with the ~r~client!
|
||
|
||
[SAL2_G3:SAL2]
|
||
~w~Deal with the ~r~clients!
|
||
|
||
[SAL2_G4:SAL2]
|
||
~w~Pick up more ~b~girls!
|
||
|
||
[SAL2_H:SAL2]
|
||
~w~So, where's the party, Sugar?
|
||
|
||
[SAL2_P:SAL2]
|
||
~w~Have fun guys! Compliments of Salvatore Leone!
|
||
|
||
[SAL2_I0:SAL2]
|
||
~w~Get your own girl! Butt-head! This one's mine!
|
||
|
||
[SAL2_I1:SAL2]
|
||
~w~Hey! What are you, some kind of peeping tom!
|
||
|
||
[SAL2_I3:SAL2]
|
||
~w~Hey! Who the Hell is that! Let's get him!
|
||
|
||
[SAL2_I5:SAL2]
|
||
~w~Hey, Buddy! Get in line! We were here first.
|
||
|
||
[SAL2_I7:SAL2]
|
||
~w~You're the best! Don't stop... oh yeah, daddy!
|
||
|
||
[SAL2_I9:SAL2]
|
||
~w~So get busy...
|
||
|
||
[SAL2_K0:SAL2]
|
||
~w~Never mess with Toni Cipriani!
|
||
|
||
[SAL2_K1:SAL2]
|
||
~w~Come on! Let's go!
|
||
|
||
[SAL2_K2:SAL2]
|
||
~w~Let's go girl! Move your ass!
|
||
|
||
[SAL2_C0:SAL2]
|
||
~w~Hey! Come back, Baby! ...I ain't gonna bite!
|
||
|
||
[SAL2_C1:SAL2]
|
||
~w~Hey! Baby! Where you goin'?
|
||
|
||
[SAL2_L0:SAL2]
|
||
~w~I ain't waiting around here all day asshole!
|
||
|
||
[SAL2_L1:SAL2]
|
||
~w~Honey, I'm running a meter here!
|
||
|
||
[SAL2_X0:SAL2]
|
||
~r~Out of time!
|
||
|
||
[SAL2_X1:SAL2]
|
||
~r~You've killed too many hookers!
|
||
|
||
[SAL2_X2:SAL2]
|
||
~r~You attacked the dockers. They'll never trust you now!
|
||
|
||
[SAL2_X3:SAL2]
|
||
~r~You attacked the dockers' girls. They'll never trust you now!
|
||
|
||
[SAL2_G5:SAL2]
|
||
~w~Looks like you've got an admirer.
|
||
|
||
[SAL2_I8:SAL2]
|
||
~w~Honey, you don't want to go to jail do you?
|
||
|
||
[SAL2_I6:SAL2]
|
||
~w~Yes! Yes! ...
|
||
|
||
[SAL2_M:SAL2]
|
||
~w~Try not to kill them! Find another ~b~girl.
|
||
|
||
[SAL2_W1:SAL2]
|
||
~w~You only have until 0~1~:~1~ before the picket line changes shift!
|
||
|
||
[SAL2_W2:SAL2]
|
||
~w~You only have until ~1~:~1~ before the picket line changes shift!
|
||
|
||
[SAL2_G6:SAL2]
|
||
~w~Stop in the ~y~yellow marker~w~ to drop the girls off.
|
||
|
||
[SAL2_G7:SAL2]
|
||
~w~Disturb the client to get the ~b~girl~w~ out of the car.
|
||
|
||
[SAL2_B:SAL2]
|
||
~w~You can't fit any more girls in your car.
|
||
|
||
{=================================== MISSION TABLE SAL3 ===================================}
|
||
|
||
[SAL3_A0:SAL3]
|
||
~w~Toni! How are you my boy?
|
||
|
||
[SAL3_A1:SAL3]
|
||
~w~You look a little thin. Isn't your mamma feeding you right?
|
||
|
||
[SAL3_A2:SAL3]
|
||
~w~I'm good Mr. Leone.
|
||
|
||
[SAL3_A3:SAL3]
|
||
~w~Listen, these union guys - they're getting me pissed.
|
||
|
||
[SAL3_A5:SAL3]
|
||
~w~...but we just need to turn up the heat on some of the 'less than receptive' union big shots.
|
||
|
||
[SAL3_B0:SAL3]
|
||
~w~Scare the ~r~union big shots.~w~ Make sure they get the picture!
|
||
|
||
[SAL3_B3:SAL3]
|
||
~w~They should do as they're told from now on.
|
||
|
||
[SAL3_BA:SAL3]
|
||
~w~You're crazy man! I don't want no more trouble!
|
||
|
||
[SAL3_CA:SAL3]
|
||
~w~What are you doing? Are you crazy?!
|
||
|
||
[SAL3_DA:SAL3]
|
||
~w~I only had two more payments on that car! You son of a bitch!
|
||
|
||
[SAL3_BB:SAL3]
|
||
~w~From now on you do as you're told!
|
||
|
||
[SAL3_CB:SAL3]
|
||
~w~Stay out of Leone business!
|
||
|
||
[SAL3_A4:SAL3]
|
||
~w~It looks like some of them are starting to see things my way
|
||
|
||
[SAL3_A6:SAL3]
|
||
~w~You know what I'm talking about?
|
||
|
||
[SAL3_B1:SAL3]
|
||
~w~You can't make your point if they're all dead. Don't kill any more ~r~union bosses!
|
||
|
||
[SAL3_B2:SAL3]
|
||
~r~You're supposed to scare 'em, not kill 'em!
|
||
|
||
[SAL3_B4:SAL3]
|
||
~w~Find another ~r~union boss~w~ to set straight.
|
||
|
||
{=================================== MISSION TABLE SAL5 ===================================}
|
||
|
||
[SAL5_D3:SAL5]
|
||
~w~Drive the ~h~vehicle ~w~into the garage.
|
||
|
||
[SAL5_D4:SAL5]
|
||
~w~Get out of the vehicle and leave the ~h~garage.
|
||
|
||
[SAL5_B:SAL5]
|
||
~w~Get a vehicle with four seats and pick up some ~b~backup.
|
||
|
||
[SAL5_C:SAL5]
|
||
~w~You'll need a vehicle with four seats.
|
||
|
||
[SAL5_C0:SAL5]
|
||
~w~Pick up your ~b~backup.
|
||
|
||
[SAL5_C1:SAL5]
|
||
~w~You will need a vehicle with more seats to carry more ~b~backup.
|
||
|
||
[SAL5_C2:SAL5]
|
||
~w~Head down to ~y~Portland Docks.
|
||
|
||
[SAL5_AA:SAL5]
|
||
~w~Heeey... Ese... you were supposed to be here hours ago!
|
||
|
||
[SAL5_AB:SAL5]
|
||
~w~Quit whining Miguel. You got the stuff?
|
||
|
||
[SAL5_AG:SAL5]
|
||
~w~...you got our money?
|
||
|
||
[SAL5_AH:SAL5]
|
||
~w~Sure...
|
||
|
||
[SAL5_AI:SAL5]
|
||
~w~What?
|
||
|
||
[SAL5_AJ:SAL5]
|
||
~w~You greaseball fuck!
|
||
|
||
[SAL5_C8:SAL5]
|
||
~w~Get in the drugs ~b~vehicle~w~ and get the hell out of there!
|
||
|
||
[SAL5_C9:SAL5]
|
||
~w~Take the vehicle to ~y~Salvatore's lockup.
|
||
|
||
[SAL5_D1:SAL5]
|
||
~w~Get back into the ~b~vehicle!
|
||
|
||
[SAL5_D2:SAL5]
|
||
~r~The drugs were destroyed!
|
||
|
||
[SAL5_AF:SAL5]
|
||
~w~Heh heh ha! I like you Toni. You got big balls - like a bull!
|
||
|
||
[SAL5_C3:SAL5]
|
||
~w~Lose the cops!
|
||
|
||
[SAL5_D5:SAL5]
|
||
~r~The drugs have been seized!
|
||
|
||
[SAL5_AD:SAL5]
|
||
~w~Hey, I'm a busy man Toni. Next time I'll find another buyer!
|
||
|
||
[SAL5_AE:SAL5]
|
||
~w~Yeah, I doubt you'd find anyone else who pays what we do.
|
||
|
||
[SAL5_D6:SAL5]
|
||
~w~Take out the ~r~drug dealers.
|
||
|
||
[CONT_01:SAL5]
|
||
Shut up, you ungrateful bitch.
|
||
|
||
[CONT_06:SAL5]
|
||
That's the only time you touch me these days.
|
||
|
||
[CONT_07:SAL5]
|
||
Why the fuck would I wanna touch you?
|
||
|
||
[CONT_08:SAL5]
|
||
I don't like used goods.
|
||
|
||
[CONT_09:SAL5]
|
||
You revolt me.
|
||
|
||
[CONT_12:SAL5]
|
||
Oh please. You know what?
|
||
|
||
[CONT_15:SAL5]
|
||
Hi, Toni...
|
||
|
||
[CONT_16:SAL5]
|
||
I want my money, old man!
|
||
|
||
[CONT_17:SAL5]
|
||
Get outta here, you tramp.
|
||
|
||
[CONT_18:SAL5]
|
||
Hey, Anthony, you're an angel of mercy.
|
||
|
||
[CONT_19:SAL5]
|
||
Women, what are you gonna do about them, huh?
|
||
|
||
[CONT_20:SAL5]
|
||
Luckily, I can trust someone in my life - you, Toni.
|
||
|
||
[CONT_21:SAL5]
|
||
You're very important to me. Did I ever tell you that?
|
||
|
||
[CONT_22:SAL5]
|
||
You can't even get it up you old bastard.
|
||
|
||
[CONT_23:SAL5]
|
||
Not for you. I don't like using public toilets, you slut!
|
||
|
||
[CONT_24:SAL5]
|
||
Very important. So listen - it's you and me now. We're in charge.
|
||
|
||
[CONT_25:SAL5]
|
||
We've got those fools on the run.
|
||
|
||
[CONT_26:SAL5]
|
||
How would you know? You're more interested in hanging out with men!
|
||
|
||
[CONT_27:SAL5]
|
||
And you're only happy when you've got your drawers around your ankles
|
||
|
||
[CONT_28:SAL5]
|
||
and your back against a wall!
|
||
|
||
[CONT_29:SAL5]
|
||
Christ - I've met rabbits who like to fuck less than you!
|
||
|
||
[CONT_33:SAL5]
|
||
Anyway, I got a shipment of you know what coming in.
|
||
|
||
[CONT_34:SAL5]
|
||
This is going to put us - you and me - on the map big time.
|
||
|
||
[CONT_35:SAL5]
|
||
Everything should run smooth.
|
||
|
||
[CONT_36:SAL5]
|
||
I just need someone - someone I trust - to take care of things for me.
|
||
|
||
[CONT_37:SAL5]
|
||
Alright Toni, I'll talk to you later.
|
||
|
||
[CONT_38:SAL5]
|
||
And another thing - I never met a girl with hydraulic underwear.
|
||
|
||
[CONT_39:SAL5]
|
||
It amazes me! Christ! Why did I marry her?
|
||
|
||
[CONT_40:SAL5]
|
||
I was looking for a tramp, I married a slut!
|
||
|
||
[CONT_41:SAL5]
|
||
I must have really pissed someone off in my past life,
|
||
|
||
[CONT_42:SAL5]
|
||
I'll tell you that much.
|
||
|
||
[CONT_02:SAL5]
|
||
- I'll knock you into next week if I hear another word from you. ~n~ - Oh, that's right, big dick.
|
||
|
||
[CONT_04:SAL5]
|
||
- What are you gonna do? Hit me? ~n~ - Why I oughta...
|
||
|
||
[CONT_10:SAL5]
|
||
- Me? Revolt you? What? ~n~ - Yeah! Revolt!
|
||
|
||
[CONT_13:SAL5]
|
||
- My daddy was right when he said you were nothing but a fat slob... ~n~ - Yeah yeah yeah yeah...
|
||
|
||
[CONT_43:SAL5]
|
||
- So listen, this is important... ~n~ - Fuck you, Salvatore Leone,
|
||
|
||
[CONT_31:SAL5]
|
||
- you no dick bullying wife beating piece of Italian shit. ~n~ - Fuck me? Fuck you! In fact, everyone has!
|
||
|
||
{=================================== MISSION TABLE SAL4 ===================================}
|
||
|
||
[SAL4_I1:SAL4]
|
||
~w~This strike will continue until I get some assurances from this city!
|
||
|
||
[SAL4_I2:SAL4]
|
||
~w~Mafiosi, thinking they can run the union, can think again!
|
||
|
||
[SAL4_I3:SAL4]
|
||
~w~They don't scare me!
|
||
|
||
[SAL4_I4:SAL4]
|
||
~w~I've got bigger balls than all of them!
|
||
|
||
[SAL4_I5:SAL4]
|
||
~w~Listen to this shit.
|
||
|
||
[SAL4_I6:SAL4]
|
||
~w~I should call a hit on this bitch. She's taking me for a ride!
|
||
|
||
[SAL4_I7:SAL4]
|
||
~w~...well two can play at that game.
|
||
|
||
[SAL4_I8:SAL4]
|
||
~w~Toni, you're gonna deliver a message for me!
|
||
|
||
[SAL4_A2:SAL4]
|
||
~w~Now remove the ~r~Chauffeur~w~ from the equation.
|
||
|
||
[SAL4_A3:SAL4]
|
||
~w~Hey!
|
||
|
||
[SAL4_A4:SAL4]
|
||
~w~Get in the ~b~Limo.
|
||
|
||
[SAL4_A5:SAL4]
|
||
~w~Get the Limo back to the ~y~Radio Station!
|
||
|
||
[SAL4_A6:SAL4]
|
||
~w~Now, wait for Hopper.
|
||
|
||
[SAL4_A7:SAL4]
|
||
~w~Put the Limo back in the correct position. Hopper must not suspect anything is wrong.
|
||
|
||
[SAL4_B1:SAL4]
|
||
~w~Harwood Ferry Station, and step on it!
|
||
|
||
[SAL4_B2:SAL4]
|
||
~w~You said it!
|
||
|
||
[SAL4_C1:SAL4]
|
||
~w~Scare the hell out of Hopper!
|
||
|
||
[SAL4_C2:SAL4]
|
||
Scare
|
||
|
||
[SAL4S1:SAL4]
|
||
~w~Hey, take it easy, we're not in a race!
|
||
|
||
[SAL4S2:SAL4]
|
||
~w~Are we going the right way?
|
||
|
||
[SAL4S3:SAL4]
|
||
~w~Hey, you're not my regular driver!
|
||
|
||
[SAL4S4:SAL4]
|
||
~w~Who the hell are you?!
|
||
|
||
[SAL4S5:SAL4]
|
||
~w~Shut up!
|
||
|
||
[SAL4S6:SAL4]
|
||
~w~From now on you do exactly what Salvatore Leone tells you to!
|
||
|
||
[SAL4S7:SAL4]
|
||
~w~Capiche?
|
||
|
||
[SAL4S8:SAL4]
|
||
~w~I... I refuse to be scared by this!
|
||
|
||
[SAL4S9:SAL4]
|
||
~w~We'll see!
|
||
|
||
[SAL4S10:SAL4]
|
||
~w~Let me out right now!
|
||
|
||
[SAL4S11:SAL4]
|
||
~w~Please! You'll kill us both!
|
||
|
||
[SAL4S12:SAL4]
|
||
~w~Noooooo!
|
||
|
||
[SAL4S13:SAL4]
|
||
~w~What did I do to deserve this?
|
||
|
||
[SAL4_F1:SAL4]
|
||
~w~Where's my limo?
|
||
|
||
[SAL4_F2:SAL4]
|
||
~w~You're not my driver, I'm calling the police!
|
||
|
||
[SAL4_F3:SAL4]
|
||
~r~Too late, Hopper is on to you!
|
||
|
||
[SAL4_F4:SAL4]
|
||
~w~Salvatore can get screwed!
|
||
|
||
[SAL4_F5:SAL4]
|
||
~r~The Limo's been destroyed!
|
||
|
||
[SAL4_F6:SAL4]
|
||
~r~Hopper is dead!
|
||
|
||
[SAL4_F7:SAL4]
|
||
~r~Hopper got away!
|
||
|
||
[SAL4_F8:SAL4]
|
||
~r~The beat up Limo spooked Hopper.
|
||
|
||
[SAL4_F9:SAL4]
|
||
~r~Hopper was spooked.
|
||
|
||
[SAL4_P1:SAL4]
|
||
~w~OK! OK! I've had enough!
|
||
|
||
[SAL4P1A:SAL4]
|
||
~w~I'll do whatever you want.
|
||
|
||
[SAL4_P2:SAL4]
|
||
~w~Take Hopper to the ~y~ferry station picket line.
|
||
|
||
[SAL4_P3:SAL4]
|
||
~w~And don't forget our little agreement, Lady!
|
||
|
||
[SAL4_H1:SAL4]
|
||
~w~A variety of speed, collisions, and stunt jumps should scare Hopper into submission.
|
||
|
||
[SAL4_F0:SAL4]
|
||
~r~Too late! Hopper has left the radio station!
|
||
|
||
[SAL4_A:SAL4]
|
||
~w~Make it to the ~y~Radio Station~w~ before Hopper leaves at 0~1~:00.
|
||
|
||
[SAL4_A1:SAL4]
|
||
~w~Make it to the ~y~Radio Station~w~ before Hopper leaves at ~1~:00.
|
||
|
||
{=================================== MISSION TABLE SAL6 ===================================}
|
||
|
||
[SAL6_A0:SAL6]
|
||
~w~Toni, we got trouble. Big trouble!
|
||
|
||
[SAL6_A1:SAL6]
|
||
~w~What is it Sal?
|
||
|
||
[SAL6_A3:SAL6]
|
||
~w~They're kicking our asses!
|
||
|
||
[SAL6_A4:SAL6]
|
||
~w~We just finish one God-damn war and BANG! We're right in the middle of another!
|
||
|
||
[SAL6_A5:SAL6]
|
||
~w~I swear - just when things were looking up - I'm cursed! I'm fucking cursed!
|
||
|
||
[SAL6_A6:SAL6]
|
||
~w~Hey! Don't worry about a thing boss! I'll deal with this.
|
||
|
||
[SAL6_AA:SAL6]
|
||
~w~Sal has left the weapons you'll need in the garage.
|
||
|
||
[SAL6_B:SAL6]
|
||
~w~Stop the ~r~Diablo~w~ onslaught before all the Leone wise-guys are killed!
|
||
|
||
[SAL6_1:SAL6]
|
||
~w~Only ~1~ Leones are left alive!
|
||
|
||
[SAL6_2:SAL6]
|
||
~w~Only 1 Leone is left alive!
|
||
|
||
[SAL6_C1:SAL6]
|
||
~w~We're getting massacred here, Toni!
|
||
|
||
[SAL6_C2:SAL6]
|
||
~w~I don't get paid enough for this shit, man!
|
||
|
||
[SAL6_C3:SAL6]
|
||
~w~You're crazy Toni! We're all gonna die!
|
||
|
||
[SAL6_E1:SAL6]
|
||
~w~Sal?
|
||
|
||
[SAL6_E2:SAL6]
|
||
~w~Toni! Is it over? How'd it go?
|
||
|
||
[SAL6_E3:SAL6]
|
||
~w~It's not good Sal.
|
||
|
||
[SAL6_E4:SAL6]
|
||
~w~I saved a few guys, but we'd lost too many before I got here.
|
||
|
||
[SAL6_E5:SAL6]
|
||
~w~I think we're gonna lose this part of town.
|
||
|
||
[SAL6_E6:SAL6]
|
||
~w~Over my dead body! This ain't done yet!
|
||
|
||
[SAL6_E7:SAL6]
|
||
~w~I ain't losing shit! The Leones don't retreat from nothing!
|
||
|
||
[SAL6_E8:SAL6]
|
||
~w~Are you hearing me, Toni?
|
||
|
||
[SAL6_E9:SAL6]
|
||
~w~You said it Sal.
|
||
|
||
[SAL6_G0:SAL6]
|
||
~r~All of the Leone men are dead.
|
||
|
||
[SAL6_Z1:SAL6]
|
||
Leones
|
||
|
||
[SAL6_Z2:SAL6]
|
||
Diablos
|
||
|
||
[SAL6_X0:SAL6]
|
||
Got threat
|
||
|
||
[SAL6_X1:SAL6]
|
||
Had threat
|
||
|
||
[SAL6_X2:SAL6]
|
||
Find threat
|
||
|
||
[SAL6_X3:SAL6]
|
||
Complain
|
||
|
||
[SAL6_C0:SAL6]
|
||
~w~Screw them! Let's get the fuck outta here!
|
||
|
||
[SAL6_A2:SAL6]
|
||
~w~What's the world coming to? We got the Diablos crawling all over us in Hepburn!
|
||
|
||
{=================================== MISSION TABLE SAL7 ===================================}
|
||
|
||
[SAL7_01:SAL7]
|
||
~w~Hey, Sal!
|
||
|
||
[SAL7_02:SAL7]
|
||
~w~Toni! What do you think of the new car?
|
||
|
||
[SAL7_05:SAL7]
|
||
~w~She's a beauty, huh? Fully loaded, top of the line.
|
||
|
||
[SAL7_A6:SAL7]
|
||
~w~...oh, yeah, Mid-Life Crisis!
|
||
|
||
[SAL7_07:SAL7]
|
||
~w~Shut up! Toni listen.
|
||
|
||
[SAL7_08:SAL7]
|
||
~w~I got a shit load of money that needs to be picked up from my warehouse down at Callahan Point.
|
||
|
||
[SAL7_10:SAL7]
|
||
~w~I don't trust anyone else to do this.
|
||
|
||
[SAL7_11:SAL7]
|
||
~w~Are you girls gonna talk all day, or are we driving?
|
||
|
||
[SAL7_12:SAL7]
|
||
~w~God-damn it woman! Did I tell you you could speak?
|
||
|
||
[SAL7_20:SAL7]
|
||
~w~Come on! Hurry up!
|
||
|
||
[SAL7_21:SAL7]
|
||
~w~Okay...
|
||
|
||
[SAL7_22:SAL7]
|
||
~w~Let's go!
|
||
|
||
[SAL7_23:SAL7]
|
||
~w~Hey, Toni! Come sta?
|
||
|
||
[SAL7_30:SAL7]
|
||
~w~Go to the ~y~warehouse.
|
||
|
||
[SAL7_40:SAL7]
|
||
~w~Collect all of Salvatore's money before it goes up in flames!
|
||
|
||
[SAL7_50:SAL7]
|
||
~w~Take the loot back to ~y~Salvatore's.
|
||
|
||
[SAL7_NM:SAL7]
|
||
~w~Get back in there! You haven't got all of the ~g~money.
|
||
|
||
[SAL7_E1:SAL7]
|
||
~w~Kill him!
|
||
|
||
[SAL7_E2:SAL7]
|
||
~w~Die!
|
||
|
||
[SAL7_E3:SAL7]
|
||
~w~There's one!
|
||
|
||
[SAL7_E4:SAL7]
|
||
~w~I can see him!
|
||
|
||
[SAL7_T1:SAL7]
|
||
~w~Back off!
|
||
|
||
[SAL7_T2:SAL7]
|
||
~w~How you feeling now!
|
||
|
||
[SAL7_T3:SAL7]
|
||
~w~Come on!
|
||
|
||
[SAL7_T4:SAL7]
|
||
~w~Eat this!
|
||
|
||
[SAL7_F1:SAL7]
|
||
~r~You didn't collect Salvatore's money in time!
|
||
|
||
[SAL7_06:SAL7]
|
||
~w~What's that smell?
|
||
|
||
[SAL7_42:SAL7]
|
||
~w~Collect the ~g~money~w~ before it goes up in flames!
|
||
|
||
{=================================== MISSION TABLE SAL8 ===================================}
|
||
|
||
[SAL8_VE:SAL8]
|
||
~r~v1.2
|
||
|
||
[SAL8_11:SAL8]
|
||
~w~Get a car Toni and let's get moving...
|
||
|
||
[SAL8_12:SAL8]
|
||
~w~Head towards the ferry terminal.
|
||
|
||
[SAL812A:SAL8]
|
||
~w~But the strike's still on... there won't be any ferries.
|
||
|
||
[SAL812B:SAL8]
|
||
~w~Just drive. I'll do the thinking.
|
||
|
||
[SAL8_14:SAL8]
|
||
~w~Jesus Christ! The cops are crawling all over this place! Get us the fuck out of here!
|
||
|
||
[SAL8_15:SAL8]
|
||
~w~Where're we going?
|
||
|
||
[SAL8_16:SAL8]
|
||
~w~Callahan Bridge!
|
||
|
||
[SAL816A:SAL8]
|
||
~w~...Callahan Bridge ain't finished yet!
|
||
|
||
[SAL816B:SAL8]
|
||
~w~We're both gonna be finished if you don't drive! Now move it!
|
||
|
||
[SAL816C:SAL8]
|
||
~w~Head for ~y~Callahan Bridge.
|
||
|
||
[SAL8_17:SAL8]
|
||
~w~What the Hell are you doing?
|
||
|
||
[SAL8_18:SAL8]
|
||
~w~Toni! We're gonna need a car!
|
||
|
||
[SAL818A:SAL8]
|
||
~w~I ain't planning on walking outta here!
|
||
|
||
[SAL8_19:SAL8]
|
||
~w~You left ~b~Salvatore~w~ behind. Go back and get him!
|
||
|
||
[SAL8_20:SAL8]
|
||
~w~Get us out of here!
|
||
|
||
[SAL8_22:SAL8]
|
||
~w~Toni, you did it! I knew I could trust you!
|
||
|
||
[SAL822B:SAL8]
|
||
Now listen, I know a safe place where we can both lie low for a while.
|
||
|
||
[SAL822C:SAL8]
|
||
Come on let's go.
|
||
|
||
[SAL8_25:SAL8]
|
||
~w~We're gonna need everything this piece of shit's got! Punch it Toni!
|
||
|
||
[SAL825A:SAL8]
|
||
~w~OH, SHIIIIIIIIIIIIIT!
|
||
|
||
[SAL8_26:SAL8]
|
||
Jump Speed
|
||
|
||
[SAL8_27:SAL8]
|
||
~w~Yeah. This is the place.
|
||
|
||
[SAL8_28:SAL8]
|
||
~w~I'm gonna take a look around. See what's what.
|
||
|
||
[SAL828A:SAL8]
|
||
~w~I might see you here later.
|
||
|
||
[SAL8_29:SAL8]
|
||
~r~Sal was killed!
|
||
|
||
[SAL829A:SAL8]
|
||
~w~The cops have spotted you!
|
||
|
||
[SAL831:SAL8]
|
||
~w~Staunton safehouse now available!
|
||
|
||
[SAL833:SAL8]
|
||
~w~Get away from the cops!
|
||
|
||
[SAL823A:SAL8]
|
||
~w~Or has it?
|
||
|
||
[SAL8_24:SAL8]
|
||
~w~Although all the Subway and Ferry routes are now officially open,
|
||
|
||
[SAL824A:SAL8]
|
||
~w~militant workers are continuing with their blockade in parts of the city.
|
||
|
||
[SAL824B:SAL8]
|
||
~w~The Elevator Bridge connecting Staunton Island and Shoreside Vale has been shut down.
|
||
|
||
[SAL824C:SAL8]
|
||
~w~The strikers refuse to believe assurances made by city officials over the future of the ferries.
|
||
|
||
[SAL824D:SAL8]
|
||
~w~On a more positive note, the new Callahan bridge is nearing completion.
|
||
|
||
[SAL824E:SAL8]
|
||
~w~But, this Liberty City commuter couldn't face further delays.
|
||
|
||
[SAL8_23:SAL8]
|
||
~w~The industrial action that had cut off Portland from the rest of the city has finally come to an end.
|
||
|
||
[SAL812C:SAL8]
|
||
~w~Get to the ~y~ferry terminal.
|
||
|
||
[SAL8WAN:SAL8]
|
||
The cops REALLY want Salvatore! Re-spraying the vehicle will only put them off the scent for a short time.
|
||
|
||
[SAL8_21:SAL8]
|
||
~w~Head for the ~y~Bridge!
|
||
|
||
[SAL830:SAL8]
|
||
~w~Head over to the ~y~Safe House.
|
||
|
||
[SAL822A:SAL8]
|
||
~w~I could kiss you if you'd shaved!
|
||
|
||
[SAL832:SAL8]
|
||
~w~You need to get some wheels!
|
||
|
||
[DRIV_01:SAL8]
|
||
Well?
|
||
|
||
[DRIV_02:SAL8]
|
||
Well what?
|
||
|
||
[DRIV_03:SAL8]
|
||
Don't play dumb with me, kid.
|
||
|
||
[DRIV_06:SAL8]
|
||
I know what you've been saying about me.
|
||
|
||
[DRIV_07:SAL8]
|
||
You think I'm an idiot? Huh?
|
||
|
||
[DRIV_08:SAL8]
|
||
Is that what you think?
|
||
|
||
[DRIV_09:SAL8]
|
||
Boss, I ain't been saying nothin' about you.
|
||
|
||
[DRIV_10:SAL8]
|
||
What the fuck. I don't know what's happening to me.
|
||
|
||
[DRIV_11:SAL8]
|
||
Jesus.
|
||
|
||
[DRIV_12:SAL8]
|
||
I'm getting paranoid Toni. Really fucking paranoid.
|
||
|
||
[DRIV_13:SAL8]
|
||
Just because I think everyone hates me doesn't mean they don't, know what I mean?
|
||
|
||
[DRIV_14:SAL8]
|
||
Someone is out to get me. It's that fucking mayor!
|
||
|
||
[DRIV_15:SAL8]
|
||
He's gonna blame me for all the shit that's been going down in the neighborhood.
|
||
|
||
[DRIV_16:SAL8]
|
||
All of it! Not just the crap that I did but all of it.
|
||
|
||
[DRIV_17:SAL8]
|
||
Come on, let's go take care of this.
|
||
|
||
[DRIV_04:SAL8]
|
||
- I was playing dumb when your mother was still turning tricks. ~n~ - What's your problem?
|
||
|
||
{=================================== MISSION TABLE JDT1 ===================================}
|
||
|
||
[JDT1_CA:JDT1]
|
||
~w~I'm sure the girls are ripping me off.
|
||
|
||
[JDT1_CB:JDT1]
|
||
~w~We'd better trawl the neighborhood and see what's up.
|
||
|
||
[JDT1_DA:JDT1]
|
||
~w~That's one of my girls!
|
||
|
||
[JDT1_DB:JDT1]
|
||
~w~Hey! I recognize that girl.
|
||
|
||
[JDT1_DC:JDT1]
|
||
~w~She's one of my girls.
|
||
|
||
[JDT1_DD:JDT1]
|
||
~w~That girl's one of ours.
|
||
|
||
[JDT1_DE:JDT1]
|
||
~w~That girl right there...
|
||
|
||
[JDT1_DF:JDT1]
|
||
~w~Stop near her.
|
||
|
||
[JDT1_DG:JDT1]
|
||
~w~Pull up next to her.
|
||
|
||
[JDT1_DH:JDT1]
|
||
~w~Let's pick her up.
|
||
|
||
[JDT1_DI:JDT1]
|
||
~w~Park right by her.
|
||
|
||
[JDT1_DJ:JDT1]
|
||
~w~Drive over to her.
|
||
|
||
[JDT1_MA:JDT1]
|
||
~w~Hi JD. I was just about to bring this to you, honest!
|
||
|
||
[JDT1_MB:JDT1]
|
||
~w~Jeez! Don't you trust me no-more JD?
|
||
|
||
[JDT1_MC:JDT1]
|
||
~w~Hey JD. It's been a slow day... this is all I got.
|
||
|
||
[JDT1_MD:JDT1]
|
||
~w~Talk about big brother! Here's your stinking money!
|
||
|
||
[JDT1_ME:JDT1]
|
||
~w~Hey JD. I got your money right here.
|
||
|
||
[JDT1_MF:JDT1]
|
||
~w~Did you think I wasn't gonna bring this to you or something?
|
||
|
||
[JDT1_MG:JDT1]
|
||
~w~Are you checking up on us girls JD.
|
||
|
||
[JDT1_MH:JDT1]
|
||
~w~It's all there... count it if you want!
|
||
|
||
[JDT1_EA:JDT1]
|
||
~w~Hey! That pimp is ripping off one of my girls!
|
||
|
||
[JDT1_EB:JDT1]
|
||
~w~Get the money back Toni!
|
||
|
||
[JDT1_EC:JDT1]
|
||
~w~What the hell is that pimp doing?
|
||
|
||
[JDT1_ED:JDT1]
|
||
~w~He's taking my money!
|
||
|
||
[JDT1_EE:JDT1]
|
||
~w~Get him Toni!
|
||
|
||
[JDT1_45:JDT1]
|
||
~w~Get the pimp's ~g~money.
|
||
|
||
[JDT1_46:JDT1]
|
||
~w~The pimp got away!
|
||
|
||
[JDT1_FA:JDT1]
|
||
~w~That's one of my girls in that car!
|
||
|
||
[JDT1_FB:JDT1]
|
||
~w~Reverse up to the ~b~car~w~, nice and close so I can get a look-see.
|
||
|
||
[JDT1_FC:JDT1]
|
||
~w~...nice and easy now, we don't want to disturb them!
|
||
|
||
[JDT1_FD:JDT1]
|
||
~w~Closer...
|
||
|
||
[JDT1_FE:JDT1]
|
||
~w~Closer...
|
||
|
||
[JDT1_FF:JDT1]
|
||
~w~Easy...
|
||
|
||
[JDT1_IA:JDT1]
|
||
~w~For crying out loud, Toni! You scared 'em off!
|
||
|
||
[JDT1_GA:JDT1]
|
||
~w~Jeez Toni! I can't see a God-damn thing!
|
||
|
||
[JDT1_75:JDT1]
|
||
~w~Wait for the ~b~girl~w~ to give JD her money!
|
||
|
||
[JDT1_HA:JDT1]
|
||
~w~...oh yeah!
|
||
|
||
[JDT1_HB:JDT1]
|
||
~w~Go on baby!
|
||
|
||
[JDT1_HC:JDT1]
|
||
~w~That's it. That's it.
|
||
|
||
[JDT1_HD:JDT1]
|
||
~w~...oh YEAH!
|
||
|
||
[JDT1_HE:JDT1]
|
||
~w~This is just beautiful!
|
||
|
||
[JDT1_HF:JDT1]
|
||
~w~Are we done here yet?
|
||
|
||
[JDT1_JA:JDT1]
|
||
~w~Nice work Toni!
|
||
|
||
[JDT1_JB:JDT1]
|
||
~w~I don't think the girls are gonna give me any more trouble on this shift.
|
||
|
||
[JDT1_LA:JDT1]
|
||
~w~Toni! You screwed this up big time!
|
||
|
||
[JDT1_LB:JDT1]
|
||
~w~I'm going back to the club!
|
||
|
||
[JDT1_ML:JDT1]
|
||
~w~$~1~ left to collect!
|
||
|
||
[JDT1O01:JDT1]
|
||
~w~Get in JD's ~b~van.
|
||
|
||
[JDT1O02:JDT1]
|
||
~w~You've left ~b~JD~w~ behind. Go back and get him!
|
||
|
||
[JDT1O03:JDT1]
|
||
~w~Wait for ~b~JD~w~ to get in.
|
||
|
||
[JDT1O04:JDT1]
|
||
~w~Search for JD's girls in the Red Light District.
|
||
|
||
[JDT1O05:JDT1]
|
||
~w~Go back to ~y~JD's club.
|
||
|
||
[JDT1O07:JDT1]
|
||
~w~Stop near the ~b~girl.
|
||
|
||
[JDT1O08:JDT1]
|
||
~w~Kill the ~r~pimp.
|
||
|
||
[JDT1O09:JDT1]
|
||
~w~Collect money from one of JD's ~b~girls.
|
||
|
||
[JDT1_F1:JDT1]
|
||
~r~JD's van has been destroyed!
|
||
|
||
[JDT1_F2:JDT1]
|
||
~r~JD's dead!
|
||
|
||
[JDT1_F3:JDT1]
|
||
~r~You didn't collect enough money during the shift!
|
||
|
||
[JDT1_D1:JDT1]
|
||
~w~JD's girls work in the ~y~Red Light District.~w~ Get back there!
|
||
|
||
[JDT1_F4:JDT1]
|
||
~r~Too many of JD's girls died!
|
||
|
||
[JDT1_KA:JDT1]
|
||
~w~What the hell was that?
|
||
|
||
[JDT1_KB:JDT1]
|
||
~w~Did we hit something?
|
||
|
||
[JDT1_KC:JDT1]
|
||
~w~Careful with the ride, Toni!
|
||
|
||
[JDT1_81:JDT1]
|
||
~w~You scared the John! He doesn't want an audience!
|
||
|
||
[JDT1O10:JDT1]
|
||
~w~Approach the ~b~car~w~ in the alleyway.
|
||
|
||
[JDT1O11:JDT1]
|
||
~w~Honk your horn to get their attention!
|
||
|
||
[JDT1O12:JDT1]
|
||
~w~The longer you leave the girl working, the more money she will make.
|
||
|
||
[JDT1_MO:JDT1]
|
||
Owed
|
||
|
||
[JDT1_H1:JDT1]
|
||
~w~Use the ~k~ ~VEHN~ to honk your horn.
|
||
|
||
[JDT1_WA:JDT1]
|
||
~w~Hurry up!~b~The girls'~w~ shift finishes at ~1~:~1~!
|
||
|
||
[JDT1_WB:JDT1]
|
||
~w~Hurry up! The girls' shift finishes at ~1~:~1~!
|
||
|
||
[JDT1O06:JDT1]
|
||
~w~Collect JD's money from his hookers. Be quick, their shift finishes at ~1~:~1~.
|
||
|
||
[JDT1_WC:JDT1]
|
||
~w~Hurry up!~b~The girls'~w~ shift finishes at ~1~:0~1~!
|
||
|
||
[JDT1_WD:JDT1]
|
||
~w~Hurry up! The girls' shift finishes at ~1~:0~1~!
|
||
|
||
[JDT1P06:JDT1]
|
||
~w~Collect JD's money from his hookers. Be quick, their shift finishes at ~1~:0~1~.
|
||
|
||
[BONE_01:JDT1]
|
||
Hey! JD get out here!
|
||
|
||
[BONE_02:JDT1]
|
||
Hey JD, you little sicko, get the fuck out here,
|
||
|
||
[BONE_03:JDT1]
|
||
before I come in there and break your legs!
|
||
|
||
[BONE_04:JDT1]
|
||
I'm coming... but not like that, ha ha ha!
|
||
|
||
[BONE_05:JDT1]
|
||
Hey, Toni, que pasa? Give us a hug.
|
||
|
||
[BONE_06:JDT1]
|
||
Woah, you're sticky!
|
||
|
||
[BONE_07:JDT1]
|
||
Oh, it's the stripper stuff they put all over me, you know.
|
||
|
||
[BONE_08:JDT1]
|
||
They like it, you know. They put it anywhere and uh... so, how you doing?
|
||
|
||
[BONE_09:JDT1]
|
||
What the fuck are you wearing?
|
||
|
||
[BONE_10:JDT1]
|
||
What, this? I'm an adventurous lover.
|
||
|
||
[BONE_11:JDT1]
|
||
You know I like... an experimental side, y'know?
|
||
|
||
[BONE_16:JDT1]
|
||
See, that's the problem. We are getting ripped off.
|
||
|
||
[BONE_17:JDT1]
|
||
Alright, now you wait here.
|
||
|
||
[BONE_18:JDT1]
|
||
I gotta go change out of, uh... this thing, you know.
|
||
|
||
[BONE_19:JDT1]
|
||
Hey Raven - time to put away the double ender.
|
||
|
||
[BONE_20:JDT1]
|
||
Hey Toni, let's you and me go for a drive.
|
||
|
||
[BONE_21:JDT1]
|
||
We got some things we gotta check out... Okay! Okay!
|
||
|
||
[BONE_12:JDT1]
|
||
- Nothing wrong with that, huh? You can watch if you like. ~n~- Oh, you're sick. You better shut the fuck up, right now.
|
||
|
||
[BONE_14:JDT1]
|
||
- Okay, relax Toni... ~n~ - Where's my money?
|
||
|
||
{=================================== MISSION TABLE JDT2 ===================================}
|
||
|
||
[JDT2_I1:JDT2]
|
||
~w~Thank God you're here Toni!
|
||
|
||
[JDT2_I2:JDT2]
|
||
~w~I just had a tip off that the cops are gonna raid us!
|
||
|
||
[JDT2_I3:JDT2]
|
||
~w~So? You've got a license.
|
||
|
||
[JDT2_I4:JDT2]
|
||
~w~Not for some of the shit that goes on here!
|
||
|
||
[JDT2_I5:JDT2]
|
||
~w~Salvatore is here, paying my girls a... 'Special' visit... you know?
|
||
|
||
[JDT2_I6:JDT2]
|
||
~w~We gotta get him out of here before the cops arrive!
|
||
|
||
[JDT2_I7:JDT2]
|
||
~w~Meet him out front!
|
||
|
||
[JDT2_I8:JDT2]
|
||
~w~Never a dull moment.
|
||
|
||
[JDT2_05:JDT2]
|
||
~w~Get me the hell out of here!
|
||
|
||
[JDT2_06:JDT2]
|
||
~w~Toni? Lose the cops! I ain't taking these idiots home with me!
|
||
|
||
[JDT2_A1:JDT2]
|
||
~w~Get in the ~b~car.
|
||
|
||
[JDT2_A2:JDT2]
|
||
~w~Don't lose ~b~Salvatore!~w~ Go back and get him!
|
||
|
||
[JDT2_A3:JDT2]
|
||
~w~Take Salvatore ~y~home.
|
||
|
||
[JDT2_A5:JDT2]
|
||
~r~Salvatore is dead!
|
||
|
||
[JDT2_C1:JDT2]
|
||
~w~You did well today son. I like your style. I always have.
|
||
|
||
[JDT2_C2:JDT2]
|
||
~w~Thank you Mr. Leone.
|
||
|
||
[JDT2_C3:JDT2]
|
||
~w~You know, I think Vincenzo is taking up too much of your time.
|
||
|
||
[JDT2_C4:JDT2]
|
||
~w~I could use a good fella like you.
|
||
|
||
[JDT2_C5:JDT2]
|
||
~w~Gimme a call some time. Uncle Sal will take care of you.
|
||
|
||
[JDT2_A9:JDT2]
|
||
~r~Salvatore got busted!
|
||
|
||
[JDT2_B2:JDT2]
|
||
~w~Lose the cops!
|
||
|
||
[JDT2_A6:JDT2]
|
||
~w~Return to Salvatore's ~b~car~w~ before the cops bust him!
|
||
|
||
[JDT2_F1:JDT2]
|
||
~r~You lost Salvatore!
|
||
|
||
[JDT2_A4:JDT2]
|
||
~w~Drive Salvatore away from the club and lose the cops!
|
||
|
||
{=================================== MISSION TABLE JDT3 ===================================}
|
||
|
||
[JDT3_AA:JDT3]
|
||
~w~Hey Toni, I can't come out right now, I'm busy... you know?
|
||
|
||
[JDT3_AB:JDT3]
|
||
~w~Why? What's going on in there? ...and what the hell is that smell?
|
||
|
||
[JDT3_AC:JDT3]
|
||
~w~Look, Toni, we're catering for some real ah... specialists today.
|
||
|
||
[JDT3_AD:JDT3]
|
||
~w~This stuff is internet gold-dust!
|
||
|
||
[JDT3_AE:JDT3]
|
||
~w~What you should be concerning yourself with is that Leone gaming house, up in Saint Mark's.
|
||
|
||
[JDT3_AG:JDT3]
|
||
~w~The Sindaccos are going nuts about it.
|
||
|
||
[JDT3_AH:JDT3]
|
||
~w~I heard they're gonna blow the place off the map.
|
||
|
||
[JDT3_B:JDT3]
|
||
~w~Take out the ~r~Sindacco saboteurs!
|
||
|
||
[JDT3_C:JDT3]
|
||
~r~They've~w~ planted a bomb outside the ~y~casino!
|
||
|
||
[JDT3_D:JDT3]
|
||
Bomb Explodes
|
||
|
||
[JDT3_E:JDT3]
|
||
~w~Another couple like that and the ~y~Casino's~w~ out of business!
|
||
|
||
[JDT3_F:JDT3]
|
||
~w~One more and the ~y~Casino's~w~ gone!
|
||
|
||
[JDT3_H:JDT3]
|
||
~w~More ~r~Sindaccos~w~ are on the way! Stop them!
|
||
|
||
[JDT3_I:JDT3]
|
||
~w~The truck-bomb's armed!
|
||
|
||
[JDT3_J:JDT3]
|
||
~w~The ~y~Casino~w~ is safe. Get out of there!
|
||
|
||
[JDT3_K:JDT3]
|
||
~w~They must have crippled the truck - it's stuck in low gear!
|
||
|
||
[JDT3_L:JDT3]
|
||
~r~Sindacco reinforcements~w~ are heading for the ~y~Casino!
|
||
|
||
[JDT3_M:JDT3]
|
||
~w~The ~r~Sindaccos~w~ haven't given up yet, more on the way!
|
||
|
||
[JDT3_N:JDT3]
|
||
~w~They're getting out. Don't let any ~r~Sindaccos~w~ escape!
|
||
|
||
[JDT3_O:JDT3]
|
||
Safe Distance
|
||
|
||
[JDT3_P:JDT3]
|
||
~w~The Sindaccos have rigged a huge truck bomb! They're going to take out the Casino in one go!
|
||
|
||
[JDT3_Q:JDT3]
|
||
~w~Defend the ~y~Casino.
|
||
|
||
[JDT3_R:JDT3]
|
||
~w~Check out the ~y~Casino.
|
||
|
||
[JDT3_S:JDT3]
|
||
~w~Stop the ~r~truck-bomb~w~ destroying the ~y~Casino!
|
||
|
||
[JDT3_T:JDT3]
|
||
~w~Get the ~r~truck~w~ away from the ~y~Casino~w~ before it blows!
|
||
|
||
[JDT3_BA:JDT3]
|
||
~w~Toni? It's JD.
|
||
|
||
[JDT3_BB:JDT3]
|
||
~w~Look, I just heard there's a bunch of Sindacco goons coming your way.
|
||
|
||
[JDT3_BC:JDT3]
|
||
~w~And they're packing, big-time!
|
||
|
||
[JDT3_BD:JDT3]
|
||
~w~Watch yourself!
|
||
|
||
[JDT3_BE:JDT3]
|
||
~w~Thanks JD!
|
||
|
||
[JDT3_BF:JDT3]
|
||
~w~Appreciate it.
|
||
|
||
[JDT3_G:JDT3]
|
||
~r~The Casino was destroyed!
|
||
|
||
{=================================== MISSION TABLE JDT4 ===================================}
|
||
|
||
[JDT4_3:JDT4]
|
||
~w~The Sindaccos guarding the Doll's House will only trust ~h~Sindacco cars.
|
||
|
||
[JDT4_A1:JDT4]
|
||
~w~Classy, so you might lose at the tables, but you can bank on the ass!
|
||
|
||
[JDT4_B0:JDT4]
|
||
~w~Get a suitable vehicle and fit it with a bomb.
|
||
|
||
[JDT4_B1:JDT4]
|
||
~w~Get back in the ~b~vehicle~w~ with the bomb.
|
||
|
||
[JDT4_B3:JDT4]
|
||
~w~Now, leave the vehicle and get out of there.
|
||
|
||
[JDT4_B4:JDT4]
|
||
~w~Detonate the bomb!
|
||
|
||
[JDT4_B5:JDT4]
|
||
~w~Take the vehicle to the ~h~Bomb Shop~w~ and have it fitted with a bomb.
|
||
|
||
[JDT4_B6:JDT4]
|
||
~w~Don't get too close!
|
||
|
||
[JDT4_C0:JDT4]
|
||
~r~You were too close to the explosion.
|
||
|
||
[JDT4_C1:JDT4]
|
||
~w~This one is on JD!
|
||
|
||
[JDT4_D0:JDT4]
|
||
~w~Who is that?
|
||
|
||
[JDT4_D2:JDT4]
|
||
~w~Must be a new guy.
|
||
|
||
[JDT4_0:JDT4]
|
||
COUNTDOWN
|
||
|
||
[JDT4_1:JDT4]
|
||
~w~You can't fit a bomb to that!
|
||
|
||
[JDT4_2:JDT4]
|
||
~w~Follow the ~h~Bomb blip~w~ on the radar to find ~h~8-Ball's Bomb Shop.
|
||
|
||
[JDT4_A0:JDT4]
|
||
~w~So Toni, the Sindaccos' got this place - 'The Dolls House'.
|
||
|
||
[JDT4_AA:JDT4]
|
||
~w~It's a casino AND bordello in one.
|
||
|
||
[JDT4_A2:JDT4]
|
||
~w~Heh heh! Well, the place is key to their setup over here.
|
||
|
||
[JDT4_A3:JDT4]
|
||
~w~If you were to, uh... put it out of business, you know, uh... blow it up or something.
|
||
|
||
[JDT4_A4:JDT4]
|
||
~w~I'm telling you, we'll be golden with Salvatore!
|
||
|
||
[JDT4_D1:JDT4]
|
||
~w~I don't recognize him...
|
||
|
||
[JDT4_B2:JDT4]
|
||
~w~Take the vehicle and park it in the ~y~garage~w~ at 'The Doll's House'.
|
||
|
||
[JDT4_B7:JDT4]
|
||
~w~Drive carefully, if it gets too damaged it will explode!
|
||
|
||
[JDT4_B8:JDT4]
|
||
~w~Park the vehicle in the 'The Doll's House' ~y~garage.
|
||
|
||
[JDT4_4:JDT4]
|
||
~w~Press~h~ ~k~ ~PDFW~ ~w~to ~h~detonate~w~ the bomb.
|
||
|
||
[JDT4_B9:JDT4]
|
||
~w~The Sindaccos have defused the bomb!
|
||
|
||
{=================================== MISSION TABLE JDT5 ===================================}
|
||
|
||
[JDT5_B0:JDT5]
|
||
~w~That's one of the guys that took Salvatore!
|
||
|
||
[JDT5_D0:JDT5]
|
||
~w~Where is he? In the trunk?
|
||
|
||
[JDT5_D1:JDT5]
|
||
~w~Good. We're taking him to the crusher. The boss wants him flatter than pizza.
|
||
|
||
[JDT5_E0:JDT5]
|
||
~w~They're onto you!
|
||
|
||
[JDT5_E1:JDT5]
|
||
~w~The ~b~car~w~ is unattended! Take it!
|
||
|
||
[JDT5_E2:JDT5]
|
||
~w~Take the car to ~y~Salvatore's.
|
||
|
||
[JDT5_E3:JDT5]
|
||
~w~Get back in the ~b~car.
|
||
|
||
[JDT5_F0:JDT5]
|
||
~w~Mmmphhh - mmmphhh - mpphh
|
||
|
||
[JDT5_F3:JDT5]
|
||
~w~Mmpphh - arrgghh - mmpphh
|
||
|
||
[JDT5_F4:JDT5]
|
||
~w~Mmpphh - arrgghh - arrggghh - arrg
|
||
|
||
[JDT5_F5:JDT5]
|
||
~w~Yarrgghh - yarragh - mmpphh
|
||
|
||
[JDT5_G0:JDT5]
|
||
~w~What kind of driving was that? You trying to kill me?
|
||
|
||
[JDT5_G1:JDT5]
|
||
~w~Mr. Leone. Boss. I'm sorry.
|
||
|
||
[JDT5_G2:JDT5]
|
||
~w~What can I tell ya?
|
||
|
||
[JDT5_G4:JDT5]
|
||
~w~I'll tear their fucking hearts out! This doesn't end here!
|
||
|
||
[JDT5_G5:JDT5]
|
||
~w~...for Christ sake Toni - you saved my ass - call me Sal!
|
||
|
||
[JDT5_X0:JDT5]
|
||
~r~It's hard to follow a dead man.
|
||
|
||
[JDT5_X1:JDT5]
|
||
~r~You lost him!
|
||
|
||
[JDT5_F1:JDT5]
|
||
~w~Is that you Mr. Leone? It's me, Toni.
