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https://github.com/GTAmodding/re3.git
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69 lines
2.8 KiB
C++
69 lines
2.8 KiB
C++
#pragma once
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struct tMessage
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{
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wchar *m_pText;
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uint16 m_nFlag;
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uint32 m_nTime;
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uint32 m_nStartTime;
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int32 m_nNumber[6];
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wchar *m_pString;
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};
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struct tBigMessage
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{
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tMessage m_Stack[4];
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};
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struct tPreviousBrief
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{
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wchar *m_pText;
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int32 m_nNumber[6];
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wchar *m_pString;
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};
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#define NUMBRIEFMESSAGES 8
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#define NUMBIGMESSAGES 6
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#define NUMPREVIOUSBRIEFS 5
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class CMessages
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{
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public:
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static tMessage BriefMessages[NUMBRIEFMESSAGES];
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static tBigMessage BIGMessages[NUMBIGMESSAGES];
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static tPreviousBrief PreviousBriefs[NUMPREVIOUSBRIEFS];
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static char PreviousMissionTitle[16]; // unused
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public:
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static void Init(void);
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static uint16 GetWideStringLength(wchar *src);
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static void WideStringCopy(wchar *dst, wchar *src, uint16 size);
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static bool WideStringCompare(wchar *str1, wchar *str2, uint16 size);
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static void Process(void);
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static void Display(void);
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static void AddMessage(wchar *key, uint32 time, uint16 pos);
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static void AddMessageJumpQ(wchar *key, uint32 time, uint16 pos);
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static void AddMessageSoon(wchar *key, uint32 time, uint16 pos);
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static void ClearMessages(void);
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static void ClearSmallMessagesOnly(void);
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static void AddBigMessage(wchar *key, uint32 time, uint16 pos);
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static void AddBigMessageQ(wchar *key, uint32 time, uint16 pos);
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static void AddToPreviousBriefArray(wchar *text, int32 n1, int32 n2, int32 n3, int32 n4, int32 n5, int32 n6, wchar *string);
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static void InsertNumberInString(wchar *src, int32 n1, int32 n2, int32 n3, int32 n4, int32 n5, int32 n6, wchar *dst);
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static void InsertStringInString(wchar *str1, wchar *str2);
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static void InsertPlayerControlKeysInString(wchar *src);
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static void AddMessageWithNumber(wchar *key, uint32 time, uint16 pos, int32 n1, int32 n2, int32 n3, int32 n4, int32 n5, int32 n6);
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static void AddMessageJumpQWithNumber(wchar *key, uint32 time, uint16 pos, int32 n1, int32 n2, int32 n3, int32 n4, int32 n5, int32 n6);
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static void AddMessageSoonWithNumber(wchar *key, uint32 time, uint16 pos, int32 n1, int32 n2, int32 n3, int32 n4, int32 n5, int32 n6);
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static void AddBigMessageWithNumber(wchar *key, uint32 time, uint16 pos, int32 n1, int32 n2, int32 n3, int32 n4, int32 n5, int32 n6);
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static void AddBigMessageWithNumberQ(wchar *key, uint32 time, uint16 pos, int32 n1, int32 n2, int32 n3, int32 n4, int32 n5, int32 n6);
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static void AddMessageWithString(wchar *text, uint32 time, uint16 flag, wchar *str);
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static void AddMessageJumpQWithString(wchar *text, uint32 time, uint16 flag, wchar *str);
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static void ClearThisPrint(wchar *str);
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static void ClearThisBigPrint(wchar *str);
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static void ClearAllMessagesDisplayedByGame(void);
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// unused or cut
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//static void AddMessageSoonWithString(wchar*, uint32, uint16, wchar*);
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//static void CutString(int16, char*, char**);
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//static void PrintString(char*, int16, int16, int16);
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};
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