re3/src/core
2020-06-20 14:54:11 +02:00
..
Accident.cpp Remove patches 2020-04-17 16:31:11 +03:00
Accident.h rem refs 2020-04-17 08:54:14 +03:00
AnimViewer.cpp bla 2020-06-08 13:23:08 +02:00
AnimViewer.h
Cam.cpp CCamera done 2020-06-20 14:54:11 +02:00
Camera.cpp CCamera done 2020-06-20 14:54:11 +02:00
Camera.h CCamera done 2020-06-20 14:54:11 +02:00
CdStream.cpp Linux build support 2020-05-11 21:00:55 +03:00
CdStream.h Linux build support 2020-05-11 21:00:55 +03:00
CdStreamPosix.cpp Fix calloc in CdStreamPosix 2020-05-13 17:48:07 +02:00
Clock.cpp Remove patches 2020-04-17 16:31:11 +03:00
Clock.h rem refs 2020-04-17 08:54:14 +03:00
Collision.cpp Peds, mission switcher & fixes 2020-06-14 22:57:26 +03:00
Collision.h Peds, mission switcher & fixes 2020-06-14 22:57:26 +03:00
ColStore.cpp new script commands - mostly stubs 2020-05-22 02:42:04 +03:00
ColStore.h most of animation system done; little stuff here and there 2020-05-08 15:59:57 +02:00
common.h Merge branch 'master' into miami 2020-06-07 04:15:10 +03:00
config.h Peds, mission switcher & fixes 2020-06-14 22:57:26 +03:00
ControllerConfig.cpp CFont crash workaround 2020-06-06 19:25:37 +03:00
ControllerConfig.h some fixes 2020-05-23 01:43:12 +03:00
Crime.h Try to build with mingw 2020-04-20 18:18:46 +02:00
Debug.cpp Revert "FONT_BANK renamed to FONT_STANDARD" 2020-06-07 05:03:06 +03:00
Debug.h implemented skinned peds, no cutscene hands yet 2020-04-24 11:42:38 +02:00
Directory.cpp fixed extra directory issues 2020-04-21 13:56:33 +02:00
Directory.h fixed extra directory issues 2020-04-21 13:56:33 +02:00
EventList.cpp peds starting to work 2020-05-09 17:05:26 +02:00
EventList.h Melee weapons(half-working), Ped and Hud bits 2020-05-19 17:43:16 +03:00
FileLoader.cpp finished CFileLoader; some COcclusion stubs 2020-05-19 10:23:08 +02:00
FileLoader.h finished CFileLoader; some COcclusion stubs 2020-05-19 10:23:08 +02:00
FileMgr.cpp Linux build support 2020-05-11 21:00:55 +03:00
FileMgr.h rem refs 2020-04-17 08:54:14 +03:00
Fire.cpp game logic 2020-05-31 20:59:01 +03:00
Fire.h rem refs 2020-04-17 08:54:14 +03:00
Frontend.cpp Message box, letterbox and ped attaching 2020-06-07 21:44:54 +03:00
Frontend.h Use KnockOffRider 2020-06-06 17:19:36 +03:00
FrontEndControls.cpp PS2 Frontend Controls 2020-04-05 21:21:53 +02:00
FrontEndControls.h PS2 Frontend Controls 2020-04-05 21:21:53 +02:00
Game.cpp Merge remote-tracking branch 'origin/master' into miami 2020-06-03 01:24:08 +03:00
Game.h VC Water 2020-05-27 21:50:01 +03:00
General.h Peds, mission switcher & fixes 2020-06-14 22:57:26 +03:00
IniFile.cpp Try to build with mingw 2020-04-20 18:18:46 +02:00
IniFile.h More refs removed 2020-04-16 15:30:47 +03:00
Lists.cpp
Lists.h More audio (to hook and test) 2019-10-26 13:05:00 +02:00
main.cpp cleaned up and updated animviewer; fixed animation bug 2020-06-08 13:01:23 +02:00
main.h fixed timebar toggle 2020-06-01 13:21:19 +02:00
MenuScreens.h Peds, eSound and PedState enum, fixes 2020-06-03 17:01:11 +03:00
obrstr.cpp normalized line endings to LF 2020-04-09 20:50:24 +02:00