|
||
|
||
[JDT5_F2:JDT5]
|
||
~w~Don't worry about a thing. I'm getting you out of there!
|
||
|
||
[JDT5_G3:JDT5]
|
||
~w~Sons of Bitches! They think they can do that to me!
|
||
|
||
[JDT5_X2:JDT5]
|
||
~r~Sal didn't make it!
|
||
|
||
[JDT5_X4:JDT5]
|
||
~r~He's onto you. You'll never find Sal now!
|
||
|
||
[JDT5_X3:JDT5]
|
||
~r~Salvatore was crushed!
|
||
|
||
[JDT5_C:JDT5]
|
||
~w~Follow the ~r~car~w~, but keep a low profile.
|
||
|
||
[JDT5_E:JDT5]
|
||
~w~Rescue Salvatore from the ~b~car~w~ before they crush it!
|
||
|
||
[JDT5_0:JDT5]
|
||
~w~If you shoot at the car you might hit Salvatore!
|
||
|
||
[JDT5_H0:JDT5]
|
||
~w~Follow the ~r~car,~w~ but don't get too close.
|
||
|
||
[JDT5_H1:JDT5]
|
||
~w~You're too close!
|
||
|
||
[JDT5_H2:JDT5]
|
||
~w~Don't get too far away and lose the ~r~car.
|
||
|
||
[JDT5_H3:JDT5]
|
||
~w~You're too far behind!
|
||
|
||
[KIDN_01:JDT5]
|
||
JD!
|
||
|
||
[KIDN_02:JDT5]
|
||
Toni, thank god you're here.
|
||
|
||
[KIDN_03:JDT5]
|
||
I'm sweating like my uncle in a school yard - my mind's going crazy.
|
||
|
||
[KIDN_06:JDT5]
|
||
Oh God I can't believe it, he is gonna cut my balls off.
|
||
|
||
[KIDN_07:JDT5]
|
||
He's gonna put them in a vice! Not necessarily in that order.
|
||
|
||
[KIDN_08:JDT5]
|
||
Oh God! I feel like the day the FBI searched my hard drive!
|
||
|
||
[KIDN_13:JDT5]
|
||
Oh God I can't believe this...
|
||
|
||
[KIDN_14:JDT5]
|
||
Why am I to blame?! It's not my fault.
|
||
|
||
[KIDN_15:JDT5]
|
||
But you know Salvatore, he's gonna get the vice squad on my ass.
|
||
|
||
[KIDN_16:JDT5]
|
||
Oh my God, it's gonna be like those statutory rape charges.
|
||
|
||
[KIDN_17:JDT5]
|
||
Have you ever been in prison on statutory rape charges, man?
|
||
|
||
[KIDN_18:JDT5]
|
||
They come in at you at the showers!
|
||
|
||
[KIDN_19:JDT5]
|
||
Oh God, and she was 18! Oh my God! This is gonna be worse!
|
||
|
||
[KIDN_20:JDT5]
|
||
Listen you babbling cock sucker. What in god's name is wrong?
|
||
|
||
[KIDN_04:JDT5]
|
||
- What are we gonna do? ~n~ - About what?
|
||
|
||
[KIDN_11:JDT5]
|
||
- No, no... See I got too many of those... ~n~ - What's going on?
|
||
|
||
[KIDN_09:JDT5]
|
||
Oh, my heart's racing. Have you got any vallion?
|
||
|
||
[KIDN_10:JDT5]
|
||
Or rohapnin? What about...
|
||
|
||
[KIDN_21:JDT5]
|
||
It's Salvatore. He was kidnapped while leaving the club.
|
||
|
||
[KIDN_23:JDT5]
|
||
Well why didn't you say so? Instead of making me listen to that crap. Come on.
|
||
|
||
{=================================== MISSION TABLE JDT6 ===================================}
|
||
|
||
[JDT6_A0:JDT6]
|
||
~w~Thank God! Toni.
|
||
|
||
[JDT6_A1:JDT6]
|
||
~w~JD? Hey, I'm at the back of...
|
||
|
||
[JDT6_A2:JDT6]
|
||
~w~I know. I saw you go in. I've been praying you'd turn up!
|
||
|
||
[JDT6_A3:JDT6]
|
||
~w~Salvatore's gone ape-shit!
|
||
|
||
[JDT6_A6:JDT6]
|
||
~w~Make sure no harm comes to Salvatore.
|
||
|
||
[JDT6_0:JDT6]
|
||
Sal's Health
|
||
|
||
[JDT6_1:JDT6]
|
||
~r~Salvatore didn't make it.
|
||
|
||
[JDT6_3:JDT6]
|
||
~w~Salvatore will be here in ~1~ seconds.
|
||
|
||
[JDT6_5:JDT6]
|
||
~w~Protect ~b~Salvatore~w~ from the ~r~Sindaccos.
|
||
|
||
[JDT6_6:JDT6]
|
||
~w~One of ~b~Salvatore's guards~w~ is dead!
|
||
|
||
[JDT6_7:JDT6]
|
||
~w~Both of ~b~Salvatore's guards~w~ have been killed!
|
||
|
||
[JDT6_8:JDT6]
|
||
~w~It's the cops!
|
||
|
||
[JDT6_10:JDT6]
|
||
~w~Find a good vantage point before Salvatore gets here.
|
||
|
||
[JDT6_11:JDT6]
|
||
~w~Where are you going? Salvatore needs protection in the Red Light District.
|
||
|
||
[JDT6_12:JDT6]
|
||
Salvatore arrives
|
||
|
||
[JDT6_D1:JDT6]
|
||
~w~Hey...
|
||
|
||
[JDT6_D4:JDT6]
|
||
~w~Someone dropped a dollar!
|
||
|
||
[JDT6_C0:JDT6]
|
||
~w~Is that the best you got?
|
||
|
||
[JDT6_C1:JDT6]
|
||
~w~Come on!
|
||
|
||
[JDT6_C2:JDT6]
|
||
~w~You fight like pussies!
|
||
|
||
[JDT6_C3:JDT6]
|
||
~w~Oh, you want some!
|
||
|
||
[JDT6_C4:JDT6]
|
||
~w~Eat this!
|
||
|
||
[JDT6_C5:JDT6]
|
||
~w~You dirty rat bastards!
|
||
|
||
[JDT6_C6:JDT6]
|
||
~w~Top of the world Ma!
|
||
|
||
[JDT6_A4:JDT6]
|
||
~w~He's coming down here personally, to kill every Sindacco he can find...
|
||
|
||
[JDT6_A5:JDT6]
|
||
~w~...so I took a hike. Look, I've put a rifle on the roof across the street.
|
||
|
||
[JDT6_9:JDT6]
|
||
~w~Collect the ~g~sniper rifle~w~ on the roof.
|
||
|
||
{=================================== MISSION TABLE JDT7 ===================================}
|
||
|
||
[JDT7_VE:JDT7]
|
||
~r~v1.00
|
||
|
||
[JDT7_02:JDT7]
|
||
~w~So, Salvatore cleaned house, huh... and now he's fixing up yours!
|
||
|
||
[JDT7_03:JDT7]
|
||
~w~It's all mine now, Toni!
|
||
|
||
[JDT703A:JDT7]
|
||
~w~Those cock-sucking Sindaccos all been kicked out.
|
||
|
||
[JDT7_04:JDT7]
|
||
~w~Listen, I hear the Sicilians are trying to broker peace between the families.
|
||
|
||
[JDT7_4A:JDT7]
|
||
~w~Sal's got some heavy up at his place right now.
|
||
|
||
[JDT7_4B:JDT7]
|
||
~w~The thing is; he smells a rat.
|
||
|
||
[JDT7_4C:JDT7]
|
||
~w~He wants someone to get up there and follow this guy, see where he goes.
|
||
|
||
[JDT7_06:JDT7]
|
||
~r~You failed to reach the helicopter in time, Massimo's already left!
|
||
|
||
[JDT7_07:JDT7]
|
||
~w~Follow ~r~Massimo.~w~ Don't lose him!
|
||
|
||
[JDT7_08:JDT7]
|
||
~r~He's~w~ going to get away!
|
||
|
||
[JDT7_09:JDT7]
|
||
~r~You let Massimo get away!
|
||
|
||
[JDT7_10:JDT7]
|
||
~w~The helicopter appears to be landing - don't get too close or you'll spook them..
|
||
|
||
[JDT7_11:JDT7]
|
||
~r~You got too close. You've been spotted!
|
||
|
||
[JDT7_14:JDT7]
|
||
~r~He's~w~ moving off... follow ~r~him~w~ again...
|
||
|
||
[JDT7_15:JDT7]
|
||
~w~Massimo~w~ looks to be landing up there...
|
||
|
||
[JDT7_16:JDT7]
|
||
~w~You'll need to get in ~y~closer...
|
||
|
||
[JDT7_17:JDT7]
|
||
~r~You've blown your cover!
|
||
|
||
[JDT7_21:JDT7]
|
||
~w~You've been spotted! Take out the ~r~Triads!
|
||
|
||
[JDT7_12:JDT7]
|
||
~w~Come siamo rimasti d'accordo,
|
||
|
||
[JDT712A:JDT7]
|
||
~w~if you do my associates work for them, you'll be well rewarded.
|
||
|
||
[JDT7_13:JDT7]
|
||
~w~...Hepburn Heights will belong to the Diablos.
|
||
|
||
[JDT7_18:JDT7]
|
||
~w~...so, keep quei bastardi dei Leone tied down in Portland,
|
||
|
||
[JDT718A:JDT7]
|
||
and when my associates control this city, you'll be taken care of.
|
||
|
||
[JDT718B:JDT7]
|
||
Ci pensiamo noi.
|
||
|
||
[JDT7_20:JDT7]
|
||
~w~Over there! It's a Leone!
|
||
|
||
[JDT7_22:JDT7]
|
||
Distance
|
||
|
||
[JD_FIN:JDT7]
|
||
~w~Finish off the ~r~Triads!
|
||
|
||
[JDT7_05:JDT7]
|
||
~w~Reach ~y~Salvatore's mansion~w~ before Massimo leaves!
|
||
|
||
[JDT7O07:JDT7]
|
||
~w~Reach ~y~Salvatore's mansion.~w~ Massimo is leaving at ~1~:~1~.
|
||
|
||
[JDT7O08:JDT7]
|
||
~w~It's nearly ~1~:~1~. Massimo is about leave!
|
||
|
||
{=================================== MISSION TABLE JDT8 ===================================}
|
||
|
||
[JDT8_A0:JDT8]
|
||
~w~Toni... it's all happening today! I'm gonna be a 'Made Man', me!
|
||
|
||
[JDT8_A1:JDT8]
|
||
~w~JD the untouchable? God help us all!
|
||
|
||
[JDT8_A2:JDT8]
|
||
~w~I've waited a long time for this... it never woulda' happened without you Toni.
|
||
|
||
[JDT8_A3:JDT8]
|
||
~w~Hey! I'm crying over here! Come on!
|
||
|
||
[JDT8_A4:JDT8]
|
||
~w~Hey Mickey! How you doing?
|
||
|
||
[JDT8_A5:JDT8]
|
||
~w~I'm getting in the back... okay.
|
||
|
||
[JDT8_C:JDT8]
|
||
~w~Get in the ~b~car~w~ and drive JD to be 'Made'.
|
||
|
||
[JDT8_C2:JDT8]
|
||
~w~Get back in the ~b~car.
|
||
|
||
[JDT8_C3:JDT8]
|
||
~w~Drive to the ~y~ceremony.
|
||
|
||
[JDT8_B0:JDT8]
|
||
~w~Ah, Toni, I tell ya! I can't believe this is happening.
|
||
|
||
[JDT8_B1:JDT8]
|
||
~w~I've waited so long.
|
||
|
||
[JDT8_B2:JDT8]
|
||
~w~I slaved for the Sindaccos for years and nothing!
|
||
|
||
[JDT8_B3:JDT8]
|
||
~w~Those bastards kept me down
|
||
|
||
[JDT8_B5:JDT8]
|
||
~w~But Salvatore, god bless him, he don't let a little thing like that get in the way.
|
||
|
||
[JDT8_B6:JDT8]
|
||
~w~I tell ya!
|
||
|
||
[JDT8_B7:JDT8]
|
||
~w~This is great!
|
||
|
||
[JDT8_B8:JDT8]
|
||
~w~Toni, I'm so excited!
|
||
|
||
[JDT8_B9:JDT8]
|
||
~w~Toni, I don't even know what do to with myself I'm so excited!
|
||
|
||
[JDT8_BA:JDT8]
|
||
~w~Look at me, I can't believe this is happening!
|
||
|
||
[JDT8_BB:JDT8]
|
||
~w~Finally, huh Toni? To be a 'made man'!
|
||
|
||
[JDT8_D1:JDT8]
|
||
~w~Where's Salvatore?
|
||
|
||
[JDT8_D2:JDT8]
|
||
~w~Toni, the first drink's on me...
|
||
|
||
[JDT8_D3:JDT8]
|
||
~w~(PLACEHOLDER SFX) BANG!
|
||
|
||
[JDT8_H0:JDT8]
|
||
~w~Hey, the guy was a fucking rat.
|
||
|
||
[JDT8_H1:JDT8]
|
||
~w~He screwed over his own boss! Disgrazia'.
|
||
|
||
[JDT8_H2:JDT8]
|
||
~w~Salvatore could never have trusted that mother fucker.
|
||
|
||
[JDT8_H3:JDT8]
|
||
~w~Dump the fucking car in the river.
|
||
|
||
[JDT8_H4:JDT8]
|
||
~w~You can drop me off on the way.
|
||
|
||
[JDT8_J:JDT8]
|
||
~w~Get in the ~b~car~w~ and drive Mickey home.
|
||
|
||
[JDT8_J1:JDT8]
|
||
~w~The cops have spotted you with the car!
|
||
|
||
[JDT8_J2:JDT8]
|
||
~w~The cops have spotted you with the ~b~car!
|
||
|
||
[JDT8_J3:JDT8]
|
||
~w~Get back in the ~b~car!
|
||
|
||
[JDT8_J4:JDT8]
|
||
~w~Drop Mickey back at his ~y~place.
|
||
|
||
[JDT8_K0:JDT8]
|
||
~w~I'm getting the hell outta here!
|
||
|
||
[JDT8_K1:JDT8]
|
||
~w~Remember. Dump the car in the river.
|
||
|
||
[JDT8_F:JDT8]
|
||
~w~Dump the car in the river.
|
||
|
||
[JDT8_F1:JDT8]
|
||
~w~Dump the ~b~car~w~ in the river.
|
||
|
||
[JDT8_G5:JDT8]
|
||
~r~JD's dead!
|
||
|
||
[JDT8_G6:JDT8]
|
||
~r~Mickey's dead!
|
||
|
||
[JDT8_G8:JDT8]
|
||
~r~You were supposed to drive the car into the river.
|
||
|
||
[JDT8_X0:JDT8]
|
||
~w~Where are you going Toni?
|
||
|
||
[JDT8_X3:JDT8]
|
||
~w~We're gonna be late.
|
||
|
||
[JDT8_X1:JDT8]
|
||
~w~If the cops see the car like this, they'll pull us over for sure!
|
||
|
||
[JDT8_X2:JDT8]
|
||
~w~The ceremony's in Harwood.
|
||
|
||
[JDT8_A6:JDT8]
|
||
~w~Toni... it's all happening today!
|
||
|
||
[JDT8_A7:JDT8]
|
||
~w~I'm gonna be a 'Made Man', me!
|
||
|
||
[JDT8_A8:JDT8]
|
||
~w~JD the untouchable?
|
||
|
||
[JDT8__1:JDT8]
|
||
~w~I've waited a long time for this...
|
||
|
||
[JDT8__2:JDT8]
|
||
~w~It never woulda' happened without you Toni.
|
||
|
||
[JDT8_A9:JDT8]
|
||
~w~God help us all!
|
||
|
||
[JDT8_D0:JDT8]
|
||
~w~Hey, are we there?
|
||
|
||
[JDT8_B4:JDT8]
|
||
~w~just 'cause of a little Irish blood in my veins.
|
||
|
||
[JDT8_G7:JDT8]
|
||
~r~Your passengers are dead!
|
||
|
||
[JDT8_C4:JDT8]
|
||
~w~Take out the ~r~Sindacco hitmen~w~ before they whack JD!
|
||
|
||
[JDT8_0:JDT8]
|
||
~w~Re-spraying the car will buy you some time, but as soon as the cops see the stiff in the passenger seat, they'll be back on your tail.
|
||
|
||
[JDT8_K:JDT8]
|
||
~w~Oh daddy, no!
|
||
|
||
[JDT8_BC:JDT8]
|
||
~w~Toni, man, you've got to chill out.
|
||
|
||
[JDT8_C5:JDT8]
|
||
~w~Finish off the ~r~Sindacco hitmen.
|
||
|
||
{=================================== MISSION TABLE MAC1 ===================================}
|
||
|
||
[MAC1_AA:MAC1]
|
||
~w~Ma?
|
||
|
||
[MAC1_AB:MAC1]
|
||
~w~It's me! I'm back!
|
||
|
||
[MAC1_AC:MAC1]
|
||
~w~Toni?... Where the hell have you been?
|
||
|
||
[MAC1_AM:MAC1]
|
||
~w~Not one phone call all the time you were away!
|
||
|
||
[MAC1_AD:MAC1]
|
||
~w~They don't have phones where you were?
|
||
|
||
[MAC1_AE:MAC1]
|
||
~w~Aw! Come on Ma! You know I couldn't call!
|
||
|
||
[MAC1_AF:MAC1]
|
||
~w~A real man would have called his mother.
|
||
|
||
[MAC1_AG:MAC1]
|
||
~w~You could learn a thing or two from Giovanni Casa.
|
||
|
||
[MAC1_AN:MAC1]
|
||
~w~He calls his mother every day,
|
||
|
||
[MAC1_AH:MAC1]
|
||
~w~Now, he's a good man.
|
||
|
||
[MAC1_AO:MAC1]
|
||
~w~and his Sicilian sausage is the best in town!
|
||
|
||
[MAC1_AI:MAC1]
|
||
~w~Casa! But Ma, Casa ain't no good man. He's a pervert!
|
||
|
||
[MAC1_AJ:MAC1]
|
||
~w~That's just a foul mouthed rumor! What kind of man are you, Toni?
|
||
|
||
[MAC1_AK:MAC1]
|
||
~w~Alright Ma, whatever you say.
|
||
|
||
[MAC1_AL:MAC1]
|
||
~w~Maybe I'll go give Giovanni a call... see what he's up to.
|
||
|
||
[MAC1_HA:MAC1]
|
||
~w~I think I'm in the mood for some luvin'
|
||
|
||
[MAC1_17:MAC1]
|
||
~w~Prove to your Ma that Giovanni Casa is no damn good!
|
||
|
||
[MAC1_B:MAC1]
|
||
~w~Head for your ~y~apartment ~w~to pick up your camera.
|
||
|
||
[MAC1_B0:MAC1]
|
||
~w~Go to ~y~Casa's deli.
|
||
|
||
[MAC1B2:MAC1]
|
||
~w~Nice shot! Now take the photo to ~y~Ma's place.
|
||
|
||
[MAC1_B3:MAC1]
|
||
~w~Sneak-up on ~r~Casa, ~w~then take the photo that will shame him!
|
||
|
||
[MAC1_B5:MAC1]
|
||
~w~Don't spook ~r~him.
|
||
|
||
[MAC1_B6:MAC1]
|
||
~r~You ran out of film! You didn't even get the shameful photo of Casa to take back to your Ma.
|
||
|
||
[MAC1_B7:MAC1]
|
||
~w~Pick up your ~g~camera.
|
||
|
||
[MAC1_C0:MAC1]
|
||
~w~Don't get too close or ~r~Casa~w~ will suspect something!
|
||
|
||
[MAC1_C1:MAC1]
|
||
~r~You've spooked him! Now you'll never get that photo!
|
||
|
||
[MAC1_C2:MAC1]
|
||
~r~Something's spooked Casa!
|
||
|
||
[MAC1_C3:MAC1]
|
||
~r~You've lost Casa!
|
||
|
||
[MAC1_C4:MAC1]
|
||
~r~Casa got wasted!
|
||
|
||
[MAC1_C5:MAC1]
|
||
~w~You're too close to ~r~Casa!
|
||
|
||
[MAC1_C6:MAC1]
|
||
~w~Don't lose ~r~Casa!
|
||
|
||
[MAC1_D0:MAC1]
|
||
~w~Looks like Casa's found some action.
|
||
|
||
[MAC1_JA:MAC1]
|
||
~w~Okay ladies! It's milk time!
|
||
|
||
[MAC1_JB:MAC1]
|
||
~w~Who's gonna be momma?
|
||
|
||
[MAC1_JC:MAC1]
|
||
~w~Oh my!
|
||
|
||
[MAC1_IA:MAC1]
|
||
~w~Okay ladies. Give me a minute here will ya.
|
||
|
||
[MAC1_IB:MAC1]
|
||
~w~I'm gonna change into something that's a little more... me.
|
||
|
||
[MAC1_CA:MAC1]
|
||
~w~Baby needs hug!
|
||
|
||
[MAC1_CB:MAC1]
|
||
~w~I made choc-choc!
|
||
|
||
[MAC1_DA:MAC1]
|
||
~w~Suck my dummy! Suck it!
|
||
|
||
[MAC1_EA:MAC1]
|
||
~w~Aw, come on girls! Get with the program!
|
||
|
||
[MAC1_FA:MAC1]
|
||
~w~SHIT! Someone's here!
|
||
|
||
[MAC1_FB:MAC1]
|
||
~w~Quick! Get in the van!
|
||
|
||
[MAC1_GA:MAC1]
|
||
~w~Oh God! Oh God!
|
||
|
||
[MAC1_GB:MAC1]
|
||
~w~DON'T - LOOK - AT - ME!
|
||
|
||
[MAC1_BA:MAC1]
|
||
~w~Hey Ma!
|
||
|
||
[MAC1_BB:MAC1]
|
||
~w~Take a look at my photo! It's of your 'good man' Giovanni Casa... wearing a goddamn diaper!
|
||
|
||
[MAC1_BC:MAC1]
|
||
~w~Is this how you spend your time?
|
||
|
||
[MAC1_BD:MAC1]
|
||
~w~Sneaking around in the woods taking pictures of men?
|
||
|
||
[MAC1_BE:MAC1]
|
||
~w~What's wrong with you Antonio? You shame me!
|
||
|
||
[MAC1_BF:MAC1]
|
||
~w~But!
|
||
|
||
[MAC1_BG:MAC1]
|
||
~w~And, diaper or no diaper, he's still a better man than you!
|
||
|
||
[MAC1_B8:MAC1]
|
||
~w~Now head outside.
|
||
|
||
[MAC1_B1:MAC1]
|
||
~w~Tail ~r~Casa~w~, but don't get too close.
|
||
|
||
[MAC1_C7:MAC1]
|
||
~w~Zoom in on ~r~Casa ~w~to take the photograph that will shame ~r~him.
|
||
|
||
[MAC1_D1:MAC1]
|
||
~w~Stay on ~r~Casa's~w~ tail. This could be a great photo opportunity.
|
||
|
||
{=================================== MISSION TABLE MAC2 ===================================}
|
||
|
||
[MAC2_AA:MAC2]
|
||
~w~Ma!... Ma!... come on Ma... speak to me.
|
||
|
||
[MAC2_AB:MAC2]
|
||
~w~There's no 'Ma' here for you no more, you coward!
|
||
|
||
[MAC2_AC:MAC2]
|
||
~w~You can't fool me... I know why you don't move back in here.
|
||
|
||
[MAC2_AD:MAC2]
|
||
~w~You're running scared of some Triads!
|
||
|
||
[MAC2_AE:MAC2]
|
||
~w~Your father, God rest his soul, wouldn't let no one run him out of his own home.
|
||
|
||
[MAC2_AF:MAC2]
|
||
~w~But Ma!
|
||
|
||
[MAC2_AG:MAC2]
|
||
~w~But unlike you, your father wasn't yellow!
|
||
|
||
[MAC2_AH:MAC2]
|
||
~w~Until the Triads show you some respect, you're no son of mine!
|
||
|
||
[MAC2_AI:MAC2]
|
||
~w~A daughter maybe, but not a son.
|
||
|
||
[MAC2_B1:MAC2]
|
||
~w~Show Ma you're not scared of the Triads. Deal with the ~r~two Triad gangs~w~ in Chinatown!
|
||
|
||
[MAC2_I1:MAC2]
|
||
~w~A Triad gang leader's in that bulletproof ~r~fish van.~w~ Ram him off the road!
|
||
|
||
[MAC2_I2:MAC2]
|
||
~w~The ~r~van's ~w~running - and shedding its load! Watch out!
|
||
|
||
[MAC2_I3:MAC2]
|
||
~w~They're getting out! Take down the ~r~Triad ~w~scum!
|
||
|
||
[MAC2_I4:MAC2]
|
||
~w~You've been spotted! Waste all the ~r~Triad gang members!
|
||
|
||
[MAC2_I5:MAC2]
|
||
~w~You're in ~r~Triad~w~ territory. Be careful!
|
||
|
||
[MAC2_I6:MAC2]
|
||
~w~One down, one more to go. Take out the other ~r~gang!
|
||
|
||
[MAC2_BA:MAC2]
|
||
~w~Yeah! Are you watchin' Ma!
|
||
|
||
[MAC2_BB:MAC2]
|
||
~w~This is Toni Cipriani kicking your asses!
|
||
|
||
[MAC2_BC:MAC2]
|
||
~w~Remember that name fish heads!
|
||
|
||
{=================================== MISSION TABLE MAC3 ===================================}
|
||
|
||
[MAC3_A0:MAC3]
|
||
~w~Ma? I'm back...
|
||
|
||
[MAC3_A1:MAC3]
|
||
~w~Look at you! You look so thin!
|
||
|
||
[MAC3_A2:MAC3]
|
||
~w~If you were still living here, with your mother, like a son should, you'd be eating right!
|
||
|
||
[MAC3_A3:MAC3]
|
||
~w~And look at those cars you drive!
|
||
|
||
[MAC3_A4:MAC3]
|
||
~w~You shame me, Antonio, really you do.
|
||
|
||
[MAC3_A5:MAC3]
|
||
~w~People will think I brought you up wrong!
|
||
|
||
[MAC3_A6:MAC3]
|
||
~w~What can I do Ma? You know I'd do anything for you.
|
||
|
||
[MAC3_A7:MAC3]
|
||
~w~That Sucho boy's racing downtown today.
|
||
|
||
[MAC3_A8:MAC3]
|
||
~w~If only you were more like him!
|
||
|
||
[MAC3_A9:MAC3]
|
||
~w~He treats his mother with real respect.
|
||
|
||
[MAC3_AA:MAC3]
|
||
~w~Of course, if your father was here, he'd win the race,
|
||
|
||
[MAC3_AB:MAC3]
|
||
~w~AND take the smug grin off that Sucho boy's face!
|
||
|
||
[MAC3_AC:MAC3]
|
||
~w~Yeah, he'd make him eat lead!
|
||
|
||
[MAC3_AD:MAC3]
|
||
~w~Ah! Your father was a real man! Big balls!
|
||
|
||
[MAC3_B0:MAC3]
|
||
~w~Prove you're more than a match for Sucho. Win the race, then take him out.
|
||
|
||
[MAC3_C0:MAC3]
|
||
~w~You beat ~r~Sucho~w~, now take him out!
|
||
|
||
[MAC3_C1:MAC3]
|
||
~r~He's~w~ making a run for it!
|
||
|
||
[MAC3_X0:MAC3]
|
||
~r~You let Sucho get away!
|
||
|
||
[MAC3_C2:MAC3]
|
||
~r~Sucho's~w~ getting away!
|
||
|
||
{=================================== MISSION TABLE MAC4 ===================================}
|
||
|
||
[MAC4_A0:MAC4]
|
||
~w~Ma!... Ma!... are you there?
|
||
|
||
[MAC4_A1:MAC4]
|
||
~w~I ain't talking to you no more, Toni!
|
||
|
||
[MAC4_A2:MAC4]
|
||
~w~You shame your Sicilian roots!
|
||
|
||
[MAC4_A3:MAC4]
|
||
~w~After you took that photo of Casa, he stopped paying his protection money.
|
||
|
||
[MAC4_A4:MAC4]
|
||
~w~And what are you doing about it?
|
||
|
||
[MAC4_A5:MAC4]
|
||
~w~NOTHING!
|
||
|
||
[MAC4_A6:MAC4]
|
||
~w~Your father would have turned him into meatballs by now!
|
||
|
||
[MAC4_A8:MAC4]
|
||
~w~but it takes guts to snub a Cipriani!
|
||
|
||
[MAC4_A9:MAC4]
|
||
~w~I only wish you had his guts!
|
||
|
||
[MAC4_AA:MAC4]
|
||
~w~You wish I had Casa's guts?
|
||
|
||
[MAC4_AB:MAC4]
|
||
~w~Okay, Ma! You asked for 'em!
|
||
|
||
[MAC4_B:MAC4]
|
||
~w~Swing by ~y~Giovanni Casa's deli~w~ and 'persuade' him to take a little road trip with you.
|
||
|
||
[MAC4_B0:MAC4]
|
||
~w~Hi, Toni... how you doing?
|
||
|
||
[MAC4_B1:MAC4]
|
||
~w~What's up?
|
||
|
||
[MAC4_B2:MAC4]
|
||
~w~Cat got your tongue?
|
||
|
||
[MAC4_B3:MAC4]
|
||
~w~You and me are gonna talk, Casa...
|
||
|
||
[MAC4_B4:MAC4]
|
||
~w~Just somewhere more private.
|
||
|
||
[MAC4_C:MAC4]
|
||
~w~Don't let ~r~Casa~w~ get out alive.
|
||
|
||
[MAC4_C1:MAC4]
|
||
~w~I'll pay the protection money, Toni! I swear I will!
|
||
|
||
[MAC4_C2:MAC4]
|
||
~w~Aw! Come on, Toni! I'll give you anything you want!
|
||
|
||
[MAC4_C3:MAC4]
|
||
~w~I'll do anything Toni! Anything! Just don't hurt me!
|
||
|
||
[MAC4_D1:MAC4]
|
||
~w~Okay! Okay! You got me!
|
||
|
||
[MAC4_D2:MAC4]
|
||
~w~Okay! Okay! I give! I give! Just don't hurt me no more!
|
||
|
||
[MAC4_D3:MAC4]
|
||
~w~Come with me, ass-Head!
|
||
|
||
[MAC4_E0:MAC4]
|
||
~w~Take Casa to the ~y~sawmill.
|
||
|
||
[MAC4_E1:MAC4]
|
||
~w~Don't leave ~b~Casa!
|
||
|
||
[MAC4_F0:MAC4]
|
||
~w~So... er... where are we going?
|
||
|
||
[MAC4_F1:MAC4]
|
||
~w~We're still cool ain't we, Toni?
|
||
|
||
[MAC4_F2:MAC4]
|
||
~w~...I'll get you the money I owe... honest!
|
||
|
||
[MAC4_F3:MAC4]
|
||
I just need some time!
|
||
|
||
[MAC4_F4:MAC4]
|
||
~w~Does your Ma still like a spicy sausage?
|
||
|
||
[MAC4_F5:MAC4]
|
||
I can get her some, no problem!
|
||
|
||
[MAC4_G0:MAC4]
|
||
~w~So... erm... what do you wanna talk about, Toni?
|
||
|
||
[MAC4_G1:MAC4]
|
||
~w~Is it the protection money?
|
||
|
||
[MAC4_G2:MAC4]
|
||
~w~It is isn't it?
|
||
|
||
[MAC4_G3:MAC4]
|
||
~w~...Toni?
|
||
|
||
[MAC4_G4:MAC4]
|
||
~w~We can talk about this. Right, Toni?
|
||
|
||
[MAC4_G6:MAC4]
|
||
~w~People just don't talk enough these days, Toni.
|
||
|
||
[MAC4_G7:MAC4]
|
||
~w~Stand there and shut your yap, Casa.
|
||
|
||
[MAC4_G8:MAC4]
|
||
~w~Okay Toni! But I... I... don't feel comfortable.
|
||
|
||
[MAC4_G9:MAC4]
|
||
~w~Hey! Easy with that Toni! It's the on switch for the...
|
||
|
||
[MAC4_GA:MAC4]
|
||
~w~AAARRRGGGHHHHHHHH!
|
||
|
||
[MAC4_GB:MAC4]
|
||
~w~Get the hell out of here!
|
||
|
||
[MAC4_H:MAC4]
|
||
~w~Sicilian style 'Sausage meat a la Casa' is in the ~b~van~w~ waiting to be delivered back to Casa's own deli.
|
||
|
||
[MAC4_H1:MAC4]
|
||
~w~Take the delivery to ~y~Casa's deli.
|
||
|
||
[MAC4_H2:MAC4]
|
||
~w~Don't leave the ~b~van~w~ there!
|
||
|
||
[MAC4_H3:MAC4]
|
||
~w~Lose the cops!
|
||
|
||
[MAC4_I0:MAC4]
|
||
~w~Special sausage meat delivery?
|
||
|
||
[MAC4_I1:MAC4]
|
||
~w~No one told me about this!
|
||
|
||
[MAC4_I2:MAC4]
|
||
~w~Woah! Which zoo did we knock-off this time?
|
||
|
||
[MAC4_I3:MAC4]
|
||
~w~There's loads of meat back here!
|
||
|
||
[MAC4_I4:MAC4]
|
||
~w~...Mmmm! Tasty! Okay, I'll take them.
|
||
|
||
[MAC4_I6:MAC4]
|
||
~w~If he finds out about this, he'll go crazy!
|
||
|
||
[MAC4_I7:MAC4]
|
||
~w~Then I'd be screwed!
|
||
|
||
[MAC4_X0:MAC4]
|
||
~r~That was too quick and painless to be a Sicilian hit!
|
||
|
||
[MAC4_X1:MAC4]
|
||
~r~You were supposed to deliver the van!
|
||
|
||
[MAC4_X2:MAC4]
|
||
~r~You lost Casa!
|
||
|
||
[MAC4_E2:MAC4]
|
||
~w~Don't leave the ~y~sawmill!
|
||
|
||
[MAC4_I5:MAC4]
|
||
~w~It's a good thing Casa ain't here.
|
||
|
||
[MAC4_G5:MAC4]
|
||
~w~Yeah! Yeah! Talking is good.
|
||
|
||
[MAC4_CN:MAC4]
|
||
~w~Call the cops!
|
||
|
||
[MAC4_CO:MAC4]
|
||
~w~Get help!
|
||
|
||
[MAC4_CP:MAC4]
|
||
~w~Someone get help!
|
||
|
||
[MAC4_CQ:MAC4]
|
||
~w~Help!
|
||
|
||
[MAC4_CR:MAC4]
|
||
~w~Someone help me!
|
||
|
||
[MAC4_CS:MAC4]
|
||
~w~Get me outta here!
|
||
|
||
[MAC4_A7:MAC4]
|
||
~w~Casa might be a bit funny,
|
||
|
||
[MAC4_C0:MAC4]
|
||
~w~Can't we be civilized about this, Toni?
|
||
|
||
[MAC4_1:MAC4]
|
||
~w~Get closer to ~r~Casa ~w~by sneaking up behind ~r~him.
|
||
|
||
{=================================== MISSION TABLE MAC5 ===================================}
|
||
|
||
[MAC5_AA:MAC5]
|
||
~w~Ma? You there?
|
||
|
||
[MAC5_AB:MAC5]
|
||
~w~Toni? ...I'm just on the phone...
|
||
|
||
[MAC5_AC:MAC5]
|
||
~w~...yeah he's here now... ok... ok... I'll stall him... bye.
|
||
|
||
[MAC5_AD:MAC5]
|
||
~w~Toni? Come to upset your mother again, huh?
|
||
|
||
[MAC5_AE:MAC5]
|
||
~w~You spend all day playing the tough guy.
|
||
|
||
[MAC5_AF:MAC5]
|
||
~w~You never come see me, or bring home any nice girls.
|
||
|
||
[MAC5_AG:MAC5]
|
||
~w~But, who'd want you anyway? You look so pasty and thin!
|
||
|
||
[MAC5_AH:MAC5]
|
||
~w~You're trying to kill me with the shame and the worry. ~w~Well no more.
|
||
|
||
[MAC5_AI:MAC5]
|
||
~w~From this point on... we're through.
|
||
|
||
[MAC5_AJ:MAC5]
|
||
~w~I've called a hit on you. It's really the only way, Antonio...
|
||
|
||
[MAC5_AK:MAC5]
|
||
~w~...you were always a disobedient boy.
|
||
|
||
[MAC5_AL:MAC5]
|
||
~w~What!? Ma!
|
||
|
||
[MAC5_AM:MAC5]
|
||
~w~It's for the best son... at least try to die like a real man!
|
||
|
||
[MAC5_AN:MAC5]
|
||
~w~Try to stop shaming me!
|
||
|
||
[MAC5_B1:MAC5]
|
||
~w~Ma's hitmen are here!
|
||
|
||
[MAC5_B2:MAC5]
|
||
~w~Show Ma you're more than a match for her ~r~hitmen.~w~ Kill them all!
|
||
|
||
[MAC5_B3:MAC5]
|
||
~w~They're really mad now! Eliminate ~r~them.
|
||
|
||
[MAC5_B4:MAC5]
|
||
~w~The ~r~hitmen~w~ know you're here. You must get far away from Saint Mark's!
|
||
|
||
[MAC4_B6:MAC5]
|
||
~w~More ~r~hitmen~w~ incoming! Get away from Saint Mark's. They know where you are!
|
||
|
||
[MAC4_B7:MAC5]
|
||
~w~GRENADE! RUN!
|
||
|
||
[MAC5_C1:MAC5]
|
||
~w~That's got rid of them... but now they've been paid, they'll see the job through, no matter how long it takes.
|
||
|
||
[MAC5_C2:MAC5]
|
||
~w~Be warned... they WILL be back!
|
||
|
||
[HM1:MAC5]
|
||
~w~They're not giving up! More ~r~hitmen~w~ are heading your way. Wipe them out!
|
||
|
||
[HM2:MAC5]
|
||
~w~Look out! ~r~Hitmen~w~ are closing on you. Waste them!
|
||
|
||
[HM3:MAC5]
|
||
~w~More ~r~hitmen~w~ are approaching. Blow them away!
|
||
|
||
[HM4:MAC5]
|
||
~w~More ~r~hitmen~w~ are on the way! Take them out!
|
||
|
||
[MAC5_B5:MAC5]
|
||
~w~Deal with the remaining ~r~hitmen~w~, but stay out of Saint Mark's!
|
||
|
||
{=================================== MISSION TABLE MAR1 ===================================}
|
||
|
||
[MAR1M1:MAR1]
|
||
~w~You're late! Typical man.
|
||
|
||
[MAR1M2:MAR1]
|
||
~w~I want to go shopping, and you're driving.
|
||
|
||
[MAR1M3:MAR1]
|
||
~w~So help me, I'm gonna have some fun today. Even if it kills you!
|
||
|
||
[MAR1M4:MAR1]
|
||
~w~I just need to finish getting ready.
|
||
|
||
[MAR1M5:MAR1]
|
||
~w~Ah screw it! I'm gorgeous. Come on Toni!
|
||
|
||
[MAR1_B:MAR1]
|
||
~w~Take Maria to the ~y~shop.
|
||
|
||
[MAR1_D:MAR1]
|
||
~w~Wait here sexy, I won't be long...
|
||
|
||
[MAR1_D2:MAR1]
|
||
~w~But I just wanted to see what it looked like in the daylight!
|
||
|
||
[MAR1_E:MAR1]
|
||
~w~Let's get out of here!
|
||
|
||
[MAR1_E3:MAR1]
|
||
~w~Go back and get ~b~Maria.
|
||
|
||
[MAR1_F:MAR1]
|
||
~W~That was fun! But, I'm gonna need to pick up some more stuff.
|
||
|
||
[MAR1_G:MAR1]
|
||
~w~Keep the engine running...
|
||
|
||
[MAR1_GB:MAR1]
|
||
~w~Come on Maria! No more stealing!
|
||
|
||
[MAR1_GC:MAR1]
|
||
~w~Aw, hush Toni baby! That was all a misunderstanding back there!
|
||
|
||
[MAR1_G2:MAR1]
|
||
~w~I'm telling you, I don't have anything hidden up there!
|
||
|
||
[MAR1_H:MAR1]
|
||
~w~Get me back to my place!
|
||
|
||
[MAR1_I:MAR1]
|
||
~w~If you leave me here, I'll have Salvatore cut your balls off!
|
||
|
||
[MAR1_J:MAR1]
|
||
~r~Maria's dead! Oh, the humanity!
|
||
|
||
[MAR1_K:MAR1]
|
||
~w~Toni, honey, I had a great time today.
|
||
|
||
[MAR1_K2:MAR1]
|
||
~w~Maybe you can drop by later and we can have some more fun.
|
||
|
||
[MAR1_K3:MAR1]
|
||
~w~See ya later handsome!
|
||
|
||
[MAR1_L:MAR1]
|
||
~w~The cops are onto us! You'd better lose them!
|
||
|
||
[MAR1_L2:MAR1]
|
||
~w~I think you lost them! Lets go shopping!
|
||
|
||
[MAR1_M:MAR1]
|
||
~w~STOP THIEF!
|
||
|
||
[MAR1EXT:MAR1]
|
||
~w~Take Maria back to her ~y~apartment.
|
||
|
||
[MAR1_1:MAR1]
|
||
NONE
|
||
|
||
[MAR1_D3:MAR1]
|
||
~w~Take your God-damn hands off me!
|
||
|
||
[MAR1_G3:MAR1]
|
||
~w~Get the hell off me!
|
||
|
||
[MAR1_E2:MAR1]
|
||
~w~Lose the heat!
|
||
|
||
{=================================== MISSION TABLE MAR2 ===================================}
|
||
|
||
[MAR2_AA:MAR2]
|
||
~w~Stop it! One of Salvatore's dogs is bringing me right over...
|
||
|
||
[MAR2_AB:MAR2]
|
||
~w~...oh, he's a charmer
|
||
|
||
[MAR2_AC:MAR2]
|
||
~w~Maybe too thin though.
|
||
|
||
[MAR2_AE:MAR2]
|
||
~w~So, listen, I wanna party, but the cupboard is bare.
|
||
|
||
[MAR2_AF:MAR2]
|
||
~w~You got some sugar? Pure cane huh?
|
||
|
||
[MAR2_AG:MAR2]
|
||
~w~Great. Ciao!
|
||
|
||
[MAR2_AH:MAR2]
|
||
~w~Come on Toni. I've got places I need to be.
|
||
|
||
[MAR2_BA:MAR2]
|
||
~w~Don't you have any wheels?
|
||
|
||
[MAR2_BB:MAR2]
|
||
~w~Let's move it. My dealer won't hang around all day.
|
||
|
||
[MAR2_3F:MAR2]
|
||
~w~Take Maria to see her ~y~dealer.
|
||
|
||
[MAR2_BC:MAR2]
|
||
~w~There they are. Just pull in behind them, there's a good boy.
|
||
|
||
[MAR2_GA:MAR2]
|
||
~w~You just wait here.
|
||
|
||
[MAR2_GB:MAR2]
|
||
~w~I'm not sure I like this.
|
||
|
||
[MAR2_GC:MAR2]
|
||
~w~It's sweet you're worried. But, I'm Salvatore's girl, I'll be fine.
|
||
|
||
[MAR2_GE:MAR2]
|
||
~w~I ain't going anywhere with you! Who the hell do you think you are?
|
||
|
||
[MAR2_GF:MAR2]
|
||
~w~Drive!
|
||
|
||
[MAR2_GG:MAR2]
|
||
~w~Toni!
|
||
|
||
[MAR2_GH:MAR2]
|
||
~w~Oh shit!
|
||
|
||
[MAR2_19:MAR2]
|
||
~w~Kill the ~r~Sindaccos!
|
||
|
||
[MAR2_EA:MAR2]
|
||
~w~Happy now?
|
||
|
||
[MAR2_EB:MAR2]
|
||
~w~Toni Cipriani. My Hero!
|
||
|
||
[MAR2_EC:MAR2]
|
||
~w~You know what? I'm all partied out. Take me home stud.
|
||
|
||
[MAR2_HA:MAR2]
|
||
~w~So uh, you wanna come up... for a... uh... coffee or somethin'?
|
||
|
||
[MAR2_HB:MAR2]
|
||
~w~I'll pass.
|
||
|
||
[MAR2_HC:MAR2]
|
||
~w~You sure? Well, call me.
|
||
|
||
[MAR2_O2:MAR2]
|
||
~w~Take Maria back to her ~y~apartment.
|
||
|
||
[MAR2_CA:MAR2]
|
||
~w~Come on, Toni!
|
||
|
||
[MAR2_CB:MAR2]
|
||
~w~For Christ-sake Toni, come on!
|
||
|
||
[MAR2_CC:MAR2]
|
||
~w~Save me, Toni!
|
||
|
||
[MAR2_CD:MAR2]
|
||
~w~Help!
|
||
|
||
[MAR2_CE:MAR2]
|
||
~w~Come ooonnnnnnn!
|
||
|
||
[MAR2_FA:MAR2]
|
||
~w~Who am I supposed to get my shit from now?
|
||
|
||
[MAR2_FB:MAR2]
|
||
~w~You suck, Toni!
|
||
|
||
[MAR2_LM:MAR2]
|
||
~w~You left ~b~Maria~w~ behind. Go back for her.
|
||
|
||
[MAR2_MD:MAR2]
|
||
~r~Maria died.
|
||
|
||
[MAR2_WA:MAR2]
|
||
~w~The ~r~dealers~w~ are getting away!
|
||
|
||
[MAR2_DM:MAR2]
|
||
~r~You lost the dealers!
|
||
|
||
[MAR2_DA:MAR2]
|
||
~w~Some hero you are!
|
||
|
||
[MAR2_DF:MAR2]
|
||
~r~You scared off Maria's dealers!
|
||
|
||
[MAR2_18:MAR2]
|
||
~w~Ram the ~r~Sindacco car~w~ to rescue Maria!
|
||
|
||
[MAR2_AD:MAR2]
|
||
~w~...yeah.
|
||
|
||
{=================================== MISSION TABLE MAR3 ===================================}
|
||
|
||
[MAR3_A0:MAR3]
|
||
~w~Dear Toni, I've put myself up as the first prize in a street-race.
|
||
|
||
[MAR3_A1:MAR3]
|
||
~w~If Salvatore finds out about this we're both going to be in big trouble.
|
||
|
||
[MAR3_A2:MAR3]
|
||
~w~So you'd better come and save my ass... then maybe it'll belong to you!
|
||
|
||
[MAR3_A3:MAR3]
|
||
~w~Forever yours, Maria.
|
||
|
||
[MAR3_E0:MAR3]
|
||
~w~Come on Maria. Let's go.
|
||
|
||
[MAR3_E1:MAR3]
|
||
~w~Well, finally! Mr. Tough guy makes his move.
|
||
|
||
[MAR3_E2:MAR3]
|
||
~w~Look Maria. You're Salvatore's girl...
|
||
|
||
[MAR3_E3:MAR3]
|
||
~w~I'm my own girl!
|
||
|
||
[MAR3_E4:MAR3]
|
||
~w~...you're such a God-damn square!
|
||
|
||
[MAR3_E5:MAR3]
|
||
~w~Come on Wayne! Let's party!
|
||
|
||
{=================================== MISSION TABLE MAR4 ===================================}
|
||
|
||
[MAR4_B1:MAR4]
|
||
~w~Wayne can be found with his gang in ~y~Chinatown.
|
||
|
||
[MAR4_B2:MAR4]
|
||
~w~Get over there and rub him out!
|
||
|
||
[MAR4_C1:MAR4]
|
||
~r~Wayne's~w~ escaping! Grab a bike and kill him!
|
||
|
||
[MAR4_C3:MAR4]
|
||
~w~You're losing him! Don't let ~r~Wayne ~w~get away!
|
||
|
||
[MAR4_D1:MAR4]
|
||
~w~Are you Wayne?
|
||
|
||
[MAR4_D2:MAR4]
|
||
~w~Who wants to know?
|
||
|
||
[MAR4_D3:MAR4]
|
||
~w~I'm a friend of Maria's.
|
||
|
||
[MAR4_D4:MAR4]
|
||
~w~...beating up on women get your motor running, huh?
|
||
|
||
[MAR4_D5:MAR4]
|
||
~w~That bitch had it coming!
|
||
|
||
[MAR4_D6:MAR4]
|
||
~w~Yeah? Well, now so do you!
|
||
|
||
[MAR4_D7:MAR4]
|
||
~w~Get him!
|
||
|
||
[MAR4_T1:MAR4]
|
||
~w~Come on tough guy!
|
||
|
||
[MAR4_T2:MAR4]
|
||
~w~You ain't got nothin'!
|
||
|
||
[MAR4_T3:MAR4]
|
||
~w~You can't ride a bike for shit!
|
||
|
||
[MAR4_T4:MAR4]
|
||
~w~If you ride close enough, you can kiss my ass!
|
||
|
||
[MAR4_F1:MAR4]
|
||
~r~You let Wayne get away!
|
||
|
||
[MAR4_P1:MAR4]
|
||
~w~You got the deadbeat!
|
||
|
||
[MAR4_H1:MAR4]
|
||
Wayne's Health
|
||
|
||
[MAR4_C4:MAR4]
|
||
~w~Don't lose ~r~Wayne. ~w~Chase him down and waste him!
|
||
|
||
[BIK_01:MAR4]
|
||
What have you taken now?
|
||
|
||
[BIK_02:MAR4]
|
||
Nothing.
|
||
|
||
[BIK_03:MAR4]
|
||
What was it this time, huh?
|
||
|
||
[BIK_04:MAR4]
|
||
Smack? Downers? Ludes? A little too much trumpet?
|
||
|
||
[BIK_08:MAR4]
|
||
Who did this to you?
|
||
|
||
[BIK_09:MAR4]
|
||
No one.
|
||
|
||
[BIK_10:MAR4]
|
||
Who was it?
|
||
|
||
[BIK_11:MAR4]
|
||
This guy I'm seeing, Wayne.
|
||
|
||
[BIK_12:MAR4]
|
||
Some guy you're seeing, you're my boss's girl!
|
||
|
||
[BIK_13:MAR4]
|
||
C'mon Toni, don't be so square, besides, he gets me this great speed, you know?
|
||
|
||
[BIK_14:MAR4]
|
||
A girl needs a lift.
|
||
|
||
[BIK_15:MAR4]
|
||
Plus it makes you really wild in bed.
|
||
|
||
[BIK_16:MAR4]
|
||
Shut up. Why did he do this to you,
|
||
|
||
[BIK_17:MAR4]
|
||
this dead prick Wayne?
|
||
|
||
[BIK_18:MAR4]
|
||
I told him I was in love with somebody else.
|
||
|
||
[BIK_19:MAR4]
|
||
I told him about me and you, Toni.
|
||
|
||
[BIK_22:MAR4]
|
||
Where is this Wayne?
|
||
|
||
[BIK_23:MAR4]
|
||
He deals at a bar down in Chinatown.
|
||
|
||
[BIK_24:MAR4]
|
||
I love you, Toni Cipriani.
|
||
|
||
[BIK_06:MAR4]
|
||
- A little too much sideways not enough up? ~n~ - Shut up Toni!
|
||
|
||
[BIK_05:MAR4]
|
||
Not enough Diceypam?
|
||
|
||
[BIK_20:MAR4]
|
||
- And then he hit me! ~n~ - There is no you and me! Christ, you're killing me.
|
||
|
||
{=================================== MISSION TABLE MAR5 ===================================}
|
||
|
||
[MAR5_EA:MAR5]
|
||
~w~Why have you brought me here?
|
||
|
||
[MAR5_EB:MAR5]
|
||
~w~My stuff isn't here... this is where Wayne used to hang out.
|
||
|
||
[MAR5_EC:MAR5]
|
||
~w~... I remember! I've got some zap stashed in Hepburn Heights!
|
||
|
||
[MAR5_ED:MAR5]
|
||
~w~Hey, it's that bitch Maria! And that's the fuck who killed Wayne!
