mirror of
https://github.com/GTAmodding/re3.git
synced 2024-11-27 16:43:44 +00:00
44 lines
851 B
C++
44 lines
851 B
C++
#pragma once
|
|
|
|
struct CGangInfo
|
|
{
|
|
int32 m_nVehicleMI;
|
|
int8 m_nPedModelOverride;
|
|
int32 m_Weapon1;
|
|
int32 m_Weapon2;
|
|
|
|
CGangInfo();
|
|
};
|
|
|
|
VALIDATE_SIZE(CGangInfo, 0x10);
|
|
|
|
enum {
|
|
GANG_MAFIA = 0,
|
|
GANG_TRIAD,
|
|
GANG_DIABLOS,
|
|
GANG_YAKUZA,
|
|
GANG_YARDIE,
|
|
GANG_COLUMB,
|
|
GANG_HOODS,
|
|
GANG_7,
|
|
GANG_8,
|
|
NUM_GANGS
|
|
};
|
|
|
|
class CGangs
|
|
{
|
|
public:
|
|
static void Initialise(void);
|
|
static void SetGangVehicleModel(int16, int32);
|
|
static void SetGangWeapons(int16, int32, int32);
|
|
static void SetGangPedModelOverride(int16, int8);
|
|
static int8 GetGangPedModelOverride(int16);
|
|
static void SaveAllGangData(uint8 *, uint32 *);
|
|
static void LoadAllGangData(uint8 *, uint32);
|
|
|
|
static int32 GetGangVehicleModel(int16 gang) { return Gang[gang].m_nVehicleMI; }
|
|
static CGangInfo *GetGangInfo(int16 gang) { return &Gang[gang]; }
|
|
|
|
private:
|
|
static CGangInfo Gang[NUM_GANGS];
|
|
};
|