mirror of
https://github.com/GTAmodding/re3.git
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269 lines
No EOL
7.9 KiB
C++
269 lines
No EOL
7.9 KiB
C++
#include "common.h"
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#include "patcher.h"
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#include "Phones.h"
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#include "Pools.h"
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#include "ModelIndices.h"
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#include "Ped.h"
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#include "Pad.h"
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#include "Messages.h"
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CPhoneInfo &gPhoneInfo = *(CPhoneInfo*)0x732A20;
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bool &CPhoneInfo::isPhonePickedUp = *(bool*)0x6283AC;
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uint32 &CPhoneInfo::phoneMessagesTimer = *(uint32*)0x6283A8;
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CPhone *&CPhoneInfo::pickedUpPhone = *(CPhone**)0x6283B0;
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bool &CPhoneInfo::isPhoneBeingPickedUp = *(bool*)0x6283B4;
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CPed *&CPhoneInfo::pedWhoPickingUpPhone = *(CPed**)0x6283B8;
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int
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CPhoneInfo::FindNearestFreePhone(CVector *pos)
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{
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int nearestPhoneId = -1;
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float nearestPhoneDist = 60.0f;
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for (int phoneId = 0; phoneId < m_nMax; phoneId++) {
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if (gPhoneInfo.m_aPhones[phoneId].m_nState == PHONE_STATE_FREE) {
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float phoneDist = (m_aPhones[phoneId].m_vecPos - *pos).Magnitude2D();
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if (phoneDist < nearestPhoneDist) {
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nearestPhoneDist = phoneDist;
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nearestPhoneId = phoneId;
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}
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}
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}
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return nearestPhoneId;
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}
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bool
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CPhoneInfo::PhoneAtThisPosition(CVector pos)
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{
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for (int phoneId = 0; phoneId < m_nMax; phoneId++) {
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if (pos.x == m_aPhones[phoneId].m_vecPos.x && pos.y == m_aPhones[phoneId].m_vecPos.y)
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return true;
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}
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return false;
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}
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bool
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CPhoneInfo::HasMessageBeenDisplayed(int phoneId)
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{
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if (isPhonePickedUp)
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return false;
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int state = m_aPhones[phoneId].m_nState;
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return state == PHONE_STATE_REPEATED_MESSAGE_SHOWN_ONCE ||
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state == PHONE_STATE_ONETIME_MESSAGE_SHOWN ||
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state == PHONE_STATE_REPEATED_MESSAGE_SHOWN;
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}
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bool
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CPhoneInfo::IsMessageBeingDisplayed(int phoneId)
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{
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return pickedUpPhone == &m_aPhones[phoneId];
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}
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void
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CPhoneInfo::Load(CPhoneInfo *source, uint8 buffer)
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{
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// Buffer isn't used.
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m_nMax = source->m_nMax;
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m_nNum = source->m_nNum;
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for (int phoneId = 0; phoneId < 50; phoneId++) {
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CPhone *phone = &source->m_aPhones[phoneId];
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m_aPhones[phoneId].m_vecPos = phone->m_vecPos;
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memcpy(m_aPhones[phoneId].m_apMessages, phone->m_apMessages, sizeof(wchar*) * 6);
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m_aPhones[phoneId].m_pEntity = phone->m_pEntity;
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m_aPhones[phoneId].m_nState = phone->m_nState;
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m_aPhones[phoneId].field_30 = phone->field_30;
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// It's saved as building pool index in save file, convert it to true entity
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if (phone->m_pEntity) {
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m_aPhones[phoneId].m_pEntity = CPools::GetBuildingPool()->GetSlot((int)phone->m_pEntity - 1);
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}
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}
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}
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void
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CPhoneInfo::SetPhoneMessage_JustOnce(int phoneId, wchar *msg1, wchar *msg2, wchar *msg3, wchar *msg4, wchar *msg5, wchar *msg6)
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{
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// If there is at least one message, it should be msg1.