|
||
|
||
[MAR5_AA:MAR5]
|
||
~w~I hid the zap behind the trashcan!
|
||
|
||
[MAR5_AB:MAR5]
|
||
~w~Shit! The trash's been taken!
|
||
|
||
[MAR5_AC:MAR5]
|
||
~w~Wait! I remember! I've still got a stash at my apartment!
|
||
|
||
[MAR5_AD:MAR5]
|
||
~w~You're sure this time?
|
||
|
||
[MAR5_AE:MAR5]
|
||
~w~Of course I'm sure!
|
||
|
||
[MAR5_BA:MAR5]
|
||
~w~I meant Salvatore's place! I meant Salvatore's!
|
||
|
||
[MAR5_BB:MAR5]
|
||
~w~For crying out loud, Maria!
|
||
|
||
[MAR5_FA:MAR5]
|
||
~w~What kind of driver are you? That took ages! I could have OD'ed!
|
||
|
||
[MAR5_FB:MAR5]
|
||
~w~I'm a mess! I'm gonna need a new wardrobe, a little nip-and-tuck, the works!
|
||
|
||
[MAR5_FC:MAR5]
|
||
~w~Honey ...have you got some money?
|
||
|
||
[MAR5_FD:MAR5]
|
||
~w~Er... not really...
|
||
|
||
[MAR5_FE:MAR5]
|
||
~w~Well, what the hell have you been coming onto me for? I'm Salvatore's girl!
|
||
|
||
[MAR5_FF:MAR5]
|
||
~w~He's loaded! Don't you ever hit on me again!
|
||
|
||
[MAR5_CA:MAR5]
|
||
~w~(groan)
|
||
|
||
[MAR5_CB:MAR5]
|
||
~w~Oh shit, I think I'm gonna puke.
|
||
|
||
[MAR5_CC:MAR5]
|
||
~w~I'm really fucking high, Toni!
|
||
|
||
[MAR5_CD:MAR5]
|
||
~w~I don't feel too good.
|
||
|
||
[MAR5_CE:MAR5]
|
||
~w~You're driving too fast! And too slow!
|
||
|
||
[MAR5_NC:MAR5]
|
||
~b~Maria~w~ can barely walk. Get a ride!
|
||
|
||
[MAR5_ND:MAR5]
|
||
~w~Maria can barely walk. Get a ride!
|
||
|
||
[MAR5_DA:MAR5]
|
||
~w~We'll fuckin' kill you man!
|
||
|
||
[MAR5_DB:MAR5]
|
||
~w~You and the bitch die tonight!
|
||
|
||
[MAR5_DC:MAR5]
|
||
~w~You made a big mistake screwing with us!
|
||
|
||
[MAR5_LM:MAR5]
|
||
~w~You left ~b~Maria~w~ behind. Go back for her.
|
||
|
||
[MAR5_O1:MAR5]
|
||
~w~Take Maria to the diner at ~y~Callahan Point.
|
||
|
||
[MAR5_O2:MAR5]
|
||
~w~Take Maria to ~y~Hepburn Heights.
|
||
|
||
[MAR5_O3:MAR5]
|
||
~w~Take Maria to ~y~her apartment.
|
||
|
||
[MAR5_O4:MAR5]
|
||
~w~Take Maria to ~y~Salvatore's mansion.
|
||
|
||
[MAR5_O5:MAR5]
|
||
~w~Go back for ~b~Maria.
|
||
|
||
[MAR5_MD:MAR5]
|
||
~r~Maria died!
|
||
|
||
[MAR5_O6:MAR5]
|
||
~w~Pick ~b~Maria~w~ up.
|
||
|
||
[OVER_01:MAR5]
|
||
Oh hey baby... Oh I thought you'd never make it.
|
||
|
||
[OVER_02:MAR5]
|
||
What is wrong with you?
|
||
|
||
[OVER_03:MAR5]
|
||
Oops! Nothing, baby it's all good.
|
||
|
||
[OVER_04:MAR5]
|
||
Get up you crazy bitch. What have you taken now?
|
||
|
||
[OVER_05:MAR5]
|
||
Taken now? Nothing much.
|
||
|
||
[OVER_06:MAR5]
|
||
You know, a couple of, a couple of greens, a couple of heavy reds.
|
||
|
||
[OVER_07:MAR5]
|
||
Oh and these great pills I'm getting from Holland now.
|
||
|
||
[OVER_08:MAR5]
|
||
Pure as hell! I feel great.
|
||
|
||
[OVER_09:MAR5]
|
||
No, I don't.
|
||
|
||
[OVER_10:MAR5]
|
||
I need a zap, and I'll be fine!
|
||
|
||
[OVER_11:MAR5]
|
||
They're here somewhere.
|
||
|
||
[OVER_12:MAR5]
|
||
What's a zap?
|
||
|
||
[OVER_13:MAR5]
|
||
A zap? You don't know what a zap is?
|
||
|
||
[OVER_14:MAR5]
|
||
Ah, Toni, you are so square!
|
||
|
||
[OVER_17:MAR5]
|
||
I need a zap Toni! I'm gonna die!
|
||
|
||
[OVER_18:MAR5]
|
||
I felt like this before, I've OD'd.
|
||
|
||
[OVER_19:MAR5]
|
||
Get me a zap, Toni!
|
||
|
||
[OVER_20:MAR5]
|
||
I left them at the diner at Callahan Point.
|
||
|
||
[OVER_21:MAR5]
|
||
Don't just sit there then come on!
|
||
|
||
[OVER_15:MAR5]
|
||
- Toni, I love you. ~n~ - Come on, make sense.
|
||
|
||
{=================================== MISSION TABLE VIC1 ===================================}
|
||
|
||
[VIC1I11:VIC1]
|
||
~w~I've got you a nice little place to stay, Toni.
|
||
|
||
[VIC1I12:VIC1]
|
||
~w~It's got you written all over it.
|
||
|
||
[VIC1I13:VIC1]
|
||
~w~We'll head there first.
|
||
|
||
[VIC1I14:VIC1]
|
||
~w~You're all heart.
|
||
|
||
[VIC1_3:VIC1]
|
||
~w~Drive Vincenzo to his ~y~warehouse.
|
||
|
||
[VIC1_4:VIC1]
|
||
~w~Get back in the ~b~car.
|
||
|
||
[VIC1_5:VIC1]
|
||
~w~Drive Vincenzo to the ~y~safehouse.
|
||
|
||
[VIC1_6:VIC1]
|
||
~w~Walk into the yellow marker in the ~y~doorway.
|
||
|
||
[VIC1_7:VIC1]
|
||
~w~Walk into the clothes icon to get a change of clothes.
|
||
|
||
[VIC1_8:VIC1]
|
||
~w~Rejoin Vincenzo outside.
|
||
|
||
[VIC1_9:VIC1]
|
||
~w~Take Vincenzo to ~y~Atlantic Quays.
|
||
|
||
[VIC1_9A:VIC1]
|
||
~w~Now take me to my place.
|
||
|
||
[VIC1_10:VIC1]
|
||
~w~Get in the ~b~car.
|
||
|
||
[VIC1_D1:VIC1]
|
||
~w~Jeezus Toni! You drive like a bitch!
|
||
|
||
[VIC1_D2:VIC1]
|
||
~w~Watch the God damn car!
|
||
|
||
[VIC1_D3:VIC1]
|
||
~w~Toni, stop disrespecting me, and drive like a man, marron!
|
||
|
||
[VIC1_C1:VIC1]
|
||
~w~This is it, Toni. 'Home sweet home'. Beautiful, ain't she?
|
||
|
||
[VIC1_C2:VIC1]
|
||
~w~This shit hole is supposed to be my home?
|
||
|
||
[VIC1_C3:VIC1]
|
||
~w~Oh! I think it's very you.
|
||
|
||
[VIC1_C4:VIC1]
|
||
~w~Now you're disrespecting old Vincenzo.
|
||
|
||
[VIC1_C5:VIC1]
|
||
~w~Now, tough guy, get your ass upstairs and go put on some decent clothes.
|
||
|
||
[VIC1_C6:VIC1]
|
||
~w~ I don't got all day, so move.
|
||
|
||
[VIC1_C7:VIC1]
|
||
~w~Hey, apartments cost money Toni.
|
||
|
||
[VIC1_C8:VIC1]
|
||
~w~Just you remember who pays the bills around here.
|
||
|
||
[VIC1_C9:VIC1]
|
||
~w~ME! Daddy Vincenzo over here.
|
||
|
||
[VIC1C10:VIC1]
|
||
~w~So, from now on, you work for me.
|
||
|
||
[VIC1C11:VIC1]
|
||
~w~So, I better see you back here real soon.
|
||
|
||
[VIC1_F:VIC1]
|
||
~r~Vincenzo is dead.
|
||
|
||
[HOMS_01:VIC1]
|
||
Hey... so there he is, huh?
|
||
|
||
[HOMS_02:VIC1]
|
||
So listen, Toni, I know you did a good thing for us,
|
||
|
||
[HOMS_03:VIC1]
|
||
and I know you've been lying low for a long time,
|
||
|
||
[HOMS_04:VIC1]
|
||
so I want you to take it easy for a while, huh?
|
||
|
||
[HOMS_05:VIC1]
|
||
Vincenzo will look after you.
|
||
|
||
[HOMS_06:VIC1]
|
||
You need some money, ask him.
|
||
|
||
[HOMS_07:VIC1]
|
||
You need a job - Lucky'll take care of you.
|
||
|
||
[HOMS_08:VIC1]
|
||
What more could a family guy ask for?
|
||
|
||
[HOMS_09:VIC1]
|
||
Even my son don't got it so good.
|
||
|
||
[HOMS_10:VIC1]
|
||
But, Mr. Leone, I thought we got history,
|
||
|
||
[HOMS_11:VIC1]
|
||
I mean I've done a lot for this family.
|
||
|
||
[HOMS_12:VIC1]
|
||
And now, you're expecting me to take orders from this... this... this...
|
||
|
||
[HOMS_13:VIC1]
|
||
Well it just doesn't seem... right.
|
||
|
||
[HOMS_14:VIC1]
|
||
Toni, I know what you did, and no one is more grateful than me, honestly,
|
||
|
||
[HOMS_15:VIC1]
|
||
but the idea that you walk in here
|
||
|
||
[HOMS_16:VIC1]
|
||
and start to question my leadership right away is, quite frankly,
|
||
|
||
[HOMS_17:VIC1]
|
||
out of order. Capiche?
|
||
|
||
[HOMS_18:VIC1]
|
||
I understand, boss.
|
||
|
||
[HOMS_19:VIC1]
|
||
So, when you need something, give Vincenzo a call down at Atlantic Quay.
|
||
|
||
[HOMS_20:VIC1]
|
||
He'll take care of you. Won't you, Lucky?
|
||
|
||
[HOMS_21:VIC1]
|
||
Of course, boss. Anything you say.
|
||
|
||
[HOMS_22:VIC1]
|
||
Tell you what; we can go there now.
|
||
|
||
{=================================== MISSION TABLE VIC2 ===================================}
|
||
|
||
[VIC2M2:VIC2]
|
||
The lazy bastard ain't brought any cash in, in days.
|
||
|
||
[VIC2M3:VIC2]
|
||
Maybe he needs some encouragement to get off his ass and do some work.
|
||
|
||
[VIC2M4:VIC2]
|
||
Acting like a bitch... he kinda reminds me of you.
|
||
|
||
[VIC2M5:VIC2]
|
||
~w~What are you trying to say?
|
||
|
||
[VIC2M6:VIC2]
|
||
I ain't TRYING to say nothing!
|
||
|
||
[VIC2M7:VIC2]
|
||
I'm telling you to get over there and make sure this asshole starts bringing in some god damn money!
|
||
|
||
[VIC2_B:VIC2]
|
||
~W~Get some wheels.
|
||
|
||
[VIC2OB1:VIC2]
|
||
~w~Take the dealer to ~y~work.
|
||
|
||
[VIC2_C:VIC2]
|
||
~w~You're going to need wheels to get him to his regular patch!
|
||
|
||
[VIC2_D:VIC2]
|
||
~w~Pick up Vincenzo's dealer from ~y~St. Mark's district.
|
||
|
||
[VIC2_E:VIC2]
|
||
~w~So, Vincenzo tells me you're too chicken-shit to work your patch?
|
||
|
||
[VIC2_E2:VIC2]
|
||
~w~Hey man! I'm no chicken-shit!
|
||
|
||
[VIC2_EX:VIC2]
|
||
~w~I... er... I've been ill is all!
|
||
|
||
[VIC2_E3:VIC2]
|
||
~w~I'll go back to work tomorrow... or, maybe, the day after.
|
||
|
||
[VIC2_E4:VIC2]
|
||
~w~Oh, I think you're going to work today... like it or not!
|
||
|
||
[VIC2_F:VIC2]
|
||
~w~Hey! Don't leave me here! This is a bad neighborhood dude!
|
||
|
||
[VIC2_F2:VIC2]
|
||
~w~You left ~b~Vincenzo's dealer ~w~behind, go back and get him.
|
||
|
||
[VIC2_G:VIC2]
|
||
~w~Listen man! I told Vinnie already... Chinatown's no go for the Leones now!
|
||
|
||
[VIC2_G2:VIC2]
|
||
~w~The Sindaccos are moving in! If I go back there, I'm a dead man!
|
||
|
||
[VIC2_G3:VIC2]
|
||
~w~Sure... sure...
|
||
|
||
[VIC2_G4:VIC2]
|
||
~w~I'm telling you man! The Sindaccos are dealing.
|
||
|
||
[VIC2_G5:VIC2]
|
||
~w~I don't feel too good... I think I might have a fever or something.
|
||
|
||
[VIC2_H:VIC2]
|
||
~w~Stop near ~b~the dealer.
|
||
|
||
[VIC2_I:VIC2]
|
||
~w~Oh, man...
|
||
|
||
[VIC2_J:VIC2]
|
||
~r~Vincenzo's dealer got wasted!
|
||
|
||
[VIC2_K:VIC2]
|
||
~w~Take Vincenzo's dealer to ~y~Chinatown.
|
||
|
||
[VIC2_1:VIC2]
|
||
NONE
|
||
|
||
[VIC2M1:VIC2]
|
||
We've got a dealer, working our North Chinatown patch.
|
||
|
||
{=================================== MISSION TABLE VIC3 ===================================}
|
||
|
||
[VIC3_H1:VIC3]
|
||
~w~Hold~h~ ~k~ ~PDLT~ ~w~to ~h~lock on to a target~w~, and press~h~ ~k~ ~PDFW~ ~w~to attack!
|
||
|
||
[VIC3_H2:VIC3]
|
||
~w~Press~h~ ~k~ ~PDFW~ ~w~to attack the ~h~dealer.
|
||
|
||
[VIC3O2:VIC3]
|
||
~w~Head over to ~y~Chinatown.
|
||
|
||
[VIC3O3:VIC3]
|
||
~w~Take out the ~r~dealer.
|
||
|
||
[VIC3_1:VIC3]
|
||
~w~Vincenzo's left you a present that might help.
|
||
|
||
[VIC3_BA:VIC3]
|
||
~w~Stay off Leone turf asshole!
|
||
|
||
[VIC3_BB:VIC3]
|
||
~w~You want some more, ass-head?
|
||
|
||
[VIC3_BC:VIC3]
|
||
~w~The Leone's deal in this city! Nobody else! You hear me, you Sindacco fucks?
|
||
|
||
[VIC3_6:VIC3]
|
||
~w~Sindaccos are dealing all over Chinatown.
|
||
|
||
[VIC3_AA:VIC3]
|
||
~w~Vinnie?
|
||
|
||
[VIC3_AB:VIC3]
|
||
~w~For crying out loud, Toni! Don't I get any peace?
|
||
|
||
[VIC3_AD:VIC3]
|
||
~w~I'm already all blocked up, last thing I need is you on my case
|
||
|
||
[VIC3_AE:VIC3]
|
||
~w~but as you're still here, you know, I'm still not seeing any money
|
||
|
||
[VIC3_AF:VIC3]
|
||
~w~coming in from that dealer. You know why?
|
||
|
||
[VIC3_AG:VIC3]
|
||
~w~Enlighten me.
|
||
|
||
[VIC3_AJ:VIC3]
|
||
~w~The Sindaccos have started dealing, and on Leone turf too!
|
||
|
||
[VIC3_AK:VIC3]
|
||
~w~You gonna accept that Toni?
|
||
|
||
[VIC3_AL:VIC3]
|
||
~w~I want you to get over to Chinatown!
|
||
|
||
[VIC3_AM:VIC3]
|
||
~w~Alright, 'Boss', I'm on it.
|
||
|
||
[VIC3_AN:VIC3]
|
||
~w~Aw God! Why's there never any God-damn paper in here?
|
||
|
||
[VIC3_AH:VIC3]
|
||
~w~'Cause he's dead, Idiot! Some chump whacked him.
|
||
|
||
[VIC3O4:VIC3]
|
||
~r~Sindaccos~w~ are dealing all over Chinatown. Teach them a lesson they won't forget!
|
||
|
||
{=================================== MISSION TABLE VIC4 ===================================}
|
||
|
||
[VIC4_H2:VIC4]
|
||
~w~Follow the ~h~Spray Can blip~w~ on the radar to find the ~h~Pay 'n' Spray.
|
||
|
||
[VIC4_A2:VIC4]
|
||
~w~Stand in the ~h~marker~w~ to view the available weapons.
|
||
|
||
[VIC4_A3:VIC4]
|
||
~w~Select different weapons by using~h~ ~k~ ~AMMOV~.
|
||
|
||
[VIC4_A4:VIC4]
|
||
~w~Buy the current weapon by pressing~h~ ~k~ ~AMBUY~ ~w~- but only if you have enough cash!
|
||
|
||
[VIC4_A6:VIC4]
|
||
~w~There are eight types of weapon that you can use.
|
||
|
||
[VIC4_A7:VIC4]
|
||
~w~You can only carry one of each type at a time: one type of pistol, one type of shotgun, etc.
|
||
|
||
[VIC4_H1:VIC4]
|
||
~w~Follow the ~h~Gun blip~w~ on the radar to find ~h~Ammu-Nation.
|
||
|
||
[VIC4_H3:VIC4]
|
||
~w~Follow the ~h~Gun blip~w~ on the radar to find ~h~Ammu-Nation~w~ again.
|
||
|
||
[VIC4_AB:VIC4]
|
||
~w~Difficult to forget...
|
||
|
||
[VIC4_AD:VIC4]
|
||
~w~The interesting thing is, he wants to be a Leone now.
|
||
|
||
[VIC4_AE:VIC4]
|
||
~w~Fuck him! He made his choice.
|
||
|
||
[VIC4_AG:VIC4]
|
||
~w~Hello Brain-cell! Jeez, Toni, Sal said you was dumb muscle,
|
||
|
||
[VIC4_AH:VIC4]
|
||
~w~but I didn't think anyone was that dumb.
|
||
|
||
[VIC4_AJ:VIC4]
|
||
~w~He's gonna be our boy on the inside.
|
||
|
||
[VIC4_AK:VIC4]
|
||
~w~There's just one thing.
|
||
|
||
[VIC4_AL:VIC4]
|
||
~w~He's being sat on by some Sindacco ape.
|
||
|
||
[VIC4_AM:VIC4]
|
||
~w~I want you to remove this little obstacle
|
||
|
||
[VIC4_AN:VIC4]
|
||
~w~and get JD on our side. Capiche?
|
||
|
||
[VIC4_2:VIC4]
|
||
~w~Take the ~g~cell phone~w~ as proof you've done the job.
|
||
|
||
[VIC4_BA:VIC4]
|
||
~w~Toni... oh you just gave me some great snuff footage!
|
||
|
||
[VIC4_BB:VIC4]
|
||
~w~JD? You saw that? YOU'RE FILMING ME?!
|
||
|
||
[VIC4_BC:VIC4]
|
||
~w~Aw, I was just... it's for my own use!
|
||
|
||
[VIC4_BD:VIC4]
|
||
~w~I can't wait 'till we're on the same team!
|
||
|
||
[VIC4_BE:VIC4]
|
||
~w~Don't get too excited. You still owe me money.
|
||
|
||
[VIC4_BF:VIC4]
|
||
~w~Take that Sindacco chump's car as a deposit, uh?
|
||
|
||
[VIC4_BG:VIC4]
|
||
~w~Just re-spray it so no one recognizes it.
|
||
|
||
[VIC4_BH:VIC4]
|
||
~w~I'll take care of his body.
|
||
|
||
[VIC4_CA:VIC4]
|
||
~w~Hey! Get outta here!
|
||
|
||
[VIC4_CB:VIC4]
|
||
~w~You ain't got no business here!
|
||
|
||
[VIC4_61:VIC4]
|
||
~w~Get in the ~b~car.
|
||
|
||
[VIC4_62:VIC4]
|
||
~w~Drive to the Pay 'n' Spray.
|
||
|
||
[VIC4_DC:VIC4]
|
||
~r~JD told you to have the car resprayed!
|
||
|
||
[VIC4_PR:VIC4]
|
||
--ring ring--
|
||
|
||
[VIC4O1A:VIC4]
|
||
~w~Go ~y~inside.
|
||
|
||
[VIC4_O2:VIC4]
|
||
~w~Buy a pistol.
|
||
|
||
[VIC4_O4:VIC4]
|
||
~w~Kill the ~r~Sindacco ape.
|
||
|
||
[VIC4_FA:VIC4]
|
||
~r~He isn't going to sell you a gun now!
|
||
|
||
[VIC4_O3:VIC4]
|
||
~w~Head for the ~y~construction site.
|
||
|
||
[VIC4_AC:VIC4]
|
||
~w~He's currently running a Sindacco-controlled titty-bar, I mean gentleman's club.
|
||
|
||
[VIC4_AA:VIC4]
|
||
~w~Hey, remember JD O'Toole?
|
||
|
||
[VIC4_AI:VIC4]
|
||
~w~We can use JD to get the drop on Sindacco plans.
|
||
|
||
[HELP42:VIC4]
|
||
~w~While targeting, tap~h~ ~k~ ~FREE1~ ~w~to enter ~h~Free Aim mode~w~, then use the~h~ ~k~ ~FREE2~ ~w~to adjust your aim.
|
||
|
||
[VIC4_A1:VIC4]
|
||
~w~Go to the local ~y~Ammu-Nation~w~ to get a gun.
|
||
|
||
[VIC4_O1:VIC4]
|
||
~w~Go back to ~y~Ammu-Nation~w~ and get a gun.
|
||
|
||
[VIC4_1:VIC4]
|
||
~w~The ~r~Sindacco heavy~w~ is at the rear of the construction site. Kill him!
|
||
|
||
{=================================== MISSION TABLE VIC5 ===================================}
|
||
|
||
[VIC5_H:VIC5]
|
||
Leone
|
||
|
||
[VIC5_I0:VIC5]
|
||
~w~Oh, it's you.
|
||
|
||
[VIC5_I1:VIC5]
|
||
~w~Yeah, how 'bout that. It's me. What-do-ya-know!
|
||
|
||
[VIC5_I2:VIC5]
|
||
~w~I'll tell you what I know tough guy.
|
||
|
||
[VIC5_I3:VIC5]
|
||
~w~Some of our boys have screwed up a simple, no brain, fucking job.
|
||
|
||
[VIC5_I4:VIC5]
|
||
~w~Lousy bastards can't even pull off a simple raid.
|
||
|
||
[VIC5_I5:VIC5]
|
||
~w~Now the cops have got them pinned down in Chinatown.
|
||
|
||
[VIC5_I6:VIC5]
|
||
~w~Marron! Why am I surrounded by so many fucking idiots?
|
||
|
||
[VIC5_I7:VIC5]
|
||
~w~I don't know... 'birds of a feather'?
|
||
|
||
[VIC5_I8:VIC5]
|
||
~w~Oh, you're a fucking comedian!
|
||
|
||
[VIC5_I9:VIC5]
|
||
~w~Well laugh this off wise-guy.
|
||
|
||
[VIC5I10:VIC5]
|
||
~w~You're the one who's gonna clean this shit up for me!
|
||
|
||
[VIC5I11:VIC5]
|
||
~w~Now, get over there and drag those morons back here!
|
||
|
||
[VIC5_F1:VIC5]
|
||
~r~One of the gang is dead.
|
||
|
||
[VIC5_G0:VIC5]
|
||
~w~Get a four seater car.
|
||
|
||
[VIC5_O1:VIC5]
|
||
~w~Go and rescue ~b~Vincenzo's men.
|
||
|
||
[VIC5_O2:VIC5]
|
||
~w~Get ~b~the gang~w~ out of there!
|
||
|
||
[VIC5_O3:VIC5]
|
||
~w~Lose the cops!
|
||
|
||
[VIC5_O4:VIC5]
|
||
~w~Take the gang to ~y~Vincenzo's.
|
||
|
||
[VIC5_O5:VIC5]
|
||
~w~Keep ~b~the gang~w~ together!
|
||
|
||
[VIC5_O6:VIC5]
|
||
~w~You need a vehicle with more room!
|
||
|
||
[VIC5_G1:VIC5]
|
||
~w~What are we gonna do?
|
||
|
||
[VIC5_G2:VIC5]
|
||
~w~We're screwed!
|
||
|
||
[VIC5_G3:VIC5]
|
||
~w~I ain't doing time for that bastard Vincenzo!
|
||
|
||
[VIC5_G4:VIC5]
|
||
~w~Let's get the fuck out of here!
|
||
|
||
[VIC5_G5:VIC5]
|
||
~w~Wait for me!
|
||
|
||
[VIC5_G6:VIC5]
|
||
~w~Floor it Toni!
|
||
|
||
[VIC5_E1:VIC5]
|
||
~w~So, did you get the money?
|
||
|
||
[VIC5_E2:VIC5]
|
||
~w~We got it all boss...
|
||
|
||
[VIC5_E3:VIC5]
|
||
~w~Hey, listen, there was nothing we could do...
|
||
|
||
[VIC5_E4:VIC5]
|
||
~w~...there was nothing you could do.
|
||
|
||
[VIC5_E5:VIC5]
|
||
~w~Things got fucked up... it couldn't have been worse.
|
||
|
||
[VIC5_E6:VIC5]
|
||
~w~What do you think... are things better now, or worse?
|
||
|
||
[VIC5_E7:VIC5]
|
||
~w~If you fuck it up for me, ever again, things will get worse for you too!
|
||
|
||
[VIC5_E8:VIC5]
|
||
~w~Now clear that shit up, and get outta my sight.
|
||
|
||
[VIC5_E9:VIC5]
|
||
~w~I've got a call to make.
|
||
|
||
[VIC5E10:VIC5]
|
||
~w~I swear to God Toni, the day you came back my luck turned to shit.
|
||
|
||
[VIC5E11:VIC5]
|
||
~w~You're like a bad fucking penny.
|
||
|
||
{=================================== MISSION TABLE VIC6 ===================================}
|
||
|
||
[VIC6_BA:VIC6]
|
||
~w~Freeze!
|
||
|
||
[VIC6_BB:VIC6]
|
||
~w~Don't move asshole!
|
||
|
||
[VIC6_P0:VIC6]
|
||
~w~Collect Vincenzo's ~b~car.
|
||
|
||
[VIC6_P1:VIC6]
|
||
~w~It's a police trap! Get the car out of there!
|
||
|
||
[VIC6_P2:VIC6]
|
||
~w~Lose the cops!
|
||
|
||
[VIC6_P3:VIC6]
|
||
~w~You lost the cops! Now ~w~deliver the car to Vincenzo's ~y~lock-up.
|
||
|
||
[VIC6_P4:VIC6]
|
||
~w~Teach Vincenzo never to mess around with you again - crush his ~b~car!
|
||
|
||
[VIC6_P5:VIC6]
|
||
~w~Get back in Vincenzo's ~b~car!
|
||
|
||
[VIC6_P6:VIC6]
|
||
~w~Deliver the car to Vincenzo's ~y~lock-up.
|
||
|
||
[VIC6_PA:VIC6]
|
||
~r~You destroyed the car!
|
||
|
||
[VIC6_D1:VIC6]
|
||
~w~Get in the ~b~car.
|
||
|
||
[VIC6_D3:VIC6]
|
||
~w~Drive to the ~y~car crusher.
|
||
|
||
[VIC6_D4:VIC6]
|
||
~w~Get out and wait for the crusher to do its thing.
|
||
|
||
[VIC6_D5:VIC6]
|
||
~r~You should have crushed the car!
|
||
|
||
[VIC6_AA:VIC6]
|
||
~w~Hey! Toni, how's the car?
|
||
|
||
[VIC6_AB:VIC6]
|
||
~w~You son of a bitch, Vinnie! You set me up!
|
||
|
||
[VIC6_AC:VIC6]
|
||
~w~Set you up? SET YOU UP?
|
||
|
||
[VIC6_AD:VIC6]
|
||
~w~When you came back to the city you had nothing! NOTHING!
|
||
|
||
[VIC6_AE:VIC6]
|
||
~w~I set you up alright, you ungrateful bastard!
|
||
|
||
[VIC6_AF:VIC6]
|
||
~w~With an apartment and a job!
|
||
|
||
[VIC6_AG:VIC6]
|
||
~w~And for that generosity I expect you to take a few risks now and then.
|
||
|
||
[VIC6_AH:VIC6]
|
||
~w~I ain't a charity, pal, okay? And I ain't your sugar daddy.
|
||
|
||
[VIC6_AI:VIC6]
|
||
~w~So the police were watching the car! Screw the police!
|
||
|
||
[VIC6_AJ:VIC6]
|
||
~w~When I tell you to do something, you do it. Capiche?
|
||
|
||
[VIC6_AK:VIC6]
|
||
~w~Oh, yeah, I understand Vinnie.
|
||
|
||
[VIC6_AL:VIC6]
|
||
~w~I understand that as long as I work for you, I get treated like a bitch.
|
||
|
||
[VIC6_AM:VIC6]
|
||
~w~I was making scores while you were looking up girl's skirts.
|
||
|
||
[VIC6_AN:VIC6]
|
||
~w~Have your bitch job back, 'boss'. I quit.
|
||
|
||
[VIC6_AO:VIC6]
|
||
~w~Toni, you're making a big...
|
||
|
||
[VIC6_D2:VIC6]
|
||
~w~Stop in the ~y~marker.
|
||
|
||
[HOTW_01:VIC6]
|
||
Sure, momma. I'll call you later.
|
||
|
||
[HOTW_28:VIC6]
|
||
Vincenzo!
|
||
|
||
[HOTW_02:VIC6]
|
||
Yeah of course, of course I'm being a good boy.
|
||
|
||
[HOTW_03:VIC6]
|
||
Love you.
|
||
|
||
[HOTW_04:VIC6]
|
||
Hey, Cheryl, hey sweetheart, give it a rest now.
|
||
|
||
[HOTW_05:VIC6]
|
||
Here now get out of here.
|
||
|
||
[HOTW_06:VIC6]
|
||
A little trumpetto for you.
|
||
|
||
[HOTW_11:VIC6]
|
||
You're disgusting. Where's your respect?
|
||
|
||
[HOTW_12:VIC6]
|
||
Respect? I call it multi tasking, Antonio.
|
||
|
||
[HOTW_15:VIC6]
|
||
Cause if it's a problem, I can get Ray to help you out.
|
||
|
||
[HOTW_16:VIC6]
|
||
Fuck you.
|
||
|
||
[HOTW_17:VIC6]
|
||
I'm just busting your balls, relax.
|
||
|
||
[HOTW_18:VIC6]
|
||
Listen, tough guy - I need you to do me a favor.
|
||
|
||
[HOTW_19:VIC6]
|
||
I got girls crazy for blow; I got a car full of it parked in Trenton.
|
||
|
||
[HOTW_20:VIC6]
|
||
Go pick it up... give me a call.
|
||
|
||
[HOTW_21:VIC6]
|
||
What am I? Your driver? Screw you.
|
||
|
||
[HOTW_22:VIC6]
|
||
Listen, listen, listen, listen....
|
||
|
||
[HOTW_23:VIC6]
|
||
I'd do it myself, but I'm being watched by the feds.
|
||
|
||
[HOTW_24:VIC6]
|
||
You know I'll look out for you. Trust me.
|
||
|
||
[HOTW_25:VIC6]
|
||
Besides, remember there's a hierarchy here, Capiche? Now be a good kid!
|
||
|
||
[HOTW_07:VIC6]
|
||
- Hey who loves you, angel? ~n~ - You do, Vinnie.
|
||
|
||
[HOTW_09:VIC6]
|
||
- Was that your mother on the phone? ~n~ - Sure.
|
||
|
||
[HOTW_13:VIC6]
|
||
- What, don't you like getting a hot broad to suck you off? ~n~ - What?
|
||
|
||
{=================================== MISSION TABLE VIC7 ===================================}
|
||
|
||
[VIC7_VE:VIC7]
|
||
~r~v1.01
|
||
|
||
[VIC7_1:VIC7]
|
||
~w~Vinnie, I'm here! Where the hell are you? What is this?
|
||
|
||
[VIC7_2:VIC7]
|
||
~w~Toni? Com esta? ....I knew you'd call.
|
||
|
||
[VIC7_3:VIC7]
|
||
~w~Listen, I'm down at the Portland docks
|
||
|
||
[VIC7_3A:VIC7]
|
||
~w~We got a big shipment just come in. Get yourself down here. I'm onboard the big freighter.
|
||
|
||
[VIC7_3B:VIC7]
|
||
~w~I don't know Vinnie... I got stuff to do.
|
||
|
||
[VIC7_3D:VIC7]
|
||
~w~But, from now on we'll be like partners.. okay. Better than partners... brothers!
|
||
|
||
[VIC7_3E:VIC7]
|
||
~w~So, come on. What do you say? It's what Salvatore wants.
|
||
|
||
[VIC7_3F:VIC7]
|
||
~w~Okay. For Salvatore.
|
||
|
||
[VIC7_3G:VIC7]
|
||
~w~But if you pull any of that daddy bullshit, you're a dead man.
|
||
|
||
[VIC7_4:VIC7]
|
||
~w~Wahaahha! I'm gonna cut you up little man!
|
||
|
||
[VIC7_4A:VIC7]
|
||
~w~Meet Vincenzo at the ~y~Freighter.
|
||
|
||
[VIC7_5:VIC7]
|
||
~w~Diiiiiiiiieee!
|
||
|
||
[VIC7_6:VIC7]
|
||
~w~Hahahahahaha!
|
||
|
||
[VIC7_7:VIC7]
|
||
~w~Is that dumb-ass gimp dead yet?
|
||
|
||
[VIC7_8:VIC7]
|
||
~w~Hate to disappoint you Vinnie.
|
||
|
||
[VIC7_9:VIC7]
|
||
~w~You son of a bitch! Why can't you just die already?
|
||
|
||
[VIC7_10:VIC7]
|
||
~w~You should have never come back Toni.
|
||
|
||
[VIC710A:VIC7]
|
||
~w~I've worked my fingers to the bone for Salvatore.
|
||
|
||
[VIC710B:VIC7]
|
||
~w~And you just come wandering back to town and he's all, Toni this, and Toni that!
|
||
|
||
[VIC7_11:VIC7]
|
||
~w~This is my town Toni! MY TOWN!
|
||
|
||
[VIC711A:VIC7]
|
||
~w~You ain't taking it away from me!
|
||
|
||
[VIC7_12:VIC7]
|
||
~w~I'm gonna enjoy this.
|
||
|
||
[VIC7_4B:VIC7]
|
||
~w~The place looks deserted. Board the ~y~ship.
|
||
|
||
[VIC7_13:VIC7]
|
||
~w~Head for the ~y~exit.
|
||
|
||
[VIC7_3C:VIC7]
|
||
~w~Look, I know I've been an asshole to you Toni. And for that, I'm truly sorry.
|
||
|
||
[VIC7HUL:VIC7]
|
||
~w~Head down to the ~y~hull.
|
||
|
||
{=================================== MISSION TABLE SALS1 ===================================}
|
||
|
||
[SALS1_1:SALS1]
|
||
NONE
|
||
|
||
[SALS1_6:SALS1]
|
||
Kill ~r~Mayor R.C. Hole!
|
||
|
||
[SALS1_7:SALS1]
|
||
Retrieve the mayor's ~g~mobile phone!
|
||
|
||
[SALS1_8:SALS1]
|
||
~r~The mayor has finished his run.
|
||
|
||
[SALS1_9:SALS1]
|
||
~r~The mayor has escaped.
|
||
|
||
[SALS110:SALS1]
|
||
Take the phone to ~y~Salvatore.
|
||
|
||
[SALS111:SALS1]
|
||
Drop the weapon or I'll shoot!
|
||
|
||
[SALS112:SALS1]
|
||
They're on to you! The ~r~mayor~w~ is making a run for it!
|
||
|
||
[SS1_AA:SALS1]
|
||
Yeah, its Toni.
|
||
|
||
[SS1_AB:SALS1]
|
||
That bastard mayor is screwing with me and I don't take that kinda shit!
|
||
|
||
[SS1_AC:SALS1]
|
||
Calm down, Sal. I'll see if I can take him out of the equation for you.
|
||
|
||
[SS1_AD:SALS1]
|
||
You're a good boy, Toni, you do your father's memory proud.
|
||
|
||
[SS1_AE:SALS1]
|
||
Listen, that fat fuck mayor should be taking his daily run in the park.
|
||
|
||
[SS1_AF:SALS1]
|
||
You make sure he's out of breath... permanently!
|
||
|
||
[SS1_AG:SALS1]
|
||
And get his phone!
|
||
|
||
[SS1_AH:SALS1]
|
||
We can see who he's been talking to
|
||
|
||
[SALS1AA:SALS1]
|
||
Yeah, it's Toni
|
||
|
||
[SALS1AB:SALS1]
|
||
That bastard mayor is fucking with me.
|
||
|
||
[SALS1AC:SALS1]
|
||
I don't take that shit!
|
||
|
||
[SALS1AD:SALS1]
|
||
Relax. I'll take him out of the equation.
|
||
|
||
[SALS1AE:SALS1]
|
||
You're a good boy, Toni.
|
||
|
||
[SALS1AF:SALS1]
|
||
That fat fuck should be taking his daily run in the park.
|
||
|
||
[SALS1AG:SALS1]
|
||
Make sure he's out of breath. Permanently!
|
||
|
||
[SALS1AH:SALS1]
|
||
Oh yeah, get his phone!
|
||
|
||
[SALS1AI:SALS1]
|
||
We can see who he's been talking to...
|
||
|
||
[SALS1C1:SALS1]
|
||
Put down the weapon, sir!
|
||
|
||
[SALS1C2:SALS1]
|
||
Stop or I'll shoot!
|
||
|
||
[SALS1C3:SALS1]
|
||
Freeze!
|
||
|
||
[SALS1C4:SALS1]
|
||
Don't be a fool!
|
||
|
||
[SALS113:SALS1]
|
||
~r~The mayor's phone has been destroyed.
|
||
|
||
[SALS114:SALS1]
|
||
Watch out! They'll shoot you if you enter the park armed.
|
||
|
||
{=================================== MISSION TABLE SALS2 ===================================}
|
||
|
||
[SALS2_1:SALS2]
|
||
~w~Get to the ~b~car.
|
||
|
||
[SALS2_2:SALS2]
|
||
~w~Drive to the ~y~meeting place.
|
||
|
||
[SALS2_3:SALS2]
|
||
~w~Get back in the ~b~car.
|
||
|
||
[SALS2_4:SALS2]
|
||
~r~Mickey has been killed!
|
||
|
||
[SALS2_5:SALS2]
|
||
~r~One of Salvatore's men has been killed!
|
||
|
||
[SALS2AA:SALS2]
|
||
Toni,
|
||
|
||
[SALS2AB:SALS2]
|
||
A few of the guys will be calling you later.
|
||
|
||
[SALS2AC:SALS2]
|
||
Make sure you're around when they arrive.
|
||
|
||
[SALS2AD:SALS2]
|
||
Ciao, Salvatore.
|
||
|
||
[SALS2CA:SALS2]
|
||
Hey Toni?
|
||
|
||
[SALS2CC:SALS2]
|
||
C'mon, get in, you're driving.
|
||
|
||
[SALS2CD:SALS2]
|
||
Mickey, what, eerr, what's up?
|
||
|
||
[SALS2CE:SALS2]
|
||
C'mon, Cipriani, what, you think I'm here to whack you?
|
||
|
||
[SALS2BA:SALS2]
|
||
Salvatore's just down there...
|
||
|
||
[SALS2BC:SALS2]
|
||
Toni, my boy,
|
||
|
||
[SALS2BD:SALS2]
|
||
today's the day you're being made!
|
||
|
||
[SALS2BE:SALS2]
|
||
Oh, Salvatore. Mr. Leone.
|
||
|
||
[SALS2BF:SALS2]
|
||
Momma has been waiting for this day.
|
||
|
||
[SALS2CB:SALS2]
|
||
Get in, c'mon we're going for a ride.
|
||
|
||
[SALS2BB:SALS2]
|
||
Madonn' mia, what are you waiting for?
|
||
|
||
[SALS2AF:SALS2]
|
||
Hey Toni thanks, I'll be in touch.
|
||
|
||
{=================================== MISSION TABLE SALS3 ===================================}
|
||
|
||
[SALS3_1:SALS3]
|
||
NONE
|
||
|
||
[SALS3_2:SALS3]
|
||
Damage
|
||
|
||
[SALS313:SALS3]
|
||
~r~The mayor's advisor is history!
|
||
|
||
[SALS314:SALS3]
|
||
~r~Salvatore is history!
|
||
|
||
[SALS3AA:SALS3]
|
||
Toni, hop in!
|
||
|
||
[SALS3AB:SALS3]
|
||
Where we going?
|
||
|
||
[SALS3AC:SALS3]
|
||
We're going to have a little chat with the mayor's assistant about Franco Forelli.
|
||
|
||
[SALS3BA:SALS3]
|
||
Hey, get off my boat!
|
||
|
||
[SALS3BB:SALS3]
|
||
You're coming with me.
|
||
|
||
[SALS3BC:SALS3]
|
||
You can't do this!
|
||
|
||
[SALS3BD:SALS3]
|
||
Hurry it up, the secret service will be watching!
|
||
|
||
[SALS3CA:SALS3]
|
||
Toni, look out, gun men on those rocks!
|
||
|
||
[SALS3CB:SALS3]
|
||
Gunmen up ahead!
|
||
|
||
[SALS3CC:SALS3]
|
||
Watch the right, Toni!
|
||
|
||
[SALS3CD:SALS3]
|
||
On the left, Toni, left!
|
||
|
||
[SALS3CE:SALS3]
|
||
Gunmen on that jetty!
|
||
|
||
[SALS3CF:SALS3]
|
||
Holy shit, secret service coming in by helicopter!
|
||
|
||
[SALS3DA:SALS3]
|
||
The mayor wouldn't take a shit without Franco's say so!
|
||
|
||
[SALS3DB:SALS3]
|
||
Nobody owned the mayor!
|
||
|
||
[SALS3DC:SALS3]
|
||
Aargh! Wait, wait, you're right!
|
||
|
||
[SALS3DE:SALS3]
|
||
The Sicilians? Why?
|
||
|
||
[SALS3DF:SALS3]
|
||
They own Franco and they want a war between the Liberty Families.
|
||
|
||
[SALS3DG:SALS3]
|
||
When the dust settles they're coming to take over.
|
||
|
||
[SALS3DH:SALS3]
|
||
Toni, I'll call you later.
|
||
|
||
[SALS3DI:SALS3]
|
||
Right now, I'm gonna flush this turd into the bay!
|
||
|
||
[SALS3DD:SALS3]
|
||
It's those Sicilians... they pushed Franco into it.
|
||
|
||
{=================================== MISSION TABLE SALS4 ===================================}
|
||
|
||
[SALS4_1:SALS4]
|
||
NONE
|
||
|
||
[SALS4BA:SALS4]
|
||
Yeah.
|
||
|
||
[SALS4BB:SALS4]
|
||
Thank God you picked up!
|
||
|
||
[SALS4BC:SALS4]
|
||
What's up, Sal?
|
||
|
||
[SALS4BD:SALS4]
|
||
I went spying on the Forellis in Fort Staunton when all hell broke loose!
|
||
|
||
[SALS4BE:SALS4]
|
||
The Sindaccos have gone to war with the Forellis,
|
||
|
||
[SALS4BF:SALS4]
|
||
and I'm stuck here in the middle of a hit!
|
||
|
||
[SALS4BG:SALS4]
|
||
I'll be right there.
|
||
|
||
[SALS4BH:SALS4]
|
||
Bring my limo, it's bullet proof. We're gonna need it!
|
||
|
||
[SALS4AA:SALS4]
|
||
Toni, let's get outta here!
|
||
|
||
[SALS4AB:SALS4]
|
||
Get me back to the limo!
|
||
|
||
[SALS4AE:SALS4]
|
||
OK, I got a place in Newport. Take me there!
|
||
|
||
[SALS4AF:SALS4]
|
||
Hey Toni thanks, I'll be in touch.
|
||
|
||
[SAL4_1:SALS4]
|
||
Go and pick up Mr. Leone's ~b~limo.
|
||
|
||
[SAL4_2:SALS4]
|
||
~r~You have destroyed the car!
|
||
|
||
[SAL4_3:SALS4]
|
||
Take the car to ~y~Fort Staunton.
|
||
|
||
[SAL4_4:SALS4]
|
||
~r~You let Salvatore die!
|
||
|
||
[SAL4_6:SALS4]
|
||
~b~Salvatore~w~ is down the alleyway.
|
||
|
||
[SAL4_9:SALS4]
|
||
Get to the ~y~garage.
|
||
|
||
[SAL4_11:SALS4]
|
||
You have left ~b~Salvatore ~w~behind!
|
||
|
||
[SAL4_12:SALS4]
|
||
It's blocked, leave the limo here and go in on foot.
|
||
|
||
[SAL4_13:SALS4]
|
||
Get back in the ~b~limo.
|
||
|
||
[SAL4_14:SALS4]
|
||
Take Salvatore and the limo to the ~y~garage~w~ in Newport.
|
||
|
||
[SAL4_15:SALS4]
|
||
Find ~b~Salvatore!
|
||
|
||
[SAL4_16:SALS4]
|
||
Get Salvatore to the ~b~limo.
|
||
|
||
[SAL4_17:SALS4]
|
||
Wait for ~b~Salvatore~w~ to get in the limo!
|
||
|
||
{=================================== MISSION TABLE SALS5 ===================================}
|
||
|
||
[SALS5_1:SALS5]
|
||
~w~Press~h~ ~k~ ~VEACC~ ~w~to take control of Paul Sindacco's car.
|
||
|
||
[SALS5_2:SALS5]
|
||
~w~Take out the ~r~Forellis~w~ at the meet before Sindacco finds the control system.
|
||
|
||
[SALS5_3:SALS5]
|
||
~r~Paul Sindacco has been killed!
|
||
|
||
[SALS5_4:SALS5]
|
||
~r~Salvatore's van has been destroyed!
|
||
|
||
[SALS5_5:SALS5]
|
||
~r~Sindacco has reached the meet!
|
||
|
||
[SALS5_6:SALS5]
|
||
~w~Get to the ~b~van.
|
||
|
||
[SALS5_7:SALS5]
|
||
~w~Time Left
|
||
|
||
[SALS5_8:SALS5]
|
||
~r~Sindacco found the control system!
|
||
|
||
[SALS5_9:SALS5]
|
||
~w~The satellite controls for Sindacco's car will be slow to respond to you.
|
||
|
||
[SALS510:SALS5]
|
||
Damage
|
||
|
||
[SALS5AA:SALS5]
|
||
Hey!
|
||
|
||
[SALS5AB:SALS5]
|
||
Toni, it's me, I got something for you -
|
||
|
||
[SALS5AC:SALS5]
|
||
You're gonna love it, it should be fun.
|
||
|
||
[SALS5AD:SALS5]
|
||
What do you want done, Sal?
|
||
|
||
[SALS5AE:SALS5]
|
||
There's a van nearby.
|
||
|
||
[SALS5AF:SALS5]
|
||
Gimme a call when you find it.
|
||
|
||
[SALS5BA:SALS5]
|
||
Ok Sal, I'm in the van.
|
||
|
||
[SALS5BB:SALS5]
|
||
Good. We've messed around with Paulie Sindacco's car.
|
||
|
||
[SALS5BC:SALS5]
|
||
So what do you want me to do?
|
||
|
||
[SALS5BD:SALS5]
|
||
Paulie's going to a meet with the Forellis -
|
||
|
||
[SALS5BE:SALS5]
|
||
he's trying to broker a truce.
|
||
|
||
[SALS5BF:SALS5]
|
||
Use the gear in the van to take control of Paulie's car.
|
||
|
||
[SALS5BG:SALS5]
|
||
and mess up the meet.
|
||
|
||
[SALS5CA:SALS5]
|
||
What the-?
|
||
|
||
[SALS5CC:SALS5]
|
||
Oh god, help!
|
||
|
||
[SALS5CD:SALS5]
|
||
Get out of the way!
|
||
|
||
[SALS5CF:SALS5]
|
||
Somebody help me!
|
||
|
||
[SALS5CG:SALS5]
|
||
My car's possessed!
|
||
|
||
[SALS5CE:SALS5]
|
||
This car's trying to kill me!
|
||
|
||
[SALS5CB:SALS5]
|
||
Hey, what's happening here?
|
||
|
||
{=================================== MISSION TABLE SALS6 ===================================}
|
||
|
||
[SALS601:SALS6]
|
||
~w~Sal has left you a ~b~boat ~w~at the south west pier, stop the wise-guy.
|
||
|
||
[SALS602:SALS6]
|
||
~w~He's heading along the coast. Go get ~r~him!
|
||
|
||
[SALS603:SALS6]
|
||
~r~He's ~w~heading back to Franco Forelli!
|
||
|
||
[SALS604:SALS6]
|
||
~r~The wise-guy made it back to Fort Staunton.
|
||
|
||
[SALS605:SALS6]
|
||
~r~He got away!
|
||
|
||
[SALS606:SALS6]
|
||
~r~He's ~w~getting away on foot!
|
||
|
||
[SALS607:SALS6]
|
||
~w~He's getting away in a ~r~stolen car!
|
||
|
||
[SALS608:SALS6]
|
||
~r~You can't chase him if you don't have a boat!
|
||
|
||
[SALS6AA:SALS6]
|
||
Hello.
|
||
|
||
[SALS6AC:SALS6]
|
||
Forelli-Sindacco feud.
|
||
|
||
[SALS6AD:SALS6]
|
||
He's headed over to meet Franco Forelli right now.
|
||
|
||
[SALS6AE:SALS6]
|
||
It works very much to our advantage that Franco knows nothing,
|
||
|
||
[SALS6AF:SALS6]
|
||
and this war keeps on going.
|
||
|
||
[SALS6AG:SALS6]
|
||
Take that blabbermouth out.
|
||
|
||
[SALS6AH:SALS6]
|
||
You got it, Sal.
|
||
|
||
[SALS6AB:SALS6]
|
||
Toni, some wiseguy's found out that the Sicilian Mob are behind the Forelli-Sindacco feud.
|
||
|
||
[SLS6_20:SALS6]
|
||
~w~He's heading back to Franco Forelli, take ~r~him ~w~out!
|
||
|
||
[SLS6_21:SALS6]
|
||
~w~Take ~r~him ~w~out!
|
||
|
||
{=================================== MISSION TABLE NEDS1 ===================================}
|
||
|
||
[NEDS1_1:NEDS1]
|
||
The FBI are on their way to pick up a corrupt report concerning today's sports stars.
|
||
|
||
[NEDS1_2:NEDS1]
|
||
If the report is delivered to the FBI, innocent people will get prosecuted.
|
||
|
||
[NEDS1_3:NEDS1]
|
||
I want you to intercept this report and deliver it to me, and I'll keep it safe.
|
||
|
||
[NEDS1_4:NEDS1]
|
||
You will need an FBI vehicle.
|
||
|
||
[NEDS1_5:NEDS1]
|
||
There was a botched armed robbery on the highway. The FBI are at the crime scene.
|
||
|
||
[NEDS1_6:NEDS1]
|
||
Steal their car and get to the meeting place before it's too late.
|
||
|
||
[NEDS1_8:NEDS1]
|
||
Get back in the ~b~FBI car!
