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20 lines
314 B
C++
20 lines
314 B
C++
#pragma once
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class CEntity;
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struct CReference
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{
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CReference *next;
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CEntity **pentity;
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};
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class CReferences
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{
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public:
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static CReference aRefs[NUMREFERENCES];
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static CReference *pEmptyList;
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static void Init(void);
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static void RemoveReferencesToPlayer(void);
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static void PruneAllReferencesInWorld(void);
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};
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