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if (msg1) {
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m_aPhones[phoneId].m_apMessages[0] = msg1;
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m_aPhones[phoneId].m_apMessages[1] = msg2;
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m_aPhones[phoneId].m_apMessages[2] = msg3;
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m_aPhones[phoneId].m_apMessages[3] = msg4;
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m_aPhones[phoneId].m_apMessages[4] = msg5;
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m_aPhones[phoneId].m_apMessages[5] = msg6;
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m_aPhones[phoneId].m_nState = PHONE_STATE_ONETIME_MESSAGE_SET;
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} else {
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m_aPhones[phoneId].m_nState = PHONE_STATE_MESSAGE_REMOVED;
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}
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}
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void
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CPhoneInfo::SetPhoneMessage_Repeatedly(int phoneId, wchar *msg1, wchar *msg2, wchar *msg3, wchar *msg4, wchar *msg5, wchar *msg6)
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{
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// If there is at least one message, it should be msg1.
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if (msg1) {
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m_aPhones[phoneId].m_apMessages[0] = msg1;
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m_aPhones[phoneId].m_apMessages[1] = msg2;
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m_aPhones[phoneId].m_apMessages[2] = msg3;
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m_aPhones[phoneId].m_apMessages[3] = msg4;
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m_aPhones[phoneId].m_apMessages[4] = msg5;
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m_aPhones[phoneId].m_apMessages[5] = msg6;
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m_aPhones[phoneId].m_nState = PHONE_STATE_REPEATED_MESSAGE_SET;
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} else {
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m_aPhones[phoneId].m_nState = PHONE_STATE_MESSAGE_REMOVED;
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}
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}
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int
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CPhoneInfo::GrabPhone(float xPos, float yPos)
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{
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// "Grab" doesn't mean picking up the phone, it means allocating some particular phone to
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// whoever called the 024A opcode first with the position parameters closest to phone.
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// Same phone won't be available on next run of this function.
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int nearestPhoneId = -1;
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CVector pos(xPos, yPos, 0.0f);
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float nearestPhoneDist = 100.0f;
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for (int phoneId = m_nNum; phoneId < m_nMax; phoneId++) {
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float phoneDistance = (m_aPhones[phoneId].m_vecPos - pos).Magnitude2D();
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if (phoneDistance < nearestPhoneDist) {
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nearestPhoneDist = phoneDistance;
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nearestPhoneId = phoneId;
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}
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}
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m_aPhones[nearestPhoneId].m_nState = PHONE_STATE_MESSAGE_REMOVED;
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CPhone oldFirstPhone = m_aPhones[m_nNum];
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m_aPhones[m_nNum] = m_aPhones[nearestPhoneId];
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m_aPhones[nearestPhoneId] = oldFirstPhone;
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m_nNum++;
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return m_nNum - 1;
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}
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void
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CPhoneInfo::Initialise(void)
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{
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CBuildingPool *pool = CPools::GetBuildingPool();
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pedWhoPickingUpPhone = nil;
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isPhonePickedUp = false;
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isPhoneBeingPickedUp = false;
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pickedUpPhone = nil;
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m_nMax = 0;
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m_nNum = 0;
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for (int v5 = pool->GetSize() - 1; v5 >= 0; v5--) {
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CBuilding *building = pool->GetSlot(v5);
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if (building) {
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if (building->m_modelIndex == MI_PHONEBOOTH1) {
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CPhone *maxPhone = &m_aPhones[m_nMax];
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maxPhone->m_nState = PHONE_STATE_FREE;
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maxPhone->m_vecPos = *(building->GetPosition());
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maxPhone->m_pEntity = building;
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m_nMax++;
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}
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}
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}
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}
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void
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CPhoneInfo::Save(CPhoneInfo *destination, uint32 *size)
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{
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*size = sizeof(CPhoneInfo);
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destination->m_nMax = this->m_nMax;
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destination->m_nNum = m_nNum;