|
||
|
||
[NEDS1_9:NEDS1]
|
||
Go to the ~y~meeting place.
|
||
|
||
[NEDS111:NEDS1]
|
||
Lose the cops!
|
||
|
||
[NEDS113:NEDS1]
|
||
I have the report I promised here...
|
||
|
||
[NEDS114:NEDS1]
|
||
What the... There's already an agent here!?
|
||
|
||
[NEDS115:NEDS1]
|
||
Another FBI car? Wait! You're an impostor!
|
||
|
||
[NEDS116:NEDS1]
|
||
Stop the ~r~informant!
|
||
|
||
[NEDS117:NEDS1]
|
||
Retrieve the ~g~report.
|
||
|
||
[NEDS118:NEDS1]
|
||
Deliver the report to ~y~Liberty Tree.
|
||
|
||
[NEDS119:NEDS1]
|
||
~r~The FBI car you needed is history.
|
||
|
||
[NEDS120:NEDS1]
|
||
~r~You were too late! The informant has delivered the report to the FBI!
|
||
|
||
[NEDS121:NEDS1]
|
||
Good job Toni, God will be very happy with you.
|
||
|
||
[NEDS122:NEDS1]
|
||
I'll make sure this stays in safe hands.
|
||
|
||
[NEDS123:NEDS1]
|
||
Cheerio.
|
||
|
||
[NEDS124:NEDS1]
|
||
~r~The report is ruined!
|
||
|
||
[NEDS1AA:NEDS1]
|
||
Forgive me, Father, for I have sinned...
|
||
|
||
[NEDS1AB:NEDS1]
|
||
Shit, the Devil's hit pay dirt with you, Antonio.
|
||
|
||
[NEDS1AE:NEDS1]
|
||
Some poor sinner confessed to fabricating a report on doping our country's finest athletes.
|
||
|
||
[NEDS1AF:NEDS1]
|
||
If you were to stop him giving this to the FBI, innocent careers would be saved.
|
||
|
||
[NEDS1AG:NEDS1]
|
||
Consider it done, Father.
|
||
|
||
[NEDS1BA:NEDS1]
|
||
You're early.
|
||
|
||
[NEDS1BB:NEDS1]
|
||
Hey, I don't know you, where's John-O?
|
||
|
||
[NEDS1BC:NEDS1]
|
||
John-O? He couldn't make it.
|
||
|
||
[NEDS1BD:NEDS1]
|
||
Hey, that's John-O!
|
||
|
||
[NEDS1BE:NEDS1]
|
||
Gimme that!
|
||
|
||
[NEDS1BF:NEDS1]
|
||
Screw this!
|
||
|
||
[NEDS1AD:NEDS1]
|
||
Ah, the second option's more my bag...
|
||
|
||
[NEDS1AC:NEDS1]
|
||
Now either you can go off and say Hail Marys, or you can do the Lord's dirty work.
|
||
|
||
[NEDS1_7:NEDS1]
|
||
Go to the crime scene and steal an ~b~FBI car~w~, then get to the meeting point before ~1~:~1~ hours.
|
||
|
||
[NEDS125:NEDS1]
|
||
Go to the crime scene and steal an ~b~FBI car~w~, then get to the meeting point before 0~1~:~1~ hours.
|
||
|
||
[NEDS126:NEDS1]
|
||
Go to the crime scene and steal an ~b~FBI car~w~, then get to the meeting point before 0~1~:0~1~ hours.
|
||
|
||
[NEDS127:NEDS1]
|
||
Go to the crime scene and steal an ~b~FBI car~w~, then get to the meeting point before ~1~:0~1~ hours.
|
||
|
||
{=================================== MISSION TABLE NEDS2 ===================================}
|
||
|
||
[NEDS2_1:NEDS2]
|
||
NONE
|
||
|
||
[NEDS2AA:NEDS2]
|
||
Forgive me, Father, for I have sinned...
|
||
|
||
[NEDS2AB:NEDS2]
|
||
Holy crap Toni, what have you done now?
|
||
|
||
[NEDS2AC:NEDS2]
|
||
Whoa! Language, Father.
|
||
|
||
[NEDS2AD:NEDS2]
|
||
Oh yeah, Hail Mary full of whatever.
|
||
|
||
[NEDS2AE:NEDS2]
|
||
A wayward soul has confessed to fencing diamonds.
|
||
|
||
[NEDS2AF:NEDS2]
|
||
Help this pilgrim on the path to redemption, take the loot and I'll see the diamonds are returned...
|
||
|
||
[NB2_2:NEDS2]
|
||
Get the ~g~briefcase~w~ and kill all the gang members.
|
||
|
||
[NB2_3:NEDS2]
|
||
Take the case to the ~y~Liberty Tree offices.
|
||
|
||
[NB2_4:NEDS2]
|
||
Get the ~g~briefcase!
|
||
|
||
[NB2_1:NEDS2]
|
||
This is a setup!
|
||
|
||
[NB2_6:NEDS2]
|
||
Kill all of the ~r~guards!
|
||
|
||
[NB2_7:NEDS2]
|
||
Destroy the ~r~helicopter!
|
||
|
||
[NB2_5:NEDS2]
|
||
Take out the ~r~helicopter~w~, the ~r~guards~w~ and get the ~g~briefcase.
|
||
|
||
{=================================== MISSION TABLE NEDS3 ===================================}
|
||
|
||
[NEDS3AA:NEDS3]
|
||
Forgive me, Father, for I have sinned...
|
||
|
||
[NEDS3AB:NEDS3]
|
||
Toni, my son, compared to the degenerates in this town you're a saint!
|
||
|
||
[NEDS3AC:NEDS3]
|
||
Their cars pump the Devil's bum gas into our children's lungs! They are defiling Eden!
|
||
|
||
[NEDS3AD:NEDS3]
|
||
Go and show these sinners the error of their ways!
|
||
|
||
[NEDS3_1:NEDS3]
|
||
Drive the firetruck around town causing as many pile-ups, crashes and acts of mayhem as possible.
|
||
|
||
[NEDS3_2:NEDS3]
|
||
~w~Steal the ~b~Firetruck.
|
||
|
||
[NEDS3_3:NEDS3]
|
||
~w~You have ~1~ seconds to return to the ~b~Firetruck.
|
||
|
||
[NEDS3_4:NEDS3]
|
||
Rating
|
||
|
||
[NEDS3_5:NEDS3]
|
||
Now go and cause as many pile-ups, crashes and as much general mayhem as possible!
|
||
|
||
[NEDS3_6:NEDS3]
|
||
Pedestrian Splatted!
|
||
|
||
[NEDS3_7:NEDS3]
|
||
Vehicle Sunk!
|
||
|
||
[NEDS3_8:NEDS3]
|
||
Vehicle Destroyed!
|
||
|
||
[NEDS3_9:NEDS3]
|
||
Vehicle Flipped!
|
||
|
||
[NEDS310:NEDS3]
|
||
~r~The Firetruck has been destroyed.
|
||
|
||
[NEDS311:NEDS3]
|
||
360° Spin Out!
|
||
|
||
[NEDS312:NEDS3]
|
||
720° Spin Out!
|
||
|
||
[NEDS313:NEDS3]
|
||
1080° Spin Out!
|
||
|
||
[NEDS314:NEDS3]
|
||
~r~You left the Firetruck.
|
||
|
||
[NEDS315:NEDS3]
|
||
Rolled Vehicle!
|
||
|
||
[NEDS316:NEDS3]
|
||
Three smashes in a row!
|
||
|
||
[NEDS317:NEDS3]
|
||
Four smashes in a row!
|
||
|
||
[NEDS318:NEDS3]
|
||
Five smashes in a row!
|
||
|
||
[NEDS319:NEDS3]
|
||
Massive pileup bonus!
|
||
|
||
[NEDS320:NEDS3]
|
||
~r~You didn't get a high enough rating in time.
|
||
|
||
[NEDS321:NEDS3]
|
||
Dismount Bonus!
|
||
|
||
[NEDS322:NEDS3]
|
||
Dismount & Splat Bonus!
|
||
|
||
[NEDS323:NEDS3]
|
||
Highflier Bonus!
|
||
|
||
[NEDS324:NEDS3]
|
||
Massive Highflier Bonus!
|
||
|
||
[NEDS325:NEDS3]
|
||
~w~You have less than 1 second to return to the ~b~Firetruck.
|
||
|
||
[NEDS326:NEDS3]
|
||
Congratulations! You did it with ~1~ seconds left.
|
||
|
||
[NEDS327:NEDS3]
|
||
~w~Now destroy the ~r~Firetruck.~w~ Don't leave any evidence.
|
||
|
||
[NEDS328:NEDS3]
|
||
Bonus points are awarded for causing spectacular crashes, spinning, flipping or destroying vehicles.
|
||
|
||
[NEDS329:NEDS3]
|
||
Flipped Vehicle x ~1~
|
||
|
||
[NEDS330:NEDS3]
|
||
Rolled Vehicle x ~1~
|
||
|
||
[NEDS332:NEDS3]
|
||
~w~You have 1 second to return to the ~b~Firetruck.
|
||
|
||
[NEDS333:NEDS3]
|
||
Congratulations! NEW BEST TIME with ~1~ seconds left.
|
||
|
||
[NEDS334:NEDS3]
|
||
~w~Now destroy the Firetruck. Don't leave any evidence.
|
||
|
||
[NEDS335:NEDS3]
|
||
180° Spin Out!
|
||
|
||
[NEDS337:NEDS3]
|
||
Drive the firetruck around town causing as many pile-ups, crashes and acts of mayhem as possible before ~1~:~1~
|
||
|
||
[NEDS338:NEDS3]
|
||
Drive the firetruck around town causing as many pile-ups, crashes and acts of mayhem as possible before ~1~:0~1~
|
||
|
||
[NEDS339:NEDS3]
|
||
Drive the firetruck around town causing as many pile-ups, crashes and acts of mayhem as possible before 0~1~:~1~
|
||
|
||
[NEDS340:NEDS3]
|
||
Drive the firetruck around town causing as many pile-ups, crashes and acts of mayhem as possible before 0~1~:0~1~
|
||
|
||
[NEDS341:NEDS3]
|
||
Cause as many pile-ups, crashes and acts of mayhem as possible before ~1~:~1~
|
||
|
||
[NEDS342:NEDS3]
|
||
Cause as many pile-ups, crashes and acts of mayhem as possible before ~1~:0~1~
|
||
|
||
[NEDS343:NEDS3]
|
||
Cause as many pile-ups, crashes and acts of mayhem as possible before 0~1~:~1~
|
||
|
||
[NEDS344:NEDS3]
|
||
Cause as many pile-ups, crashes and acts of mayhem as possible before 0~1~:0~1~
|
||
|
||
[NEDS331:NEDS3]
|
||
Cause as many pile-ups, crashes and acts of mayhem as possible!
|
||
|
||
{=================================== MISSION TABLE NEDS4 ===================================}
|
||
|
||
[NEDS4_1:NEDS4]
|
||
NONE
|
||
|
||
[NEDS4_2:NEDS4]
|
||
~w~The three celebrities are heading to a radio station downtown for an interview before tonight's premiere.
|
||
|
||
[NEDS4_3:NEDS4]
|
||
~w~The actress, Faith W, is flying in from Francis Airport in her private helicopter.
|
||
|
||
[NEDS4_4:NEDS4]
|
||
~w~The gangster turned actor, DB-P, is coming by boat from Portland.
|
||
|
||
[NEDS4_5:NEDS4]
|
||
~w~The aging alcoholic actor, Black Lightman, will be checking out from rehab and arriving in a limo.
|
||
|
||
[NEDS4_8:NEDS4]
|
||
~w~Faith is down.
|
||
|
||
[NEDS4_9:NEDS4]
|
||
~w~DB-P is down.
|
||
|
||
[NEDS410:NEDS4]
|
||
~w~Black Lightman is down.
|
||
|
||
[NEDS411:NEDS4]
|
||
~w~All three celebrities have been taken out. Get back to the ~y~church~w~ and let Father know.
|
||
|
||
[NEDS412:NEDS4]
|
||
~r~Faith has arrived at the radio station!
|
||
|
||
[NEDS413:NEDS4]
|
||
~r~DB-P has arrived at the radio station!
|
||
|
||
[NEDS414:NEDS4]
|
||
~r~Black Lightman has arrived at the radio station!
|
||
|
||
[NEDS415:NEDS4]
|
||
~w~He will switch to a bullet-proof patriot.
|
||
|
||
[NEDS417:NEDS4]
|
||
~w~The patriot is bullet-proof.
|
||
|
||
[NEDS418:NEDS4]
|
||
~w~Watch for the shooter.
|
||
|
||
[NEDS421:NEDS4]
|
||
~w~Phil Cassidy's gun shop is represented by a flag icon on the radar.
|
||
|
||
[NEDS4AA:NEDS4]
|
||
Forgive me, Father, for I have sinned again.
|
||
|
||
[NEDS4AB:NEDS4]
|
||
And you shall be redeemed once more, my son.
|
||
|
||
[NEDS4AC:NEDS4]
|
||
The cult of celebrity has gone too far!
|
||
|
||
[NEDS4AD:NEDS4]
|
||
What kind of whore gives a radio interview instead of giving a hardworking newspaper journalist an exclusive?
|
||
|
||
[NEDS4AF:NEDS4]
|
||
Destroy these false idols!
|
||
|
||
[NEDS4BA:NEDS4]
|
||
I have done what you asked, father.
|
||
|
||
[NEDS4BB:NEDS4]
|
||
Great! The paper's circulation has tripled since you found your soul.
|
||
|
||
[NEDS4BC:NEDS4]
|
||
What?
|
||
|
||
[NEDS4BD:NEDS4]
|
||
Thanks again for all your help, Toni!
|
||
|
||
[NEDS4BE:NEDS4]
|
||
Hey, what the fuck?
|
||
|
||
[NEDS4BF:NEDS4]
|
||
WHO ARE YOU?
|
||
|
||
[NEDS422:NEDS4]
|
||
Get a Rocket Launcher from Phil Cassidy's Fully Cocked Gun Shop.
|
||
|
||
[NEDS4_7:NEDS4]
|
||
~w~Don't allow any of the ~r~celebrities~w~ to reach the LCFR radio station!
|
||
|
||
[NEDS416:NEDS4]
|
||
~w~Don't allow any of the ~r~celebrities~w~ to reach the LCFR radio station!
|
||
|
||
[NEDS419:NEDS4]
|
||
~w~You will find heavy weaponry at Phil Cassidy's Fully Cocked Gun Shop.
|
||
|
||
[NEDS420:NEDS4]
|
||
~w~Father Ned has paid for a Rocket Launcher. Pick it up at Phil Cassidy's gun shop.
|
||
|
||
[NEDS4_6:NEDS4]
|
||
~w~If you need heavy weapons, get over to Phil Cassidy's gun shop.
|
||
|
||
{=================================== MISSION TABLE DONS1 ===================================}
|
||
|
||
[MORG_01:DONS1]
|
||
2-2-3, 3-2-3, 4-2-3, 5-2-3-...
|
||
|
||
[MORG_02:DONS1]
|
||
Antonio! How wonderful to see you!
|
||
|
||
[MORG_03:DONS1]
|
||
What's going on?
|
||
|
||
[MORG_04:DONS1]
|
||
We're having a party, dear boy, a party.
|
||
|
||
[MORG_05:DONS1]
|
||
Yes, a morgue party!
|
||
|
||
[MORG_08:DONS1]
|
||
What the fuck you talking about, a morgue party?
|
||
|
||
[MORG_09:DONS1]
|
||
We're going have quite a night tonight.
|
||
|
||
[MORG_10:DONS1]
|
||
But first, we need to go and pick up the guests...
|
||
|
||
[MORG_11:DONS1]
|
||
Come, before our guests get bored to death.
|
||
|
||
[MORG_12:DONS1]
|
||
No pun intended!
|
||
|
||
[MORG_13:DONS1]
|
||
'Cuz they're dead, you know...
|
||
|
||
[MORG_14:DONS1]
|
||
Our guest of honor is taking a little trip to the pathology labs.
|
||
|
||
[MORG_15:DONS1]
|
||
Let's not keep him waiting.
|
||
|
||
[MORG_06:DONS1]
|
||
- The first of the season! ~n~ - Woah, woah, woah, woah...
|
||
|
||
[DONS1_1:DONS1]
|
||
None
|
||
|
||
[DL1_A:DONS1]
|
||
I am holding a morgue party and I want you to collect the 'guests'.
|
||
|
||
[DL1_2:DONS1]
|
||
~r~You destroyed the car.
|
||
|
||
[DL1_3:DONS1]
|
||
The cops have been alerted, lose your wanted level!
|
||
|
||
[DL1_4:DONS1]
|
||
Take the car to Donald's ~y~garage.
|
||
|
||
[DL1_6:DONS1]
|
||
~r~The hearse made it to the police station.
|
||
|
||
[DL1_9:DONS1]
|
||
Drive the car into the respray shop.
|
||
|
||
[DL1_5:DONS1]
|
||
Steal the ~b~hearse~w~ before it reaches it's destination.
|
||
|
||
{=================================== MISSION TABLE DONS2 ===================================}
|
||
|
||
[DONS2AA:DONS2]
|
||
DL?
|
||
|
||
[DONS2AB:DONS2]
|
||
Toni!
|
||
|
||
[DONS2AC:DONS2]
|
||
How's the campaign?
|
||
|
||
[DONS2AD:DONS2]
|
||
It's down to the wire and every last vote's gonna count!
|
||
|
||
[DONS2AE:DONS2]
|
||
O'Donovan's campaigners are working those marginal seats hard.
|
||
|
||
[DONS2AF:DONS2]
|
||
Well we've got our own bandwagon, so get out there and spread the word!
|
||
|
||
[DONS2BA:DONS2]
|
||
Vote O'Donovan for mayor!
|
||
|
||
[DONS2BB:DONS2]
|
||
Vote O'Donovan for an end to corruption!
|
||
|
||
[DONS2BC:DONS2]
|
||
Put your trust in O'Donovan as mayor!
|
||
|
||
[DONS2BD:DONS2]
|
||
An end to crime! Vote O'Donovan!
|
||
|
||
[DONS2BE:DONS2]
|
||
Vote for justice! Vote O'Donovan!
|
||
|
||
[DONS2CA:DONS2]
|
||
O'Donovan has three wives!
|
||
|
||
[DONS2CB:DONS2]
|
||
Who ate all the pies? O'Donovan!
|
||
|
||
[DONS2CC:DONS2]
|
||
O'Donovan is a junky!
|
||
|
||
[DONS2CD:DONS2]
|
||
O'Donovan believes in compulsory buggery!
|
||
|
||
[DONS2CE:DONS2]
|
||
O'Donovan's a Communist!
|
||
|
||
[DONS2CF:DONS2]
|
||
O'Donovan dresses in his daughter's underwear!
|
||
|
||
[DONS2CG:DONS2]
|
||
O'Donovan gets naked with hogs!
|
||
|
||
[DONS2CH:DONS2]
|
||
O'Donovan hates America!
|
||
|
||
[DONS2CI:DONS2]
|
||
Love won't tax the wealthy!
|
||
|
||
[DONS2CJ:DONS2]
|
||
Vote Love for pathology classes in schools!
|
||
|
||
[DONS2CK:DONS2]
|
||
Donald Love believes in morgue access for all!
|
||
|
||
[DONS2CL:DONS2]
|
||
Donald Love is a war hero!
|
||
|
||
[DONS2CM:DONS2]
|
||
A vote for Love is a vote for happiness!
|
||
|
||
[DONS2CN:DONS2]
|
||
Donald Love: tough on vegetarians!
|
||
|
||
[DONS2_1:DONS2]
|
||
~w~Get in the ~b~van.
|
||
|
||
[DONS2_3:DONS2]
|
||
~w~O'Donovan has put his ~r~vans~w~ out to win back the votes!
|
||
|
||
[DONS2_4:DONS2]
|
||
~r~You failed to win enough votes!
|
||
|
||
[DONS2_6:DONS2]
|
||
~w~Time Left
|
||
|
||
[DONS2_7:DONS2]
|
||
~w~Get back in the ~b~van~w~ and continue with the mission.
|
||
|
||
[DONS2_9:DONS2]
|
||
~w~O'Donovan has put another ~r~van~w~ out!
|
||
|
||
[DONS210:DONS2]
|
||
~w~Areas Held
|
||
|
||
[DONS211:DONS2]
|
||
~r~You lost all the voting areas!
|
||
|
||
[DONS212:DONS2]
|
||
~r~You failed to take out the opposition!
|
||
|
||
[DONS2_2:DONS2]
|
||
~w~Drive through the ~y~marginal voting area checkpoints~w~ to win their vote.
|
||
|
||
[DONS215:DONS2]
|
||
~w~You lost an ~y~area~w~ to O'Donovan!
|
||
|
||
[DONS216:DONS2]
|
||
~w~Don't let O'Donovan get all the ~y~areas~w~ back!
|
||
|
||
[DONS213:DONS2]
|
||
~w~Now you have enough areas, take out the ~r~opposition vans~w~ to stop O'Donovan getting any more.
|
||
|
||
[DONS2_8:DONS2]
|
||
~w~Get at least 5 of the ~y~voting areas.
|
||
|
||
[DONS214:DONS2]
|
||
~w~You have less than 5 ~y~areas~w~, get them back!
|
||
|
||
[DONS217:DONS2]
|
||
~w~Take extra areas to increase your completion bonus.
|
||
|
||
[DONS2_5:DONS2]
|
||
~r~The Public Address Van has been destroyed.
|
||
|
||
[DONS218:DONS2]
|
||
~w~Get at least 5 of the ~y~voting areas~w~ before ~1~:~1~ hours.
|
||
|
||
[DONS219:DONS2]
|
||
~w~Get at least 5 of the ~y~voting areas~w~ before 0~1~:~1~ hours.
|
||
|
||
[DONS220:DONS2]
|
||
~w~Get at least 5 of the ~y~voting areas~w~ before 0~1~:0~1~ hours.
|
||
|
||
[DONS221:DONS2]
|
||
~w~Get at least 5 of the ~y~voting areas~w~ before ~1~:0~1~ hours.
|
||
|
||
[DONS230:DONS2]
|
||
~w~Now you have enough areas, take out the ~r~opposition van~w~ to stop O'Donovan getting any more.
|
||
|
||
{=================================== MISSION TABLE DONS3 ===================================}
|
||
|
||
[CAMP_01:DONS3]
|
||
Antonio! Que pasa, amigo?
|
||
|
||
[CAMP_02:DONS3]
|
||
You do know I'm Italian, don't you, Don, not Spanish.
|
||
|
||
[CAMP_03:DONS3]
|
||
Of course, how silly of me - I just love all the romance languages.
|
||
|
||
[CAMP_04:DONS3]
|
||
My God, this is good.
|
||
|
||
[CAMP_05:DONS3]
|
||
It tastes just like chicken, but some how, more, err, sentient.
|
||
|
||
[CAMP_06:DONS3]
|
||
You want some?
|
||
|
||
[CAMP_07:DONS3]
|
||
I already ate, thanks.
|
||
|
||
[CAMP_08:DONS3]
|
||
Too bad. It's fantastic.
|
||
|
||
[CAMP_09:DONS3]
|
||
I have some more delicacies about to be served...
|
||
|
||
[CAMP_10:DONS3]
|
||
the liberals would have a field day, of course,
|
||
|
||
[CAMP_11:DONS3]
|
||
but how little they know of life's real pleasures!
|
||
|
||
[CAMP_12:DONS3]
|
||
Sophistication and democracy have always been such uneasy bedfellows.
|
||
|
||
[CAMP_13:DONS3]
|
||
Listen, Don, we need to win this election.
|
||
|
||
[CAMP_14:DONS3]
|
||
Okay, we need to make sure that there's no skeletons in the closet,
|
||
|
||
[CAMP_15:DONS3]
|
||
if you know what I mean...
|
||
|
||
[CAMP_16:DONS3]
|
||
Right.
|
||
|
||
[CAMP_17:DONS3]
|
||
What I mean is...
|
||
|
||
[CAMP_18:DONS3]
|
||
how do we take care of this O'Donovan guy who is covering for...
|
||
|
||
[CAMP_19:DONS3]
|
||
standing in for the Forelli's?
|
||
|
||
[CAMP_20:DONS3]
|
||
The guy has a lot of people canvassing for him,
|
||
|
||
[CAMP_21:DONS3]
|
||
all kinds of deluded 'people' people, if you know what I mean.
|
||
|
||
[CAMP_22:DONS3]
|
||
I think we need to have their faith in democracy shaken, if you understand me.
|
||
|
||
[CAMP_23:DONS3]
|
||
What you mean is that I gotta go beat the crap out of them?
|
||
|
||
[CAMP_24:DONS3]
|
||
Oh, your passion, Antonio, it's it's... magnificent.
|
||
|
||
[CAMP_25:DONS3]
|
||
It's so um... um...um... Wagnerian! You know?! Arriverdici, amigo.
|
||
|
||
[CAMP_26:DONS3]
|
||
Humphries, bring out the offal!
|
||
|
||
[DONS3_1:DONS3]
|
||
Toni must get rid of the opposition's campaign workers, thereby weakening the Forelli candidate, O'Donovan's, electoral campaign efficiency.
|
||
|
||
[DONS3_2:DONS3]
|
||
~w~Kill the opposition's ~r~campaign workers.
|
||
|
||
[DONS3_3:DONS3]
|
||
~r~You have run out of time.
|
||
|
||
[DONS3_4:DONS3]
|
||
These ~r~campaigners ~w~are dealt with. Take out the next set.
|
||
|
||
[DONS3_5:DONS3]
|
||
~w~Kill the opposition's ~r~campaign workers ~w~before ~1~:~1~
|
||
|
||
[DONS3_6:DONS3]
|
||
~w~Kill the opposition's ~r~campaign workers ~w~before ~1~:0~1~
|
||
|
||
[DONS3_7:DONS3]
|
||
~w~Kill the opposition's ~r~campaign workers ~w~before 0~1~:~1~
|
||
|
||
[DONS3_8:DONS3]
|
||
~w~Kill the opposition's ~r~campaign workers ~w~before 0~1~:0~1~
|
||
|
||
{=================================== MISSION TABLE DONS4 ===================================}
|
||
|
||
[DONS410:DONS4]
|
||
Go to the ~y~Forelli Warehouse~w~ and torch their ballot papers!
|
||
|
||
[DONS411:DONS4]
|
||
Torch the ~r~ballot papers~w~ and destroy the ~r~printing machines!
|
||
|
||
[DONS412:DONS4]
|
||
Destroy the ~r~printing machine!
|
||
|
||
[DONS413:DONS4]
|
||
Torch ALL the ~r~ballot papers!
|
||
|
||
[DONS414:DONS4]
|
||
Destroy the remaining ~r~Forelli vans!
|
||
|
||
[DONS416:DONS4]
|
||
~r~You lost a Forelli van! The Forellis can now rig the election!
|
||
|
||
[DONS418:DONS4]
|
||
There are ~r~~1~ pallets~w~ of fake ballots remaining.
|
||
|
||
[DONS419:DONS4]
|
||
There is only ~r~1 pallet~w~ of fake ballots remaining.
|
||
|
||
[DONS420:DONS4]
|
||
Destroy the remaining ~r~Forelli van!
|
||
|
||
[DONS421:DONS4]
|
||
The printing machine is destroyed! Now destroy the other ~r~printing machine!
|
||
|
||
[DONS422:DONS4]
|
||
The printing machine is destroyed!
|
||
|
||
[DONS423:DONS4]
|
||
Now get out of here!
|
||
|
||
[DONS424:DONS4]
|
||
Destroy the ~r~printing machines!
|
||
|
||
[DS4_AA:DONS4]
|
||
So many people, so much money, just waiting to be taken.
|
||
|
||
[DS4_AB:DONS4]
|
||
I don't pretend to understand politics.
|
||
|
||
[DS4_AC:DONS4]
|
||
Nobody really does. It's all bluff and corruption.
|
||
|
||
[DS4_AD:DONS4]
|
||
The Forellis own a silent share of the company making the new voting machines.
|
||
|
||
[DS4_AE:DONS4]
|
||
That's bad, right?
|
||
|
||
[DS4_AF:DONS4]
|
||
Well, we certainly can't trust them.
|
||
|
||
[DS4_AG:DONS4]
|
||
No, it's best if they all have a MAJOR malfunction, if you catch my drift.
|
||
|
||
[DONS4H1:DONS4]
|
||
You will find heavy weaponry at Phil Cassidy's Fully Cocked Gun Shop.
|
||
|
||
[DONS4AA:DONS4]
|
||
Antonio, good to see you!
|
||
|
||
[DONS4AB:DONS4]
|
||
Now, I'm no Democrat, but even I draw the line at vote rigging.
|
||
|
||
[DONS4AC:DONS4]
|
||
Did you know the Forellis own a silent share in a company making the new voting machines?
|
||
|
||
[DONS4AD:DONS4]
|
||
That's bad, right?
|
||
|
||
[DONS4AE:DONS4]
|
||
Well, we certainly can't trust them.
|
||
|
||
[DONS4AF:DONS4]
|
||
No, it's best if they all have a MAJOR malfunction, if you catch my drift.
|
||
|
||
[DONS4_8:DONS4]
|
||
Go to Phil Cassidy's Fully Cocked Gun Shop.
|
||
|
||
[DONS4H2:DONS4]
|
||
Phil Cassidy's Fully Cocked Gun Shop is represented by a flag icon on the radar.
|
||
|
||
[DONS427:DONS4]
|
||
Now get out of Fort Staunton!
|
||
|
||
[DONS4_9:DONS4]
|
||
Phil Cassidy's gun shop will provide you with equipment to disrupt the Forelli campaign.
|
||
|
||
[DONS417:DONS4]
|
||
There is another flamethrower at Phil Cassidy's gun shop.
|
||
|
||
[DONS425:DONS4]
|
||
Get the flamethrower from Phil Cassidy's gun shop.
|
||
|
||
[DONS426:DONS4]
|
||
~r~The shop worker is history!
|
||
|
||
[DONS4H3:DONS4]
|
||
Donald Love has paid for a flamethrower. Go to the counter to pick it up.
|
||
|
||
{=================================== MISSION TABLE DONS5 ===================================}
|
||
|
||
[DONS5_7:DONS5]
|
||
Protect Donald's Limo!
|
||
|
||
[DONS5_9:DONS5]
|
||
~r~Donald Love is history!
|
||
|
||
[DONS513:DONS5]
|
||
Limo Damage
|
||
|
||
[DONS516:DONS5]
|
||
Get in the ~b~Limo.
|
||
|
||
[DONS517:DONS5]
|
||
You've left ~b~Donald Love~w~ behind!
|
||
|
||
[DONS519:DONS5]
|
||
Get Donald to the ~y~safe house!
|
||
|
||
[DONS520:DONS5]
|
||
Kill the ~r~attackers!
|
||
|
||
[DONS521:DONS5]
|
||
Get in the ~b~limo!
|
||
|
||
[DS5_AA:DONS5]
|
||
How I hate publicity, but its all part of the game, right?
|
||
|
||
[DS5_AB:DONS5]
|
||
'Fraid so.
|
||
|
||
[DS5_AC:DONS5]
|
||
The Forellis are going to try and take me out, aren't they?
|
||
|
||
[DS5_AD:DONS5]
|
||
Don't worry, I'm going to be riding shotgun.
|
||
|
||
[DS5_AE:DONS5]
|
||
Oh well, here goes everything.
|
||
|
||
[DS5_BA:DONS5]
|
||
Shit! This is ridiculous!
|
||
|
||
[DS5_BB:DONS5]
|
||
Don't panic, I'll deal with these assholes!
|
||
|
||
[DS5_BC:DONS5]
|
||
There's a rifle in the trunk!
|
||
|
||
[DS5_BD:DONS5]
|
||
Lock the doors - this won't take long!
|
||
|
||
[DS5_CA:DONS5]
|
||
Ok, we're good to go.
|
||
|
||
[DS5_CB:DONS5]
|
||
There's another hitman after us!
|
||
|
||
[DS5_DA:DONS5]
|
||
I can't fight an election as a virtual recluse.
|
||
|
||
[DS5_DB:DONS5]
|
||
We'll have to think about using different tactics.
|
||
|
||
[DONS522:DONS5]
|
||
Take Donald back to his ~y~building!
|
||
|
||
{=================================== MISSION TABLE DONS6 ===================================}
|
||
|
||
[DONS6_1:DONS6]
|
||
NONE
|
||
|
||
[DS6_00:DONS6]
|
||
Go and follow the ~b~ballot van.
|
||
|
||
[DS6_01:DONS6]
|
||
Wait until the ~b~courier ~w~makes the exchange.
|
||
|
||
[DS6_02:DONS6]
|
||
Get the ballots from the ~r~courier.
|
||
|
||
[DS6_03:DONS6]
|
||
Kill the ~r~courier.
|
||
|
||
[DS6_04:DONS6]
|
||
Take the ~g~package.
|
||
|
||
[DS6_05:DONS6]
|
||
Go and follow the ~b~ballot van~w~ again.
|
||
|
||
[DS6_06:DONS6]
|
||
~r~You killed a courier before the exchange!
|
||
|
||
[DS6_07:DONS6]
|
||
You've missed one of the exchanges, you can't miss another!
|
||
|
||
[DS6_08:DONS6]
|
||
~r~You missed two exchanges, the vote can't be fixed!
|
||
|
||
[DS6_09:DONS6]
|
||
~r~You spooked him!
|
||
|
||
[DS6_10:DONS6]
|
||
~r~The van was destroyed!
|
||
|
||
[DS6_11:DONS6]
|
||
You ran out of time!
|
||
|
||
[DS6_12:DONS6]
|
||
~r~You didn't catch the van!
|
||
|
||
[DS6_13:DONS6]
|
||
~r~The van can't run without its driver!
|
||
|
||
[DS6_15:DONS6]
|
||
~r~You've spooked the driver, you'll never catch him now!
|
||
|
||
[DS6_16:DONS6]
|
||
~1~
|
||
|
||
[DS6_17:DONS6]
|
||
~w~The chase driver is dead, take the van to ~y~Donald's garage.
|
||
|
||
[DONS6AA:DONS6]
|
||
Bad news Toni!
|
||
|
||
[DONS6AB:DONS6]
|
||
What?
|
||
|
||
[DONS6AC:DONS6]
|
||
The exit polls are neck and neck.
|
||
|
||
[DONS6AD:DONS6]
|
||
Time for plan B.
|
||
|
||
[DONS6AE:DONS6]
|
||
We steal some of the uncounted votes, and replace them with some of our own.
|
||
|
||
[DONS6AF:DONS6]
|
||
What was that you said about vote rigging?
|
||
|
||
[DONS6AG:DONS6]
|
||
Oh, shut up!
|
||
|
||
[DS6_14:DONS6]
|
||
Go back for the ~g~ballots~w~, you can't leave them behind!
|
||
|
||
[DS6_66:DONS6]
|
||
~r~You destroyed a courier's car before the exchange!
|
||
|
||
[DS6_18:DONS6]
|
||
You killed a courier before the exchange! Don’t kill any more!
|
||
|
||
[DS6_21:DONS6]
|
||
Hurry! There is another exchange taking place!
|
||
|
||
[DS6_22:DONS6]
|
||
You missed the first exchange, you can't miss another!
|
||
|
||
[DS6_23:DONS6]
|
||
You missed the second exchange, you can't miss another!
|
||
|
||
[DS6_24:DONS6]
|
||
You missed the third exchange, you can't miss another!
|
||
|
||
[DS6_25:DONS6]
|
||
You missed the fourth exchange, you can't miss another!
|
||
|
||
[DS6_26:DONS6]
|
||
You scared off a courier before the exchange! Don’t scare off any more!
|
||
|
||
[DS6_28:DONS6]
|
||
~r~You messed up! The vote can no longer be fixed!
|
||
|
||
{=================================== MISSION TABLE DONS7 ===================================}
|
||
|
||
[ELEC_01:DONS7]
|
||
Hey Don - I took care of that mess for you.
|
||
|
||
[ELEC_02:DONS7]
|
||
Everything should be cool now.
|
||
|
||
[ELEC_03:DONS7]
|
||
Really.
|
||
|
||
[ELEC_04:DONS7]
|
||
You got no more links to organized crime.
|
||
|
||
[ELEC_05:DONS7]
|
||
You're whiter than white. You could be the pope.
|
||
|
||
[ELEC_07:DONS7]
|
||
Although no links can be proved between Donald Love
|
||
|
||
[ELEC_08:DONS7]
|
||
and Liberty City's organized crime,
|
||
|
||
[ELEC_09:DONS7]
|
||
it seems his friendship with mobsters including Toni Cipriani,
|
||
|
||
[ELEC_11:DONS7]
|
||
have counted heavily against him in voters' eyes.
|
||
|
||
[ELEC_12:DONS7]
|
||
The past few hours have seen his popularity plummet.
|
||
|
||
[ELEC_13:DONS7]
|
||
He is deemed, it seems, unfit for office...
|
||
|
||
[ELEC_14:DONS7]
|
||
Unfit! Because of you...
|
||
|
||
[ELEC_15:DONS7]
|
||
Yeah. And it's all your fault.
|
||
|
||
[ELEC_16:DONS7]
|
||
My fault?
|
||
|
||
[ELEC_17:DONS7]
|
||
Oh yeah.
|
||
|
||
[ELEC_18:DONS7]
|
||
My fault?
|
||
|
||
[ELEC_19:DONS7]
|
||
I can't believe the sacrifices I've made for this town,
|
||
|
||
[ELEC_20:DONS7]
|
||
and do you know what my weakness has been the entire time...?
|
||
|
||
[ELEC_21:DONS7]
|
||
Humility! And now I'm ruined.
|
||
|
||
[ELEC_22:DONS7]
|
||
BANKRUPT! $20 million in the hole.
|
||
|
||
[ELEC_23:DONS7]
|
||
Gone... bankrupt... done... Arriverderci! BANKRUPT!
|
||
|
||
[ELEC_06:DONS7]
|
||
The Pope! watch this.
|
||
|
||
[DONS7_1:DONS7]
|
||
O'Donovan links Donald Love to Salvatore Leone. Donald Love's political career stands on a knife's edge. Toni must destroy the evidence.
|
||
|
||
[DONS7_2:DONS7]
|
||
~w~Go and steal the ~b~van~w~ containing the evidence.
|
||
|
||
[DONS7_3:DONS7]
|
||
~r~You killed the contact.
|
||
|
||
[DONS7_4:DONS7]
|
||
~w~Take the van to the ~y~drop off point.
|
||
|
||
[DONS7_5:DONS7]
|
||
~w~Get back into the ~b~van.
|
||
|
||
[DONS7_7:DONS7]
|
||
Get into the ~b~contact's car.
|
||
|
||
[DONS7CA:DONS7]
|
||
Ah, Toni.
|
||
|
||
[DONS7CB:DONS7]
|
||
The evidence is in that van up ahead.
|
||
|
||
[DONS7CC:DONS7]
|
||
You'll have to fight your way in.
|
||
|
||
[DONS7CD:DONS7]
|
||
Get the van back to DL's.
|
||
|
||
[DONS7CE:DONS7]
|
||
Good luck!
|
||
|
||
[DONS713:DONS7]
|
||
~w~Park the van inside the ~y~garage.
|
||
|
||
[DONS714:DONS7]
|
||
~r~You destroyed the van!
|
||
|
||
[RMN_AA:DONS7]
|
||
There'll be much celebrating tonight as the industrial action that brought Liberty City to a stand-still,
|
||
|
||
[RMN_AB:DONS7]
|
||
has finally come to a close.
|
||
|
||
[RMN_AC:DONS7]
|
||
Normal service has been resumed on all subway and ferry routes.
|
||
|
||
[RMN_AD:DONS7]
|
||
Even the Elevator Bridge linking Staunton Island to Shoreside Vale has reopened for business.
|
||
|
||
[RMN_AE:DONS7]
|
||
Militant strikers have finally dropped their placards and taken up their usual posts of employment
|
||
|
||
[RMN_AF:DONS7]
|
||
after the freshly inaugurated Mayor O'Donovan made them this promise at a local rally.
|
||
|
||
[RMN_AG:DONS7]
|
||
As your mayor I can guarantee there will ALWAYS be a ferry service in Liberty City.
|
||
|
||
[RMN_AH:DONS7]
|
||
But, some may find his promise has a somewhat hollow ring,
|
||
|
||
[RMN_AI:DONS7]
|
||
as work on the new Porter Road Tunnel continues unabated.
|
||
|
||
[DONS7_6:DONS7]
|
||
~w~Meet Donald Love's ~b~man ~w~under the overpass in Newport.
|
||
|
||
{=================================== MISSION TABLE RAYS1 ===================================}
|
||
|
||
[SAYO_01:RAYS1]
|
||
So you're the pain in the neck, huh?
|
||
|
||
[SAYO_02:RAYS1]
|
||
Excuse me?
|
||
|
||
[SAYO_03:RAYS1]
|
||
Got all kinds of important people very pissed off at you.
|
||
|
||
[SAYO_04:RAYS1]
|
||
Leon McAffrey, LCPD.
|
||
|
||
[SAYO_05:RAYS1]
|
||
I don't know what you're talking about.
|
||
|
||
[SAYO_06:RAYS1]
|
||
I'm in the restaurant business.
|
||
|
||
[SAYO_07:RAYS1]
|
||
Whatever you say tough guy.
|
||
|
||
[SAYO_08:RAYS1]
|
||
You greaseballs wanna put holes in each other, I don't give a shit.
|
||
|
||
[SAYO_09:RAYS1]
|
||
All I care about is my cut.
|
||
|
||
[SAYO_12:RAYS1]
|
||
My cut! Where is it?
|
||
|
||
[SAYO_13:RAYS1]
|
||
Up your ass, buddy. Don't make me laugh.
|
||
|
||
[SAYO_14:RAYS1]
|
||
You keep fucking with me, I'll put you, your friends, your friend's families,
|
||
|
||
[SAYO_15:RAYS1]
|
||
your whole fucking home town under the sword.
|
||
|
||
[SAYO_16:RAYS1]
|
||
Relax. Go get laid or something.
|
||
|
||
[SAYO_17:RAYS1]
|
||
This is business - a partnership - equals.
|
||
|
||
[SAYO_18:RAYS1]
|
||
I keep the law off your back - the feds, Rico -
|
||
|
||
[SAYO_19:RAYS1]
|
||
and you keep me in the shit that I like.
|
||
|
||
[SAYO_20:RAYS1]
|
||
Well how do I know I ain't about to be shaken down
|
||
|
||
[SAYO_21:RAYS1]
|
||
by every dirty cop from here to Vice City?
|
||
|
||
[SAYO_22:RAYS1]
|
||
I'm gonna help you take over this town.
|
||
|
||
[SAYO_23:RAYS1]
|
||
In return I want some cash and a few favors.
|
||
|
||
[SAYO_24:RAYS1]
|
||
Now c'mon, Toni, take a drive with me...
|
||
|
||
[SAYO_25:RAYS1]
|
||
we're gonna meet your old friends, the Sindaccos.
|
||
|
||
[SAYO_10:RAYS1]
|
||
- I love a man of principle. ~n~ - Well me too. I go to all their memorial services in fast cars with hot broads.
|
||
|
||
[RS1_YK:RAYS1]
|
||
Damage
|
||
|
||
[RS1_01:RAYS1]
|
||
Wipe out the ~r~Sindaccos.
|
||
|
||
[RS1_02:RAYS1]
|
||
~r~The car was destroyed!
|
||
|
||
[RS1_03:RAYS1]
|
||
~r~The Yakuza were massacred!
|
||
|
||
[RS1_04:RAYS1]
|
||
~w~Kill some ~r~Sindaccos ~w~to get their attention.
|
||
|
||
[RS1_05:RAYS1]
|
||
~w~Get in Leon's ~b~car.
|
||
|
||
[RS1_06:RAYS1]
|
||
~w~Head out to ~y~Sindacco territory.
|
||
|
||
[RS1_07:RAYS1]
|
||
~w~Head back to the ~b~car.
|
||
|
||
[RS1_10:RAYS1]
|
||
~r~You killed Leon!
|
||
|
||
[RAYS1AA:RAYS1]
|
||
Okay, I'll take the wheel, you start blasting!
|
||
|
||
[RAYS1AB:RAYS1]
|
||
I thought you said Yakuza would do the heavy work!
|
||
|
||
[RAYS1AC:RAYS1]
|
||
Adapt and survive, Cipriani. Adapt and survive.
|
||
|
||
[RAYS1BA:RAYS1]
|
||
Shit, this is getting too high profile.
|
||
|
||
[RAYS1BB:RAYS1]
|
||
I gotta make myself scarce, see you around Toni.
|
||
|
||
[RAYS1CA:RAYS1]
|
||
Eyes front, Toni!
|
||
|
||
[RAYS1CB:RAYS1]
|
||
Behind us Toni, behind us!
|
||
|
||
[RAYS1CC:RAYS1]
|
||
Watch out on the left!
|
||
|
||
[RAYS1CD:RAYS1]
|
||
On the right, Toni, the right!
|
||
|
||
[RAYS1CE:RAYS1]
|
||
Get back in the car!
|
||
|
||
[RAYS1CF:RAYS1]
|
||
Watch what you're doing!
|
||
|
||
[RAYS1OS:RAYS1]
|
||
Oh shit!
|
||
|
||
{=================================== MISSION TABLE RAYS2 ===================================}
|
||
|
||
[RS2_02:RAYS2]
|
||
~w~Quickly, get on a ~b~bike!
|
||
|
||
[RS2_03:RAYS2]
|
||
~w~Lure the bikers to the ~y~kill zone!
|
||
|
||
[RS2_04:RAYS2]
|
||
~w~Go back, you can't leave any ~r~Forellis ~w~behind!
|
||
|
||
[RS2_05:RAYS2]
|
||
~w~Get back on the ~b~bike!
|
||
|
||
[RS2_06:RAYS2]
|
||
~r~You need a bike to lure the Forellis.
|
||
|
||
[RS2_07:RAYS2]
|
||
~r~The Yardies want to spill Forelli blood themselves.
|
||
|
||
[RS2_08:RAYS2]
|
||
~r~None of the Yardies survived!
|
||
|
||
[RS2_09:RAYS2]
|
||
~1~
|
||
|
||
[RS2_10:RAYS2]
|
||
~r~They can't chase you if they don't have any bikes!
|
||
|
||
[RAYS2AA:RAYS2]
|
||
You took your time, Toni.
|
||
|
||
[RAYS2AB:RAYS2]
|
||
You say jump, I say screw you.
|
||
|
||
[RAYS2AD:RAYS2]
|
||
Cute. Now listen.
|
||
|
||
[RAYS2AE:RAYS2]
|
||
The Yardies have their greedy eyes on Forelli turf in Newport.
|
||
|
||
[RAYS2AF:RAYS2]
|
||
Get over there and lure the Forelli soldiers down to the hospital in Rockford.
|
||
|
||
[RAYS2AG:RAYS2]
|
||
The Yardies will be waiting for them.
|
||
|
||
[RAYS2AH:RAYS2]
|
||
What's in this for you?
|
||
|
||
[RAYS2AI:RAYS2]
|
||
I owe them. Catch you later.
|
||
|
||
[RS2_11:RAYS2]
|
||
Don't kill any of the Forellis!
|
||
|
||
[RS2_12:RAYS2]
|
||
Take ~r~them ~w~out!
|
||
|
||
[RS2_01:RAYS2]
|
||
~w~Go and steal one of the Forellis' ~b~bikes~w~, but don't kill any of them.
|
||
|
||
[RAYS2DB:RAYS2]
|
||
Yeah. C'mon, let's take it to 'em!
|
||
|
||
[RS2_13:RAYS2]
|
||
~r~Too many Yardies were killed!
|
||
|
||
{=================================== MISSION TABLE RAYS3 ===================================}
|
||
|
||
[CRAZ_01:RAYS3]
|
||
I don't know what I did wrong in my past life to deserve you.
|
||
|
||
[CRAZ_02:RAYS3]
|
||
Ray, you're 40 years old, and you have no idea what's really going on.
|
||
|
||
[CRAZ_03:RAYS3]
|
||
I don't know how you've gotten this far.
|
||
|
||
[CRAZ_04:RAYS3]
|
||
I don't know how somebody hasn't put a bullet in your mother Theresa head yet.
|
||
|
||
[CRAZ_05:RAYS3]
|
||
Hey watch your mouth, Leon.
|
||
|
||
[CRAZ_06:RAYS3]
|
||
I can't believe we're having this fucking conversation.
|
||
|
||
[CRAZ_07:RAYS3]
|
||
What, are you gonna run to mommy?
|
||
|
||
[CRAZ_08:RAYS3]
|
||
Are you gonna jump on daddy's knee?
|
||
|
||
[CRAZ_09:RAYS3]
|
||
Ask for a wet kiss?
|
||
|
||
[CRAZ_10:RAYS3]
|
||
Hey Toni!
|
||
|
||
[CRAZ_14:RAYS3]
|
||
He's gonna make sure I do everything by the book!
|
||
|
||
[CRAZ_15:RAYS3]
|
||
Toni Cipriani, Ray Machowski.
|
||
|
||
[CRAZ_16:RAYS3]
|
||
He's with us. Hey we're gonna go fight organized crime now.
|
||
|
||
[CRAZ_17:RAYS3]
|
||
You run along to the precinct, fill out a report.
|
||
|
||
[CRAZ_18:RAYS3]
|
||
You're a good kid... Let's go, Toni.
|
||
|
||
[CRAZ_19:RAYS3]
|
||
You piece of shit, Leon.
|
||
|
||
[CRAZ_11:RAYS3]
|
||
- Freeze, asshole. ~n~ - WOAH! Woah! Woah! Easy! Meet my new partner. Mr. Hip!
|
||
|
||
[RAYS3_1:RAYS3]
|
||
Help the Yakuza take over the Forelli held territory of Belleville Park. The player must kill ~1~ Forellis using only a katana.
|
||
|
||
[RAYS3_2:RAYS3]
|
||
~w~Kill ~1~ ~r~Forellis~w~ using only the supplied katana.
|
||
|
||
[RAYS3_3:RAYS3]
|
||
Kills
|
||
|
||
[RAYS3_4:RAYS3]
|
||
~w~You have to kill the ~r~Forellis~w~ using the katana.
|
||
|
||
[RAYS3_5:RAYS3]
|
||
~w~You don't have a katana. Collect a ~g~replacement.
|
||
|
||
[RAYS3_6:RAYS3]
|
||
~r~You ran out of time.
|
||
|
||
[RAYS3_7:RAYS3]
|
||
~w~Kill ~1~ ~r~Forellis~w~ using only the supplied katana before ~1~:~1~
|
||
|
||
[RAYS3_8:RAYS3]
|
||
~w~Kill ~1~ ~r~Forellis~w~ using only the supplied katana before ~1~:0~1~
|
||
|
||
[RAYS3_9:RAYS3]
|
||
~w~Kill ~1~ ~r~Forellis~w~ using only the supplied katana before 0~1~:~1~
|
||
|
||
[RAYS310:RAYS3]
|
||
~w~Kill ~1~ ~r~Forellis~w~ using only the supplied katana before 0~1~:0~1~
|
||
|
||
{=================================== MISSION TABLE RAYS4 ===================================}
|
||
|
||
[RAYS4_1:RAYS4]
|
||
~w~The Yardies are under attack in Newport. Take out the attacking ~r~Sindaccos.
|
||
|
||
[RAYS4_2:RAYS4]
|
||
~w~Go speak to the ~b~Yardie Gang Leader.
|
||
|
||
[RAYS4_3:RAYS4]
|
||
~w~Follow the ~b~Yardie Gang Leader.
|
||
|
||
[RAYS4_4:RAYS4]
|
||
~r~One of the Yardies has been killed!
|
||
|
||
[RAYS4_5:RAYS4]
|
||
~w~Protect the Yardies until the ambulance arrives.
|
||
|
||
[RAYS4_6:RAYS4]
|
||
~w~Get back and protect the Yardies.
|
||
|
||
[RAYS4_7:RAYS4]
|
||
~w~Clear a path for the Yardies to reach the ambulance.
|
||
|
||
[RAYS4_8:RAYS4]
|
||
~w~Go and meet the ~y~ambulance.
