mirror of
https://github.com/GTAmodding/re3.git
synced 2024-12-02 07:25:40 +00:00
124 lines
3.2 KiB
C++
124 lines
3.2 KiB
C++
#include "common.h"
|
|
|
|
#include "ModelIndices.h"
|
|
#include "Gangs.h"
|
|
#include "General.h"
|
|
#include "Streaming.h"
|
|
#include "Weapon.h"
|
|
|
|
CGangInfo CGangs::Gang[NUM_GANGS];
|
|
bool CGangs::GangAttackWithCops[NUM_GANGS];
|
|
|
|
CGangInfo::CGangInfo() :
|
|
m_nVehicleMI(-1),
|
|
m_nPedModel1MI(-1),
|
|
m_nPedModel2MI(-1),
|
|
m_nPedModelOverride(-1),
|
|
m_Weapon1(WEAPONTYPE_UNARMED),
|
|
m_Weapon2(WEAPONTYPE_UNARMED)
|
|
{}
|
|
|
|
void CGangs::Initialise(void)
|
|
{
|
|
SetGangPedModels(GANG_CUBAN, MI_CBA, MI_CBB);
|
|
SetGangPedModels(GANG_HAITIAN, MI_HNA, MI_HNB);
|
|
SetGangPedModels(GANG_STREET, MI_SGA, MI_SGB);
|
|
SetGangPedModels(GANG_DIAZ, MI_CLA, MI_CLB);
|
|
SetGangPedModels(GANG_SECURITY, MI_GDA, MI_GDB);
|
|
SetGangPedModels(GANG_BIKER, MI_BKA, MI_BKB);
|
|
SetGangPedModels(GANG_PLAYER, MI_PGA, MI_PGB);
|
|
SetGangPedModels(GANG_GOLFER, MI_WFOGO, MI_WMOGO);
|
|
SetGangVehicleModel(GANG_CUBAN, MI_CUBAN);
|
|
SetGangVehicleModel(GANG_HAITIAN, MI_VOODOO);
|
|
SetGangVehicleModel(GANG_STREET, MI_GANGBUR);
|
|
SetGangVehicleModel(GANG_DIAZ, -1);
|
|
SetGangVehicleModel(GANG_SECURITY, -1);
|
|
SetGangVehicleModel(GANG_BIKER, MI_ANGEL);
|
|
SetGangVehicleModel(GANG_PLAYER, -1);
|
|
SetGangVehicleModel(GANG_GOLFER, MI_CADDY);
|
|
SetGangWeapons(GANG_GOLFER, WEAPONTYPE_GOLFCLUB, WEAPONTYPE_GOLFCLUB);
|
|
#ifdef FIX_BUGS
|
|
for (int i = 0; i < NUM_GANGS; i++)
|
|
SetGangPedModelOverride(i, -1);
|
|
#endif
|
|
}
|
|
|
|
bool CGangs::HaveGangModelsLoaded(int16 gang)
|
|
{
|
|
CGangInfo* pGangInfo = GetGangInfo(gang);
|
|
return CStreaming::HasModelLoaded(pGangInfo->m_nPedModel1MI) && CStreaming::HasModelLoaded(pGangInfo->m_nPedModel2MI);
|
|
}
|
|
|
|
void CGangs::SetGangPedModels(int16 gang, int32 mi1, int32 mi2)
|
|
{
|
|
GetGangInfo(gang)->m_nPedModel1MI = mi1;
|
|
GetGangInfo(gang)->m_nPedModel2MI = mi2;
|
|
}
|
|
|
|
void CGangs::SetWillAttackPlayerWithCops(ePedType type, bool will)
|
|
{
|
|
if (type >= PEDTYPE_GANG1 && type <= PEDTYPE_GANG9)
|
|
GangAttackWithCops[type - PEDTYPE_GANG1] = will;
|
|
}
|
|
|
|
bool CGangs::GetWillAttackPlayerWithCops(ePedType type)
|
|
{
|
|
if (type >= PEDTYPE_GANG1 && type <= PEDTYPE_GANG9)
|
|
return GangAttackWithCops[type - PEDTYPE_GANG1];
|
|
return false;
|
|
}
|
|
|
|
int32 CGangs::ChooseGangPedModel(int16 gang)
|
|
{
|
|
CGangInfo* pGangInfo = GetGangInfo(gang);
|
|
if (pGangInfo->m_nPedModelOverride != -1 || CGeneral::GetRandomTrueFalse())
|
|
return pGangInfo->m_nPedModel1MI;
|
|
else
|
|
return pGangInfo->m_nPedModel2MI;
|
|
}
|
|
|
|
void CGangs::SetGangVehicleModel(int16 gang, int32 model)
|
|
{
|
|
GetGangInfo(gang)->m_nVehicleMI = model;
|
|
}
|
|
|
|
void CGangs::SetGangWeapons(int16 gang, int32 weapon1, int32 weapon2)
|
|
{
|
|
CGangInfo *gi = GetGangInfo(gang);
|
|
gi->m_Weapon1 = weapon1;
|
|
gi->m_Weapon2 = weapon2;
|
|
}
|
|
|
|
void CGangs::SetGangPedModelOverride(int16 gang, int8 ovrd)
|
|
{
|
|
GetGangInfo(gang)->m_nPedModelOverride = ovrd;
|
|
}
|
|
|
|
int8 CGangs::GetGangPedModelOverride(int16 gang)
|
|
{
|
|
return GetGangInfo(gang)->m_nPedModelOverride;
|
|
}
|
|
|
|
void CGangs::SaveAllGangData(uint8 *buf, uint32 *size)
|
|
{
|
|
INITSAVEBUF
|
|
|
|
*size = SAVE_HEADER_SIZE + sizeof(Gang);
|
|
WriteSaveHeader(buf, 'G','N','G','\0', *size - SAVE_HEADER_SIZE);
|
|
for (int i = 0; i < NUM_GANGS; i++)
|
|
WriteSaveBuf(buf, Gang[i]);
|
|
|
|
VALIDATESAVEBUF(*size);
|
|
}
|
|
|
|
void CGangs::LoadAllGangData(uint8 *buf, uint32 size)
|
|
{
|
|
Initialise();
|
|
|
|
INITSAVEBUF
|
|
CheckSaveHeader(buf, 'G','N','G','\0', size - SAVE_HEADER_SIZE);
|
|
|
|
for (int i = 0; i < NUM_GANGS; i++)
|
|
Gang[i] = ReadSaveBuf<CGangInfo>(buf);
|
|
VALIDATESAVEBUF(size);
|
|
}
|