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for(int phoneId = 0; phoneId < 50; phoneId++) {
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CPhone* phone = &destination->m_aPhones[phoneId];
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phone->m_vecPos = m_aPhones[phoneId].m_vecPos;
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memcpy(phone->m_apMessages, m_aPhones[phoneId].m_apMessages, sizeof(wchar*) * 6);
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phone->m_pEntity = m_aPhones[phoneId].m_pEntity;
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phone->m_nState = m_aPhones[phoneId].m_nState;
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phone->field_30 = m_aPhones[phoneId].field_30;
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// Convert entity pointer to building pool index while saving
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if (phone->m_pEntity) {
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phone->m_pEntity = (CEntity*) CPools::GetBuildingPool()->GetJustIndex((CBuilding*)phone->m_pEntity) + 1;
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}
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}
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}
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void
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CPhoneInfo::Shutdown(void)
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{
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m_nMax = 0;
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m_nNum = 0;
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}
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void
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PhonePutDownCB(CAnimBlendAssociation *assoc, void *arg)
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{
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assoc->flags |= ASSOC_DELETEFADEDOUT;
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assoc->blendDelta = -1000.0f;
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CPad::GetPad(0)->DisablePlayerControls &= ~PLAYERCONTROL_DISABLED_40;
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CPed *ped = (CPed*)arg;
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if (assoc->blendAmount > 0.5f)
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ped->bUpdateAnimHeading = true;
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if (ped->m_nPedState == PED_MAKE_CALL)
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ped->m_nPedState = PED_IDLE;
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}
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void
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PhonePickUpCB(CAnimBlendAssociation *assoc, void *arg)
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{
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CPhone *phone = (CPhone*)arg;
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int messagesDisplayTime = 0;
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for(int i=0; i < 6; i++) {
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wchar *msg = phone->m_apMessages[i];
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if (msg) {
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CMessages::AddMessage(msg, 3000, 0);
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messagesDisplayTime += 3000;
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}
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}
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CPhoneInfo::isPhoneBeingPickedUp = false;
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CPhoneInfo::isPhonePickedUp = true;
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CPhoneInfo::pickedUpPhone = phone;
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CPhoneInfo::phoneMessagesTimer = CTimer::GetTimeInMilliseconds() + messagesDisplayTime;
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if (phone->m_nState == PHONE_STATE_ONETIME_MESSAGE_SET) {
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phone->m_nState = PHONE_STATE_ONETIME_MESSAGE_SHOWN;
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} else {
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phone->m_nState = PHONE_STATE_REPEATED_MESSAGE_SHOWN;
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phone->m_lastTimeRepeatedMsgShown = CTimer::GetTimeInMilliseconds();
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}
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CPed *ped = CPhoneInfo::pedWhoPickingUpPhone;
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ped->m_nMoveState = PEDMOVE_STILL;
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CAnimManager::BlendAnimation(ped->GetClump(), ASSOCGRP_STD, ANIM_IDLE_STANCE, 8.0f);
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if (assoc->blendAmount > 0.5f && ped)
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CAnimManager::BlendAnimation(ped->GetClump(), ASSOCGRP_STD, ANIM_PHONE_TALK, 8.0f);
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CPhoneInfo::pedWhoPickingUpPhone = nil;
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}
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STARTPATCHES
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InjectHook(0x42F720, &CPhoneInfo::FindNearestFreePhone, PATCH_JUMP);
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InjectHook(0x42FD50, &CPhoneInfo::PhoneAtThisPosition, PATCH_JUMP);
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InjectHook(0x42FFF0, &CPhoneInfo::HasMessageBeenDisplayed, PATCH_JUMP);
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InjectHook(0x430030, &CPhoneInfo::IsMessageBeingDisplayed, PATCH_JUMP);
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InjectHook(0x430120, &CPhoneInfo::Load, PATCH_JUMP);
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InjectHook(0x42FF90, &CPhoneInfo::SetPhoneMessage_JustOnce, PATCH_JUMP);
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InjectHook(0x42FF30, &CPhoneInfo::SetPhoneMessage_Repeatedly, PATCH_JUMP);
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InjectHook(0x430060, &CPhoneInfo::Save, PATCH_JUMP);
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InjectHook(0x42F710, &CPhoneInfo::Shutdown, PATCH_JUMP);
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InjectHook(0x42F640, &CPhoneInfo::Initialise, PATCH_JUMP);
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InjectHook(0x42FDB0, &CPhoneInfo::GrabPhone, PATCH_JUMP);
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InjectHook(0x42F570, &PhonePutDownCB, PATCH_JUMP);
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InjectHook(0x42F470, &PhonePickUpCB, PATCH_JUMP);
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ENDPATCHES |