|
||
|
||
[RAYS4AA:RAYS4]
|
||
Cipriani, we must stop meeting like this.
|
||
|
||
[RAYS4AB:RAYS4]
|
||
Fine by me.
|
||
|
||
[RAYS4AC:RAYS4]
|
||
C'mon, lighten up a little.
|
||
|
||
[RAYS4AD:RAYS4]
|
||
What you got for me, McAffrey?
|
||
|
||
[RAYS4AE:RAYS4]
|
||
Those Yardie boys are having a little trouble holding onto their newly acquired turf in Newport.
|
||
|
||
[RAYS4AF:RAYS4]
|
||
Seems now the Sindaccos want it back.
|
||
|
||
[RAYS4BA:RAYS4]
|
||
Me Boy Rudyard got himsel' capped!
|
||
|
||
[RAYS4BB:RAYS4]
|
||
Come on, we got to get him a bone wagon!
|
||
|
||
[RAYS4BC:RAYS4]
|
||
Shit, more Sindacco boo boos!
|
||
|
||
[RAYS4BD:RAYS4]
|
||
I'll get the ambulance, you go help my boys!
|
||
|
||
[RAYS4BE:RAYS4]
|
||
Let's get out of here!
|
||
|
||
[RAYS4BF:RAYS4]
|
||
Here comes the ambulance!
|
||
|
||
[RAYS4BG:RAYS4]
|
||
Thanks, Mr. Cipriani, we owe you one!
|
||
|
||
{=================================== MISSION TABLE RAYS5 ===================================}
|
||
|
||
[RAYS5_1:RAYS5]
|
||
NONE
|
||
|
||
[RAYS5AA:RAYS5]
|
||
What, no flowers?
|
||
|
||
[RAYS5AB:RAYS5]
|
||
I didn't know it was your funeral.
|
||
|
||
[RAYS5AC:RAYS5]
|
||
You're a regular comedian, Toni, real funny guy.
|
||
|
||
[RAYS5AD:RAYS5]
|
||
The Forellis are getting serious.
|
||
|
||
[RAYS5AE:RAYS5]
|
||
They're running arms and taking a cut of the merchandise themselves,
|
||
|
||
[RAYS5AF:RAYS5]
|
||
tooling up for trouble.
|
||
|
||
[RAYS5AG:RAYS5]
|
||
They're moving the guns to Fort Staunton in trucks.
|
||
|
||
[RAYS5AH:RAYS5]
|
||
It's been a gas.
|
||
|
||
[RAYS5AI:RAYS5]
|
||
Likewise.
|
||
|
||
[RAY5_2:RAYS5]
|
||
They've called in backup.
|
||
|
||
[RAY5_3:RAYS5]
|
||
~r~The Forellis got the munitions!
|
||
|
||
[RAY5_4:RAYS5]
|
||
Hey, it's Cipriani!
|
||
|
||
[RAY5_5:RAYS5]
|
||
Waste him!
|
||
|
||
[RAY5_6:RAYS5]
|
||
That's one down, now destroy the other ~r~truck.
|
||
|
||
[RAY5_1:RAYS5]
|
||
Destroy the ~r~trucks~w~ before they reach their destination!
|
||
|
||
[RAY5_7:RAYS5]
|
||
Destroy the ~r~truck~w~ before they get enough ammo from it.
|
||
|
||
[RAY5_8:RAYS5]
|
||
~r~You did not destroy the truck in time!
|
||
|
||
{=================================== MISSION TABLE SALH1 ===================================}
|
||
|
||
[SLH1_F1:SALH1]
|
||
~r~You killed one of the Hoods.
|
||
|
||
[SLH1_F2:SALH1]
|
||
~w~Lure out the Forellis by smashing up their ~r~cars.
|
||
|
||
[SLH1_F3:SALH1]
|
||
~w~Exact revenge on the ~r~Forellis.
|
||
|
||
[SLH1_F4:SALH1]
|
||
~w~Lure out more Forellis by smashing up another ~r~car.
|
||
|
||
[SLH1_F5:SALH1]
|
||
~w~Don't leave the ~b~Hoods~w~ behind.
|
||
|
||
[SLH1_B0:SALH1]
|
||
~w~Ok, Cuz. Let's smoke this town.
|
||
|
||
[SLH1_B1:SALH1]
|
||
~w~Hey! Get back here, fool!
|
||
|
||
[SLH1_B2:SALH1]
|
||
~w~Come on, you cracker! I ain't never gonna fit my ass in there!
|
||
|
||
[SLH1_B3:SALH1]
|
||
~w~Damn right! You don't wanna go nowhere without me.
|
||
|
||
[SLH1_B4:SALH1]
|
||
~w~Damn! That was intense, man!
|
||
|
||
[SLH1_B6:SALH1]
|
||
~w~...no offence Toni.
|
||
|
||
[SLH1_B7:SALH1]
|
||
~w~It's time for Hoods to rise up and do the right thing!
|
||
|
||
[SLH1_B8:SALH1]
|
||
~w~Come on! Let's smoke 'em!
|
||
|
||
[SLH1_C0:SALH1]
|
||
~w~My brother!
|
||
|
||
[SLH1_C1:SALH1]
|
||
~w~Yo! Fool! Where you goin'?
|
||
|
||
[SLH1_C2:SALH1]
|
||
~w~Just where in the hell am I supposed to sit my ass?
|
||
|
||
[SLH1_C3:SALH1]
|
||
~w~Damn right! You don't wanna go nowhere without me.
|
||
|
||
[SLH1_C4:SALH1]
|
||
~w~Sheee-it! I seen some shit right there!
|
||
|
||
[SLH1_D0:SALH1]
|
||
~w~Hey! That's my car!
|
||
|
||
[SLH1_D1:SALH1]
|
||
~w~I like it better this way!
|
||
|
||
[SLH1_E0:SALH1]
|
||
~w~What the hell's going on?
|
||
|
||
[SLH1_E1:SALH1]
|
||
~w~We're kicking your asses outta here! That's what's going on!
|
||
|
||
[SLH1_X0:SALH1]
|
||
Got threat
|
||
|
||
[SLH1_X1:SALH1]
|
||
Had threat
|
||
|
||
[SLH1_X2:SALH1]
|
||
Find threat
|
||
|
||
[SLH1_F0:SALH1]
|
||
~w~Pick up the ~b~Hoods~w~ then get the ~r~Forellis~w~ attention.
|
||
|
||
[RUFJ_01:SALH1]
|
||
Here's your lawyer, Mr. Leone.
|
||
|
||
[RUFJ_02:SALH1]
|
||
I know who the hell he is, pal...
|
||
|
||
[RUFJ_03:SALH1]
|
||
Come on, gimme a break here.
|
||
|
||
[RUFJ_04:SALH1]
|
||
Go on, kid, run along, and say hello to your mother for me, capiche?
|
||
|
||
[RUFJ_05:SALH1]
|
||
Alright... You got five minutes.
|
||
|
||
[RUFJ_06:SALH1]
|
||
Listen, uh, Lionel, you're looking good.
|
||
|
||
[RUFJ_07:SALH1]
|
||
Look at me!
|
||
|
||
[RUFJ_08:SALH1]
|
||
A fine member of the community, and suddenly I'm banged up.
|
||
|
||
[RUFJ_09:SALH1]
|
||
It really challenges my philanthropic nature!
|
||
|
||
[RUFJ_10:SALH1]
|
||
Of course, Mr. Leone.
|
||
|
||
[RUFJ_11:SALH1]
|
||
We're doing everything we can to get you out of here and uh...
|
||
|
||
[RUFJ_12:SALH1]
|
||
back to helping your community as soon as possible.
|
||
|
||
[RUFJ_13:SALH1]
|
||
Of course.
|
||
|
||
[RUFJ_14:SALH1]
|
||
I hope we can sue someone for this outrage.
|
||
|
||
[RUFJ_15:SALH1]
|
||
Those cunts the Sindaccos, or those cocksuckers, the Forellis - who was it?
|
||
|
||
[RUFJ_16:SALH1]
|
||
Who ratted me out?
|
||
|
||
[RUFJ_18:SALH1]
|
||
Let's hit 'em both hard.
|
||
|
||
[RUFJ_19:SALH1]
|
||
Way I see it, they both could use a good beating for this outrage.
|
||
|
||
[RUFJ_22:SALH1]
|
||
Thank you - Toni - you really mean a lot to me, - you know that.
|
||
|
||
[RUFJ_23:SALH1]
|
||
Listen, you might need some back up.
|
||
|
||
[RUFJ_24:SALH1]
|
||
Use the hoods. Okay?
|
||
|
||
[RUFJ_25:SALH1]
|
||
Whatever you think is best, Mr. Leone.
|
||
|
||
[RUFJ_26:SALH1]
|
||
Alright... Get outta here... Lionel.
|
||
|
||
[RUFJ_20:SALH1]
|
||
- Motherfuckers. ~n~ - It will be my pleasure.
|
||
|
||
{=================================== MISSION TABLE SALH2 ===================================}
|
||
|
||
[SALH2AA:SALH2]
|
||
~w~Hey Sal! It's me... Toni.
|
||
|
||
[SALH2AB:SALH2]
|
||
~w~Toni! It's good to hear your voice kid.
|
||
|
||
[SALH2AC:SALH2]
|
||
~w~These chumps won't let me see nobody!
|
||
|
||
[SALH2AD:SALH2]
|
||
~w~Listen, I got plenty of business to take care of.
|
||
|
||
[SALH2AE:SALH2]
|
||
~w~Take Paulie Sindacco. His family's finished in this town.
|
||
|
||
[SALH2AF:SALH2]
|
||
~w~But he thinks he can just run away, like he's got no dues to pay.
|
||
|
||
[SALH2AG:SALH2]
|
||
~w~I'm in jail because of that bastard!
|
||
|
||
[SALH2AH:SALH2]
|
||
~w~Make that son of a bitch pay.
|
||
|
||
[SALH2O1:SALH2]
|
||
~w~Intercept Paulie Sindacco at the ~y~Cochrane Dam Power House.
|
||
|
||
[SALH2F1:SALH2]
|
||
~r~He got away! Salvatore will not be happy!
|
||
|
||
[SALH2CA:SALH2]
|
||
~w~You idiots! That's Toni Cipriani! Get him!
|
||
|
||
[SALH2BA:SALH2]
|
||
~w~Hey Toni! Why don't you swim over here and kiss my ass!
|
||
|
||
[SALH2BB:SALH2]
|
||
~w~Hey over here, asshole!
|
||
|
||
[SALH2BI:SALH2]
|
||
~w~Give my regards to Salvatore. I'll send him a postcard!
|
||
|
||
[SALH2BC:SALH2]
|
||
~w~What you gonna do now jerk?
|
||
|
||
[SALH2BE:SALH2]
|
||
~w~You're dead meat!
|
||
|
||
[SALH2BF:SALH2]
|
||
~w~You ain't nothing!
|
||
|
||
[SALH2BG:SALH2]
|
||
~w~Surprise! Dirtbag!
|
||
|
||
[SALH2BH:SALH2]
|
||
~w~Ladies and gentlemen, Paulie Sindacco has left the building!
|
||
|
||
[SALH2BD:SALH2]
|
||
~w~You ain't got a chance of catching me, asshead!
|
||
|
||
[SALH2O2:SALH2]
|
||
~w~Kill ~r~Paulie Sindacco~w~. Don't let him get away!
|
||
|
||
[SALH2O3:SALH2]
|
||
Get some wheels and ambush ~r~Paulie~w~ from the shore.
|
||
|
||
{=================================== MISSION TABLE SALH3 ===================================}
|
||
|
||
[SALH3_1:SALH3]
|
||
~w~Sal? How's it going?
|
||
|
||
[SALH3_2:SALH3]
|
||
~w~Fuckin' bene! Just great!
|
||
|
||
[SALH3_3:SALH3]
|
||
~w~Number one, the new mayor is fixing it so I don't get bail.
|
||
|
||
[SALH3_4:SALH3]
|
||
~w~Number two, we're stuck fighting the God-damn Triads and Diablos.
|
||
|
||
[SALH3_5:SALH3]
|
||
~w~Number three, I hear that the fuckin' Yakuza are gonna make a play to take over the city.
|
||
|
||
[SALH3_6:SALH3]
|
||
~w~Other than that, everything is just peachy!
|
||
|
||
[SALH3_7:SALH3]
|
||
~w~After all these years of mob control, we've finally flushed it all down the crapper!
|
||
|
||
[SALH38:SALH3]
|
||
~w~Boss, I can take care of everything.
|
||
|
||
[SALH39:SALH3]
|
||
~w~The Yakuza have got a load of weapons in Aspatria.
|
||
|
||
[SALH310:SALH3]
|
||
~w~Nothing can stop them now!
|
||
|
||
[SALH311:SALH3]
|
||
~w~We'll see about that.
|
||
|
||
[SALH3_A:SALH3]
|
||
~w~Check out the ~y~Yakuza Compound.
|
||
|
||
[SALH3C1:SALH3]
|
||
~w~Find a way inside the ~y~Compound.
|
||
|
||
[SALH3C2:SALH3]
|
||
~w~Holy Shit! I don't fucking believe it!
|
||
|
||
[SALH3C3:SALH3]
|
||
~w~Destroy the ~r~Tank!
|
||
|
||
[SALH3C4:SALH3]
|
||
~w~What the fuck?!
|
||
|
||
[SALH3C5:SALH3]
|
||
~w~Kill him!
|
||
|
||
[SALH3C6:SALH3]
|
||
~w~The ~r~Tank ~w~is well armored. Normal weapons won't wreck this heavy piece of hardware!
|
||
|
||
[SALH3G1:SALH3]
|
||
~w~Hey 'buddy', there is nothing in there for you!
|
||
|
||
[SALH3G2:SALH3]
|
||
~w~Seems like this yard is for Yakuza only.
|
||
|
||
[SALH3G3:SALH3]
|
||
~w~Move your ass away from there!
|
||
|
||
[SALH3_B:SALH3]
|
||
~w~The Yakuza car fooled them!
|
||
|
||
[SALH3_C:SALH3]
|
||
~w~Drive into the ~y~Compound~w~ and take a look around.
|
||
|
||
{=================================== MISSION TABLE SALH4 ===================================}
|
||
|
||
[SALH4_1:SALH4]
|
||
~w~Sal? You there?
|
||
|
||
[SALH4_2:SALH4]
|
||
~w~Anthony! I'm getting out!
|
||
|
||
[SALH42A:SALH4]
|
||
~w~My arraignment's today!
|
||
|
||
[SALH4_3:SALH4]
|
||
~w~Great!
|
||
|
||
[SALH44C:SALH4]
|
||
~w~Yeah, Toni. Whatever.
|
||
|
||
[SALH44E:SALH4]
|
||
~w~Hey, the guards are coming now... I'll see you round the front.
|
||
|
||
[SALH4_5:SALH4]
|
||
~w~Go get a police car!
|
||
|
||
[SALH45A:SALH4]
|
||
~w~You need a cop car or you'll spook the convoy!
|
||
|
||
[SALH4_6:SALH4]
|
||
~w~Get into position at the ~y~station.
|
||
|
||
[SALH4_7:SALH4]
|
||
~w~Holy Shit!
|
||
|
||
[SALH4_8:SALH4]
|
||
~w~Protect the ~b~transport van~w~ and make sure it arrives in one piece!
|
||
|
||
[SALH4_9:SALH4]
|
||
~w~Don't get too far from the ~b~transport van!
|
||
|
||
[SALH410:SALH4]
|
||
~w~You're going to lose the ~b~transport van!
|
||
|
||
[SALH411:SALH4]
|
||
~r~You lost the transport van! Sal has been executed!
|
||
|
||
[SALH412:SALH4]
|
||
~r~The transport van was destroyed!
|
||
|
||
[SALH413:SALH4]
|
||
~w~Don't piss the cops off - you'll ruin Sal's plans for bail!
|
||
|
||
[SALH416:SALH4]
|
||
~w~Escort the ~b~convoy~w~ to its destination.
|
||
|
||
[SALH417:SALH4]
|
||
~r~You blew it! The cops have called off the court hearing!
|
||
|
||
[SALH420:SALH4]
|
||
~r~Sal was killed!
|
||
|
||
[SALH421:SALH4]
|
||
~r~You lost the transport van!
|
||
|
||
[SALH422:SALH4]
|
||
~w~Lose the heat or you'll draw too much attention to the convoy!
|
||
|
||
[SALH424:SALH4]
|
||
~w~Take out the ~y~blockade!
|
||
|
||
[SALH415:SALH4]
|
||
~w~It's good to be a free man again.
|
||
|
||
[SALH418:SALH4]
|
||
~w~But listen. I'm gonna head up to the house and get out of these stinking rags, okay?
|
||
|
||
[SALH419:SALH4]
|
||
~w~I'll meet you up there.
|
||
|
||
[SALH414:SALH4]
|
||
~w~Illegal roadblock reported in the area...
|
||
|
||
[SALH44A:SALH4]
|
||
~w~With me in here, who's stopping them from taking over?
|
||
|
||
[SALH4_4:SALH4]
|
||
~w~Yeah, but I got this notion that the Sicilians don't want me to make it to court.
|
||
|
||
[SALH44B:SALH4]
|
||
~w~Hey, they'd have to get by me first Sal.
|
||
|
||
[SALH44D:SALH4]
|
||
~w~Just make sure I get my day in court!
|
||
|
||
{=================================== MISSION TABLE SALH5 ===================================}
|
||
|
||
[SALH51A:SALH5]
|
||
~w~Step on it, Toni.
|
||
|
||
[SALH51B:SALH5]
|
||
~w~If I'm right, then the Sicilians will be going after the mayor.
|
||
|
||
[SALH51C:SALH5]
|
||
~w~We gotta get to him before they do.
|
||
|
||
[SALH511:SALH5]
|
||
~w~This don't look good.
|
||
|
||
[SALH554:SALH5]
|
||
~w~Step on it Toni!
|
||
|
||
[SALH512:SALH5]
|
||
~w~You left ~b~Sal~w~ behind - go back and get him.
|
||
|
||
[SALH513:SALH5]
|
||
~w~God-damnit! They're here already!
|
||
|
||
[SALH560:SALH5]
|
||
~w~Burn 'em down Toni!
|
||
|
||
[SALH561:SALH5]
|
||
~w~I'm gonna get the mayor!
|
||
|
||
[SALH514:SALH5]
|
||
~w~Lousy bastards have taken him already!
|
||
|
||
[SALH555:SALH5]
|
||
~w~Come on Toni! This way!
|
||
|
||
[SALH515:SALH5]
|
||
~w~There they are!
|
||
|
||
[SALH517:SALH5]
|
||
~w~Where did those bastards come from?
|
||
|
||
[SALH556:SALH5]
|
||
~w~Behind us Toni!
|
||
|
||
[SALH562:SALH5]
|
||
~w~Toni, up ahead!
|
||
|
||
[SALH519:SALH5]
|
||
~w~Toni! Take out the chopper!
|
||
|
||
[SALH522:SALH5]
|
||
~w~They think they can hide at the lighthouse!
|
||
|
||
[SALH557:SALH5]
|
||
~w~Take those bastards out!
|
||
|
||
[SALH558:SALH5]
|
||
~w~Great shooting Toni!
|
||
|
||
[SALH559:SALH5]
|
||
~w~Now let's put this thing to bed.
|
||
|
||
[SALH526:SALH5]
|
||
~w~I'll drive! You keep us covered!
|
||
|
||
[SALH527:SALH5]
|
||
~w~Okay Toni... this is it.
|
||
|
||
[SALH528:SALH5]
|
||
~w~How many bastards are on this rock?
|
||
|
||
[SALH553:SALH5]
|
||
~w~Shoot one bastard, and another one bites you on the ass!
|
||
|
||
[SALH523:SALH5]
|
||
~r~You left Salvatore to be murdered by the Sicilians!
|
||
|
||
[SALH524:SALH5]
|
||
~r~Salvatore was killed!
|
||
|
||
[SALH552:SALH5]
|
||
~r~The mayor was killed!
|
||
|
||
[SALH573:SALH5]
|
||
~r~You destroyed your boat! You lost them!
|
||
|
||
[SALH516:SALH5]
|
||
<NOT USED>~w~Take out the guards and then let's get after them in that boat!
|
||
|
||
[SALH518:SALH5]
|
||
<NOT USED>~w~Another ~r~boat~w~ incoming...
|
||
|
||
[SALH525:SALH5]
|
||
<NOT USED>~w~Ha! They've left a rocket launcher on this thing!
|
||
|
||
[SALH520:SALH5]
|
||
<NOT USED>~y~I'll move closer to shore so we're more protected... Take it down!
|
||
|
||
[SALH521:SALH5]
|
||
<NOT USED>~w~Good work! Let's move out!
|
||
|
||
[SALH53A:SALH5]
|
||
~w~Torini... it figures.
|
||
|
||
[SALH53B:SALH5]
|
||
~w~Give him up!
|
||
|
||
[SALH53C:SALH5]
|
||
~w~The mayor is mine!
|
||
|
||
[SALH53D:SALH5]
|
||
~w~THIS CITY is mine!
|
||
|
||
[SALH53E:SALH5]
|
||
~w~Salvatore...
|
||
|
||
[SALH53F:SALH5]
|
||
~w~Sicily never wanted questo schifo di citta.
|
||
|
||
[SALH53G:SALH5]
|
||
~w~But, when tribute dried up, what could we do...?
|
||
|
||
[SALH53H:SALH5]
|
||
~w~It was nothing personal.
|
||
|
||
[SALH53I:SALH5]
|
||
~w~Nothing personal?
|
||
|
||
[SALH53J:SALH5]
|
||
~w~After what you put me through!
|
||
|
||
[SALH53K:SALH5]
|
||
~w~I'm gonna tear your fuckin' heart out!
|
||
|
||
[SALH5TD:SALH5]
|
||
~w~Take down ~r~Massimo's helicopter!
|
||
|
||
[SALH5MO:SALH5]
|
||
~r~Massimo~w~ is moving off!
|
||
|
||
[SALH5GO:SALH5]
|
||
~r~Massimo got away!
|
||
|
||
[SALH571:SALH5]
|
||
~w~Head for the ~y~Pier.
|
||
|
||
[SALH570:SALH5]
|
||
~w~Take out those ~r~Sicilian mobsters!
|
||
|
||
[SALH572:SALH5]
|
||
~w~Take out that ~r~Sicilian wise guy!
|
||
|
||
[SALH510:SALH5]
|
||
~w~Head over to ~y~City Hall.~w~ Watch out for any Sicilian wise guys!
|
||
|
||
[SICI_01:SALH5]
|
||
No, I'll talk to you later...
|
||
|
||
[SICI_04:SALH5]
|
||
Hey we're both back. You and me!
|
||
|
||
[SICI_05:SALH5]
|
||
We did it, huh?
|
||
|
||
[SICI_06:SALH5]
|
||
You know it.
|
||
|
||
[SICI_07:SALH5]
|
||
We cleaned it up with the Forellis.
|
||
|
||
[SICI_08:SALH5]
|
||
The Sindaccos we sent into the fucking sea.
|
||
|
||
[SICI_09:SALH5]
|
||
Now, I got the Sicilians on the phone, wanting peace.
|
||
|
||
[SICI_10:SALH5]
|
||
We all want peace! But my peace, not their fucking peace.
|
||
|
||
[SICI_11:SALH5]
|
||
I'm the big man now.
|
||
|
||
[SICI_12:SALH5]
|
||
No chump from the old country is gonna tell me what to do.
|
||
|
||
[SICI_13:SALH5]
|
||
I told them to go fuck themselves.
|
||
|
||
[SICI_14:SALH5]
|
||
You did? Was that wise?
|
||
|
||
[SICI_15:SALH5]
|
||
Hey, I'm the boss now. ME!
|
||
|
||
[SICI_16:SALH5]
|
||
Now let's go see the mayor about getting my charges dropped...
|
||
|
||
[FIN1_01:SALH5]
|
||
Hey! Mr. Mayor!
|
||
|
||
[FIN1_03:SALH5]
|
||
Yeah, thanks.
|
||
|
||
[FIN1_04:SALH5]
|
||
And that means...
|
||
|
||
[FIN1_05:SALH5]
|
||
Uh... the city is grateful to you?
|
||
|
||
[FIN1_06:SALH5]
|
||
Try again.
|
||
|
||
[FIN1_07:SALH5]
|
||
That you work for me, right?
|
||
|
||
[FIN1_08:SALH5]
|
||
Oh yeah, that I work for you.
|
||
|
||
[FIN1_09:SALH5]
|
||
Good. Now, don't call us. We'll call you.
|
||
|
||
[FIN1_10:SALH5]
|
||
Get outta here, prick.
|
||
|
||
[FIN1_11:SALH5]
|
||
Thank you, Mr. Leone.
|
||
|
||
[FIN1_12:SALH5]
|
||
Toni. We did it. We run things now. You and me.
|
||
|
||
[FIN1_13:SALH5]
|
||
We're a team, huh?
|
||
|
||
[FIN1_14:SALH5]
|
||
Now, I just need you to do one small thing for me;
|
||
|
||
[FIN1_15:SALH5]
|
||
I got some problems that I been dealing with...
|
||
|
||
[FIN2_01:SALH5]
|
||
Hey Uncle! How ya doin' huh?
|
||
|
||
[FIN2_02:SALH5]
|
||
You look good.
|
||
|
||
[FIN2_03:SALH5]
|
||
Ahhhh Salvatore, all we really wanted was clarity.
|
||
|
||
[FIN2_04:SALH5]
|
||
Yes, uncle. I appreciate that.
|
||
|
||
[FIN2_07:SALH5]
|
||
Good, very good.
|
||
|
||
[FIN2_08:SALH5]
|
||
Sneaky little bastard.
|
||
|
||
[FIN2_09:SALH5]
|
||
I wouldn't trust him a fucking inch.
|
||
|
||
[FIN2_23:SALH5]
|
||
Every dog has his day...
|
||
|
||
[FIN2_10:SALH5]
|
||
Yeah, but we did it.
|
||
|
||
[FIN2_11:SALH5]
|
||
Yeah. We cleaned up. You did good, Toni. You did real good.
|
||
|
||
[FIN2_12:SALH5]
|
||
I always knew you was a good kid. You saved my ass a few times.
|
||
|
||
[FIN2_13:SALH5]
|
||
And I appreciate that kind of loyalty.
|
||
|
||
[FIN2_14:SALH5]
|
||
Thank you.
|
||
|
||
[FIN2_15:SALH5]
|
||
A good worker. I like that. Respectful.
|
||
|
||
[FIN2_19:SALH5]
|
||
You can put a price on friendship?
|
||
|
||
[FIN2_20:SALH5]
|
||
The kind of friendship you and me have?
|
||
|
||
[FIN2_21:SALH5]
|
||
Shame on you! Come here.
|
||
|
||
[FIN2_22:SALH5]
|
||
You're a good kid, but shame on you.
|
||
|
||
[SICI_02:SALH5]
|
||
- Hey Toni! ~n~ - Sal! You're back where you belong.
|
||
|
||
[FIN2_05:SALH5]
|
||
- So, we are at peace now - you and the old country? ~n~ - Of course. Me and all my people.
|
||
|
||
[FIN2_16:SALH5]
|
||
- So I got you that half million I promised you. ~n~ - Half? Woah! I thought you, uh, said a couple?
|
||
|
||
[FIN2_18:SALH5]
|
||
I said one million dollars! But what?
|
||
|
||
[FIN1_02:SALH5]
|
||
We just saved you from that bunch of crazed Sicilians.
|
||
|
||
{=================================== MISSION TABLE DONH1 ===================================}
|
||
|
||
[DONH1JA:DONH1]
|
||
~w~Toni, my ex-mentor, Avery Carrington, is flying into town today...
|
||
|
||
[DONH1JB:DONH1]
|
||
~w~It's come to my attention that he's working for the Panlantic Corporation.
|
||
|
||
[DONH1JC:DONH1]
|
||
~w~They'll do anything to get prime real estate.
|
||
|
||
[DONH1JD:DONH1]
|
||
~w~We HAVE to get hold of his plans to acquire land.
|
||
|
||
[DONH1JE:DONH1]
|
||
~w~Come on Toni! Get after him!
|
||
|
||
[DONH1CA:DONH1]
|
||
~w~Uh Toni, transportation would be a boon.
|
||
|
||
[DONH1DA:DONH1]
|
||
~w~Head for the Airport, Toni.
|
||
|
||
[DONH1DB:DONH1]
|
||
~w~We don't have a minute to lose.
|
||
|
||
[DONH1EA:DONH1]
|
||
~w~Oh yes. This is one of my better plans, for sure...
|
||
|
||
[DONH1EB:DONH1]
|
||
~w~I never knew I had it in me...
|
||
|
||
[DONH1EC:DONH1]
|
||
~w~This is going to make me a fortune...
|
||
|
||
[DONH1ED:DONH1]
|
||
~w~Yes sir, a fortune...
|
||
|
||
[DONH1EE:DONH1]
|
||
~w~Even Avery would be proud.
|
||
|
||
[DONH1GA:DONH1]
|
||
~w~There he is!
|
||
|
||
[DONH1GB:DONH1]
|
||
~w~Kill him Toni!
|
||
|
||
[DONH1GC:DONH1]
|
||
~w~I need those plans!
|
||
|
||
[DONH1HA:DONH1]
|
||
~w~Please, Toni... he's getting away!
|
||
|
||
[DONH1IA:DONH1]
|
||
~w~Oh, capital, Toni! ...quite literally!
|
||
|
||
[DONH1IB:DONH1]
|
||
~w~Now lets get this back to the safety of my, erm, 'place of abode'.
|
||
|
||
[DONH1O0:DONH1]
|
||
~w~Take Donald Love to the ~y~Airport.
|
||
|
||
[DONH1O1:DONH1]
|
||
~w~Kill ~r~Avery Carrington~w~ and get his plans!
|
||
|
||
[DONH1O2:DONH1]
|
||
~r~Avery~w~ is making a run for it! Stop him!
|
||
|
||
[DONH1O3:DONH1]
|
||
~r~Avery~w~ has got another ride. Don't let him get away!
|
||
|
||
[DONH1O4:DONH1]
|
||
~r~Avery~w~ is making a run for it! Get him!
|
||
|
||
[DONH1O5:DONH1]
|
||
~w~Pick up ~b~Donald Love.
|
||
|
||
[DONH1O6:DONH1]
|
||
~w~Good job! Pick up the ~g~plans.
|
||
|
||
[DONH1O7:DONH1]
|
||
~w~Take Donald and the plans back to the ~y~Flop-House.
|
||
|
||
[DONH1O8:DONH1]
|
||
~w~You've dropped the ~g~plans~w~! Go back and pick them up.
|
||
|
||
[DONH1OA:DONH1]
|
||
~w~They're on to you! ~r~Avery's~w~ making a run for it! Kill him!
|
||
|
||
[DONH1OB:DONH1]
|
||
~w~You need a vehicle.
|
||
|
||
[DONH1OC:DONH1]
|
||
~w~Don't lose ~b~Donald!
|
||
|
||
[DONH1OD:DONH1]
|
||
~w~Be careful! The plans will be lost if ~r~Avery's car~w~ is destroyed while he's in it!
|
||
|
||
[DONH1OE:DONH1]
|
||
~r~Avery Carrington~w~ is escaping. Get after him!
|
||
|
||
[DONH1F0:DONH1]
|
||
~r~The plans were destroyed!
|
||
|
||
[DONH1F1:DONH1]
|
||
~r~Avery Carrington escaped!
|
||
|
||
[DONH1F2:DONH1]
|
||
~r~Donald was killed!
|
||
|
||
[DONH1OF:DONH1]
|
||
~r~Avery Carrington~w~ is nearly at his destination. Stop him!
|
||
|
||
[DONH1O9:DONH1]
|
||
~w~Don't leave ~b~Donald~w~ behind! Those Colombians will kill him!
|
||
|
||
[DONH1FA:DONH1]
|
||
~w~Hmmm, Panlantic must have employed the Cartel to protect Avery.
|
||
|
||
[LAND_01:DONH1]
|
||
I know what you're thinking, Toni - how the mighty have fallen,
|
||
|
||
[LAND_02:DONH1]
|
||
but this is just a temporary blip, my man.
|
||
|
||
[LAND_03:DONH1]
|
||
Okay.
|
||
|
||
[LAND_04:DONH1]
|
||
Oh, don't be all touchy.
|
||
|
||
[LAND_05:DONH1]
|
||
I know I said some nasty things about this being your fault and all,
|
||
|
||
[LAND_06:DONH1]
|
||
but hubris is a nasty, nasty bedfellow - almost as nasty as termites.
|
||
|
||
[LAND_07:DONH1]
|
||
And trust me I've tried both recently.
|
||
|
||
[LAND_08:DONH1]
|
||
Wait, you and me... are on our way back!
|
||
|
||
[LAND_09:DONH1]
|
||
I never went away...
|
||
|
||
[LAND_10:DONH1]
|
||
We're in this together, amigo.
|
||
|
||
[LAND_11:DONH1]
|
||
No, we're not.
|
||
|
||
[LAND_12:DONH1]
|
||
Please!
|
||
|
||
[LAND_13:DONH1]
|
||
Please... please - forget about it, buddy.
|
||
|
||
[LAND_18:DONH1]
|
||
Come - I'll tell you about it on the drive.
|
||
|
||
[LAND_19:DONH1]
|
||
I hope you have your car. Mine's in the, err, shop... Yeah!
|
||
|
||
[LAND_16:DONH1]
|
||
- 10% of what? This? Oh you're too kind. ~n~ - Not of this... of something really big.
|
||
|
||
[LAND_14:DONH1]
|
||
- 'It's all your fault.' Pathetic. ~n~ - 10%?
|
||
|
||
{=================================== MISSION TABLE DONH2 ===================================}
|
||
|
||
[DONH2_1:DONH2]
|
||
~w~Go to the ~y~church~w~ on Staunton Island.
|
||
|
||
[DONH2_2:DONH2]
|
||
~w~Beat up the ~r~reporter ~w~or target him with a gun to make him give you the photos.
|
||
|
||
[DONH2_3:DONH2]
|
||
~w~You got some photos of me. Where are they?
|
||
|
||
[DONH2_4:DONH2]
|
||
~w~Don't hurt me!
|
||
|
||
[DONH2_5:DONH2]
|
||
~w~Where are the God-damn photos?
|
||
|
||
[DONH2_6:DONH2]
|
||
~w~I don't know what you're talking about!
|
||
|
||
[DONH2_7:DONH2]
|
||
~w~Where are they?
|
||
|
||
[DONH2_8:DONH2]
|
||
~w~Please, no!
|
||
|
||
[DONH2_9:DONH2]
|
||
~w~Come on you little pussy! Give 'em up!
|
||
|
||
[DONH210:DONH2]
|
||
~w~Okay! Okay!
|
||
|
||
[DONH2EX:DONH2]
|
||
~w~I'll get you the photos!
|
||
|
||
[DONH211:DONH2]
|
||
~w~...I stashed the film in my lock-up!
|
||
|
||
[DONH212:DONH2]
|
||
~w~Go to the ~y~reporter's lock-up.
|
||
|
||
[DONH213:DONH2]
|
||
~w~Help! Help! I'm being kidnapped!
|
||
|
||
[DONH214:DONH2]
|
||
~w~Help! He's going to kill me!
|
||
|
||
[DONH215:DONH2]
|
||
~w~...I'm too gifted to die!
|
||
|
||
[DONH216:DONH2]
|
||
~w~...I can't die, I'm still working on my novel!
|
||
|
||
[DONH217:DONH2]
|
||
~w~My editor never said anything about this shit!
|
||
|
||
[DONH218:DONH2]
|
||
~w~Don't move a muscle, assweed!
|
||
|
||
[DONH219:DONH2]
|
||
~w~Stop right there, dickhead!
|
||
|
||
[DONH220:DONH2]
|
||
~w~For crying out loud, will you stop running away!
|
||
|
||
[DONH221:DONH2]
|
||
~w~Toni! At last!
|
||
|
||
[DONH222:DONH2]
|
||
~w~A reporter witnessed us killing Avery!
|
||
|
||
[DONH223:DONH2]
|
||
~w~He has photos! Oh, God! I'm finished!
|
||
|
||
[DONH224:DONH2]
|
||
~w~Calm down will you! Where is this reporter?
|
||
|
||
[DONH225:DONH2]
|
||
~w~Oh, Toni, you're wonderful!
|
||
|
||
[DONH226:DONH2]
|
||
~w~Apparently he's been working on an undercover job at the church on Staunton Island.
|
||
|
||
[DONH227:DONH2]
|
||
~w~Get the photos and bury him!
|
||
|
||
[DONH228:DONH2]
|
||
~r~Ned escaped!
|
||
|
||
[DONH230:DONH2]
|
||
~w~Kill ~r~Ned Burner.
|
||
|
||
[DONH231:DONH2]
|
||
~r~Ned died before you got the photos!
|
||
|
||
[DONH229:DONH2]
|
||
BULLSHIT
|
||
|
||
[DONCUTA:DONH2]
|
||
~w~Here they are... take them! I didn't get them processed yet.
|
||
|
||
[DONCUTB:DONH2]
|
||
~w~You piece of shit!
|
||
|
||
[DONH2SM:DONH2]
|
||
Scare
|
||
|
||
[DONH233:DONH2]
|
||
Keep intimidating the reporter. If his scare meter gets too low, he may try to escape.
|
||
|
||
[DONH2LB:DONH2]
|
||
~w~You left ~b~the reporter ~w~behind. Go back and get him.
|
||
|
||
[DONH2LC:DONH2]
|
||
~r~You lost the reporter.
|
||
|
||
{=================================== MISSION TABLE DONH3 ===================================}
|
||
|
||
[DONH3I1:DONH3]
|
||
~w~I'm back!
|
||
|
||
[DONH3I2:DONH3]
|
||
~w~Back from the dead, Toni! Risen anew, like a phoenix from the ashes.
|
||
|
||
[DONH3I3:DONH3]
|
||
~w~Like Lazarus... yes... Lazarus Love!
|
||
|
||
[DONH3I4:DONH3]
|
||
~w~Ah, I'm going to be rich again!
|
||
|
||
[DONH3I5:DONH3]
|
||
~w~Panlantic are going to pay me a fortune to see this deal through!
|
||
|
||
[DONH3I6:DONH3]
|
||
~w~We did it Toni!
|
||
|
||
[DONH3I7:DONH3]
|
||
~w~Whatever.
|
||
|
||
[DONH3I8:DONH3]
|
||
~w~It's time for a little soiree with a very exclusive guest list.
|
||
|
||
[DONH3I9:DONH3]
|
||
~w~Come on!
|
||
|
||
[DONH3C1:DONH3]
|
||
~w~We're going to need some transportation, Toni. We don't have much time.
|
||
|
||
[DONH3L1:DONH3]
|
||
~w~You need ~b~Donald.~w~ Go back and get him!
|
||
|
||
[DONH3L2:DONH3]
|
||
~w~Come on Toni! We haven't got long!
|
||
|
||
[DONH3L3:DONH3]
|
||
~w~Put the corpse back!
|
||
|
||
[DONH3_5:DONH3]
|
||
~w~Toni, I've been dying for this party.
|
||
|
||
[DONH35D:DONH3]
|
||
~w~Just like my guests.
|
||
|
||
[DONH35A:DONH3]
|
||
~w~Find a ~b~corpse.
|
||
|
||
[DONH35B:DONH3]
|
||
~w~Get ~b~Avery's corpse.
|
||
|
||
[DONH35C:DONH3]
|
||
~w~Get ~b~Ned's corpse.
|
||
|
||
[DONH3_6:DONH3]
|
||
~w~Take Donald and Avery to the ~y~Airport.
|
||
|
||
[DONH36A:DONH3]
|
||
~w~Hey! Bring that ambulance back!
|
||
|
||
[DONH36B:DONH3]
|
||
~w~Avery.
|
||
|
||
[DONH36C:DONH3]
|
||
~w~Oh, Avery! How you've aged since we last met.
|
||
|
||
[DONH36D:DONH3]
|
||
~w~...you used to feed me such pearls of wisdom.
|
||
|
||
[DONH36E:DONH3]
|
||
~w~...and soon I shall dine again!
|
||
|
||
[DONH36F:DONH3]
|
||
~w~...My God! He's wearing a wig!
|
||
|
||
[DONH36G:DONH3]
|
||
~w~Toni. Take me and Avery over to his private jet at the airport.
|
||
|
||
[DONH3_7:DONH3]
|
||
~w~Take Donald and Ned to the ~y~Airport.
|
||
|
||
[DONH37F:DONH3]
|
||
~w~Toni. Take me and Ned here to the Airport.
|
||
|
||
[DONH37A:DONH3]
|
||
~w~Hey! That guy's stealing the stiff!
|
||
|
||
[DONH37B:DONH3]
|
||
~w~Ah, Ned Burner, ace reporter.
|
||
|
||
[DONH37C:DONH3]
|
||
~w~Ah, Ned. I'm going to give you exclusive rights to
|
||
|
||
[DONH37D:DONH3]
|
||
~w~cover my wonderful party.
|
||
|
||
[DONH37E:DONH3]
|
||
~w~I wouldn't invite just anyone to my little bash you know.
|
||
|
||
[DONH37G:DONH3]
|
||
~w~Invitations are to die for.
|
||
|
||
[DONH3_8:DONH3]
|
||
~w~Take Avery's body to the ~y~Airport.
|
||
|
||
[DONH3_9:DONH3]
|
||
~w~Take Ned's body to the ~y~Airport.
|
||
|
||
[DONH3A1:DONH3]
|
||
~w~Be sure to get Avery's gamey old remains here before security discovers us.
|
||
|
||
[DONH3A2:DONH3]
|
||
~w~His autopsy is scheduled anytime now.
|
||
|
||
[DONH3N1:DONH3]
|
||
~w~Be sure to get Ned Burner's corpse here before security discover us. They'll be interring him anytime now.
|
||
|
||
[DONH3F1:DONH3]
|
||
~r~Love is dead.
|
||
|
||
[DONH3F2:DONH3]
|
||
~r~You lost Avery's body!
|
||
|
||
[DONH3F3:DONH3]
|
||
~r~You lost Ned's body!
|
||
|
||
[DONH3C2:DONH3]
|
||
~w~Airport Security will lock Avery Carrington's Hangar at 22:00.
|
||
|
||
[DONH3F4:DONH3]
|
||
~r~Too late - airport security have locked the hanger!
|
||
|
||
[DONH3F5:DONH3]
|
||
~r~Too late - airport security have found Donald with Avery's corpse!
|
||
|
||
[DONH3W1:DONH3]
|
||
~w~Hurry up! Airport Security will lock Avery Carrington's Hangar at 22:00.
|
||
|
||
[DONH3F6:DONH3]
|
||
~r~Too late - airport security have found Donald with Ned's corpse!
|
||
|
||
{=================================== MISSION TABLE DONH4 ===================================}
|
||
|
||
[DONH4A:DONH4]
|
||
~w~Donald sent me to pick up some... er... hardware.
|
||
|
||
[DONH4B:DONH4]
|
||
~w~A'ight.
|
||
|
||
[DON4EX1:DONH4]
|
||
~w~I got what you boys need. But it's gonna cost.
|
||
|
||
[DON4EX2:DONH4]
|
||
~w~Don said you'd pay me up front and he'd 'reimburse' you later.
|
||
|
||
[DONH4C:DONH4]
|
||
~w~...I bet he did.
|
||
|
||
[DONH4D:DONH4]
|
||
~w~Yeah, yeah right! Why don't you make it out to, 'Kiss My Ass'?
|
||
|
||
[DONH4E:DONH4]
|
||
~w~Now, where's the hardware?
|
||
|
||
[DONH4F:DONH4]
|
||
~w~Shit son! Hardware like this takes time to put together.
|
||
|
||
[DON4EX4:DONH4]
|
||
~w~I'll be in touch.
|
||
|
||
[DONH4G:DONH4]
|
||
Mission Passed!
|
||
|
||
[DONH4_1:DONH4]
|
||
NONE
|
||
|
||
[DONH4PS:DONH4]
|
||
~w~8-ball will let you know when the hardware is ready.
|
||
|
||
{=================================== MISSION TABLE DONH5 ===================================}
|
||
|
||
[DONH5_0:DONH5]
|
||
Van
|
||
|
||
[DNH5_A0:DONH5]
|
||
~w~Look man, this truck is loaded. Know what I'm saying? Drive cool.
|
||
|
||
[DNH5_A1:DONH5]
|
||
~w~Yeah? It's all good.
|
||
|
||
[DNH5_A2:DONH5]
|
||
~w~Sure. I'll put him on.
|
||
|
||
[DNH5_A3:DONH5]
|
||
~w~Toni, we're one little job away from being fabulously rich.
|
||
|
||
[DNH5_A4:DONH5]
|
||
~w~We've scoured plans of Fort Staunton. Its weakest points are along the old subway that runs underneath the area.
|
||
|
||
[DNH5_A5:DONH5]
|
||
~w~Great Don! All I gotta do is dodge a hundred wacko Italians.
|
||
|
||
[DNH5_A6:DONH5]
|
||
~w~Just head along the Porter Tunnel and you'll find your way in just fine.
|
||
|
||
[DNH5_B0:DONH5]
|
||
~w~Hey! You're not supposed to be down here!
|
||
|
||
[DNH5_B1:DONH5]
|
||
~w~Get the hell out of here!
|
||
|
||
[DNH5_C0:DONH5]
|
||
~w~Get in the ~b~van.
|
||
|
||
[DNH5_C4:DONH5]
|
||
~w~Place the ~y~explosives!
|
||
|
||
[DNH5_C5:DONH5]
|
||
~w~Place the remaining ~y~explosives!
|
||
|
||
[DNH5_C6:DONH5]
|
||
~w~Escape through the ~y~subway entrance!
|
||
|
||
[DNH5_D0:DONH5]
|
||
~w~The Forellis? What are they doing here?
|
||
|
||
[DNH5_D1:DONH5]
|
||
~w~Don't let the Forellis wreck the van!
|
||
|
||
[DNH5_1:DONH5]
|
||
~w~Use a vehicle to smash through the gates
|
||
|
||
[DONH5_2:DONH5]
|
||
~w~Ram the gates harder!
|
||
|
||
[DNH5_X0:DONH5]
|
||
~r~You wrecked the van!
|
||
|
||
[DNH5_C1:DONH5]
|
||
~w~Get back in the ~b~van.
|
||
|
||
[DNH5_C2:DONH5]
|
||
~w~Head for one of the Porter Road Tunnel ~y~entrances.
|
||
|
||
[DNH5_C3:DONH5]
|
||
~w~Follow the ~y~tunnel.
|
||
|
||
[DNH5_E0:DONH5]
|
||
~w~Kill those ~r~construction workers.
|
||
|
||
[DNH5_E1:DONH5]
|
||
~w~Kill that ~r~construction worker.
|
||
|
||
[DNH5_E2:DONH5]
|
||
~w~The Forellis have blocked the way back. Find another ~y~exit.
|
||
|
||
[DNH5_E3:DONH5]
|
||
~w~Use a vehicle to smash through the gates and reach the ~y~exit.
|
||
|
||
[DNH5_X1:DONH5]
|
||
~r~The Forellis wrecked the van!
|
||
|
||
[DNH5_W1:DONH5]
|
||
~w~Don't get too far from the ~b~van!
|
||
|
||
[DNH5_E4:DONH5]
|
||
~w~Don't leave any ~r~witnesses.
|
||
|
||
{=================================== MISSION TABLE DONH6 ===================================}
|
||
|
||
[DONH6_V:DONH6]
|
||
~r~v1.00
|
||
|
||
[DONH6_1:DONH6]
|
||
~w~Head up to the ~y~house.
|
||
|
||
[DONH6_5:DONH6]
|
||
~w~Oh, my God! Toni! Do something!
|
||
|
||
[DONH6_6:DONH6]
|
||
~w~You have ~1~ seconds to return to the grounds!
|
||
|
||
[DONH6_7:DONH6]
|
||
Return Time
|
||
|
||
[DONH6_8:DONH6]
|
||
~r~You failed to return to the mansion... Donald has been executed!
|
||
|
||
[DONH610:DONH6]
|
||
~w~Get a car!
|
||
|
||
[DONH611:DONH6]
|
||
~w~Oh good lord! There's more of them!
|
||
|
||
[DONH624:DONH6]
|
||
~W~Floor it Toni!
|
||
|
||
[DONH612:DONH6]
|
||
~w~We made it!
|
||
|
||
[DONH623:DONH6]
|
||
~w~Take me to Avery's jet. He and Ned are still onboard, so I won't be travelling alone.
|
||
|
||
[DONH622:DONH6]
|
||
~w~Head to ~y~Avery's jet.
|
||
|
||
[DONH613:DONH6]
|
||
~w~Let's get to the airport.
|
||
|
||
[DONH625:DONH6]
|
||
~w~Head to the ~y~airport.
|
||
|
||
[DONH615:DONH6]
|
||
~w~You left ~b~Donald~w~ behind! Go back and get him!
|
||
|
||
[DONH619:DONH6]
|
||
~r~Donald was killed!
|
||
|
||
[DONH6_9:DONH6]
|
||
~w~D? Come on! Let's go!
|
||
|
||
[DONH614:DONH6]
|
||
~w~Are you sure it's safe, Toni?
|
||
|
||
[DONH616:DONH6]
|
||
~w~Oh... my... GARDEN!
|
||
|
||
[DOH616A:DONH6]
|
||
~w~Look what you've done to my beautiful garden!
|
||
|
||
[DONH617:DONH6]
|
||
~w~D... we can do some landscaping or escaping. It's up to you.
|
||
|
||
[DONH618:DONH6]
|
||
~w~Get me to the airport!
|
||
|
||
[DONH620:DONH6]
|
||
~w~I do so hate goodbyes my friend.
|
||
|
||
[DOH620A:DONH6]
|
||
~w~Let's just say 'adieu'.
|
||
|
||
[DONH621:DONH6]
|
||
~w~D... it's been an education.
|
||
|
||
[DONH66S:DONH6]
|
||
~w~You have ~1~ second to return to the grounds!
|
||
|
||
[DONH66A:DONH6]
|
||
~w~Take out those ~r~Colombian gangsters!
|
||
|
||
[DONP_01:DONH6]
|
||
Caterpillars... cater... cater... cater... cat... No that's no good.
|
||
|
||
[DONP_02:DONH6]
|
||
Ohmmmmmmmm. Dammit.
|
||
|
||
[DONP_03:DONH6]
|
||
It's just so... Oh, shit if I just had something cold to cuddle up to,
|
||
|
||
[DONP_06:DONH6]
|
||
Antonio! Oh, I'm just seeking spiritual enlightenment,
|
||
|
||
[DONP_07:DONH6]
|
||
if you must ask, but not today.
|
||
|
||
[DONP_08:DONH6]
|
||
Maybe tomorrow.
|
||
|
||
[DONP_09:DONH6]
|
||
Your message seemed kinda anxious.
|
||
|
||
[DONP_10:DONH6]
|
||
Anxious? I'm meditating. Anxious, moi?
|
||
|
||
[DONP_11:DONH6]
|
||
I'm at one with the universe. That's just impossible.
|
||
|
||
[DONP_12:DONH6]
|
||
Oh, shit, that's right.
|
||
|
||
[DONP_13:DONH6]
|
||
Um, there is a load of Colombians coming up here
|
||
|
||
[DONP_14:DONH6]
|
||
to potentially kill me if I don't keep my mouth shut and pay them all off.
|
||
|
||
[DONP_15:DONH6]
|
||
Oh! I guess that would explain all the Colombians hovering around outside.
|
||
|
||
[DONP_16:DONH6]
|
||
Oh shit! Please, Antonio, you have to get me out of here!
|
||
|
||
[DONP_17:DONH6]
|
||
I don't want to... Please! I don't wanna die! I don't...
|
||
|
||
[DONP_18:DONH6]
|
||
So much for being at one with the universe, huh?
|
||
|
||
[DONP_19:DONH6]
|
||
Thank you, Toni! I'll make it... I'll make it worth your while, I promise.
|
||
|
||
[DONP_04:DONH6]
|
||
- it'd be so easy... ~n~ - What's going on, D?
|
||
|
||
{=================================== MISSION TABLE TOSH1 ===================================}
|
||
|
||
[TOSH1AB:TOSH1]
|
||
~w~Stop him!