obrstr.h normalized line endings to LF 2020-04-09 20:50:24 +02:00
Pad.cpp fixed condition in CBoat::ProcessControl and changed enum 2020-06-14 07:53:45 -07:00
Pad.h game logic 2020-05-31 20:59:01 +03:00
patcher.cpp Linux build support 2020-05-11 21:00:55 +03:00
patcher.h Remove assembly from patcher.h 2020-03-27 21:25:39 +01:00
Placeable.cpp CEntity and friends 2020-05-19 20:56:42 +02:00
Placeable.h CEntity and friends 2020-05-19 20:56:42 +02:00
PlayerInfo.cpp fixes, mostly from miami 2020-06-04 06:03:12 +03:00
PlayerInfo.h Merge branch 'miami' of github.com:GTAmodding/re3 into miami 2020-06-01 18:05:24 +02:00
Pools.cpp Merge remote-tracking branch 'origin/master' into miami 2020-06-03 01:24:08 +03:00
Pools.h removed cutscene heads 2020-05-09 13:00:39 +02:00
Profile.cpp Fix linux warnings 2020-05-12 23:18:54 +02:00
Profile.h Fix linux warnings 2020-05-12 23:18:54 +02:00
Radar.cpp Merge pull request #574 from Xinerki/miami 2020-05-22 15:49:37 +03:00
Radar.h some CBike code; vehicle cleanup 2020-06-02 23:35:20 +02:00
Range2D.cpp Restore original logic of CPed::WanderRange 2020-06-04 04:31:04 +03:00
Range2D.h Range2D and Range3D 2020-06-03 04:45:25 +03:00
Range3D.cpp Restore original logic of CPed::WanderRange 2020-06-04 04:31:04 +03:00
Range3D.h Range2D and Range3D 2020-06-03 04:45:25 +03:00
re3.cpp CCamera done 2020-06-20 14:54:11 +02:00
References.cpp replays bug fix 2020-04-18 23:50:37 +03:00
References.h rem refs 2020-04-17 08:54:14 +03:00
Stats.cpp fixes 2020-06-08 01:21:49 +03:00
Stats.h some stats tweaks; saves dead again 2020-06-07 15:23:52 +03:00
Streaming.cpp fixed condition in CBoat::ProcessControl and changed enum 2020-06-14 07:53:45 -07:00
Streaming.h Weapon layer in Peds 2020-05-15 21:21:25 +03:00
SurfaceTable.cpp eSurfaceType 2020-05-26 11:37:46 +02:00
SurfaceTable.h eSurfaceType 2020-05-26 11:37:46 +02:00
TempColModels.cpp fixed bumper colmodel 2020-06-01 10:30:01 +02:00
TempColModels.h update file loader for new VC fields 2020-05-10 18:14:14 +02:00
templates.h Small unification 2020-05-10 01:14:00 +03:00
timebars.cpp Revert "FONT_BANK renamed to FONT_STANDARD" 2020-06-07 05:03:06 +03:00
timebars.h normalized line endings to LF 2020-04-09 20:50:24 +02:00
Timer.cpp DrawStandardMenus, VC menu array and minor fixes 2020-06-01 18:32:34 +03:00
Timer.h CCam done 2020-06-16 13:54:18 +02:00
TimeStep.cpp rem refs 2020-04-17 08:54:14 +03:00
TimeStep.h rem refs 2020-04-17 08:54:14 +03:00
User.cpp game logic 2020-05-31 20:59:01 +03:00
User.h rem refs 2020-04-17 08:54:14 +03:00
Wanted.cpp garages + script 2020-05-11 21:04:35 +03:00
Wanted.h sync with upstream 2020-05-11 21:21:09 +03:00
World.cpp Merge remote-tracking branch 'origin/master' into miami 2020-06-15 17:44:47 +03:00
World.h more cleanup 2020-06-14 23:16:22 +02:00
ZoneCull.cpp Linux build support 2020-05-11 21:00:55 +03:00
ZoneCull.h VC Water 2020-05-27 21:50:01 +03:00
Zones.cpp fixed compiler errors 2020-05-24 17:27:12 +02:00
Zones.h Fix linux warnings 2020-05-12 23:18:54 +02:00