|
||
|
||
[TOSH1AC:TOSH1]
|
||
~w~Get him!
|
||
|
||
[TOSH1AD:TOSH1]
|
||
~w~Shoot him!
|
||
|
||
[TOSH1AA:TOSH1]
|
||
~w~There he is!
|
||
|
||
[TOSH120:TOSH1]
|
||
~w~Steal the Yakuza ~b~arms shipment~w~ from Bedford Point.
|
||
|
||
[TOSH121:TOSH1]
|
||
~w~You'll have to get past the ~r~Yakuza guards.
|
||
|
||
[TOSH122:TOSH1]
|
||
~w~Look out for more ~r~Yakuza boats.
|
||
|
||
[TOSH130:TOSH1]
|
||
~w~Take the weapons to ~y~Toshiko's contact.
|
||
|
||
[TOSH131:TOSH1]
|
||
~w~Get back to the ~b~arms shipment.
|
||
|
||
[TOSH1BA:TOSH1]
|
||
~w~That's some damn fine artillery you've got there boy!
|
||
|
||
[TOSH1BB:TOSH1]
|
||
~w~You know, I do so much business at these docks I should've set myself up here,
|
||
|
||
[TOSH1BC:TOSH1]
|
||
~w~not half way down the God-damn island!
|
||
|
||
[TOSH1BD:TOSH1]
|
||
~w~Well, it's been a blast!
|
||
|
||
[TOSH1DB:TOSH1]
|
||
~r~The weapons have been destroyed!
|
||
|
||
[TOSH1PH:TOSH1]
|
||
~w~The Yakuza will be guarding their shipment. You may need to call in at Phil Cassidy's on the way.
|
||
|
||
[DEAD_01:TOSH1]
|
||
So this is the big tough gangster?
|
||
|
||
[DEAD_02:TOSH1]
|
||
You don't look so tough.
|
||
|
||
[DEAD_03:TOSH1]
|
||
... Thanks.
|
||
|
||
[DEAD_04:TOSH1]
|
||
Do you know what it is to live without love, Mr Toni?
|
||
|
||
[DEAD_05:TOSH1]
|
||
It is to live with hate...
|
||
|
||
[DEAD_06:TOSH1]
|
||
I'll take your word for it.
|
||
|
||
[DEAD_07:TOSH1]
|
||
It is my earnest wish to destroy a man, Mr. Cipriani.
|
||
|
||
[DEAD_08:TOSH1]
|
||
Destroy... not merely kill.
|
||
|
||
[DEAD_09:TOSH1]
|
||
I want him, and his whole organization, weakened and humiliated before he dies.
|
||
|
||
[DEAD_10:TOSH1]
|
||
I want him to suffer.
|
||
|
||
[DEAD_11:TOSH1]
|
||
Okay.
|
||
|
||
[DEAD_12:TOSH1]
|
||
This man I want you to destroy is my husband: Kazuki Kasen.
|
||
|
||
[DEAD_13:TOSH1]
|
||
Don't worry.
|
||
|
||
[DEAD_14:TOSH1]
|
||
For your services you will be handsomely rewarded.
|
||
|
||
[DEAD_15:TOSH1]
|
||
Well what if I say no?
|
||
|
||
[DEAD_16:TOSH1]
|
||
You won't... because while I merely want him dead, you need him dead.
|
||
|
||
[DEAD_17:TOSH1]
|
||
In truth, you have already dealt him a severe blow, Mr. Cipriani.
|
||
|
||
[DEAD_18:TOSH1]
|
||
However, he is taking delivery of more munitions today.
|
||
|
||
[DEAD_19:TOSH1]
|
||
I want you to steal those weapons from right under his ignorant nose.
|
||
|
||
{=================================== MISSION TABLE TOSH2 ===================================}
|
||
|
||
[TOSH2AA:TOSH2]
|
||
~w~Mr. Toni.
|
||
|
||
[TOSH2AL:TOSH2]
|
||
~w~My husband was greatly infuriated by your actions.
|
||
|
||
[TOSH2AB:TOSH2]
|
||
~w~You have made him, and his men,
|
||
|
||
[TOSH2AM:TOSH2]
|
||
~w~look like the fools they are.
|
||
|
||
[TOSH2AC:TOSH2]
|
||
~w~I aim to please. What's next princess?
|
||
|
||
[TOSH2AE:TOSH2]
|
||
~w~My husband is moving a great quantity of cash from his Casino.
|
||
|
||
[TOSH2AF:TOSH2]
|
||
~w~I want you to destroy all of that money.
|
||
|
||
[TOSH2AG:TOSH2]
|
||
~w~I can find a damn good use for that money, sweetheart.
|
||
|
||
[TOSH2AH:TOSH2]
|
||
~w~I want his money burning in the street for all to see.
|
||
|
||
[TOSH2AI:TOSH2]
|
||
~w~Okay... okay... when's this move gonna happen?
|
||
|
||
[TOSH2AJ:TOSH2]
|
||
~w~It has already begun.
|
||
|
||
[TOSH2AK:TOSH2]
|
||
~w~They're leaving the casino right now, so please, you don't have much time.
|
||
|
||
[TOSH2O0:TOSH2]
|
||
~w~Destroy ALL the ~r~security vans.~w~ Don't let any reach the ~y~Yakuza compound!
|
||
|
||
[TOSH2O1:TOSH2]
|
||
~w~They're running! Don't let any ~r~vans~w~ escape!
|
||
|
||
[TOSH2O2:TOSH2]
|
||
~w~You've spooked them! Don't let the ~r~vans ~w~escape!
|
||
|
||
[TOSH2E1:TOSH2]
|
||
~w~The ~r~convoy~w~ is getting near the ~y~Yakuza compound!
|
||
|
||
[TOSH2E2:TOSH2]
|
||
~w~A ~r~van~w~ is nearly at the ~y~Yakuza compound!
|
||
|
||
{=================================== MISSION TABLE TOSH3 ===================================}
|
||
|
||
[TOSH3M1:TOSH3]
|
||
~w~Anyone home?
|
||
|
||
[TOSH3M2:TOSH3]
|
||
~w~Mr. Toni? A moment please...
|
||
|
||
[TOSH3M3:TOSH3]
|
||
~w~My husband is furious.
|
||
|
||
[TOSH3EA:TOSH3]
|
||
~w~He wonders how you come to know when and where to attack him so precisely.
|
||
|
||
[TOSH3M4:TOSH3]
|
||
~w~Unless he's a fool, he'll work it out soon enough.
|
||
|
||
[TOSH3M5:TOSH3]
|
||
~w~Perhaps, we should help him. His men gossip like old women.
|
||
|
||
[TOSH3EB:TOSH3]
|
||
~w~Let's give them something to talk about.
|
||
|
||
[TOSH3M6:TOSH3]
|
||
~w~Where are we going?
|
||
|
||
[TOSH3M7:TOSH3]
|
||
~w~The opera.
|
||
|
||
[TOSH3M8:TOSH3]
|
||
~w~The opera? Me? You kidding?
|
||
|
||
[TOSH3M9:TOSH3]
|
||
~w~Don't be ridiculous Mr. Toni. Everyone loves the opera.
|
||
|
||
[TOSH3A:TOSH3]
|
||
~w~If you bring my car around we can collect your tuxedo.
|
||
|
||
[TOSH3EC:TOSH3]
|
||
~w~We don't have long, the show starts very soon.
|
||
|
||
[TOSH3B:TOSH3]
|
||
~w~Bring ~b~Toshiko's car~w~ round.
|
||
|
||
[TOSH3C:TOSH3]
|
||
~w~Pick up ~b~Toshiko.
|
||
|
||
[TOSH3C2:TOSH3]
|
||
~w~Get a Tuxedo from ~y~Mr. Benz.
|
||
|
||
[TOSH3B3:TOSH3]
|
||
~w~Take Toshiko back to her ~y~apartment.
|
||
|
||
[TOSH3B4:TOSH3]
|
||
~r~You left Toshiko behind.
|
||
|
||
[TOSH3B2:TOSH3]
|
||
Get back in ~b~Toshiko's car.
|
||
|
||
[TOSH3C3:TOSH3]
|
||
~w~Go to the ~y~Opera.
|
||
|
||
[TOSH3D:TOSH3]
|
||
~w~Where are you going? We're going to be late!
|
||
|
||
[TOSH3D2:TOSH3]
|
||
~w~Please don't leave me here Toni san!
|
||
|
||
[TOSH3Z1:TOSH3]
|
||
~w~Do you think I am a bad person Mr. Toni?
|
||
|
||
[TOSH3Z2:TOSH3]
|
||
~w~Well, princess, I ain't exactly a saint.
|
||
|
||
[TOSH3Z3:TOSH3]
|
||
~w~No... A saint wouldn't be much use to me.
|
||
|
||
[TOSH3Z4:TOSH3]
|
||
~w~My husband is Samurai, Mr. Toni.
|
||
|
||
[TOSH3Z5:TOSH3]
|
||
~w~He is very strong... but very, very bad.
|
||
|
||
[TOSH3Z6:TOSH3]
|
||
~w~He only married me to become waka-gashira in Liberty City.
|
||
|
||
[TOSH3Z7:TOSH3]
|
||
~w~He has never loved me... he prefers the company of his men.
|
||
|
||
[TOSH3Z8:TOSH3]
|
||
~w~Do you understand?
|
||
|
||
[TOSH3Z9:TOSH3]
|
||
~w~When he finds out what you're doing, you know he's going to kill you.
|
||
|
||
[TOSH3Z0:TOSH3]
|
||
~w~I do not care for life or death anymore, only freedom.
|
||
|
||
[TOSH3ZB:TOSH3]
|
||
~w~What a relaxing world view.
|
||
|
||
[TOSH3E:TOSH3]
|
||
~w~Italian blood don't mix with no Japo blood.
|
||
|
||
[TOSH3F:TOSH3]
|
||
~w~But, it'll mix just fine on the sidewalk!
|
||
|
||
[TOSH3G:TOSH3]
|
||
~w~Protect Toshiko and escape in ~b~her car.
|
||
|
||
[TOSH3H:TOSH3]
|
||
~w~Protect ~b~Toshiko~w~ and take her back to her ~y~apartment.
|
||
|
||
[TOSH3S1:TOSH3]
|
||
~w~My car!
|
||
|
||
[TOSH3S2:TOSH3]
|
||
~w~Save us Toni!
|
||
|
||
[TOSH3S3:TOSH3]
|
||
~w~Come on Toni!
|
||
|
||
[TOSH3S4:TOSH3]
|
||
~w~Get us out of here!
|
||
|
||
[TOSH3S5:TOSH3]
|
||
~w~SAVE ME!
|
||
|
||
[TOSH3S6:TOSH3]
|
||
~w~HELP!
|
||
|
||
[TOSH3S7:TOSH3]
|
||
~w~We're not going to make it!
|
||
|
||
[TOSH3S8:TOSH3]
|
||
~w~HELP!
|
||
|
||
[TOSH3S9:TOSH3]
|
||
~r~Toshiko is dead!
|
||
|
||
[TOSH310:TOSH3]
|
||
~r~Toshiko's car has been destroyed!
|
||
|
||
[TOSH311:TOSH3]
|
||
~r~You ran out of time!
|
||
|
||
[TOSH3_1:TOSH3]
|
||
NONE
|
||
|
||
[TOS3NE1:TOSH3]
|
||
~w~Protect Toshiko and kill the ~r~Forelli gangsters.
|
||
|
||
[TOS3NE2:TOSH3]
|
||
~w~Escape in ~b~Toshiko's car.
|
||
|
||
[TOSH3EI:TOSH3]
|
||
~w~The opera begins at 20:00. Don't be late!
|
||
|
||
{=================================== MISSION TABLE TOSH4 ===================================}
|
||
|
||
[TOSH4O2:TOSH4]
|
||
~w~Kazuki's chopper is heading for the ~y~Casino!
|
||
|
||
[TOSH4O4:TOSH4]
|
||
~w~Kill ~r~Kazuki!
|
||
|
||
[TOSH4O5:TOSH4]
|
||
~w~Go to ~y~Toshiko's apartment.
|
||
|
||
[TOSH4_3:TOSH4]
|
||
~w~Kazuki is arriving in that chopper! Make your way to the helipad and kill him.
|
||
|
||
[TOSH4Y1:TOSH4]
|
||
~w~Get him!
|
||
|
||
[TOSH4Y2:TOSH4]
|
||
~w~Kill him!
|
||
|
||
[TOSH4CA:TOSH4]
|
||
~w~My men dishonor me...
|
||
|
||
[TOSH4CB:TOSH4]
|
||
~w~but it is fitting that I kill you myself.
|
||
|
||
[TOSH4CC:TOSH4]
|
||
~w~You two! Leave us!
|
||
|
||
[TOSH4CD:TOSH4]
|
||
~w~I am going to enjoy thrusting my sword into you.
|
||
|
||
[TOSH4CE:TOSH4]
|
||
~w~Yeah, I heard that about you.
|
||
|
||
[TOSH4K1:TOSH4]
|
||
~w~Shoot him!
|
||
|
||
[TOSH4K2:TOSH4]
|
||
~w~Kill him!
|
||
|
||
[TOSH4_7:TOSH4]
|
||
~w~Take Kazuki's sword to Toshiko as proof that he is dead.
|
||
|
||
[TOSH4_8:TOSH4]
|
||
~w~You spooked Kazuki! He's escaping! ...you've lost your chance to kill him!
|
||
|
||
[TOSH4_C:TOSH4]
|
||
Kazuki
|
||
|
||
[TOSH4AA:TOSH4]
|
||
~w~Hello?
|
||
|
||
[TOSH4AB:TOSH4]
|
||
~w~I'm bathing, Toni san.
|
||
|
||
[TOSH4AC:TOSH4]
|
||
~w~We have little time left.
|
||
|
||
[TOSH4AD:TOSH4]
|
||
~w~My husband knows now who is truly behind his losses.
|
||
|
||
[TOSH4AE:TOSH4]
|
||
~w~He's coming to kill me... and you.
|
||
|
||
[TOSH4AF:TOSH4]
|
||
~w~Well, I ain't waiting here for him. Where is he?
|
||
|
||
[TOSH4AG:TOSH4]
|
||
~w~He's in Belleville, gathering his men.
|
||
|
||
[TOSH4AJ:TOSH4]
|
||
~w~But soon, he will come here.
|
||
|
||
[TOSH4AH:TOSH4]
|
||
~w~Sayonara, sweetheart.
|
||
|
||
[TOSH4AI:TOSH4]
|
||
~w~My prayers go with you, Toni san. Good luck.
|
||
|
||
[TOSH4F1:TOSH4]
|
||
~r~Kazuki is laughing at you!
|
||
|
||
[TOSH4OA:TOSH4]
|
||
~w~Kill Kazuki's ~r~Guards!
|
||
|
||
[TOSH4OB:TOSH4]
|
||
~w~Get back to ~y~Kazuki's!
|
||
|
||
[TOSH4OC:TOSH4]
|
||
~w~Look out - here come more ~r~Yakuza!
|
||
|
||
[TOSH4DA:TOSH4]
|
||
~w~Shoot him!
|
||
|
||
[TOSH4DB:TOSH4]
|
||
~w~Kill him!
|
||
|
||
[TOSH4DC:TOSH4]
|
||
~w~Kill him, you assholes!
|
||
|
||
[TOSH4O1:TOSH4]
|
||
~w~Head over to ~y~Kazuki's place~w~ and kill him!
|
||
|
||
[TOSH4O3:TOSH4]
|
||
~w~Head for the ~y~helipad!
|
||
|
||
[CASH_01:TOSH4]
|
||
So, uh... Toshiko. It's over now.
|
||
|
||
[CASH_02:TOSH4]
|
||
Yes, yes, I knew that... hello, Mister Toni.
|
||
|
||
[CASH_03:TOSH4]
|
||
Hey. So, uuuh... you won.
|
||
|
||
[CASH_04:TOSH4]
|
||
You got what you wanted. Everything worked out great.
|
||
|
||
[CASH_06:TOSH4]
|
||
Great, yes, great. Really great.
|
||
|
||
[CASH_07:TOSH4]
|
||
So... its payment time sweetheart...
|
||
|
||
[CASH_08:TOSH4]
|
||
We're both of us fools and killers, Mister Toni.
|
||
|
||
[CASH_09:TOSH4]
|
||
I guess we are.
|
||
|
||
[CASH_10:TOSH4]
|
||
The world takes such a terrible toll on your spirit wouldn't you agree, Mister Toni?
|
||
|
||
[CASH_11:TOSH4]
|
||
I guess.
|
||
|
||
[CASH_12:TOSH4]
|
||
But you're free now. I mean you can go to Costa Rica, or Aruba or some-shit.
|
||
|
||
[CASH_13:TOSH4]
|
||
Start over new, that's what you always wanted.
|
||
|
||
[CASH_14:TOSH4]
|
||
I don't think I'm ready for a beach holiday, Mister Toni.
|
||
|
||
[CASH_15:TOSH4]
|
||
I've lost everything, and I have done so deliberately.
|
||
|
||
[CASH_16:TOSH4]
|
||
I've been granted everything I asked for.
|
||
|
||
[CASH_17:TOSH4]
|
||
Now, I just ask to be truly free.
|
||
|
||
[CASH_18:TOSH4]
|
||
Good bye, Toni-san.
|
||
|
||
{=================================== MISSION TABLE COPCAR ===================================}
|
||
|
||
[C_COMP1:COPCAR]
|
||
~w~Vigilante mission: level 12 complete! Body Armor gives increased protection!
|
||
|
||
[C_BREIF:COPCAR]
|
||
~r~Suspect~w~ last seen in the ~a~ area.
|
||
|
||
[C_BREIG:COPCAR]
|
||
~r~Suspects~w~ last seen in the ~a~ area.
|
||
|
||
[C_RANGE:COPCAR]
|
||
~r~The police radio is out of range, get closer to a police station!
|
||
|
||
[C_TIMEA:COPCAR]
|
||
~w~Time bonus! +~1~ seconds
|
||
|
||
[COPCART:COPCAR]
|
||
~w~You have ~1~ seconds to return to a police vehicle before the mission ends.
|
||
|
||
[COPCARU:COPCAR]
|
||
~w~You have ~1~ second to return to a police vehicle before the mission ends.
|
||
|
||
[C_CANC:COPCAR]
|
||
~r~Vigilante mission cancelled!
|
||
|
||
[C_TIME:COPCAR]
|
||
~r~Your time as a law enforcer is over!
|
||
|
||
[C_PASS3:COPCAR]
|
||
~w~THREAT ELIMINATED! Reward: $~1~
|
||
|
||
[C_LEVEL:COPCAR]
|
||
~r~You let the criminals get away!
|
||
|
||
[C_RANG2:COPCAR]
|
||
~r~The police radio doesn't work in the subway!
|
||
|
||
{=================================== MISSION TABLE CARS ===================================}
|
||
|
||
[CARS_10:CARS]
|
||
~w~Step into a car to start the test drive, or leave the lot to cancel the mission.
|
||
|
||
[CARS_12:CARS]
|
||
~w~If you leave the car you will fail the mission.
|
||
|
||
[CARS_1:CARS]
|
||
~w~Take one of the customers on a test drive.
|
||
|
||
[CARS_2:CARS]
|
||
~w~You'll have to work out what each customer is looking for in car performance.
|
||
|
||
[CARS_3:CARS]
|
||
~w~Then, use your driving skills to show them that the car delivers exactly what they want.
|
||
|
||
[CARS_5:CARS]
|
||
~w~Impress the customer.
|
||
|
||
[CARS_6:CARS]
|
||
~w~Customer down! Choose a different car!
|
||
|
||
[CARS_30:CARS]
|
||
~w~Get back to the ~y~car lot~w~ to close the deal!
|
||
|
||
[CARS_C1:CARS]
|
||
~w~Alright man, you're shaking the cops huh?
|
||
|
||
[CARS_C2:CARS]
|
||
~w~Yeah! That punk was asking for it!
|
||
|
||
[CARS_P1:CARS]
|
||
~w~Woah! This ride is supersonic!
|
||
|
||
[CARS_P2:CARS]
|
||
~w~Woohoo!
|
||
|
||
[CARS_P3:CARS]
|
||
~w~My aunt drives this speed!
|
||
|
||
[CARS_P4:CARS]
|
||
~w~Does this thing have airbags?
|
||
|
||
[CARS_M1:CARS]
|
||
~w~Ah, a nice relaxing drive.
|
||
|
||
[CARS_M2:CARS]
|
||
~w~Do you know what the speed limit is here?
|
||
|
||
[CARS_M3:CARS]
|
||
~w~Oh my God! You're going to kill us!
|
||
|
||
[CARS_O1:CARS]
|
||
~w~Oh yeah! No asphalt to contain us!
|
||
|
||
[CARS_O2:CARS]
|
||
~w~Reach for the sky, dude!
|
||
|
||
[CARS_O3:CARS]
|
||
~w~Radical flip, man!
|
||
|
||
[CARS_SC:CARS]
|
||
~w~Sale completed. Commission: $~1~ Time bonus: ~1~ seconds.
|
||
|
||
[CARS_SD:CARS]
|
||
~w~Level ~1~ completed. Commission: $~1~ Time bonus: ~1~ seconds.
|
||
|
||
[CARS_IR:CARS]
|
||
~1~ IN A ROW! Bonus! $~1~.
|
||
|
||
[CARS_RE:CARS]
|
||
~w~A little perk for our top salesman!
|
||
|
||
[CARSIC1:CARS]
|
||
~w~I need something that's tough to chase, man.
|
||
|
||
[CARSIC2:CARS]
|
||
~w~I need a ride that takes it to those sidewalk suckers.
|
||
|
||
[CARSIP1:CARS]
|
||
~w~This baby looks fast!
|
||
|
||
[CARSIP2:CARS]
|
||
~w~Oh man! I bet this bad-boy can fly!
|
||
|
||
[CARSIM1:CARS]
|
||
~w~I heard these things give a nice steady ride.
|
||
|
||
[CARSIM2:CARS]
|
||
~w~Ever since my operation I need a slower car.
|
||
|
||
[CARSIO1:CARS]
|
||
~w~It's gripped! Let's offroad!
|
||
|
||
[CARSIO2:CARS]
|
||
~w~My buddy can do gnarly rolls in his ride - I love that shit!
|
||
|
||
[CARS_N1:CARS]
|
||
~w~I ain't buying this trash!
|
||
|
||
[CARS_N2:CARS]
|
||
~w~I can't believe you thought I'd buy this wreck!
|
||
|
||
[CARS_N3:CARS]
|
||
~w~You used car salesmen are all the same!
|
||
|
||
[CARS_Y1:CARS]
|
||
~w~I'll take it!
|
||
|
||
[CARS_Y2:CARS]
|
||
~w~This is the perfect car for me!
|
||
|
||
[CARS_Y3:CARS]
|
||
~w~You've got yourself a deal!
|
||
|
||
[CARS_R1:CARS]
|
||
~w~I like the car, but I don't like the color.
|
||
|
||
[CARS_R2:CARS]
|
||
~w~Get the car resprayed!
|
||
|
||
[CARS_D1:CARS]
|
||
~w~I like it, but it's pretty beaten up!
|
||
|
||
[CARS_D2:CARS]
|
||
~w~Get the car repaired!
|
||
|
||
[CARS_F1:CARS]
|
||
~r~You destroyed the car!
|
||
|
||
[CARS_F2:CARS]
|
||
~r~You killed the customer!
|
||
|
||
[CARS_F3:CARS]
|
||
~r~You took too long! The customer got bored!
|
||
|
||
[CARS_F4:CARS]
|
||
~r~The customer hates the car!
|
||
|
||
[CARS_F5:CARS]
|
||
~r~Your time as a car salesman is over.
|
||
|
||
[CARS_F6:CARS]
|
||
~r~The customer hates the car - you crashed it!
|
||
|
||
[CARS_F7:CARS]
|
||
~r~The customer hates the car - you went too fast!
|
||
|
||
[CARS_F8:CARS]
|
||
~r~The customer hates the car - you went too slow!
|
||
|
||
[CARS_SA:CARS]
|
||
Sale
|
||
|
||
[CARS_7:CARS]
|
||
~w~Get into a ~b~car!
|
||
|
||
[CARS_RF:CARS]
|
||
~w~Capital Autos is now under your 'protection'. Make sure you collect their payments regularly.
|
||
|
||
{=================================== MISSION TABLE BIKE ===================================}
|
||
|
||
[BIKE_10:BIKE]
|
||
~w~Get onto a bike to start the test ride, or leave the alley to cancel the mission.
|
||
|
||
[BIKE_12:BIKE]
|
||
~w~If you leave the bike you will fail the mission.
|
||
|
||
[BIKE_1:BIKE]
|
||
~w~Take one of the customers on a test ride.
|
||
|
||
[BIKE_2:BIKE]
|
||
~w~You'll have to work out what each customer is looking for in bike performance.
|
||
|
||
[BIKE_3:BIKE]
|
||
~w~Then, use your riding skills to show them that the bike delivers exactly what they want.
|
||
|
||
[BIKE_5:BIKE]
|
||
~w~Impress the customer.
|
||
|
||
[BIKE_30:BIKE]
|
||
~w~Get back to the ~y~bike shop~w~ to close the deal!
|
||
|
||
[BIKE_C1:BIKE]
|
||
~w~Alright man, you're shaking the cops huh?
|
||
|
||
[BIKE_C2:BIKE]
|
||
~w~Yeah! That punk was asking for it!
|
||
|
||
[BIKE_P1:BIKE]
|
||
~w~Yes! This bike is amazing!
|
||
|
||
[BIKE_P2:BIKE]
|
||
~w~Alright!
|
||
|
||
[BIKE_P3:BIKE]
|
||
~w~Come on, can't you go faster than this?
|
||
|
||
[BIKE_P4:BIKE]
|
||
~w~Look out!
|
||
|
||
[BIKE_M1:BIKE]
|
||
~w~Ah, a nice relaxing ride.
|
||
|
||
[BIKE_M2:BIKE]
|
||
~w~Do you know what the speed limit is here?
|
||
|
||
[BIKE_M3:BIKE]
|
||
~w~Oh my God! You're going to kill us!
|
||
|
||
[BIKE_O1:BIKE]
|
||
~w~Oh yeah! No asphalt to contain us!
|
||
|
||
[BIKE_O2:BIKE]
|
||
~w~Reach for the sky, dude!
|
||
|
||
[BIKE_O3:BIKE]
|
||
~w~Wicked stunts, dude!
|
||
|
||
[BIKE_SC:BIKE]
|
||
~w~Sale completed. Commission: $~1~ Time bonus: ~1~ seconds.
|
||
|
||
[BIKE_IR:BIKE]
|
||
~1~ IN A ROW! Bonus! $~1~.
|
||
|
||
[BIKE_RE:BIKE]
|
||
~w~A little perk for our top salesman!
|
||
|
||
[BIKE_RF:BIKE]
|
||
~w~Hogs & Cogs is now under your 'protection'. Make sure you collect their payments regularly.
|
||
|
||
[BIKEIC1:BIKE]
|
||
~w~I need something that's tough to chase, man.
|
||
|
||
[BIKEIC2:BIKE]
|
||
~w~I need a ride that takes it to those sidewalk suckers.
|
||
|
||
[BIKEIP1:BIKE]
|
||
~w~This crotch-rocket looks fast!
|
||
|
||
[BIKEIP2:BIKE]
|
||
~w~I want something that'll impress the chicks!
|
||
|
||
[BIKEIM1:BIKE]
|
||
~w~I heard these things give a nice steady ride.
|
||
|
||
[BIKEIM2:BIKE]
|
||
~w~I'm still a bit wobbly, so I need a slower bike.
|
||
|
||
[BIKEIO1:BIKE]
|
||
~w~It's gripped! Let's offroad!
|
||
|
||
[BIKEIO2:BIKE]
|
||
~w~These things can do cool stunts, right?
|
||
|
||
[BIKE_N1:BIKE]
|
||
~w~I ain't buying this trash!
|
||
|
||
[BIKE_N2:BIKE]
|
||
~w~I can't believe you thought I'd buy this wreck!
|
||
|
||
[BIKE_N3:BIKE]
|
||
~w~You used bike salesmen are all the same!
|
||
|
||
[BIKE_Y1:BIKE]
|
||
~w~I'll take it!
|
||
|
||
[BIKE_Y2:BIKE]
|
||
~w~This is the perfect bike for me!
|
||
|
||
[BIKE_Y3:BIKE]
|
||
~w~You've got yourself a deal!
|
||
|
||
[BIKE_R1:BIKE]
|
||
~w~I like the bike, but I don't like the color.
|
||
|
||
[BIKE_R2:BIKE]
|
||
~w~Get the bike resprayed!
|
||
|
||
[BIKE_D1:BIKE]
|
||
~w~I like it, but it's pretty beaten up!
|
||
|
||
[BIKE_D2:BIKE]
|
||
~w~Get the bike repaired!
|
||
|
||
[BIKE_F1:BIKE]
|
||
~r~You destroyed the bike!
|
||
|
||
[BIKE_F2:BIKE]
|
||
~r~You killed the customer!
|
||
|
||
[BIKE_F3:BIKE]
|
||
~r~You took too long! The customer got bored!
|
||
|
||
[BIKE_F4:BIKE]
|
||
~r~The customer hates the bike!
|
||
|
||
[BIKE_F5:BIKE]
|
||
~r~Your time as a bike salesman is over.
|
||
|
||
[BIKE_F6:BIKE]
|
||
~r~The customer hates the bike - you crashed it!
|
||
|
||
[BIKE_F7:BIKE]
|
||
~r~The customer hates the bike - you went too fast!
|
||
|
||
[BIKE_F8:BIKE]
|
||
~r~The customer hates the bike - you went too slow!
|
||
|
||
[BIKE_B1:BIKE]
|
||
~w~You have ~1~ seconds to get back on the ~b~bike!
|
||
|
||
[BIKE_B2:BIKE]
|
||
~w~Get the ~b~customer~w~ back on the bike!
|
||
|
||
[BIKE_B3:BIKE]
|
||
~w~Let the ~b~customer~w~ get on the bike!
|
||
|
||
[BIKE_SA:BIKE]
|
||
Sale
|
||
|
||
[BIKE_7:BIKE]
|
||
~w~Get onto a ~b~bike!
|
||
|
||
[BIKE_S1:BIKE]
|
||
~w~You've sold every Freeway we have in stock!
|
||
|
||
[BIKE_S2:BIKE]
|
||
~w~You've sold every PCJ 600 we have in stock!
|
||
|
||
[BIKE_S3:BIKE]
|
||
~w~You've sold every Faggio we have in stock!
|
||
|
||
[BIKE_S4:BIKE]
|
||
~w~You've sold every Sanchez we have in stock!
|
||
|
||
[BIKE_SN:BIKE]
|
||
~w~New stock has been delivered!
|
||
|
||
{=================================== MISSION TABLE RAC1 ===================================}
|
||
|
||
[RAC1_A0:RAC1]
|
||
~w~If you wanna prove your ride ain't no bitch, get down the start line of the next street race.
|
||
|
||
{=================================== MISSION TABLE RAC2 ===================================}
|
||
|
||
[RAC2_A0:RAC2]
|
||
~w~Hey, words out, there's gonna be a street race. Get your wheels over to the start line.
|
||
|
||
{=================================== MISSION TABLE RAC3 ===================================}
|
||
|
||
[RAC3_A0:RAC3]
|
||
~w~Ain't no car faster. Ain't no driver sharper.
|
||
|
||
[RAC3_A1:RAC3]
|
||
~w~I'll see you at the next street race... in my rear view mirror.
|
||
|
||
{=================================== MISSION TABLE BIK1 ===================================}
|
||
|
||
[BIK1_A0:BIK1]
|
||
~w~Think you can out ride me? I own your ass!
|
||
|
||
[BIK1_A1:BIK1]
|
||
~w~Bring your bike to the starting grid and let's get it on!
|
||
|
||
{=================================== MISSION TABLE BIK2 ===================================}
|
||
|
||
[BIK2_A0:BIK2]
|
||
~w~If you think you can take me in a race, let your wheels do the talking!
|
||
|
||
[BIK2_A1:BIK2]
|
||
~w~I'll see you at the start line.
|
||
|
||
{=================================== MISSION TABLE BIK3 ===================================}
|
||
|
||
[BIK3_A0:BIK3]
|
||
~w~It's this simple. On two wheels, I can't be beat. Let's take it to the street.
|
||
|
||
{=================================== MISSION TABLE TT1 ===================================}
|
||
|
||
[TT1_A0:TT1]
|
||
~w~~k~ ~AMBUY~ ~w~to race. ~n~~k~ ~AMEXI~ ~w~to exit.
|
||
|
||
[TT1_0:TT1]
|
||
Time
|
||
|
||
[TT1_1:TT1]
|
||
~w~New Lap Record: ~1~:~1~
|
||
|
||
[TT1_1A:TT1]
|
||
~w~New Lap Record: ~1~:0~1~
|
||
|
||
[TT1_C1:TT1]
|
||
~w~3
|
||
|
||
[TT1_C2:TT1]
|
||
~w~2
|
||
|
||
[TT1_C3:TT1]
|
||
~w~1
|
||
|
||
[TT1_C4:TT1]
|
||
~w~GO!
|
||
|
||
[TT1_D1A:TT1]
|
||
~w~Air: ~1~ Feet
|
||
|
||
[TT1_D2:TT1]
|
||
~w~Lap ~1~ Time ~1~:~1~
|
||
|
||
[TT1_D3:TT1]
|
||
~w~Lap ~1~ Time ~1~:0~1~
|
||
|
||
[TT1_D4:TT1]
|
||
~w~Lap
|
||
|
||
[TT1_F2:TT1]
|
||
~r~You left the course!
|
||
|
||
[TT1_F3:TT1]
|
||
~r~You destroyed the bike!
|
||
|
||
[TT1_D5A:TT1]
|
||
~w~Air: ~1~ Feet - $10 bonus!
|
||
|
||
[TT1_D1:TT1]
|
||
~w~Air: ~1~ Meters
|
||
|
||
[TT1_D5:TT1]
|
||
~w~Air: ~1~ Meters - $10 bonus!
|
||
|
||
[TT1_2:TT1]
|
||
~w~You beat the target time! Next course unlocked - $100 bonus!
|
||
|
||
[TT1_3:TT1]
|
||
~w~You beat the target time - $100 bonus!
|
||
|
||
[TTDONE:TT1]
|
||
~w~All courses completed! You have unlocked the 'Manchez'.
|
||
|
||
[TT1_2A:TT1]
|
||
~r~You failed to beat the target time.
|
||
|
||
[TT1_2B:TT1]
|
||
~r~You failed to beat the Course Record.
|
||
|
||
{=================================== MISSION TABLE RCR ===================================}
|
||
|
||
[RCRACE3:RCR]
|
||
~w~Beat the other RC vehicles in a ~1~ lap race around the park!
|
||
|
||
[RCRACE4:RCR]
|
||
~w~Beat the other RC vehicles in a ~1~ lap race around the airport!
|
||
|
||
[RCRACE7:RCR]
|
||
~w~Get ready...
|
||
|
||
[RCRLAP5:RCR]
|
||
~w~New Lap Record of ~1~ seconds!
|
||
|
||
[RCRLAP6:RCR]
|
||
~w~~1~ laps to go!
|
||
|
||
[RCRLAP7:RCR]
|
||
~w~Final lap!
|
||
|
||
[RCRLTME:RCR]
|
||
Lap Time
|
||
|
||
[RCRLOSE:RCR]
|
||
~r~You lost! You'll always be small-time!
|
||
|
||
[RCRLOS2:RCR]
|
||
~r~You'll never win a race if you can't keep to the course!
|
||
|
||
[RCRTIME:RCR]
|
||
~w~You have ~h~~1~ ~w~seconds to return to the course!
|
||
|
||
[RCRWIN1:RCR]
|
||
~w~Congratulations you WON! But you did not beat the lap record.
|
||
|
||
[RCRWIN2:RCR]
|
||
~w~Your next race will be ~1~ laps!
|
||
|
||
[RCRWIN3:RCR]
|
||
~w~RC Race in Belleville Park, Staunton is now available.
|
||
|
||
[RCRWIN4:RCR]
|
||
~w~RC Race in Shoreside Airport is now available.
|
||
|
||
[RCRWIN5:RCR]
|
||
~w~You have beaten all the levels! Now go back and beat your best lap times!
|
||
|
||
[RCR1:RCR]
|
||
~w~1
|
||
|
||
[RCR2:RCR]
|
||
~w~2
|
||
|
||
[RCR3:RCR]
|
||
~w~3
|
||
|
||
[RCRGO:RCR]
|
||
~w~GO!
|
||
|
||
[RCBLAP:RCR]
|
||
Best lap time so far is ~1~:~1~
|
||
|
||
[RCBLAP1:RCR]
|
||
Best lap time so far ~1~:0~1~
|
||
|
||
[RCBLA2:RCR]
|
||
Record Lap Time of ~1~:~1~
|
||
|
||
[RCBLA3:RCR]
|
||
Record Lap Time of ~1~:0~1~
|
||
|
||
[RCRRLA1:RCR]
|
||
~w~New Lap Record of ~1~:~1~
|
||
|
||
[RCRRLA2:RCR]
|
||
~w~New Lap Record of ~1~:0~1~
|
||
|
||
[RCRACEA:RCR]
|
||
Thrashin' RC
|
||
|
||
[RCRACEB:RCR]
|
||
Ragin' RC
|
||
|
||
[RCRACEC:RCR]
|
||
Chasin' RC
|
||
|
||
[RCLE11:RCR]
|
||
Thrashin' RC LEVEL ONE
|
||
|
||
[RCLE12:RCR]
|
||
Thrashin' RC LEVEL TWO
|
||
|
||
[RCLE13:RCR]
|
||
Thrashin' RC LEVEL THREE
|
||
|
||
[RCLE21:RCR]
|
||
Ragin' RC LEVEL ONE
|
||
|
||
[RCLE22:RCR]
|
||
Ragin' RC LEVEL TWO
|
||
|
||
[RCLE23:RCR]
|
||
Ragin' RC LEVEL THREE
|
||
|
||
[RCLE31:RCR]
|
||
Chasin' RC LEVEL ONE
|
||
|
||
[RCLE32:RCR]
|
||
Chasin' RC LEVEL TWO
|
||
|
||
[RCLE33:RCR]
|
||
Chasin' RC LEVEL THREE
|
||
|
||
[RCRACE2:RCR]
|
||
~w~Beat the other RC vehicles in a ~1~ lap race around the construction site!
|
||
|
||
[RCRWIN6:RCR]
|
||
~w~Race again to try and beat your best lap time!
|
||
|
||
[RCQUIT:RCR]
|
||
~r~Batteries running low?
|
||
|
||
[RCRFAIL:RCR]
|
||
~r~You failed to come first!
|
||
|
||
[RCRLAP1:RCR]
|
||
~c~1ST ~w~LAP
|
||
|
||
[RCRLAP2:RCR]
|
||
~c~2ND ~w~- LAP
|
||
|
||
[RCRLAP3:RCR]
|
||
~c~3RD ~w~LAP
|
||
|
||
[RCRLAP4:RCR]
|
||
~c~4TH ~w~LAP
|
||
|
||
[RCRWIN:RCR]
|
||
~w~Congratulations you WON with a best lap time of ~1~:~1~! $500 Bonus!
|
||
|
||
[RCRWINB:RCR]
|
||
~w~Congratulations you WON with a best lap time of ~1~:0~1~! $500 Bonus!
|
||
|
||
{=================================== MISSION TABLE TOUR ===================================}
|
||
|
||
[TOUR_H1:TOUR]
|
||
~w~Photo Tips: stand ~h~in front~w~ of the tourist, ~h~not too far away.~w~ Make sure both the ~h~tourist and background scenery~w~ are in the picture.
|
||
|
||
[TOUR_I2:TOUR]
|
||
~w~Extra cash bonuses are awarded for high quality photos!
|
||
|
||
[TOUR_S0:TOUR]
|
||
~w~You have ~h~~1~~w~ shots remaining.
|
||
|
||
[TOUR_S1:TOUR]
|
||
~w~You only have one shot left. Make sure it's a good one!
|
||
|
||
[TOUR_S2:TOUR]
|
||
~w~Don't waste your shots! You have ~h~~1~~w~ shots remaining.
|
||
|
||
[TOUR_S4:TOUR]
|
||
~w~You must frame the ~b~tourist~w~ properly in the picture! You have ~h~~1~~w~ shots remaining.
|
||
|
||
[TOUR_F1:TOUR]
|
||
~r~The tourist is dead!
|
||
|
||
[TOUR_F2:TOUR]
|
||
~r~You lost the tourist!
|
||
|
||
[TOUR_F3:TOUR]
|
||
~r~You didn't get a photo of the tourist!
|
||
|
||
[TOUR_F4:TOUR]
|
||
~r~You ran out of time!
|
||
|
||
[TOUR_F5:TOUR]
|
||
~r~Tourist mission cancelled.
|
||
|
||
[TOUR_F6:TOUR]
|
||
~r~The mugger got away with the tourist's camera!
|
||
|
||
[TOUR_O1:TOUR]
|
||
~w~Take the tourist to the ~y~tourist spot.
|
||
|
||
[TOUR_O2:TOUR]
|
||
~w~Don't leave the ~b~tourist~w~ behind!
|
||
|
||
[TOUR_O3:TOUR]
|
||
~w~Follow the ~b~tourist~w~ on foot to the photo location.
|
||
|
||
[TOUR_O4:TOUR]
|
||
~w~Use the ~b~tourist's~w~ own camera to take the photo.
|
||
|
||
[TOUR_O5:TOUR]
|
||
~w~Take the tourist back to the ~y~airport.
|
||
|
||
[TOUR_O6:TOUR]
|
||
~w~Quickly! Time is running out!
|
||
|
||
[TOUR_O7:TOUR]
|
||
~w~Pick up the ~b~tourist.
|
||
|
||
[TOUR_O8:TOUR]
|
||
~w~Pick up the next ~b~tourist~w~ before the time expires.
|
||
|
||
[TOUR_O9:TOUR]
|
||
~w~You really should be following the ~b~tourist!~w~ You're wasting time.
|
||
|
||
[TOUR_OA:TOUR]
|
||
~w~The ~b~tourist~w~ is waiting for you to take a photo. Get a move on, time is running out!
|
||
|
||
[TOUR_W1:TOUR]
|
||
~w~Fee awarded: ~h~$~1~~w~ Sorry, No bonus this time.
|
||
|
||
[TOUR_W2:TOUR]
|
||
~w~Fee awarded: ~h~$~1~~w~ plus ~h~$~1~~w~ bonus for a good photo!
|
||
|
||
[TOUR_W3:TOUR]
|
||
~w~Fee awarded: ~h~$~1~~w~ plus ~h~$~1~~w~ bonus for a great photo!
|
||
|
||
[TOUR_W4:TOUR]
|
||
~w~Fee awarded: ~h~$~1~~w~ plus ~h~$~1~~w~ bonus for an excellent photo!
|
||
|
||
[TOUR_W5:TOUR]
|
||
~w~Well done! All 'Sights before Flights' missions completed. $~1~ completion bonus awarded!
|
||
|
||
[TOURDAM:TOUR]
|
||
~w~SIGHT ~1~: ~w~Take this tourist to the Cochrane Dam and take a photo to prove he's been there!
|
||
|
||
[TOURBRI:TOUR]
|
||
~w~SIGHT ~1~: ~w~This lady wants to see the Callahan Bridge, from the Portland side.
|
||
|
||
[TOURDRK:TOUR]
|
||
~w~SIGHT ~1~: ~w~Take a picture of this film fan outside, the actor, Black Lightman's House, on Cedar Grove, Shoreside Vale.
|
||
|
||
[TOURSTA:TOUR]
|
||
~w~SIGHT ~1~: ~w~Take a photo of this sports fanatic outside the Liberty Memorial Coliseum on Staunton.
|
||
|
||
[TOURCHU:TOUR]
|
||
~w~SIGHT ~1~: ~w~Shepherd this pilgrim to historic Liberty Cathedral on Staunton.
|
||
|
||
[TOURBCH:TOUR]
|
||
~w~SIGHT ~1~: ~w~Show this tourist the beautiful view of Portland Rock and Lighthouse, from Portland beach.
|
||
|
||
[TOURCHI:TOUR]
|
||
~w~SIGHT ~1~: ~w~The oriental ambience of Chinatown Plaza in Portland is the exotic destination for this tourist.
|
||
|
||
[TOURSHO:TOUR]
|
||
~w~SIGHT ~1~: ~w~This tourist wants her friends to think she shopped at the exclusive Staunton Shopping Mall. Take her there and snap her picture.
|
||
|
||
[TOURCAS:TOUR]
|
||
~w~SIGHT ~1~: ~w~Here's a gambler who wants his photo taken outside the world famous Casino in Staunton.
|
||
|
||
[TOURMUS:TOUR]
|
||
~w~SIGHT ~1~: ~w~This scholar wants to visit the Liberty City Museum on Staunton and get a photo that shows the impressive scale of the building.
|
||
|
||
[TOURHAL:TOUR]
|
||
~w~SIGHT ~1~: ~w~This tourist wants to visit City Hall on Staunton, one more time before he leaves.
|
||
|
||
[TOURRED:TOUR]
|
||
~w~SIGHT ~1~: ~w~This guy's friends say he isn't man enough to visit a Strip Club in Portland's Red Light district. Show them otherwise!
|
||
|
||
[TOURMU0:TOUR]
|
||
~w~The ~r~mugger~w~ stole the tourist's camera! Get it back!
|
||
|
||
[TOURMU1:TOUR]
|
||
~w~That's one less criminal to worry about! Pick up the ~g~camera.
|
||
|
||
[TOUR00:TOUR]
|
||
~w~Take the tourist to the ~y~Cochrane Dam~w~ in Shoreside Vale.
|
||
|
||
[TOUR01:TOUR]
|
||
~w~Take the tourist to the ~y~Liberty Memorial Coliseum~w~ on Staunton.
|
||
|
||
[TOUR02:TOUR]
|
||
~w~Take the tourist to ~y~Chinatown Plaza~w~ in Portland.
|
||
|
||
[TOUR03:TOUR]
|
||
~w~Take the tourist to ~y~Liberty Cathedral~w~ on Staunton.
|
||
|
||
[TOUR06:TOUR]
|
||
~w~Take the tourist to the ~y~Strip Club~w~ in Portland's Red Light district.
|
||
|
||
[TOUR07:TOUR]
|
||
~w~Take the tourist to the ~y~Liberty City Museum~w~ on Staunton.
|
||
|
||
[TOUR08:TOUR]
|
||
~w~Take the tourist to the ~y~Casino~w~ on Staunton.
|
||
|
||
[TOUR10:TOUR]
|
||
~w~Take the tourist to the ~y~City Hall~w~ on Staunton.
|
||
|
||
[TOUR11:TOUR]
|
||
~w~Take the tourist to ~y~Portland beach.
|
||
|
||
[TOUR04:TOUR]
|
||
~w~Take the tourist to the ~y~Callahan Bridge~w~, Portland side.
|
||
|
||
[TOUR09:TOUR]
|
||
~w~Take the tourist to the actor, ~y~Black Lightman's House~w~, on Cedar Grove, Shoreside Vale.
|
||
|
||
[TOUR_I1:TOUR]
|
||
~w~Escort tourists to famous Liberty City Landmarks.
|
||
|
||
[TOUR_IA:TOUR]
|
||
~w~Take souvenir photographs of them when you get there.
|
||
|
||
[TOUR_IB:TOUR]
|
||
~w~Then bring them back before their plane departs.
|
||
|
||
[TOURMEM:TOUR]
|
||
~w~SIGHT ~1~: ~w~This veteran wants to pay homage to his lost comrades at the Liberty City War Memorial in Belleville Park, Staunton.
|
||
|
||
[TOUR05:TOUR]
|
||
~w~Take the tourist to the ~y~Liberty City War Memorial~w~ in Belleville Park, Staunton.
|
||
|
||
{=================================== MISSION TABLE PIZZA ===================================}
|
||
|
||
[PIZ1_06:PIZZA]
|
||
~w~Press~h~ ~k~ ~TGSUB~ ~w~when on the bike to cancel the mission.
|
||
|
||
[PIZ1_02:PIZZA]
|
||
~w~You're out of pizza! Return to ~y~Joe's Pizza Restaurant~w~ to get some more.
|
||
|
||
[PIZ1_07:PIZZA]
|
||
~r~You killed the customer! You're fired!
|
||
|
||
[PIZ1_08:PIZZA]
|
||
~r~You're out of time and out of a job!
|
||
|
||
[PIZ1_09:PIZZA]
|
||
~r~You wrecked our bike! Get out of here!
|
||
|
||
[PIZ1_11:PIZZA]
|
||
~w~You need the Pizza ~b~bike~w~ to deliver the orders!
|
||
|
||
[PIZ1_12:PIZZA]
|
||
Pizzas
|
||
|
||
[PIZ1_13:PIZZA]
|
||
~w~Pizza! Hot and ready to go! I love 'em!
|
||
|
||
[PIZ1_14:PIZZA]
|
||
~w~These are to go! ...So go!
|
||
|
||
[PIZ1_15:PIZZA]
|
||
~w~This one's extra spicy!
|
||
|
||
[PIZ1_16:PIZZA]
|
||
~w~Get your finger out of your ass and deliver these, pronto!
|
||
|
||
[PIZ1_17:PIZZA]
|
||
~w~These pizzas need delivering today, not next year!
|
||
|
||
[PIZ1_18:PIZZA]
|
||
~w~Pizza delivery beneath you? Well, excuse me professor!
|
||
|
||
[PIZ1_19:PIZZA]
|
||
~w~Are you gonna drop these off or what?
|
||
|
||
[PIZ1_20:PIZZA]
|
||
~w~You're fired! ...only joking. But I won't be if these aren't delivered on time!
|
||
|
||
[PIZ1_21:PIZZA]
|
||
~w~Pizzas! Come on! We got fat people waiting!
|
||
|
||
[PIZ1_22:PIZZA]
|
||
~w~Have you been spitting on the pizzas? ...you should! It all adds to the taste!
|
||
|
||
[PIZ1_23:PIZZA]
|
||
~w~Do you think these are gonna deliver themselves?
|
||
|
||
[PIZ1_24:PIZZA]
|
||
~w~If these are cold when you drop them off, there'll be hell to pay!
|
||
|
||
[PIZ1_25:PIZZA]
|
||
~w~Move your ass this time!
|
||
|
||
[PIZ1_26:PIZZA]
|
||
~w~Hey, get these delivered!
|
||
|
||
[PIZ1_27:PIZZA]
|
||
~w~Okay, drop these off and come back for some more.
|
||
|
||
[PIZ1_28:PIZZA]
|
||
~w~Our pizzas kick ass! Drop these off on time or I'll kick yours!
|
||
|
||
[PIZ1_29:PIZZA]
|
||
~w~Back for more? I'm fresh out of abuse for you buddy.
|
||
|
||
[PIZ1_30:PIZZA]
|
||
~w~I think I sneezed on one of those! But never mind. Take 'em anyway!
|
||
|
||
[PIZ1_31:PIZZA]
|
||
~w~I hate this job! But, at least I get to push you around.
|
||
|
||
[PIZ1_3A:PIZZA]
|
||
~w~If these don't make it on time, pizza dough's the only dough you'll see today!
|
||
|
||
[PIZ1_32:PIZZA]
|
||
~r~Can't stomach our pizzas?
|
||
|
||
[PIZ1_33:PIZZA]
|
||
~w~Go back to ~y~Joe's Pizza Restaurant~w~ for fresh orders.
|
||
|
||
[PIZ1_34:PIZZA]
|
||
~w~Delivery made, money paid!
|
||
|
||
[PIZ_WON:PIZZA]
|
||
~w~Pizza odd-job completed, well done! Your maximum health has been increased!
|
||
|
||
[PIZ_WO1:PIZZA]
|
||
~w~Joe's Pizza Restaurant is now under your 'protection'. Make sure you collect their payments regularly.
|
||
|
||
[PIZ1_01:PIZZA]
|
||
~w~Deliver these pizzas to our ~b~customers~w~ as quick as you can.
|
||
|
||
[PIZ1_05:PIZZA]
|
||
~w~Perform a drive-by to toss the pizza to a customer.
|
||
|
||
{=================================== MISSION TABLE TAXI ===================================}
|
||
|
||
[TAXI1:TAXI]
|
||
~w~Look for a ~b~fare.
|
||
|
||
[TAXI1A:TAXI]
|
||
~w~There aren't any fares around here - keep looking!
|
||
|
||
[TAXI2:TAXI]
|
||
~r~You're out of time!
|
||
|
||
[TAXI3:TAXI]
|
||
~w~Your passenger fled in terror!
|
||
|
||
[TAXI4:TAXI]
|
||
~w~Fare complete: $~1~
|
||
|
||
[TAXI4A:TAXI]
|
||
~w~Fare complete: $~1~ + ~1~ IN A ROW bonus! $~1~
|
||
|
||
[TAXI5:TAXI]
|
||
~w~SPEED BONUS: $~1~
|
||
|
||
[TAXI5A:TAXI]
|
||
~w~SPEED BONUS: $~1~ + ~1~ IN A ROW bonus! $~1~
|
||
|
||
[TAXI7:TAXI]
|
||
~w~Your car is trashed, get it repaired!
|
||
|
||
[TAXI8:TAXI]
|
||
~r~Taxi mission cancelled.
|
||
|
||
[TAXI9:TAXI]
|
||
~r~Your taxi has been destroyed!
|
||
|
||
[FARES:TAXI]
|
||
Fares
|
||
|
||
[TIP:TAXI]
|
||
Tip
|
||
|
||
[FARE9:TAXI]
|
||
~w~Destination ~y~'Portland docks'.
|
||
|
||
[FARE20:TAXI]
|
||
~w~Destination ~y~'The Park' ~w~in Belleville.
|
||
|
||
[FARE22:TAXI]
|
||
~w~Destination ~y~'Cochrane Dam'.
|
||
|
||
[FARE2:TAXI]
|
||
~w~Destination ~y~'Head Radio'~w~, Harwood.
|
||
|
||
[FARE3:TAXI]
|
||
~w~Destination ~y~'The Ferry Port'~w~, Harwood.
|
||
|
||
[FARE4:TAXI]
|
||
~w~Destination ~y~'The Hospital'~w~, Portland View.
|
||
|
||
[FARE7:TAXI]
|
||
~w~Destination ~y~'The Construction Site'~w~, Hepburn Heights.
|
||
|
||
[FARE8:TAXI]
|
||
~w~Destination ~y~'Cipriani Restaurant'~w~, Saint Mark's.
|
||
|
||
[FARE10:TAXI]
|
||
~w~Destination ~y~'Punk Noodles'~w~, Chinatown.
|
||
|
||
[FARE12:TAXI]
|
||
~w~Destination ~y~'The Ferry Port'~w~, Rockford.
|
||
|
||
[FARE13:TAXI]
|
||
~w~Destination ~y~'The Church'~w~, Bedford Point.
|
||
|
||
[FARE14:TAXI]
|
||
~w~Destination ~y~'Liberty Tree Offices'~w~, Bedford Point.
|
||
|
||
[FARE15:TAXI]
|
||
~w~Destination ~y~'Liberty University'~w~, Liberty Campus.
|
||
|
||
[FARE16:TAXI]
|
||
~w~Destination ~y~'Hogs 'n' Cogs'~w~, Belleville Park Area.
|
||
|
||
[FARE17:TAXI]
|
||
~w~Destination ~y~'Courthouse'~w~, Belleville Park Area.
|
||
|
||
[FARE18:TAXI]
|
||
~w~Destination ~y~'Mr. Benz'~w~, Bedford Point.
|
||
|
||
[FARE19:TAXI]
|
||
~w~Destination ~y~'Joe's Pizza'~w~, Bedford Point.
|
||
|
||
[FARE21:TAXI]
|
||
~w~Destination ~y~'Terminal A'~w~, Francis International Airport.
|
||
|
||
[FARE23:TAXI]
|
||
~w~Destination ~y~'The Mansion'~w~, Cedar Grove.
|
||
|
||
[FARE24:TAXI]
|
||
~w~Destination ~y~'The Hospital'~w~, Pike Creek.
|
||
|
||
[FARE25:TAXI]
|
||
~w~Destination ~y~'The Park'~w~, Shoreside Vale.
|
||
|
||
[FARE26:TAXI]
|
||
~w~Destination ~y~'North West Towers'~w~, Wichita Gardens.
|
||
|
||
[FARE27:TAXI]
|
||
~w~Destination ~y~'The Coach Depot'~w~, Trenton.
|
||
|
||
[FARE28:TAXI]
|
||
~w~Destination ~y~'Mr. Benz'~w~, Chinatown.
|
||
|
||
[FARE29:TAXI]
|
||
~w~Destination ~y~'Mr. Benz'~w~, Pike Creek.
|
||
|
||
[FARE30:TAXI]
|
||
~w~Destination ~y~'Terminal C'~w~, Francis International Airport.
|
||
|
||
[FARE31:TAXI]
|
||
~w~Destination ~y~'AM Petroleum'~w~, Pike Creek.
|
||
|
||
[FARE32:TAXI]
|
||
~w~Destination ~y~'Liberty Pharmaceuticals'~w~, Pike Creek.
|
||
|
||
[FARE11:TAXI]
|
||
~w~Destination ~y~'Phil Cassidy's Fully Cocked Gun Shop'~w~, Bedford Point.
|
||
|
||
[FARE1A:TAXI]
|
||
~w~Destination ~y~'Paulie's Revue Bar'~w~, Red Light District.
|
||
|
||
[FARE1C:TAXI]
|
||
~w~Destination ~y~'Sex Club Seven'~w~, Red Light District.
|
||
|
||
[FARE5:TAXI]
|
||
~w~Destination ~y~'Ammu-Nation'~w~, Red Light District.
|
||
|
||
[FARE6:TAXI]
|
||
~w~Destination ~y~'Capital Autos'~w~, Saint Mark's.
|
||
|
||
{=================================== MISSION TABLE AMBU ===================================}
|
||
|
||
[A_FAIL2:AMBU]
|
||
~r~Your lack of urgency has been fatal to the patient!
|
||
|
||
[A_FAIL3:AMBU]
|
||
~r~The patient is dead!
|
||
|
||
[ATUTOR4:AMBU]
|
||
~w~Each bump reduces the chances of patient survival!
|
||
|
||
[A_TIME:AMBU]
|
||
~w~Pickup! +~1~ seconds
|
||
|
||
[A_TIME2:AMBU]
|
||
~w~Bonus! +~1~ seconds
|
||
|
||
[AREWARD:AMBU]
|
||
~w~Level ~1~ completed! Reward: $~1~
|
||
|
||
[A_RANGE:AMBU]
|
||
~r~The ambulance radio is out of range, get closer to a hospital!
|
||
|
||
[ATUTOR5:AMBU]
|
||
~w~Pick up a ~b~patient.
|
||
|
||
[ATUTOR6:AMBU]
|
||
~w~Take them to the ~y~hospital!
|
||
|
||
[ATUTOR7:AMBU]
|
||
~w~Pick up more ~b~patients~w~, or take this one to the ~y~hospital.
|
||
|
||
[A_FULL:AMBU]
|
||
~w~Your ambulance is full! Drop your patients off at the ~y~hospital.
|
||
|
||
[A_RANG2:AMBU]
|
||
~r~The ambulance radio doesn't work in the subway!
|
||
|
||
{=================================== MISSION TABLE TV ===================================}
|
||
|
||
[TV_01:TV]
|
||
Slash TV
|
||
|
||
[TV_02:TV]
|
||
~w~Kill all the deranged psychopaths... they just keep on coming!
|
||
|
||
[TV_03:TV]
|
||
~w~Each level gets harder with more enemies to dispatch... and more prizes to be won!
|
||
|
||
[TV_04:TV]
|
||
~w~LEVEL ~1~
|
||
|
||
[TV_10:TV]
|
||
~w~You won an extra prize!
|
||
|
||
[TV_09:TV]
|
||
Total prize money won this game: $~1~!
|
||
|
||
[TV_05:TV]
|
||
~w~LEVEL CLEAR!
|
||
|
||
[TV_06:TV]
|
||
~w~You won $~1~ in prize money!
|
||
|
||
[TV_07:TV]
|
||
~w~GET READY...
|
||
|
||
[TV_08:TV]
|
||
~w~GO!
|
||
|
||
{=================================== MISSION TABLE NOODLE ===================================}
|
||
|
||
[NDL1_02:NOODLE]
|
||
~w~Uh-oh - no more noodles! Go back to ~y~Punk Noodles~w~ and get some more.
|
||
|
||
[NDL1_06:NOODLE]
|
||
~w~Press~h~ ~k~ ~TGSUB~ ~w~when on the bike to cancel the mission.
|
||
|
||
[NDL1_07:NOODLE]
|
||
~r~You killed the customer! You're fired!
|
||
|
||
[NDL1_08:NOODLE]
|
||
~r~You ran out of time. You're fired!
|
||
|
||
[NDL1_09:NOODLE]
|
||
~r~You wrecked our moped! You're fired!
|
||
|
||
[NDL1_11:NOODLE]
|
||
~w~Get back on the ~b~bike!
|
||
|
||
[NDL1_12:NOODLE]
|
||
Noodles
|
||
|
||
[NDL1_13:NOODLE]
|
||
~w~Noodles! Kaboodles of noodles for delivery!
|
||
|
||
[NDL1_14:NOODLE]
|
||
~w~Our customers can't get enough of my noodles.
|
||
|
||
[NDL1_15:NOODLE]
|
||
~w~I got noodles need delivering!
|
||
|
||
[NDL1_16:NOODLE]
|
||
~w~Let's try to get these noodles delivered on time!
|
||
|
||
[NDL1_17:NOODLE]
|
||
~w~Hey punk! These noodles are to go!
|
||
|
||
[NDL1_18:NOODLE]
|
||
~w~Get these noodles delivered, chop-chop!
|
||
|
||
[NDL1_19:NOODLE]
|
||
~w~Our customers want hot noodles, not cold noodles!
|
||
|
||
[NDL1_20:NOODLE]
|
||
~w~Can't stand heat in the kitchen? Confucius say - turn down cooker.
|
||
|
||
[NDL1_21:NOODLE]
|
||
~w~Drop these noodles off will you?
|
||
|
||
[NDL1_22:NOODLE]
|
||
~w~More noodles for delivery.
|
||
|
||
[NDL1_23:NOODLE]
|
||
~w~Noodles, noodles, noodles! Ship 'em out good and hot!
|
||
|
||
[NDL1_24:NOODLE]
|
||
~w~We have people waiting! ...Oh the humanity!
|
||
|
||
[NDL1_25:NOODLE]
|
||
~w~Hasn't this order been taken out already?
|
||
|
||
[NDL1_26:NOODLE]
|
||
~w~What are you waiting for? Chinese New Year?
|
||
|
||
[NDL1_27:NOODLE]
|
||
~w~These noodles are getting cold. Hurry it up!
|
||
|
||
[NDL1_28:NOODLE]
|
||
~w~I wanted to be an astronaut. But my dad owns this place, so what could I do?
|
||
|
||
[NDL1_29:NOODLE]
|
||
~w~If you want to keep your job, move your butt and deliver these.
|
||
|
||
[NDL1_30:NOODLE]
|
||
~w~Crispy fried noodles... I don't understand 'em, but I love 'em.
|
||
|
||
[NDL1_31:NOODLE]
|
||
~w~I'd have thought delivering pizza was more your style.
|
||
|
||
[NDL1_3A:NOODLE]
|
||
~w~They always want more. So come back when you're done.
|
||
|
||
[NDL1_32:NOODLE]
|
||
~r~What's the matter? Don't you like noodles?
|
||
|
||
[NDL1_33:NOODLE]
|
||
~w~Return to ~y~Punk Noodles~w~ for more orders.
|
||
|
||
[NDL1_34:NOODLE]
|
||
~w~Noodles delivered, cash paid!
|
||
|
||
[NDL_WON:NOODLE]
|
||
~w~Congratulations, Noodle odd-job completed! Your maximum health has been increased!
|
||
|
||
[NDL_WO1:NOODLE]
|
||
~w~Punk Noodles is now under your 'protection'. Make sure you collect their payments regularly.
|
||
|
||
[NDL1_01:NOODLE]
|
||
~w~Deliver these noodles to our ~b~customers~w~ - chop-chop!
|
||
|
||
[NDL1_05:NOODLE]
|
||
~w~Perform a drive-by to toss the noodles to a customer.
|
||
|
||
{=================================== MISSION TABLE MPSURV ===================================}
|
||
|
||
[SAL01:MPSURV]
|
||
~w~Maria, I'm going up to the hospital to get 'you-know-what' fixed.
|
||
|
||
[SAL02:MPSURV]
|
||
~w~When I get out, the pork stallion will be galloping just like it used to...
|
||
|
||
[SAL04:MPSURV]
|
||
~w~PS: Get ready to saddle up when I get out, baby!
|
||
|
||
[SAL05:MPSURV]
|
||
~w~PPS: ...Don't leave this note just lying around!
|
||
|
||
[SAL03:MPSURV]
|
||
~w~You just stay out of trouble while I'm in 'cause there's gonna be wise-guys dying to take over.
|
||
|
||
[SAL03A:MPSURV]
|
||
~w~Literally!
|
||
|
||
{=================================== MISSION TABLE JDREF ===================================}
|
||
|
||
[JDT1_BA:JDREF]
|
||
~w~I ain't got no work for no Leone!
|
||
|
||
[JDT1_BB:JDREF]
|
||
~w~...hey Toni, come back when you're less conspicuous.
|
||
|
||
[CHNGOUT:JDREF]
|
||
~w~Change out of your Leone suit. JD can't be seen speaking to you otherwise.
|
||
|
||
{=================================== MISSION TABLE CRED01 ===================================}
|
||
|
||
[CR01_01:CRED01]
|
||
~n~ ~n~ ~n~ ~n~CREDITS
|
||
|
||
[CR01_02:CRED01]
|
||
~n~ ~n~ ~n~ ~n~ROCKSTAR NORTH
|
||
|
||
[CR01_03:CRED01]
|
||
~n~ ~n~ ~n~ ~n~Producer ~n~Leslie Benzies
|
||
|
||
[CR01_04:CRED01]
|
||
~n~ ~n~ ~n~ ~n~Art Director ~n~Aaron Garbut
|
||
|
||
[CR01_05:CRED01]
|
||
~n~ ~n~ ~n~ ~n~Technical Direction ~n~Obbe Vermeij, Adam Fowler
|
||
|
||
[CR01_06:CRED01]
|
||
~n~ ~n~ ~n~ ~n~ ~n~Written By ~n~Dan Houser, James Worrall ~n~ & David Bland
|
||
|
||
[CR01_07:CRED01]
|
||
~n~ ~n~ ~n~ ~n~Programming ~n~Alexander Roger, Alexander Illes, ~n~Andrzej Madajczyk, Barane Chan, ~n~Derek Payne, Derek Ward,
|
||
|
||
[CR01_08:CRED01]
|
||
~n~ ~n~Gordon Yeoman, Graeme Williamson, ~n~Greg Smith, James Broad, ~n~John Gurney, John Whyte,
|
||
|
||
[CR01_09:CRED01]
|
||
~n~ ~n~Keith McLeman, Mark Nicholson, ~n~Shaun McKillop
|
||
|
||
[CR01_10:CRED01]
|
||
~n~ ~n~ ~n~ ~n~Audio Programmer ~n~Matthew Smith
|
||
|
||
[CR01_11:CRED01]
|
||
~n~ ~n~ ~n~ ~n~Sound Design and Mastering ~n~Allan Walker
|
||
|
||
[CR01_12:CRED01]
|
||
~n~ ~n~ ~n~ ~n~Lead Cut Scene Animator ~n~Mondo Ghulam
|
||
|
||
[CR01_13:CRED01]
|
||
~n~ ~n~ ~n~ ~n~Cut Scene Animator ~n~Dermot Bailie
|
||
|
||
[CR01_14:CRED01]
|
||
~n~ ~n~ ~n~ ~n~Character Animator ~n~Felipe Busquets
|
||
|
||
[CR01_15:CRED01]
|
||
~n~ ~n~ ~n~ ~n~In-Game Animation ~n~Gus Braid, Terry Kenny
|
||
|
||
[CR01_16:CRED01]
|
||
~n~ ~n~ ~n~ ~n~Characters Artist ~n~Ian McQue
|
||
|
||
[CR01_17:CRED01]
|
||
~n~ ~n~ ~n~ ~n~Vehicle Artist ~n~Joylon Orme
|
||
|
||
[CR01_18:CRED01]
|
||
~n~ ~n~ ~n~ ~n~Additional Art ~n~Rick Stirling, Alisdair Wood
|
||
|
||
[CR01_19:CRED01]
|
||
~n~ ~n~ ~n~ ~n~Music Producer ~n~Craig Conner
|
||
|
||
[CR01_20:CRED01]
|
||
~n~ ~n~ ~n~ ~n~Audio Design and Dialogue Editor ~n~Will Morton
|
||
|
||
[CR01_21:CRED01]
|
||
~n~ ~n~ ~n~ ~n~Additional Dialogue Editor ~n~Jon McCavish
|
||
|
||
[CR01_22:CRED01]
|
||
~n~ ~n~ ~n~ ~n~Development Support ~n~Milly Cottam
|
||
|
||
[CR01_23:CRED01]
|
||
~n~ ~n~ ~n~ ~n~Graphic Designers ~n~Stuart Petri, Steve Walsh
|
||
|
||
[CR01_24:CRED01]
|
||
~n~ ~n~ ~n~ ~n~Lead Level Design ~n~William Mills
|
||
|
||
[CR01_25:CRED01]
|
||
~n~ ~n~ ~n~ ~n~Level Design ~n~Chris Rothwell, Andy Duthie, ~n~Chris McMahon, Neil Ferguson
|
||
|
||
[CR01_26:CRED01]
|
||
~n~ ~n~ ~n~ ~n~QA Manager ~n~Craig Arbuthnott
|
||
|
||
[CR01_27:CRED01]
|
||
~n~ ~n~ ~n~ ~n~Senior Lead Test ~n~Neil Corbett
|
||
|
||
[CR01_28:CRED01]
|
||
~n~ ~n~ ~n~ ~n~Lead Test ~n~David Murdoch, Neil Meikle, ~n~Alex Bazlinton, Brenda Carey
|
||
|
||
[CR01_29:CRED01]
|
||
~n~ ~n~ ~n~ ~n~Build Engineer / Lead Test ~n~Neil Walker
|
||
|
||
[CR01_30:CRED01]
|
||
~n~ ~n~ ~n~ ~n~Audio Test ~n~George Williamson
|
||
|
||
[CR01_31:CRED01]
|
||
~n~ ~n~ ~n~ ~n~Test ~n~Brian Kelly, Lindsay Robertson, ~n~Sundram Soosay, Eugene Kuczerepa, ~n~Christopher Soosay, Ben Abbott,
|
||
|
||
[CR01_32:CRED01]
|
||
~n~ ~n~Oliver Elliott, Louis Dinan, ~n~Bobby Wright, Thomas Philips, ~n~Nick Rees, Ivor Williams
|
||
|
||
[CR01_33:CRED01]
|
||
~n~ ~n~ ~n~ ~n~Test Tools Programming ~n~James Whitcroft, Alex Carter
|
||
|
||
[CR01_34:CRED01]
|
||
~n~ ~n~ ~n~ ~n~IT Manager ~n~Lorraine Roy
|
||
|
||
[CR01_35:CRED01]
|
||
~n~ ~n~ ~n~ ~n~IT Support ~n~Christine Chalmers, Dave Bruce
|
||
|
||
[CR01_36:CRED01]
|
||
~n~ ~n~ ~n~ ~n~Studio Director ~n~Andrew Semple
|
||
|
||
[CR01_37:CRED01]
|
||
~n~ ~n~ ~n~ ~n~Office Administration ~n~Kim Gurney
|
||
|
||
[CR01_38:CRED01]
|
||
~n~ ~n~ ~n~ ~n~Administration Support ~n~Charlene Maguire, Kim Wilson
|
||
|
||
[CR02_01:CRED01]
|
||
~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ROCKSTAR LEEDS
|
||
|
||
[CR02_02:CRED01]
|
||
~n~ ~n~ ~n~ ~n~Studio Director ~n~Gordon Hall
|
||
|
||
[CR02_03:CRED01]
|
||
~n~ ~n~ ~n~ ~n~Head of Development ~n~David Box
|
||
|
||
[CR02_04:CRED01]
|
||
~n~ ~n~ ~n~ ~n~Lead Programming ~n~Andrew Greensmith, Matthew Shepcar ~n~ ~n~ ~n~ ~n~Console Programming ~n~Nigel Conroy, Richard Frankish, ~n~Andrew Greensmith, Robin Mangham, ~n~Damian McKenna, Finlay Munro, ~n~Stuart Roskell, Matthew Shepcar
|
||
|
||
[CR02_05:CRED01]
|
||
~n~ ~n~ ~n~ ~n~Programming ~n~Jon Bellamy, Ross Childs, ~n~Nigel Conroy, Neil Dodwell, ~n~Alastair Dukes, David Huebner,
|
||
|
||
[CR02_06:CRED01]
|
||
~n~ ~n~Robin Mangham, Jason McGann, ~n~Warren Merrifield, Stephen McGreal
|
||
|
||
[CR02_07:CRED01]
|
||
~n~ ~n~ ~n~ ~n~Sound Programming ~n~Finlay Munro, Charles Waddington
|
||
|
||
[CR02_08:CRED01]
|
||
~n~ ~n~ ~n~ ~n~Art Director ~n~Ian Bowden
|
||
|
||
[CR02_09:CRED01]
|
||
~n~ ~n~ ~n~ ~n~Art Department Director ~n~Chris Smart
|
||
|
||
[CR02_10:CRED01]
|
||
~n~ ~n~ ~n~ ~n~Lead Character Artist ~n~Paul Smith
|
||
|
||
[CR02_11:CRED01]
|
||
~n~ ~n~ ~n~ ~n~Character Artist ~n~Chris Allison
|
||
|
||
[CR02_12:CRED01]
|
||
~n~ ~n~ ~n~ ~n~Lead City Artist ~n~Dan Roberts
|
||
|
||
[CR02_13:CRED01]
|
||
~n~ ~n~ ~n~ ~n~City Artists ~n~Paul McKee, James McHale, ~n~Siu Lee
|
||
|
||
[CR02_14:CRED01]
|
||
~n~ ~n~ ~n~ ~n~Cutscene Interiors ~n~Izzy Stewart
|
||
|
||
[CR02_15:CRED01]
|
||
~n~ ~n~ ~n~ ~n~Concept Artist ~n~John Wigley
|
||
|
||
[CR02_16:CRED01]
|
||
~n~ ~n~ ~n~ ~n~Additional Character Animation ~n~Alan Bowker
|
||
|
||
[CR02_17:CRED01]
|
||
~n~ ~n~ ~n~ ~n~Additional Artists ~n~Andy Walker, Jason Gee, ~n~Chris Edwards, Lee Clark
|
||
|
||
[CR02_18:CRED01]
|
||
~n~ ~n~ ~n~ ~n~Design Director ~n~David Bland
|
||
|
||
[CR02_19:CRED01]
|
||
~n~ ~n~ ~n~ ~n~Lead Level Design ~n~John Li
|
||
|
||
[CR02_20:CRED01]
|
||
~n~ ~n~ ~n~ ~n~Senior Level Design ~n~Tony Gowland, Martyn Bramall
|
||
|
||
[CR02_21:CRED01]
|
||
~n~ ~n~ ~n~ ~n~Level Design ~n~Sam Hackett, Stephen Robertson, ~n~Tom Kingsley, Chris Edwards, ~n~Kris Gormley
|
||
|
||
[CR02_22:CRED01]
|
||
~n~ ~n~ ~n~ ~n~Associate Designer ~n~Mark McGinley
|
||
|
||
[CR02_23:CRED01]
|
||
~n~ ~n~ ~n~ ~n~QA Manager ~n~Paul Colls
|
||
|
||
[CR02_24:CRED01]
|
||
~n~ ~n~ ~n~ ~n~QA ~n~Jody Cobb, ~n~ ~n~Luke Brown, Nick Robey, ~n~Matthew Haven
|
||
|
||
[CR02_25:CRED01]
|
||
~n~ ~n~ ~n~ ~n~Company Secretary ~n~Naomi Martin
|
||
|
||
[CR02_26:CRED01]
|
||
~n~ ~n~ ~n~ ~n~IT Manager ~n~Chris Waring
|
||
|
||
[CR03_01:CRED01]
|
||
~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ROCKSTAR NYC
|
||
|
||
[CR03_02:CRED01]
|
||
~n~ ~n~ ~n~ ~n~Executive Producer ~n~Sam Houser
|
||
|
||
[CR03_03:CRED01]
|
||
~n~ ~n~ ~n~ ~n~VP of Creative ~n~Dan Houser
|
||
|
||
[CR03_04:CRED01]
|
||
~n~ ~n~ ~n~ ~n~VP of Development ~n~Jamie King
|
||
|
||
[CR03_05:CRED01]
|
||
~n~ ~n~ ~n~ ~n~Art Director ~n~Alex Horton
|
||
|
||
[CR03_06:CRED01]
|
||
~n~ ~n~ ~n~ ~n~Chief Technology Officer ~n~Gary J. Foreman
|
||
|
||
[CR03_07:CRED01]
|
||
~n~ ~n~ ~n~ ~n~Associate Producer ~n~Rich Rosado
|
||
|
||
[CR03_08:CRED01]
|
||
~n~ ~n~ ~n~ ~n~Director of Quality Assurance ~n~Jeff Rosa
|
||
|
||
[CR03_09:CRED01]
|
||
~n~ ~n~ ~n~ ~n~Senior Lead Analyst ~n~Lance Williams
|
||
|
||
[CR03_10:CRED01]
|
||
~n~ ~n~ ~n~ ~n~Project Lead ~n~Jameel Vega
|
||
|
||
[CR03_11:CRED01]
|
||
~n~ ~n~ ~n~ ~n~Rockstar Test Team ~n~Ethan Abeles, William Rompf, ~n~Christopher Mansfield, Chris Choi, ~n~Mike Hong, Tamara Carrion,
|
||
|
||
[CR03_12:CRED01]
|
||
~n~ ~n~Rich Huie, Mike Nathan, ~n~Vance Wallace, Marc Rodriguez, ~n~Adam Tetzloff
|
||
|
||
[CR03_13:CRED01]
|
||
~n~ ~n~ ~n~ ~n~Business Development Director ~n~Sean Macaluso
|
||
|
||
[CR03_14:CRED01]
|
||
~n~ ~n~ ~n~ ~n~Soundtrack Supervision ~n~Heinz Henn, Ivan Pavlovich, ~n~Tim Sweeney
|
||
|
||
[CR04_01:CRED01]
|
||
~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~CUT SCENES & DIALOGUE
|
||
|
||
[CR04_02:CRED01]
|
||
~n~ ~n~ ~n~ ~n~Motion Capture Director ~n~Navid Khonsari
|
||
|
||
[CR04_03:CRED01]
|
||
~n~ ~n~ ~n~ ~n~Motion Capture Performed by ~n~Danny Mastrogiorgio, Jeffrey C. Hawkins, ~n~Bruce MacVittie, David Zayas, ~n~Peter Appel, Hannah Moon, ~n~Alyssa Truppelli, Joe Lotruglio
|
||
|
||
[CR04_04:CRED01]
|
||
~n~ ~n~ ~n~ ~n~Voices Performed by ~n~Salvatore Leone - Frank Vincent ~n~Toni Cipriani - Danny Mastrogiorgio ~n~Donald Love - Will Janowitz
|
||
|
||
[CR04_05:CRED01]
|
||
~n~ ~n~ Vincenzo Cilli - Joe Lotruglio ~n~Maria Latore - Fiona Gallagher ~n~JD O'Toole - Greg Wilson
|
||
|
||
[CR04_06:CRED01]
|
||
~n~ ~n~Leon McAffrey - Ron Orbach ~n~Ray Machowski - Peter Appel ~n~Toshiko Kasen - Hannah Moon
|
||
|
||
[CR04_07:CRED01]
|
||
~n~ ~n~ Ned Burner - Peter Bradbury ~n~Ma Cipriani - Sondra James ~n~Giovanni Casa - Joel Jones
|
||
|
||
[CR04_08:CRED01]
|
||
~n~ ~n~Kazuki Kasen - Keenan Shimizu, ~n~Massimo Torini - Duccio Faggella ~n~Mickey Hamfists - Chris Tardio
|
||
|
||
[CR04_09:CRED01]
|
||
~n~ ~n~Jane Hopper - Gordana Rashovich ~n~Mayor O'Donovan - John Braden ~n~8 Ball - Guru
|
||
|
||
[CR04_10:CRED01]
|
||
~n~ ~n~Radio Newscaster - Sharon Washington ~n~TV Reporter - Brooke Alexander
|
||
|
||
[CR04_11:CRED01]
|
||
~n~ ~n~ ~n~ ~n~Pedestrian Dialogue ~n~Una Cruickshank, Gregory Johnson, ~n~Sanford Santacroce, Ayana Osada
|
||
|
||
[CR04_12:CRED01]
|
||
~n~ ~n~ ~n~ ~n~Pedestrian Voices ~n~Jamie Hector, Jackson Loo, ~n~Bruce MacVittie, Jeff Gurner, ~n~Jamie Hector, Andrea Kessler,
|
||
|
||
[CR04_13:CRED01]
|
||
~n~ ~n~Lynne Horton, Phil Mikkelson, ~n~Koji Nonoyama, Devin Bennett, ~n~Jay Capozello, Mike Nathan,
|
||
|
||
[CR04_14:CRED01]
|
||
~n~ ~n~Ethan Abeles, Lance Williams, ~n~Natalya Wilson, Jay Gladstone, ~n~Craig Blair, Dave Edwards,
|
||
|
||
[CR04_15:CRED01]
|
||
~n~ ~n~Gregory Johnson, John Zurhellen, ~n~Blair Sadler, Georgia Sadler, ~n~Nicole Sadler, Judy Henderson,
|
||
|
||
[CR04_16:CRED01]
|
||
~n~ ~n~Kim Graham, Kerry Shaw, ~n~Tamara Carrion, Franceska Clemens, ~n~Navid Khonsari, Noelle Sadler,
|
||
|
||
[CR04_17:CRED01]
|
||
~n~ ~n~Nicholas Mongomery, Anthony Macbain, ~n~Ryan Rayhill, Josh Slater, ~n~Carmelo Gaeta, Hikari Yokoyama,
|
||
|
||
[CR04_18:CRED01]
|
||
~n~ ~n~Chris Jobin, Michael Rothstein, ~n~Stacey Rachels, Jennifer Koontz, ~n~Dan Merrill, Ali Khonsari,
|
||
|
||
[CR04_19:CRED01]
|
||
~n~ ~n~Ellen Rose, Chris Standal, ~n~Lorie Goodman, Neal Johnston, ~n~Son Garth, James Larsen,
|
||
|
||
[CR04_20:CRED01]
|
||
~n~ ~n~Karl Weibel, Ramin Khonsari, ~n~Ed. Thomas Jr., Stanton Sargent, ~n~Oswald Greene, Audrey Amey,
|
||
|
||
[CR04_21:CRED01]
|
||
~n~ ~n~Sanford Santacroce, Jeff Madrick, ~n~Ben Weaver, Andrea Kessler, ~n~CS Lee, Yoshi Amao,
|
||
|
||
[CR04_22:CRED01]
|
||
~n~ ~n~ Jackson Loo, Martha Morrison, ~n~Sarah Bloodsworth, Adam Deher, ~n~Billy Gonzalez
|
||
|
||
[CR04_23:CRED01]
|
||
~n~ ~n~ ~n~ ~n~Additional Motion Graphics ~n~Maryam Parwana
|
||
|
||
[CR04_24:CRED01]
|
||
~n~ ~n~ ~n~ ~n~Dialogue Recording & Mixing ~n~Nicholas Montgomery
|
||
|
||
[CR04_25:CRED01]
|
||
~n~ ~n~ ~n~ ~n~Foley Recording ~n~Bryan Scibinico
|
||
|
||
[CR04_26:CRED01]
|
||
~n~ ~n~ ~n~ ~n~Foley recorded at Dig It Studios
|
||
|
||
[CR04_27:CRED01]
|
||
~n~ ~n~ ~n~ ~n~Production Team ~n~Noelle Sadler, Eli Weissman, ~n~Kerry Shaw, John Zurhellen, ~n~Peter Adler, Anthony Carvalho,
|
||
|
||
[CR04_28:CRED01]
|
||
~n~ ~n~Phil Poli, Jaesun Celebre, ~n~Franceska Clemens, Anthony Litton
|
||
|
||
[CR04_29:CRED01]
|
||
~n~ ~n~ ~n~ ~n~Casting ~n~Judy Henderson and Associates
|
||
|
||
[CR04_30:CRED01]
|
||
~n~Motion Capture recorded at Perspective Studios
|
||
|
||
[CR05_01:CRED01]
|
||
~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~RADIO
|
||
|
||
[CR05_02:CRED01]
|
||
~n~ ~n~ ~n~ ~n~DJ Banter, Talk Radio, Commercials and Imaging written by ~n~Dan Houser and Lazlow
|
||
|
||
[CR05_03:CRED01]
|
||
~n~ ~n~ ~n~ ~n~Production by ~n~Lazlow
|
||
|
||
[CR05_04:CRED01]
|
||
~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~LCFR
|
||
|
||
[CR05_05:CRED01]
|
||
~n~ ~n~ ~n~ ~n~Imaging Voices ~n~Smith Harrison, Karen Saltus
|
||
|
||
[CR05_06:CRED01]
|
||
~n~ ~n~ ~n~ ~n~Heartland Values with Nurse Bob ~n~Nurse Bob - Chuck Montgomery
|
||
|
||
[CR05_07:CRED01]
|
||
~n~ ~n~ ~n~ ~n~Guests and Callers ~n~Ayana Osada, Nick Montgomery, ~n~Russell Lewis, Nick Born, ~n~Sean Macaluso, Kerry Shaw,
|
||
|
||
[CR05_08:CRED01]
|
||
~n~ ~n~Chad Johnson, Craig Conner, ~n~Mary Elizabeth, Rob Cross, ~n~Josh Bitney
|
||
|
||
[CR05_09:CRED01]
|
||
~n~ ~n~ ~n~ ~n~Electron Zone ~n~Steve - Ptolemy Slocum ~n~Bill - Michael Urichek
|
||
|
||
[CR05_10:CRED01]
|
||
~n~ ~n~ ~n~ ~n~Callers ~n~Alice Saltzman, Jeremy Wheaton, ~n~Ryan Rayhill, Maine Anderson, ~n~Patton Oswalt, Wil Wheaton, ~n~Anthony Cumia, Madena Parwana
|
||
|
||
[CR05_11:CRED01]
|
||
~n~ ~n~ ~n~ ~n~Breathing World ~n~Lee Chowder - Ashley Albert ~n~Crow - Gregg Martin
|
||
|
||
[CR05_12:CRED01]
|
||
~n~ ~n~ ~n~ ~n~Coq 'O' Vin ~n~Richard Goblin - Mike Shapiro
|
||
|
||
[CR05_13:CRED01]
|
||
~n~ ~n~ ~n~ ~n~Imaging Voice ~n~Ben Krech
|
||
|
||
[CR05_14:CRED01]
|
||
~n~ ~n~ ~n~ ~n~Callers ~n~Franceska Clemins, Sarah Bloodsworth, ~n~Adam Deher, Martha Morrison, ~n~Carmelo Gaeta
|
||
|
||
[CR05_15:CRED01]
|
||
~n~ ~n~ ~n~ ~n~Chatterbox ~n~Lazlow as himself
|
||
|
||
[CR05_16:CRED01]
|
||
~n~ ~n~ ~n~ ~n~Callers ~n~Susan Lewis, Ben Weaver, ~n~Jacky Bam Bam, Ben Sparks, ~n~Deanna Moyer, Liezl Jacinto,
|
||
|
||
[CR05_17:CRED01]
|
||
~n~ ~n~Joshua Batista, Gregg Opie Hughes, ~n~Sondra James, Elizabeth Satterwhite
|
||
|
||
[CR06_01:CRED01]
|
||
~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~HEAD RADIO
|
||
|
||
[CR06_02:CRED01]
|
||
~n~ ~n~ ~n~ ~n~DJ ~n~Michael Hunt - Russ Mottla
|
||
|
||
[CR06_03:CRED01]
|
||
~n~ ~n~ ~n~ ~n~Imaging Voices ~n~Jeff Berlin, Katelyn Hutchinson
|
||
|
||
[CR06_04:CRED01]
|
||
~n~ ~n~ ~n~ ~n~Imaging Production ~n~Jeff Berlin
|
||
|
||
[CR06_05:CRED01]
|
||
~n~ ~n~ ~n~ ~n~"Train" ~n~Conor & Jay ~n~Written by Craig Conner & Julie Wemyss ~n~Produced by Craig Conner ~n~Guitars by Jon McCavish ~n~Vocals by Julie Wemyss and Craig Conner
|
||
|
||
[CR06_06:CRED01]
|
||
~n~ ~n~ ~n~ ~n~"The One For Me" ~n~Cloud Nineteen ~n~Written & Produced by ~n~Will Morton ~n~Additional Lyrics by Paul Mackie ~n~Guitars by Allan Walker & Chris Morton ~n~Lead Vocals by Raff ~n~Backing Vocals by Paul Mackie & Raff
|
||
|
||
[CR06_07:CRED01]
|
||
~n~ ~n~ ~n~ ~n~"Take The Pain" ~n~Purser ~n~Written & Produced by ~n~Will Morton, Chris Morton ~n~Additional Lyrics by Paul Mackie ~n~Lead Vocals by Paul Mackie ~n~Additional Vocals by Will Morton
|
||
|
||
[CR06_08:CRED01]
|
||
~n~ ~n~ ~n~ ~n~"Free Yourself" ~n~L-Marie featuring Raff ~n~Written & Produced by Craig Conner ~n~Vocals by L-Marie and Raff ~n~Backing Vocals by Craig Conner
|
||
|
||
[CR06_09:CRED01]
|
||
~n~ ~n~ ~n~ ~n~"Drive" ~n~15 Ways ~n~Written & Produced by Colin Entwistle ~n~Vocals by Paul Mackie
|
||
|
||
[CR06_10:CRED01]
|
||
~n~ ~n~ ~n~ ~n~"Welcome To The Real World" ~n~Rosco Stow ~n~Written & Produced by Craig Conner ~n~Guitars Written, Produced and Performed by Allan Walker ~n~Lead Vocals by Andy Dorrat ~n~Backing Vocals by Craig Conner, ~n~Anna Stuart and Kim Gurney
|
||
|
||
[CR06_11:CRED01]
|
||
~n~ ~n~ ~n~ ~n~"Keep Dreaming" ~n~Vanilla Smoothie ~n~Written & Produced by ~n~Alastair MacGregor ~n~Guitars by Allan Walker ~n~Vocals by Fiona Stoddart
|
||
|
||
[CR07_01:CRED01]
|
||
~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~LIPS 106
|
||
|
||
[CR07_02:CRED01]
|
||
~n~ ~n~ ~n~ ~n~DJs ~n~Cliff - Ed McMann ~n~Andee - Shelley Miller
|
||
|
||
[CR07_03:CRED01]
|
||
~n~ ~n~ ~n~ ~n~Imaging Voice ~n~Jonathan Hanst
|
||
|
||
[CR07_04:CRED01]
|
||
~n~ ~n~ ~n~ ~n~Imaging Production ~n~Jonathan Hanst
|
||
|
||
[CR07_05:CRED01]
|
||
~n~ ~n~ ~n~ ~n~"Funk In Time" ~n~Rudy La Fontaine ~n~Written & Produced by Jon McCavish ~n~Guitars by Julian Pais ~n~Vocals by Julian Pais
|
||
|
||
[CR07_06:CRED01]
|
||
~n~ ~n~ ~n~ ~n~"Love Is The Feeling" ~n~Sawarr ~n~Written by Craig Conner & Julie Wemyss ~n~Produced by Craig Conner ~n~Vocals by Julie Wemyss
|
||
|
||
[CR07_07:CRED01]
|
||
~n~ ~n~ ~n~ ~n~"Mine Until Monday" ~n~Sunshine Shine ~n~Written & Produced by Will Morton ~n~Additional Lyrics by Paul Mackie ~n~Vocals by Paul Mackie & Raff
|
||
|
||
[CR07_08:CRED01]
|
||
~n~ ~n~ ~n~ ~n~"Get Down" ~n~Credit Check ~n~Written & Produced by ~n~Alastair MacGregor ~n~Guitars by Martyn Livingstone ~n~Bass by Andy Wilson ~n~Vocals by Louise Ferrier
|
||
|
||
[CR07_09:CRED01]
|
||
~n~ ~n~ ~n~ ~n~"Tonight" ~n~Cool Timers ~n~Written & Produced by Craig Conner ~n~Vocals by Julie Wemyss
|
||
|
||
[CR07_10:CRED01]
|
||
~n~ ~n~ ~n~ ~n~"Bassmatic" ~n~Nina Barry ~n~Written & Produced by Jon McCavish ~n~Vocals by Riz Maslen
|
||
|
||
[CR07_11:CRED01]
|
||
~n~ ~n~ ~n~ ~n~"Into Something (C'mon Get Down)" ~n~The Jackstars ~n~Written & Produced By ~n~Craig Conner ~n~Vocals by Lucie Danti-Juan ~n~Backing vocals by ~n~Kevin Stacey & Craig Conner
|
||
|
||
[CR08_01:CRED01]
|
||
~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~DOUBLE CLEF FM
|
||
|
||
[CR08_02:CRED01]
|
||
~n~ ~n~ ~n~ ~n~DJ ~n~Sergio Boccino - Robert Blumenfeld
|
||
|
||
[CR08_03:CRED01]
|
||
~n~ ~n~ ~n~ ~n~Caller ~n~Gerald Cosgrove
|
||
|
||
[CR08_04:CRED01]
|
||
~n~ ~n~ ~n~ ~n~"Il Trovatore: Anvil Chorus" ~n~Composed by Giuseppe Verdi ~n~Performed by ~n~Nuremberg Symphonic Orchestra ~n~& Munich State Opera Choir ~n~Courtesy of Point Classics, LLC
|
||
|
||
[CR08_05:CRED01]
|
||
~n~ ~n~ ~n~ ~n~"Il Trovatore: Tacea la notte placida" ~n~Composed by Giuseppe Verdi ~n~Performed by ~n~Nuremberg Symphonic Orchestra & ~n~Munich State Opera Choir ~n~(Eva Illes, Soprano) ~n~Courtesy of Point Classics, LLC
|
||
|
||
[CR08_06:CRED01]
|
||
~n~ ~n~ ~n~ ~n~"Nabucco: Chorus of the Hebrew Slaves" ~n~Composed by Giuseppe Verdi ~n~Performed by Philharmonia Slavonica ~n~Courtesy of Point Classics, LLC
|
||
|
||
[CR08_07:CRED01]
|
||
~n~ ~n~ ~n~ ~n~"Così fan tutte: È amore un ladroncello" ~n~Composed by Wolfgang Amadeus Mozart ~n~Performed by ~n~Bratislava Opera Soloists, ~n~Choir and Orchestra ~n~(Ida Kirilova "Dorabella") ~n~Courtesy of Point Classics, LLC
|
||
|
||
[CR08_08:CRED01]
|
||
~n~ ~n~ ~n~ ~n~"Marriage of Figaro: Overture" ~n~Composed by Wolfgang Amadeus Mozart ~n~Performed by ~n~London Philharmonic Orchestra ~n~Courtesy of Point Classics, LLC
|
||
|
||
[CR08_09:CRED01]
|
||
~n~ ~n~ ~n~ ~n~"I Pagliacci: Vesti la giubba" ~n~Composed by Ruggiero Leoncavallo ~n~Performed by ~n~Nuremberg Symphonic Orchestra ~n~(José Maria Perez, Tenor) ~n~Courtesy of Point Classics, LLC
|
||
|
||
[CR09_01:CRED01]
|
||
~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~RISE FM
|
||
|
||
[CR09_02:CRED01]
|
||
~n~ ~n~ ~n~ ~n~Engineered by Mike Callaghan
|
||
|
||
[CR09_03:CRED01]
|
||
~n~ ~n~ ~n~ ~n~DJ ~n~Boy Sanchez - Oliver Vaquer
|
||
|
||
[CR09_04:CRED01]
|
||
~n~ ~n~ ~n~ ~n~Imaging Voices ~n~DJ Andre, Lupus Thunder, ~n~Andi Hanley, Mat Ckillz, ~n~Couzin Ed, Lazlow,
|
||
|
||
[CR09_05:CRED01]
|
||
~n~ ~n~Terry Donovan, Bill Brissette, ~n~Juan Aller, Ed Andrews, ~n~Xeni Jardin, Matthew Orr, ~n~Jeff Berlin
|
||
|
||
[CR09_06:CRED01]
|
||
~n~ ~n~ ~n~ ~n~"Sing It Back ~n~(Boris Musical Mix)" ~n~Moloko ~n~Written by M. Brydon, R. Murphy ~n~Published by Chrysalis Music (ASCAP) ~n~Remix and Additional Production by ~n~Boris Dlugosch ~n~(p) + © 1998 The Echo Label ~n~Courtesy of Chrysalis Music Limited
|
||
|
||
[CR09_07:CRED01]
|
||
~n~ ~n~ ~n~ ~n~"Free" ~n~Ultra Nate ~n~Written by U. Nate, L. Springsteen, ~n~J. Ciafone ~n~Published by Warner/ Chappell Music/ BMG Music ~n~(p) + © 1997 Strictly Rhythm Records LLC ~n~Courtesy of Warner Strategic Marketing
|
||
|
||
[CR09_08:CRED01]
|
||
~n~ ~n~ ~n~ ~n~"I Believe" ~n~Happy Clappers ~n~Written by C. Scott, G. Ripley, M. Knotts, M. Topham ~n~Published by All Boys Music Ltd ~n~(p) + © 1994 C J Scott Productions ~n~Courtesy of C J Scott Productions
|
||
|
||
[CR09_09:CRED01]
|
||
~n~ ~n~ ~n~ ~n~"House Music" ~n~Eddie Amador ~n~Written by Eddie Amador ~n~Published by ~n~Deep Dish Music ~n~(p) + © 1998 Yoshitoshi Records ~n~Courtesy of ~n~Deep Dish Recordings, Inc. ~n~by arrangement with ~n~Nasseri Music Business Solutions
|
||
|
||
[CR09_10:CRED01]
|
||
~n~ ~n~ ~n~ ~n~"Feel What You Want" ~n~Kristine W ~n~Written by R. Dougan, R. Armstrong, ~n~K. Weitz ~n~Published by BMG Music/Weitz House Publishing (ASCAP)/ EMI Music Publishing ~n~(p) + © 1996 RCA/ BMG ~n~Courtesy of Sony BMG Entertainment
|
||
|
||
[CR09_11:CRED01]
|
||
~n~ ~n~ ~n~ ~n~"Hideaway ~n~(Deep Dish Vocal Remix)" ~n~De'Lacy ~n~Written by K. Hedge, J. Milan ~n~Published by ~n~Warner-Tamerlane Publishing Corp ~n~Remix and Additional Production by ~n~Deep Dish ~n~(p) 1995 Easy Street Recordings Inc ~n~© 1998 Kickin Music Ltd ~n~Courtesy of Easy Street Recordings Inc. and Slip n' Slide Records
|
||
|
||
[CR09_12:CRED01]
|
||
~n~ ~n~ ~n~ ~n~"Spin Spin Sugar ~n~(Armand's Dark Garage Mix)" ~n~Sneaker Pimps ~n~Written by I. Pickering, L. Coverdale Howe, C. Corner ~n~Remix and Additional Production by ~n~Armand Van Helden ~n~Published by BMG Songs, Inc ~n~(p) + © 1997 Clean Up Records Ltd ~n~Courtesy of EMI Music / ~n~One Little Indian, Ltd
|
||
|
||
[CR09_13:CRED01]
|
||
~n~ ~n~ ~n~ ~n~"Plastic Dreams" ~n~Jaydee ~n~Written by R. Albers ~n~Published by TBM Holland ~n~(p) 1992 R & S Records ~n~© Robin Albers ~n~Courtesy of Robin "Jaydee" Albers
|
||
|
||
[CR09_14:CRED01]
|
||
~n~ ~n~ ~n~ ~n~"Altered States" ~n~Ron Trent ~n~Written by R. Trent ~n~Published by ~n~High Fashion Music/ Nanada Music ~n~(p) + © 1993 Warehouse ~n~Djax-Up Beats ~n~Courtesy of High Fashion Music/ ~n~Djax-Up Beats
|
||
|
||
[CR09_15:CRED01]
|
||
~n~ ~n~ ~n~ ~n~"There Will Come A Day (Half Tab Dub)" ~n~The Absolute featuring Suzanne Palmer ~n~Written by M. Pichiotti, C.J. Snider ~n~Published by Much Noyse Music/ ~n~Hoobini Music (ASCAP) ~n~(p) + © 1995 Mark Productions, Inc ~n~Courtesy of Mark Productions, Inc
|
||
|
||
[CR09_16:CRED01]
|
||
~n~ ~n~ ~n~ ~n~"Positive Education" ~n~Slam ~n~Written by S. McMillan, O. Meikle, ~n~G. Gibbons, J. Muotone ~n~Published by EMI Music Publishing ~n~(p) + © 1997 Soma Recordings Ltd ~n~Courtesy of Soma Recordings Ltd
|
||
|
||
[CR09_17:CRED01]
|
||
~n~ ~n~ ~n~ ~n~"Flash" ~n~Green Velvet ~n~Written by C. Jones ~n~Published by Curtis A. Jones Music (ASCAP) ~n~(p) 1995 Relief Records ~n~© 2000 Warner Bros. Records and N.E.W.S. Records and Relief Records ~n~Courtesy of Warner Strategic Marketing, N.E.W.S. Records, Relief Records
|
||
|
||
[CR09_18:CRED01]
|
||
~n~ ~n~ ~n~ ~n~"Circus Bells (Hardfloor Remix)" ~n~Robert Armani ~n~Written by R. Armani ~n~Published by ~n~High Fashion Music/ Nanada Music ~n~(p) + © 1993 Warehouse/ ~n~Djax-Up Beats ~n~Courtesy of High Fashion Music/ ~n~Djax-Up Beats
|
||
|
||
[CR09_19:CRED01]
|
||
~n~ ~n~ ~n~ ~n~"Higher State Of Consciousness" ~n~Wink ~n~Written by J. Wink ~n~Published by Strictly Rhythm Publishing, Inc. (ASCAP) / Warner/Chappell Music / Wink Inc. (ASCAP) / EMI Music Publishing ~n~(p) + © 1995 Strictly Rhythm Records LLC ~n~Courtesy of Warner Strategic Marketing
|
||
|
||
[CR10_01:CRED01]
|
||
~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~RADIO DEL MUNDO
|
||
|
||
[CR10_02:CRED01]
|
||
~n~ ~n~ ~n~ ~n~DJ ~n~Panjit Gavaskar - Hajaz Akram
|
||
|
||
[CR10_03:CRED01]
|
||
~n~ ~n~ ~n~ ~n~Imaging Voice ~n~Jessica Wachsman
|
||
|
||
[CR10_04:CRED01]
|
||
~n~ ~n~ ~n~ ~n~"Raghupati (Folk Tune)" ~n~Ananda Shankar ~n~Arranged by A. Shankar, Lewinson, Hassilev ~n~Published by Warner Chappell Inc ~n~(p) + © 1970 Reprise Records for the U.S. and WEA International Inc ~n~Courtesy of Warner Strategic Marketing
|
||
|
||
[CR10_05:CRED01]
|
||
~n~ ~n~ ~n~ ~n~"Dum Maro Dum" ~n~Asha Bhosle ~n~Written by RD Burman, Anand Bakshi ~n~Published by Saregama India Ltd ~n~(p) + © 1971 Saregama India Ltd ~n~Courtesy of Saregama India Ltd
|
||
|
||
[CR10_06:CRED01]
|
||
~n~ ~n~ ~n~ ~n~"Neeve Nanna (Only You Were Mine)" ~n~Vijaya Anand ~n~Written by Vijaya Anand ~n~Published by Shake Boom! (ASCAP)/ ~n~Luaka Bop Inc ~n~(p) 1988 Lahari/Audiovision ~n~© 1992 Sire Records Company ~n~Courtesy of ~n~Luaka Bop Records
|
||
|
||
[CR10_07:CRED01]
|
||
~n~ ~n~ ~n~ ~n~"Kidda" ~n~Natacha Atlas ~n~Written by N. Atlas, J. Reynolds, J. Adams ~n~Published by Warner Chappell Music Ltd ~n~(p) + © 1997 Nation Records Ltd/ ~n~Beggars Banquet Records Ltd ~n~Courtesy of Nation Records Ltd/ ~n~Beggars Banquet Records Ltd
|
||
|
||
[CR10_08:CRED01]
|
||
~n~ ~n~ ~n~ ~n~"Hebeena Hebeena" ~n~Farid El Atrache ~n~Written by Barakat, Atrache ~n~Published by Voices Of Lebanon ~n~(p) + © 1974 Voices Of Lebanon ~n~Courtesy of EMI Music/ EMI Music Arabia
|
||
|
||
[CR10_09:CRED01]
|
||
~n~ ~n~ ~n~ ~n~"Aini Bet Ref" ~n~Ahmed Mneimneh ~n~Written by A. Alishaan ~n~Published by D. Dersahakian (ASCAP) ~n~(p) + © Voice of Stars & ~n~Lys Records ~n~Courtesy of Voice of Stars & ~n~Lys Records
|
||
|
||
[CR10_10:CRED01]
|
||
~n~ ~n~ ~n~ ~n~"Im Nin'Alu" ~n~Ofra Haza ~n~Traditional, Arranged by I. Ashdot, B. Nagari ~n~Published by Blue Lake Music ~n~ (p) + © 1988 Sire Records Company ~n~Courtesy of Warner Strategic Marketing
|
||
|
||
[CR10_11:CRED01]
|
||
~n~ ~n~ ~n~ ~n~"Ballaa Tsoubou Hal Kahwa" ~n~Samira Tawfic ~n~Written by R. Al Khylani, J. Al A'ss ~n~Published by Copyright Control ~n~(p) + © Voices Of Lebanon ~n~Courtesy of EMI Music/ EMI Music Arabia
|
||
|
||
[CR11_01:CRED01]
|
||
~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~K-JAH
|
||
|
||
[CR11_02:CRED01]
|
||
~n~ ~n~ ~n~ ~n~DJ ~n~Natalee Walsh Davis - Pascale Armand
|
||
|
||
[CR11_03:CRED01]
|
||
~n~ ~n~ ~n~ ~n~Imaging Voices ~n~Karl Weibel, Pat McKay
|
||
|
||
[CR11_04:CRED01]
|
||
~n~ ~n~ ~n~ ~n~Imaging Production ~n~Jay Wright Productions
|
||
|
||
[CR11_05:CRED01]
|
||
~n~ ~n~ ~n~ ~n~"Pick a Sound" ~n~Selah Collins, Ruddy Ranks, Redeye ~n~Written by S. Collins, H. Burke, ~n~E. Donaldson ~n~Published by Copyright Control/ MCPS ~n~(p) 1988 by R. Fearon ~n~Courtesy of Honest Jons Records
|
||
|
||
[CR11_06:CRED01]
|
||
~n~ ~n~ ~n~ ~n~"What a Wonderful Feeling" ~n~Errol Bellot, Ruddy Ranks, Redeye ~n~Written by E. Bellot, H. Burke, ~n~E. Donaldson ~n~Published by MCPS ~n~(p) 1988 by R. Fearon ~n~Courtesy of Honest Jons Records
|
||
|
||
[CR11_07:CRED01]
|
||
~n~ "Watch How the People Dancing" ~n~Kenny Knots, Ruddy Ranks, Redeye ~n~Written by K. Wright ~n~Published by Jetstar ~n~Courtesy of Honest Jons Records
|
||
|
||
[CR11_08:CRED01]
|
||
~n~ ~n~ ~n~ ~n~"Lean Boot" ~n~Richie Davis, Ruddy Ranks, Redeye ~n~Written by R. Davis, H. Burke, ~n~E. Donaldson ~n~Published by Westbury Music/ MCPS ~n~(p) 1988 by R. Fearon ~n~Courtesy of Honest Jons Records
|
||
|
||
[CR11_09:CRED01]
|
||
~n~ ~n~ ~n~ ~n~"Ready For the Dancehall Tonight" ~n~Peter Bouncer, Ruddy Ranks, Redeye ~n~Written by Peter McKenzie, H. Burke, ~n~E. Donaldson ~n~Published by MCPS ~n~(p) 1988 by R. Fearon ~n~Courtesy of Honest Jons Records
|
||
|
||
[CR11_10:CRED01]
|
||
~n~ ~n~ ~n~ ~n~"You Ha Fe Cool" ~n~Richie Davis, Ruddy Ranks, Redeye ~n~Written by R. Davis, H. Burke, ~n~E. Donaldson. ~n~Published by Westbury Music/MCPS ~n~(p) 1988 by R. Fearon ~n~Courtesy of Honest Jons Records
|
||
|
||
[CR11_11:CRED01]
|
||
~n~ ~n~ ~n~ ~n~"Ring My Number" ~n~Kenny Knots, Ruddy Ranks, Redeye ~n~Written by Kenneth Wright, H. Burke, ~n~E. Donaldson. ~n~Published by MCPS ~n~(p) 1988 by R. Fearon ~n~Courtesy of Honest Jons Records
|
||
|
||
[CR11_12:CRED01]
|
||
~n~ ~n~ ~n~ ~n~"Run Come Call Me" ~n~Kenny Knots, Ruddy Ranks, Redeye ~n~Written by Kenneth Wright, H. Burke, ~n~E. Donaldson ~n~Published by MCPS ~n~(p) 1988 by R. Fearon ~n~Courtesy of Honest Jons Records
|
||
|
||
[CR12_01:CRED01]
|
||
~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~THE LIBERTY JAM
|
||
|
||
[CR12_02:CRED01]
|
||
~n~ ~n~ ~n~ ~n~DJ ~n~DJ Clue as himself
|
||
|
||
[CR12_03:CRED01]
|
||
~n~ ~n~ ~n~ ~n~Imaging Voices ~n~Jay Wright, Tom Yankowski, Chris Mercado, Vanessa Grullon
|
||
|
||
[CR12_04:CRED01]
|
||
~n~ ~n~ ~n~ ~n~Imaging Production ~n~Jay Wright Productions
|
||
|
||
[CR12_05:CRED01]
|
||
~n~ ~n~ ~n~ ~n~"All I Need" ~n~Method Man ~n~Written by C. Smith, R. Diggs ~n~Published by Sony BMG Music ~n~(p) + © 1994 Def Jam Recordings ~n~Courtesy of Def Jam Recordings/ UME
|
||
|
||
[CR12_06:CRED01]
|
||
~n~ ~n~ ~n~ ~n~"Shook Ones Pt. II" ~n~Mobb Deep ~n~Written by A. Johnson, K. Muchita ~n~Published by ~n~BMG Songs Inc. (ASCAP) ~n~(p) + © 1995 BMG Music ~n~Courtesy of RCA Records by arrangement with Sony BMG Ent
|
||
|
||
[CR12_07:CRED01]
|
||
~n~ ~n~ ~n~ ~n~"Incarcerated Scarface" ~n~Raekwon ~n~Written by R. Diggs, C. Woods, A. Tilman ~n~Published by ~n~Careers-BMG Music Publishing Inc./ ~n~Wu Tang Publishing (BMI)/ ~n~Bridgeport Music ~n~(p) + © 1995 BMG Music
|
||
|
||
[CR12_08:CRED01]
|
||
Courtesy of RCA Records by arrangement with Sony BMG Ent ~n~This track contains a sample of "You're Getting A Little Too Smart" as performed by The Detroit Emeralds. Courtesy of Westbound Records. Used by permission. All rights reserved
|
||
|
||
[CR12_09:CRED01]
|
||
~n~ ~n~ ~n~ ~n~"N.O.R.E." ~n~Noreaga ~n~Written by V. Santiago, J. Olivier, ~n~S. Barnes ~n~Published by Suite 1202 Music/ Jose Luis Gotcha Music (BMI)/ Slamuwell Productions/ Jelly's Jam LLC (ASCAP)/ ~n~12 & Under Music/
|
||
|
||
[CR12_10:CRED01]
|
||
Jumping Bean Songs LLC (BMI) ~n~(p) + © 1998 Penalty Recordings ~n~Courtesy of Warner Strategic Marketing
|
||
|
||
[CR12_11:CRED01]
|
||
~n~ ~n~ ~n~ ~n~"Shut 'Em Down (Remix)" ~n~Onyx featuring Noreaga & Big Pun ~n~Written by F. Scruggs, K. Jones, T. Taylor, E. Hinson, E. Simmons ~n~Published by Universal Music/ ~n~Let Me Show You Music/ ~n~Jelly Jams Music/
|
||
|
||
[CR12_12:CRED01]
|
||
III Posse Music/ Ill Hill Billy'z Music/ Warner-Tamerlane Music ~n~(p) + © 1998 Rush Associated Labels Recordings ~n~Courtesy of Universal Music Enterprises
|
||
|
||
[CR12_13:CRED01]
|
||
~n~ ~n~ ~n~ ~n~"Beware" ~n~Big Pun ~n~Written by C. Rios, J. Tineo ~n~Published by Let Me Show You Music/ ~n~Joe Cartegena Music (ASCAP), ~n~Administered by Jelly Jams Music (BMI)/ ~n~P.H.D. Music (ASCAP)
|
||
|
||
[CR12_14:CRED01]
|
||
(p) + © 1998 Loud Records LLC ~n~Courtesy of Columbia Records by arrangement with Sony BMG Ent
|
||
|
||
[CR12_15:CRED01]
|
||
~n~ ~n~ ~n~ ~n~"Twinz (Deep Cover 98)" ~n~Big Pun ~n~Written by C. Rios, J. Cartegena, ~n~C. Brodus, A. Young, C. Wolfe ~n~Published by Let Me Show You Music/ ~n~Joe Cartegena Music (ASCAP)/ ~n~Jelly Jams Music (BMI)/ ~n~Sony Tunes Inc. (ASCAP)
|
||
|
||
[CR12_16:CRED01]
|
||
~n~(p) + © 1998 Loud Records LLC ~n~Courtesy of Columbia Records by arrangement with Sony BMG Ent ~n~This track contains a sample of "Deep Cover" as performed by Dr. Dre. Courtesy of Solar Records. Used by permission. All rights reserved
|
||
|
||
[CR12_17:CRED01]
|
||
~n~ ~n~ ~n~ ~n~"Get At Me Dog" ~n~DMX featuring Sheek of The Lox ~n~Written by E. Simmons, D. Blackman, ~n~A. Fields, S. Taylor ~n~Published by Universal Music Publishing/ EMI April Music/ ~n~Sony ATV Tunes
|
||
|
||
[CR12_18:CRED01]
|
||
~n~(p) + © 1998 Rush Associated Labels Recordings ~n~Courtesy of Universal Music Enterprises
|
||
|
||
[CR12_19:CRED01]
|
||
~n~ ~n~ ~n~ ~n~"Ruff Ryders Anthem (Remix)" ~n~DMX featuring DJ Clue, Jadakiss, Styles, Drag-On & Eve ~n~Written by J. Phillips, M.J. Smalls, E. Shaw, K. Ifill, E. Simmons, K. Dean, E. Jeffers ~n~Published by Universal Music Publishing/ EMI Music Publishing
|
||
|
||
[CR12_20:CRED01]
|
||
(p) + © 1998 Roc-a-Fella Records ~n~Courtesy of Universal Music Enterprises
|
||
|
||
[CR12_21:CRED01]
|
||
~n~ ~n~ ~n~ ~n~"Do What You Feel" ~n~Redman featuring Method Man ~n~Written by P. Michael, R. Noble, C. Smith ~n~Published by Careers BMG/ Sony ATV Tunes/ Famous Music ~n~(p) + © 1996 Def Jam ~n~Courtesy of Universal Music Enterprises
|
||
|
||
[CR12_22:CRED01]
|
||
~n~ ~n~ ~n~ ~n~"Chain Gang Freestyle" ~n~The Lox & Black Rob ~n~Written by Frierson, Phillips, Styles, Jacobs, Ross, Shaw ~n~Published by EMI Music Publishing ~n~Courtesy of Bad Boy Records
|
||
|
||
[CR12_23:CRED01]
|
||
~n~ ~n~ ~n~ ~n~"Chest2chest Freestyle" ~n~The Lox ~n~Written by Phillips, Styles, Jacobs, Shaw, Barnes, Lemay, Montgomery ~n~Published by Taggie Music (BMI)/ ~n~Universal Polygram Int'l. (ASCAP)/ ~n~EMI Music Publishing ~n~Courtesy of Bad Boy Records
|
||
|
||
[CR12_24:CRED01]
|
||
This track contains a sample of "Next Level" as performed by Showbiz & AG. Courtesy of Universal Music Enterprises. Used by permission. All rights reserved
|
||
|
||
[CR13_01:CRED01]
|
||
~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~MSX 98
|
||
|
||
[CR13_02:CRED01]
|
||
~n~ ~n~ ~n~ ~n~MC ~n~Codebreaker as himself
|
||
|
||
[CR13_03:CRED01]
|
||
~n~ ~n~ ~n~ ~n~DJ ~n~Timecode
|
||
|
||
[CR13_04:CRED01]
|
||
~n~ ~n~ ~n~ ~n~Station Production ~n~Timecode
|
||
|
||
[CR13_05:CRED01]
|
||
~n~ ~n~ ~n~ ~n~"Renegade Snares" ~n~Omni Trio ~n~Written, Produced & Engineered by ~n~R. Haigh ~n~Published by Moving Shadow Music Ltd ~n~(p) + © 1993 Moving Shadow Ltd ~n~Courtesy of Moving Shadow Ltd
|
||
|
||
[CR13_06:CRED01]
|
||
~n~ ~n~ ~n~ ~n~"Terrorist" ~n~Renegade ~n~Written, Produced & Engineered by ~n~A. Dookith ~n~Published by Moving Shadow Music Ltd ~n~(p) + © 1994 Moving Shadow Ltd ~n~Courtesy of Moving Shadow Ltd
|
||
|
||
[CR13_07:CRED01]
|
||
~n~ ~n~ ~n~ ~n~"Finest Illusion (Legal Mix)" ~n~Foul Play ~n~Written, Produced & Engineered by ~n~J. Morrow, S. Bradshaw, ~n~S. Gurley ~n~Published by Moving Shadow Music Ltd ~n~(p) + © 1993 Moving Shadow Ltd ~n~Courtesy of Moving Shadow Ltd
|
||
|
||
[CR13_08:CRED01]
|
||
~n~ ~n~ ~n~ ~n~"Living For the Future (FBD Project Remix)" ~n~Omni Trio ~n~Written, Produced & Engineered by ~n~R. Haigh ~n~Published by Moving Shadow Music Ltd ~n~(p) + © 1994 Moving Shadow Ltd ~n~Courtesy of Moving Shadow Ltd
|
||
|
||
[CR13_09:CRED01]
|
||
~n~ ~n~ ~n~ ~n~"Stay Calm (Foul Play Remix)" ~n~DJ Pulse ~n~Written, Produced & Engineered by ~n~A. Brown ~n~Published by Moving Shadow Music Ltd ~n~(p) + © 1994 Moving Shadow Ltd ~n~Courtesy of Moving Shadow Ltd
|
||
|
||
[CR13_10:CRED01]
|
||
~n~ ~n~ ~n~ ~n~"Disturbance (Tango Remix)" ~n~Hyper-On Experience ~n~Written, Produced & Engineered by ~n~A. Banks, D. Demierre ~n~Published by Moving Shadow Music Ltd ~n~(p) + © 1994 Moving Shadow Ltd ~n~Courtesy of Moving Shadow Ltd
|
||
|
||
[CR13_11:CRED01]
|
||
~n~ ~n~ ~n~ ~n~"Cold Fresh Air" ~n~Higher Sense ~n~Written, Produced & Engineered by ~n~A. Miles, DJ Rhythm ~n~Published by Moving Shadow Music Ltd ~n~(p) + © 1994 Moving Shadow Ltd ~n~Courtesy of Moving Shadow Ltd
|
||
|
||
[CR13_12:CRED01]
|
||
~n~ ~n~ ~n~ ~n~"Living For the Future" ~n~Omni Trio ~n~Written, Produced & Engineered by ~n~R. Haigh ~n~Published by Moving Shadow Music Ltd ~n~(p) + © 1994 Moving Shadow Ltd ~n~Courtesy of Moving Shadow Ltd
|
||
|
||
[CR13_13:CRED01]
|
||
~n~ ~n~ ~n~ ~n~"Thru The Vibe (2 on 1 Mix)" ~n~Omni Trio ~n~Written, Produced & Engineered by ~n~R. Haigh ~n~Published by Moving Shadow Music Ltd ~n~(p) + © 1994 Moving Shadow Ltd ~n~Courtesy of Moving Shadow Ltd
|
||
|
||
[CR13_14:CRED01]
|
||
~n~ ~n~ ~n~ ~n~"The Helicopter Tune" ~n~Deep Blue ~n~Written, Produced & Engineered by ~n~S. O'Keefe ~n~Published by Moving Shadow Music Ltd ~n~(p) + © 1994 Moving Shadow Ltd ~n~Courtesy of Moving Shadow Ltd
|
||
|
||
[CR13_15:CRED01]
|
||
~n~ ~n~ ~n~ ~n~"Dred Bass" ~n~Dead Dred ~n~Written, Produced & Engineered by ~n~W. Smith, L. Smith ~n~Published by Moving Shadow Music Ltd ~n~(p) + © 1994 Moving Shadow Ltd ~n~Courtesy of Moving Shadow Ltd
|
||
|
||
[CR14_01:CRED01]
|
||
~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~FLASHBACK FM
|
||
|
||
[CR14_02:CRED01]
|
||
~n~ ~n~ ~n~ ~n~DJ ~n~Reni Wassulmaier - Barbara Rosenblatt
|
||
|
||
[CR14_03:CRED01]
|
||
~n~ ~n~ ~n~ ~n~Imaging Voice ~n~Mike Shapiro
|
||
|
||
[CR14_04:CRED01]
|
||
~n~ ~n~ ~n~ ~n~"First Hand Experience ~n~In Second Hand Love" ~n~Giorgio ~n~Written by G. Moroder, P. Bellotte ~n~Published by WB Music Corp. (ASCAP) ~n~(p) + © 1977 Giorgio Moroder ~n~Courtesy of Giorgio Moroder
|
||
|
||
[CR14_05:CRED01]
|
||
~n~ ~n~ ~n~ ~n~"I Wanna Rock You" ~n~Giorgio ~n~Written by G. Moroder, H. Faltermeyer, ~n~K. Forsey ~n~Published by WB Music Corp. (ASCAP) ~n~(p) + © 1979 Giorgio Moroder ~n~Courtesy of Giorgio Moroder
|
||
|
||
[CR14_06:CRED01]
|
||
~n~ ~n~ ~n~ ~n~"E=MC2" ~n~Giorgio ~n~Written by G. Moroder, H. Faltermeyer, ~n~P. Bellotte ~n~Published by WB Music Corp. (ASCAP) ~n~(p) + © 1979 Giorgio Moroder ~n~Courtesy of Giorgio Moroder
|
||
|
||
[CR14_07:CRED01]
|
||
~n~ ~n~ ~n~ ~n~"Chase" ~n~Giorgio Moroder ~n~Written by G. Moroder ~n~Published by Warner/ Chappell Music ~n~(p) + © 1978 Casablanca Films/ ~n~Columbia Pictures ~n~Courtesy of Sony Pictures Entertainment
|
||
|
||
[CR14_08:CRED01]
|
||
~n~ ~n~ ~n~ ~n~"I'm Left, You're Right, She's Gone" ~n~Giorgio ~n~Written by G. Moroder, P. Bellotte ~n~Published by WB Music Corp. (ASCAP) ~n~(p) + © 1977 Giorgio Moroder ~n~Courtesy of Giorgio Moroder
|
||
|
||
[CR14_09:CRED01]
|
||
~n~ ~n~ ~n~ ~n~"From Here To Eternity" ~n~Giorgio ~n~Written by G. Moroder, P. Bellotte ~n~Published by WB Music Corp. (ASCAP) ~n~(p) + © 1977 Casablanca Records ~n~Courtesy of Universal Music Enterprises
|
||
|
||
[CR15_01:CRED01]
|
||
~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~COMMERCIAL VOICES
|
||
|
||
[CR15_02:CRED01]
|
||
~n~ ~n~ ~n~ ~n~Alex Anthony, Anouchka Benson, ~n~Audrey Amey, Bill Smith, ~n~Billy Gonzalez, Brian Thomas,
|
||
|
||
[CR15_03:CRED01]
|
||
~n~ ~n~Chris Jobin, Chris Silvestro, ~n~Craig Blair, Dan Houser, ~n~Dan Merrill, Ed Thomas,
|
||
|
||
[CR15_04:CRED01]
|
||
~n~ ~n~Ethan Abeles, Garth Johnston, ~n~Gregg Martin, Gregory Johnson, ~n~Hikari Yokoyama, James Ferrante,
|
||
|
||
[CR15_05:CRED01]
|
||
~n~ ~n~James Larson, Jay Capozello, ~n~Jayson Gladstone, Jeff Berlin, ~n~Jen Sweeney, Jessica Wachsman,
|
||
|
||
[CR15_06:CRED01]
|
||
~n~ ~n~ JJ Adler, Jonathan Hanst, ~n~Joshua Batista, Karen Saltus, ~n~Koji Nonoyami, Lance Williams,
|
||
|
||
[CR15_07:CRED01]
|
||
~n~ ~n~Lazlow, Lynne Horton, ~n~Michael Nathan, Mike Ferrante Jr., ~n~Chris Ferrante, Mike Shapiro,
|
||
|
||
[CR15_08:CRED01]
|
||
~n~ ~n~Natalya Wilson, Noelle Sadler, ~n~Phil Mikkelson, Ron Reeve, ~n~Smith Harrison, Stacy Rachels,
|
||
|
||
[CR15_09:CRED01]
|
||
~n~ ~n~ Steve Carlesi, Julie Wemyss, ~n~Kim Gurney
|
||
|
||
[CR16_01:CRED01]
|
||
~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~CUTSCENE MUSIC
|
||
|
||
[CR16_02:CRED01]
|
||
~n~ ~n~ ~n~ ~n~"Japanese Geisha" ~n~Sonia Slany ~n~Written by Sonia Slany ~n~Published by West One Music ~n~Courtesy of APM Music, LLC
|
||
|
||
[CR16_03:CRED01]
|
||
~n~ ~n~ ~n~ ~n~"The Heist" ~n~Bugz in the Attic ~n~Written by K. Tatham ~n~Published by Copyright Control ~n~(p) 2005 Bugz In The Attic ~n~Courtesy of Bugz In The Attic ~n~www.bugzintheattic.co.uk
|
||
|
||
[CR16_04:CRED01]
|
||
~n~ ~n~ ~n~ ~n~"A Dark March" ~n~Danger Mouse ~n~Written by Danger Mouse ~n~Published by ~n~Underground Animals (ASCAP)
|
||
|
||
[CR17_01:CRED01]
|
||
~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ROCKSTAR NYC PUBLISHING TEAM
|
||
|
||
[CR17_02:CRED01]
|
||
~n~ ~n~ ~n~ ~n~Terry Donovan, Jenefer Gross, ~n~Jennifer Kolbe, Devin Winterbottom, ~n~Adam Tedman, Michael Elkind,
|
||
|
||
[CR17_03:CRED01]
|
||
~n~ ~n~Paul Yeates, Hosi Simon, ~n~Daniel Einzig, Marlene Yamaguchi, ~n~Gauri Khindaria, Stanton Sarjeant,
|
||
|
||
[CR17_04:CRED01]
|
||
~n~ ~n~Jordan Chew, Ryan Rayhill, ~n~Devin Bennett, Todd Zuniga, ~n~Thomas O'Donnell, Maria Tabia,
|
||
|
||
[CR17_05:CRED01]
|
||
~n~ ~n~Anthony Carvalho, Lyonel Tollemache, ~n~John Notarfrancesco, Jerry Luna, ~n~Stuart Petri, Stephen Walsh,
|
||
|
||
[CR17_06:CRED01]
|
||
~n~ ~n~Michael Carnevale, Andrea Borzuku, ~n~John Schuhmann, Alice Chuang, ~n~Mike Torok, Mayumi Kobayashi,
|
||
|
||
[CR17_07:CRED01]
|
||
~n~ ~n~Elizabeth Satterwhite, Bruce Dugan, ~n~Eli Weissman, Phil Poli, ~n~Jaesun Celebre, Russell Lewis,
|
||
|
||
[CR17_08:CRED01]
|
||
~n~ ~n~Sean Mackenzie, Megan Henretta, ~n~Angus Wong, Kristine Severson
|
||
|
||
[CR17_09:CRED01]
|
||
~n~ ~n~ ~n~ ~n~Cover Art ~n~Steven Olds, Stephen Bliss, ~n~Anthony Macbain
|
||
|
||
[CR17_10:CRED01]
|
||
~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ROCKSTAR LONDON PD
|
||
|
||
[CR17_11:CRED01]
|
||
~n~ ~n~ ~n~ ~n~ Chris Madgwick, Chris Wood, ~n~Daimion Pinnock, David McCarthy, ~n~Graham Ainsley, Jurgen Mol,
|
||
|
||
[CR17_12:CRED01]
|
||
~n~ ~n~ Laura Battistuzzi, Maike Köhler, ~n~Shino Hori, Lucien King
|
||
|
||
[CR18_01:CRED01]
|
||
~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ROCKSTAR LINCOLN
|
||
|
||
[CR18_02:CRED01]
|
||
~n~ ~n~ ~n~ ~n~QA Manager ~n~Mark Lloyd
|
||
|
||
[CR18_03:CRED01]
|
||
~n~ ~n~ ~n~ ~n~Deputy QA Manager ~n~Tim Bates
|
||
|
||
[CR18_04:CRED01]
|
||
~n~ ~n~ ~n~ ~n~QA Supervisor ~n~Kevin Hobson
|
||
|
||
[CR18_05:CRED01]
|
||
~n~ ~n~ ~n~ ~n~Lead Tester ~n~Eddie Gibson ~n~ ~n~ ~n~ ~n~Secondary Lead Tester ~n~Mike Bennett
|
||
|
||
[CR18_06:CRED01]
|
||
~n~ ~n~ ~n~ ~n~Testers ~n~Jonathan Stones, Mike Emeny, ~n~Andy Mason, Lee Johnson, ~n~Carl Young, Matthew Lunnon, ~n~Dan Goddard, Steve McGagh, ~n~Craig Reeve, Joby Luckett
|
||
|
||
[CR18_07:CRED01]
|
||
~n~ ~n~ ~n~ ~n~Localization Team ~n~ ~n~ ~n~ ~n~Localization Supervisor ~n~Chris Welsh
|
||
|
||
[CR18_08:CRED01]
|
||
~n~ ~n~ ~n~ ~n~Testers ~n~Antoine Cabrol, Dominic Garcia, ~n~Paolo Ceccotti, Ferruccio Cinquemani, ~n~Nicolas Klimoff, Jesús Pérez Rosales ~n~ ~n~ ~n~ ~n~IT Support ~n~Nick McVey
|
||
|
||
[CR19_01:CRED01]
|
||
~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~SPECIAL THANKS
|
||
|
||
[CR19_02:CRED01]
|
||
~n~ ~n~ ~n~ ~n~Scooter, Ross Wallace, ~n~Steve Taylor, Kevin Wong, ~n~Kevin Bolt, John Haime,
|
||
|
||
[CR19_03:CRED01]
|
||
~n~ ~n~Dave Watson, Thomas French, ~n~James Arthur, Martin Connor, ~n~Brendon McDonald, Julie Wemyss,
|
||
|
||
[CR19_04:CRED01]
|
||
~n~ ~n~Raff Crolla, James Duffy, ~n~Kim Gurney, Andrew Ness, ~n~Andy Brooks (Gearbox), Alan Mcgregor,
|
||
|
||
[CR19_05:CRED01]
|
||
~n~ ~n~Chris McCallum, Fred, Narns, ~n~Alan, Taruki, Red, ~n~Big Foot, Rita Liberator, ~n~Elliot Torres
|
||
|
||
[CR19_06:CRED01]
|
||
~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~THANKS
|
||
|
||
[CR19_07:CRED01]
|
||
~n~ ~n~ ~n~ ~n~Deborah Mannis-Gardner ~n~and Mark Schwartz. ~n~Randy Acker, Karen Adams, ~n~Mark Ainley, Robin Albers,
|
||
|
||
[CR19_08:CRED01]
|
||
~n~ ~n~Duncan Baker, Armen Boladian, ~n~Tanya Bridges, Richard Brown, ~n~Matt Brookman, Elena Byington,
|
||
|
||
[CR19_09:CRED01]
|
||
~n~ ~n~Ed Butts, Rob Cairns, ~n~Mike Callaghan, Joseph Carlone, ~n~Kevin Carson, Jason Chin,
|
||
|
||
[CR19_10:CRED01]
|
||
~n~ ~n~Allison Cipris, Alimah Deen, ~n~James Ellis, Helen English, ~n~Nasko Fejza, Scott Gardner,
|
||
|
||
[CR19_11:CRED01]
|
||
~n~ ~n~Jochem Gerrits, ~n~Laurie Goldstein Thomas Golubic, ~n~Nick Guarino, Jon Handle, ~n~Millie Hysu, Robert Jo,
|
||
|
||
[CR19_12:CRED01]
|
||
~n~ ~n~Paul Johannes, Gavin Johnson, ~n~Curtis A. Jones, Jennifer Justice, ~n~Rod Kotler, Diana La Pointe,
|
||
|
||
[CR19_13:CRED01]
|
||
~n~ ~n~Michael Lau, Jim Long, ~n~Alex De Maegd, John Massa, ~n~Kendall Minter, Steve Morgan,
|
||
|
||
[CR19_14:CRED01]
|
||
~n~ ~n~Giorgio Moroder, Suzanne Moss, ~n~Melissa Munana, Kirin Murphy, ~n~Kurosh Nasseri,
|
||
|
||
[CR19_15:CRED01]
|
||
~n~ ~n~Gwen Niles Sean Ogden ~n~aka DJ Nightshade, ~n~Robin Orlowski, Jonathan Palmer, ~n~Tanvi Patel, Jane Peterer,
|
||
|
||
[CR19_16:CRED01]
|
||
~n~ ~n~Mark Picchiotti, Rob Playford, ~n~Dan Quan, R. Ramnarayan, ~n~Mary Beth Roberts, ~n~Virgil Roberts, Lindsay Rodman,
|
||
|
||
[CR19_17:CRED01]
|
||
~n~ ~n~Jim Romano, Craig Roseberry, ~n~Gerry Rosenblatt, RZA, ~n~Ali Samii, Alan Scholefield,
|
||
|
||
[CR19_18:CRED01]
|
||
~n~ ~n~Christopher Scott, Suzi Scott, ~n~Fredro Scruggs, Jennefer Showalter, ~n~Alan Skiena, Saskia Slegers,
|
||
|
||
[CR19_19:CRED01]
|
||
~n~ ~n~Fran Spero, Lem Springsteen, ~n~David Steel, Jane Ventom, ~n~Christian Wiseman, Debi Wylde,
|
||
|
||
[CR19_20:CRED01]
|
||
~n~ ~n~Donna Young, Richie Zito
|
||
|
||
{ reLCS - original but modified (were all CAPS) }
|
||
|
||
[FEH_SGA]
|
||
Start New Game
|
||
|
||
[FEH_STA]
|
||
Stats
|
||
|
||
[FEP_STA]
|
||
Stats
|
||
|
||
[FEH_BRI]
|
||
Brief
|
||
|
||
[FEH_MAP]
|
||
Map
|
||
|
||
[FET_OPT]
|
||
Options
|
||
|
||
[FEL_ENG]
|
||
English
|
||
|
||
[FEL_FRE]
|
||
French
|
||
|
||
[FEL_GER]
|
||
German
|
||
|
||
[FEL_ITA]
|
||
Italian
|
||
|
||
[FEL_SPA]
|
||
Spanish
|
||
|
||
[FES_NGA]
|
||
New game
|
||
|
||
[FES_LOA]
|
||
Load game
|
||
|
||
{ reLCS - PC lines }
|
||
[FEC_PED]
|
||
Controls On Foot
|
||
|
||
[FEC_VEH]
|
||
Controls In Vehicle
|
||
|
||
[FEC_FPR]
|
||
Controls For First Person
|
||
|
||
[FEC_CMM]
|
||
Common Controls
|
||
|
||
[FEC_PWL]
|
||
Go Left
|
||
|
||
[FEC_PWR]
|
||
Go Right
|
||
|
||
[FEC_PWF]
|
||
Walk Forward
|
||
|
||
[FEC_PWT]
|
||
Walk towards camera
|
||
|
||
[FEC_PLB]
|
||
Look Behind.
|
||
|
||
[FEC_PFR]
|
||
Fire Weapon
|
||
|
||
[FEC_CLE]
|
||
Cycle Weapon Left
|
||
|
||
[FEC_CRI]
|
||
Cycle Weapon Right
|
||
|
||
[FEC_LKT]
|
||
Lock Target
|
||
|
||
[FEC_PJP]
|
||
Ped Jump
|
||
|
||
[FEC_PSP]
|
||
Ped Sprint
|
||
|
||
[FEC_PSH]
|
||
Ped Shoot
|
||
|
||
[FEC_TLF]
|
||
Next Target To Left
|
||
|
||
[FEC_TRG]
|
||
Next Target to Right
|
||
|
||
[FEC_CCM]
|
||
Center Camera Behind player.
|
||
|
||
[FEC_SZI]
|
||
Sniper Rifle Zoom In
|
||
|
||
[FEC_SZO]
|
||
Sniper Rifle Zoom Out
|
||
|
||
[FEC_LKL]
|
||
First Person Look Left
|
||
|
||
[FEC_LRT]
|
||
First Person Look Right
|
||
|
||
[FEC_LUP]
|
||
1st Person Look Up
|
||
|
||
[FEC_LDN]
|
||
1st Person Look Down
|
||
|
||
[FEC_LBH]
|
||
Look Behind Vehicle
|
||
|
||
[FEC_LLF]
|
||
Look Left of Vehicle
|
||
|
||
[FEC_LRG]
|
||
Look Right of Vehicle
|
||
|
||
[FEC_HRN]
|
||
Horn
|
||
|
||
[FEC_HBR]
|
||
Vehicle Handbrake
|
||
|
||
[FEC_ACL]
|
||
Vehicle Accelerate
|
||
|
||
[FEC_BRK]
|
||
Vehicle Brake
|
||
|
||
[FEC_TSM]
|
||
Toggle SubMissions
|
||
|
||
[FEC_CRD]
|
||
Change Radio Station
|
||
|
||
[FEC_ENT]
|
||
Enter/Exit Vehicle
|
||
|
||
[FEC_WPN]
|
||
Fire Weapon
|
||
|
||
[FEC_PAS]
|
||
Pause
|
||
|
||
[FEC_FPO]
|
||
1st Person Weapons
|
||
|
||
[FEC_SMS]
|
||
Show mouse pointer
|
||
|
||
[FEC_CMS]
|
||
Change camera mode all situations.
|
||
|
||
[FEC_TSS]
|
||
Take Screen Shot
|
||
|
||
[FEC_DBG]
|
||
DEBUG MENU
|
||
|
||
[FEC_TGD]
|
||
Toggle Pad Game/Debug
|
||
|
||
[FEC_TDO]
|
||
Turn Debug Camera Off
|
||
|
||
[FEC_IVH]
|
||
Invert Mouse Horizontally:
|
||
|
||
[FEC_MSL]
|
||
LMB
|
||
|
||
[FEC_MSM]
|
||
MMB
|
||
|
||
[FEC_MSR]
|
||
RMB
|
||
|
||
[FEC_QUE]
|
||
???
|
||
|
||
[FEC_TWO]
|
||
Only Two Keyboard Keys Allowed
|
||
|
||
[FEC_UMS]
|
||
Unique Mouse Keys only please.
|
||
|
||
[FEC_OMS]
|
||
Only One Mouse Keys Allowed
|
||
|
||
[FEC_UJS]
|
||
Unique Joystick buttons only please.
|
||
|
||
[FEC_OJS]
|
||
Only One Joystick Buttons per action allowed
|
||
|
||
[FEC_PTL]
|
||
Use LockTarget with Weapon Switch Left.
|
||
|
||
[FEC_PTR]
|
||
Use LockTarget with Weapon Switch Right.
|
||
|
||
[FEC_LBC]
|
||
Use Look Left With Look Right.
|
||
|
||
[FEC_JBO]
|
||
JOY ~1~
|
||
|
||
[FEC_WAR]
|
||
Warning
|
||
|
||
[FEC_OKK]
|
||
O.K.
|
||
|
||
[FEC_DLF]
|
||
Delete Failed.
|
||
|
||
[FEC_SVU]
|
||
Save Unsuccessful.
|
||
|
||
[FEC_LUN]
|
||
Load Unsuccessful. File Corrupted, Please delete.
|
||
|
||
[FEC_PAD]
|
||
Gamepad
|
||
|
||
[FEC_JOY]
|
||
Joystick
|
||
|
||
[FES_CSA]
|
||
Select a skin from the list below:
|
||
|
||
[FET_HRD]
|
||
DEFAULT SETTINGS RESTORED
|
||
|
||
[FET_MST]
|
||
MOUSE CONTROLLED STEERING:
|
||
|
||
[FEC_STR]
|
||
NUM STAR
|
||
|
||
[FET_MIG]
|
||
LEFT, RIGHT, MOUSEWHEEL TO ADJUST
|
||
|
||
[FET_CIG]
|
||
BACKSPACE TO CLEAR - LMB, RETURN TO CHANGE
|
||
|
||
[FET_DSN]
|
||
Default Player Skin.bmp
|
||
|
||
[FET_RSO]
|
||
ORIGINAL SETTING RESTORED
|
||
|
||
[FET_RSC]
|
||
HARDWARE NOT AVAILABLE - ORIGINAL SETTING RESTORED
|
||
|
||
[FEA_3DH]
|
||
AUDIO HARDWARE:
|
||
|
||
[FEA_SPK]
|
||
SPEAKERS CONFIGURATION:
|
||
|
||
[FEM_LOD]
|
||
DRAW DISTANCE:
|
||
|
||
[FEM_VSC]
|
||
FRAME SYNC:
|
||
|
||
[FEM_FRM]
|
||
FRAME LIMITER:
|
||
|
||
[FEM_MM]
|
||
MAIN MENU
|
||
|
||
[FED_RES]
|
||
SCREEN RESOLUTION:
|
||
|
||
[FET_CTL]
|
||
CONTROLLER SETUP
|
||
|
||
[FEC_MSH]
|
||
MOUSE SENSITIVITY:
|
||
|
||
[FEC_IVV]
|
||
INVERT MOUSE VERTICALLY:
|
||
|
||
[FEC_FNC]
|
||
F~1~
|
||
|
||
[FEC_IRT]
|
||
INS
|
||
|
||
[FEC_DLL]
|
||
DEL
|
||
|
||
[FEC_HME]
|
||
HOME
|
||
|
||
[FEC_END]
|
||
END
|
||
|
||
[FEC_PGU]
|
||
PGUP
|
||
|
||
[FEC_PGD]
|
||
PGDN
|
||
|
||
[FEC_UPA]
|
||
UP
|
||
|
||
[FEC_DWA]
|
||
DOWN
|
||
|
||
[FEC_LFA]
|
||
LEFT
|
||
|
||
[FEC_RFA]
|
||
RIGHT
|
||
|
||
[FEC_NUM]
|
||
NUM
|
||
|
||
[FEC_NMN]
|
||
NUM~1~
|
||
|
||
[FEC_FWS]
|
||
NUM /
|
||
|
||
[FEC_PLS]
|
||
NUM +
|
||
|
||
[FEC_MIN]
|
||
NUM -
|
||
|
||
[FEC_DOT]
|
||
NUM .
|
||
|
||
[FEC_NLK]
|
||
NUMLOCK
|
||
|
||
[FEC_ETR]
|
||
ENT
|
||
|
||
[FEC_SLK]
|
||
SCROLL LOCK
|
||
|
||
[FEC_PSB]
|
||
BREAK
|
||
|
||
[FEC_BSP]
|
||
BSPACE
|
||
|
||
[FEC_TAB]
|
||
TAB
|
||
|
||
[FEC_CLK]
|
||
CAPSLOCK
|
||
|
||
[FEC_RTN]
|
||
RET
|
||
|
||
[FEC_LSF]
|
||
LSHIFT
|
||
|
||
[FEC_RSF]
|
||
RSHIFT
|
||
|
||
[FEC_LCT]
|
||
LCTRL
|
||
|
||
[FEC_RCT]
|
||
RCTRL
|
||
|
||
[FEC_LAL]
|
||
LALT
|
||
|
||
[FEC_RAL]
|
||
RALT
|
||
|
||
[FEC_LWD]
|
||
LWIN
|
||
|
||
[FEC_RWD]
|
||
RWIN
|
||
|
||
[FEC_WRC]
|
||
WINCLICK
|
||
|
||
[FEC_SPC]
|
||
SPC
|
||
|
||
[WIN_TTL]
|
||
Grand Theft Auto LCS
|
||
|
||
[WIN_95]
|
||
Grand Theft Auto LCS cannot run on Windows 95
|
||
|
||
[WIN_DX]
|
||
Grand Theft Auto LCS requires at least DirectX version 8.1
|
||
|
||
[FET_EIG]
|
||
CANNOT SET A CONTROL FOR THIS ACTION
|
||
|
||
[FET_DAM]
|
||
DYNAMIC ACOUSTIC MODELING:
|
||
|
||
[FEQ_SRE]
|
||
Are you sure you want to quit? All progress since the last save game will be lost. Proceed?
|
||
|
||
[FEQ_SRW]
|
||
Are you sure you want to quit the game?
|
||
|
||
[FET_QG]
|
||
QUIT GAME
|
||
|
||
[FEN_STA]
|
||
START GAME
|
||
|
||
[FET_PAU]
|
||
PAUSE MENU
|
||
|
||
[REPLAY]
|
||
REPLAY
|
||
|
||
[FEC_ANS]
|
||
Action
|
||
|
||
[CVT_MSG]
|
||
Converting textures to optimal format for your video card
|
||
|
||
[FEC_SFT]
|
||
SHIFT
|
||
|
||
[FEH_VMP]
|
||
VIEW MAP
|
||
|
||
[FES_DEE]
|
||
Delete Failed! Please try again.
|
||
|
||
[FES_CMP]
|
||
Save failed! Please try again.
|
||
|
||
[FESZ_WR]
|
||
Saving current game. Please wait...
|
||
|
||
[FELD_WR]
|
||
Loading game. Please wait...
|
||
|
||
[FEDL_WR]
|
||
Deleting saved game. Please wait...
|
||
|
||
[PCRESRT]
|
||
Starting new game. Please wait...
|
||
|
||
[FET_STI]
|
||
Standard Controls
|
||
|
||
[FET_CTI]
|
||
Classic Controls
|
||
|
||
[FET_PS]
|
||
Player Skin Setup
|
||
|
||
[FEH_NA]
|
||
OPTION NOT AVAILABLE
|
||
|
||
[FEH_MPH]
|
||
MOUSE, CURSORS TO MOVE - PGUP, PGDN, MSWHEEL TO ZOOM, L - LEGEND
|
||
|
||
[NO_PCCD]
|
||
Please insert your GTA Liberty City Stories CD, or press ESC to cancel
|
||
|
||
[FEH_SSA]
|
||
CURSORS TO MOVE - S TO SAVE TO FILE
|
||
|
||
[FES_CMI]
|
||
LAST MISSION PASSED
|
||
|
||
[FET_STS]
|
||
STATS SAVED TO 'STATS.HTML' + 'STATS.TXT'
|
||
|
||
[WIN_VDM]
|
||
Grand Theft Auto LCS cannot find enough available video memory
|
||
|
||
[FEC_ERI]
|
||
Error! One or more control actions are not bound to a key or button. Please check all control actions are set
|
||
|
||
[FEC_TFU]
|
||
Turret + Lean Up
|
||
|
||
[FEC_TFD]
|
||
Turret + Lean Down
|
||
|
||
[FET_RIG]
|
||
SELECT A NEW CONTROL FOR THIS ACTION
|
||
|
||
[FEA_NM3]
|
||
NO MP3 FILES FOUND
|
||
|
||
[FEA_MPB]
|
||
MP3 VOLUME BOOST:
|
||
|
||
[CVT_ERR]
|
||
You have run out of disk space. Please make some space on your harddisk before continuing. Press ESC to cancel.
|
||
|
||
[FEA_ADP]
|
||
AUTO-DETECT HARDWARE
|
||
|
||
[FEP_STG]
|
||
Start Game
|
||
|
||
[FEP_OPT]
|
||
Options
|
||
|
||
[FEP_QUI]
|
||
Quit Game
|
||
|
||
[FEA_2SP]
|
||
2 Speakers
|
||
|
||
[FEA_4SP]
|
||
More than 2 speakers
|
||
|
||
[FEA_EAR]
|
||
Headphones
|
||
|
||
[FEA_NAH]
|
||
NO AUDIO HARDWARE
|
||
|
||
[FET_APP]
|
||
APPLY
|
||
|
||
[FES_SKN]
|
||
SKIN NAME
|
||
|
||
[FES_DAT]
|
||
DATE
|
||
|
||
[FES_SET]
|
||
Use Skin
|
||
|
||
[FET_DEF]
|
||
Restore Defaults
|
||
|
||
[FESZ_QZ]
|
||
Are you sure you want to save this game?
|
||
|
||
[FES_SCG]
|
||
Save the current game?
|
||
|
||
[FES_LCG]
|
||
Load the game and continue playing?
|
||
|
||
[FEC_FIR]
|
||
Fire
|
||
|
||
[FEC_NWE]
|
||
Next weapon
|
||
|
||
[FEC_PWE]
|
||
Previous weapon
|
||
|
||
[FEC_FOR]
|
||
Forward
|
||
|
||
[FEC_BAC]
|
||
Backwards
|
||
|
||
[FEC_LEF]
|
||
Left
|
||
|
||
[FEC_RIG]
|
||
Right
|
||
|
||
[FEC_ZIN]
|
||
Zoom in
|
||
|
||
[FEC_ZOT]
|
||
Zoom out
|
||
|
||
[FEC_EEX]
|
||
Enter+exit
|
||
|
||
[FEC_RAD]
|
||
Radio
|
||
|
||
[FEC_SUB]
|
||
Sub-mission
|
||
|
||
[FEC_CMR]
|
||
Change camera
|
||
|
||
[FEC_JMP]
|
||
Jump
|
||
|
||
[FEC_SPN]
|
||
Sprint
|
||
|
||
[FEC_HND]
|
||
Handbrake
|
||
|
||
[FEC_LOL]
|
||
Look left
|
||
|
||
[FEC_LOR]
|
||
Look right
|
||
|
||
[FEC_NTR]
|
||
Next target
|
||
|
||
[FEC_PTT]
|
||
Previous target
|
||
|
||
[FEC_LBA]
|
||
Look behind
|
||
|
||
[FEC_CEN]
|
||
Center camera
|
||
|
||
[FET_CFT]
|
||
ON FOOT
|
||
|
||
[FET_CCR]
|
||
IN CAR
|
||
|
||
[FET_CAC]
|
||
ACTION
|
||
|
||
[FEC_IBT]
|
||
-
|
||
|
||
[FEC_MXO]
|
||
MXB1
|
||
|
||
[FEC_MXT]
|
||
MXB2
|
||
|
||
[FEC_UNB]
|
||
UNBOUND
|
||
|
||
[FEC_TFL]
|
||
Look left+Turret L
|
||
|
||
[FEC_TFR]
|
||
Look right+Turret R
|
||
|
||
[FEC_MWF]
|
||
MS WHEEL UP
|
||
|
||
[FEC_MWB]
|
||
MS WHEEL DN
|
||
|
||
[FEC_ORR]
|
||
or
|
||
|
||
[FEC_NUS]
|
||
NOT USED
|
||
|
||
[FEC_LUD]
|
||
Look Up
|
||
|
||
[FEC_LDU]
|
||
Look Down
|
||
|
||
[FEC_CMP]
|
||
COMBO: LOOK L+R
|
||
|
||
[FEC_RED]
|
||
Redefine Controls
|
||
|
||
[FEC_MOU]
|
||
Mouse Settings
|
||
|
||
[FEP_RES]
|
||
Resume
|
||
|
||
{ reLCS updates }
|
||
{ new languages }
|
||
[FEL_JAP]
|
||
JAPANESE
|
||
|
||
[FEL_POL]
|
||
POLISH
|
||
|
||
[FEL_RUS]
|
||
RUSSIAN
|
||
|
||
{ new display menus }
|
||
[FET_GRA]
|
||
Graphics Setup
|
||
|
||
[FED_MIP]
|
||
MIP MAPPING:
|
||
|
||
[FED_AAS]
|
||
ANTI ALIASING:
|
||
|
||
[FED_FIL]
|
||
TEXTURE FILTERING:
|
||
|
||
[FED_BIL]
|
||
BILINEAR
|
||
|
||
[FED_TRL]
|
||
TRILINEAR
|
||
|
||
[FED_WND]
|
||
WINDOWED
|
||
|
||
[FED_FLS]
|
||
FULLSCREEN
|
||
|
||
[FEM_CSB]
|
||
CUTSCENE BORDERS:
|
||
|
||
[FEM_SCF]
|
||
SCREEN FORMAT:
|
||
|
||
[FEM_ISL]
|
||
MAP MEMORY USAGE:
|
||
|
||
[FEM_LOW]
|
||
LOW
|
||
|
||
[FEM_MED]
|
||
MEDIUM
|
||
|
||
[FEM_HIG]
|
||
HIGH
|
||
|
||
[FEM_2PR]
|
||
PS2 ALPHA TEST:
|
||
|
||
[FEC_FRC]
|
||
FREE CAM:
|
||
|
||
{ Linux joy detection }
|
||
[FEC_JOD]
|
||
DETECT JOYSTICK
|
||
|
||
[FEC_JPR]
|
||
Press any key on the joystick of your choice that you want to use on the game, and it will be selected.
|
||
|
||
[FEC_JDE]
|
||
Detected joystick
|
||
|
||
{ mission restart }
|
||
[FET_RMS]
|
||
REPLAY MISSION
|
||
|
||
[FESZ_RM]
|
||
RETRY?
|
||
|
||
[FED_VPL]
|
||
VEHICLE PIPELINE:
|
||
|
||
[FED_PRM]
|
||
PED RIM LIGHT:
|
||
|
||
[FED_RGL]
|
||
ROAD GLOSS:
|
||
|
||
[FED_CLF]
|
||
COLOUR FILTER:
|
||
|
||
[FED_WLM]
|
||
WORLD LIGHTMAPS:
|
||
|
||
[FED_MBL]
|
||
MOTION BLUR:
|
||
|
||
[FEM_SIM]
|
||
SIMPLE
|
||
|
||
[FEM_NRM]
|
||
NORMAL
|
||
|
||
[FEM_MOB]
|
||
MOBILE
|
||
|
||
[FED_MFX]
|
||
MATFX
|
||
|
||
[FED_NEO]
|
||
NEO
|
||
|
||
[FEM_PS2]
|
||
PS2
|
||
|
||
[FEM_XBX]
|
||
XBOX
|
||
|
||
[FEC_IVP]
|
||
INVERT PAD VERTICALLY
|
||
|
||
[FEM_NON]
|
||
NONE
|
||
|
||
[DUMMY]
|
||
THIS LABEL NEEDS TO BE HERE !!!
|
||
AS THE LAST LABEL DOES NOT GET COMPILED |