mirror of
https://github.com/GTAmodding/re3.git
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187 lines
3.2 KiB
C++
187 lines
3.2 KiB
C++
#include "common.h"
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#include "templates.h"
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#include "General.h"
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#include "Streaming.h"
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#include "RwHelper.h"
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#include "TxdStore.h"
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CPool<TxdDef,TxdDef> *CTxdStore::ms_pTxdPool;
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RwTexDictionary *CTxdStore::ms_pStoredTxd;
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void
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CTxdStore::Initialise(void)
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{
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if(ms_pTxdPool == nil)
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ms_pTxdPool = new CPool<TxdDef,TxdDef>(TXDSTORESIZE);
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}
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void
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CTxdStore::Shutdown(void)
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{
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if(ms_pTxdPool)
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delete ms_pTxdPool;
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}
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void
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CTxdStore::GameShutdown(void)
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{
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int i;
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for(i = 0; i < TXDSTORESIZE; i++){
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TxdDef *def = GetSlot(i);
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if(def && GetNumRefs(i) == 0)
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RemoveTxdSlot(i);
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}
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}
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int
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CTxdStore::AddTxdSlot(const char *name)
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{
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TxdDef *def = ms_pTxdPool->New();
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assert(def);
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def->texDict = nil;
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def->refCount = 0;
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strcpy(def->name, name);
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return ms_pTxdPool->GetJustIndex(def);
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}
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void
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CTxdStore::RemoveTxdSlot(int slot)
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{
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TxdDef *def = GetSlot(slot);
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if(def->texDict)
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RwTexDictionaryDestroy(def->texDict);
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ms_pTxdPool->Delete(def);
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}
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int
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CTxdStore::FindTxdSlot(const char *name)
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{
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char *defname;
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int size = ms_pTxdPool->GetSize();
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for(int i = 0; i < size; i++){
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defname = GetTxdName(i);
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if(defname && !CGeneral::faststricmp(defname, name))
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return i;
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}
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return -1;
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}
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char*
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CTxdStore::GetTxdName(int slot)
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{
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TxdDef *def = GetSlot(slot);
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return def ? def->name : nil;
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}
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void
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CTxdStore::PushCurrentTxd(void)
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{
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ms_pStoredTxd = RwTexDictionaryGetCurrent();
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}
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void
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CTxdStore::PopCurrentTxd(void)
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{
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RwTexDictionarySetCurrent(ms_pStoredTxd);
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ms_pStoredTxd = nil;
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}
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void
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CTxdStore::SetCurrentTxd(int slot)
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{
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TxdDef *def = GetSlot(slot);
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if(def)
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RwTexDictionarySetCurrent(def->texDict);
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}
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void
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CTxdStore::Create(int slot)
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{
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GetSlot(slot)->texDict = RwTexDictionaryCreate();
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}
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int
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CTxdStore::GetNumRefs(int slot)
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{
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return GetSlot(slot)->refCount;
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}
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void
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CTxdStore::AddRef(int slot)
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{
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GetSlot(slot)->refCount++;
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}
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void
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CTxdStore::RemoveRef(int slot)
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{
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if(--GetSlot(slot)->refCount <= 0)
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CStreaming::RemoveModel(slot + STREAM_OFFSET_TXD);
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}
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void
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CTxdStore::RemoveRefWithoutDelete(int slot)
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{
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GetSlot(slot)->refCount--;
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}
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bool
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CTxdStore::LoadTxd(int slot, RwStream *stream)
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{
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TxdDef *def = GetSlot(slot);
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if(RwStreamFindChunk(stream, rwID_TEXDICTIONARY, nil, nil)){
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def->texDict = RwTexDictionaryGtaStreamRead(stream);
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return def->texDict != nil;
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}
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printf("Failed to load TXD\n");
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return false;
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}
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bool
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CTxdStore::LoadTxd(int slot, const char *filename)
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{
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RwStream *stream;
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bool ret;
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ret = false;
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_rwD3D8TexDictionaryEnableRasterFormatConversion(true);
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do
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stream = RwStreamOpen(rwSTREAMFILENAME, rwSTREAMREAD, filename);
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while(stream == nil);
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ret = LoadTxd(slot, stream);
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RwStreamClose(stream, nil);
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return ret;
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}
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bool
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CTxdStore::StartLoadTxd(int slot, RwStream *stream)
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{
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TxdDef *def = GetSlot(slot);
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if(RwStreamFindChunk(stream, rwID_TEXDICTIONARY, nil, nil)){
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def->texDict = RwTexDictionaryGtaStreamRead1(stream);
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return def->texDict != nil;
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}else{
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printf("Failed to load TXD\n");
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return false;
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}
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}
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bool
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CTxdStore::FinishLoadTxd(int slot, RwStream *stream)
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{
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TxdDef *def = GetSlot(slot);
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def->texDict = RwTexDictionaryGtaStreamRead2(stream, def->texDict);
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return def->texDict != nil;
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}
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void
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CTxdStore::RemoveTxd(int slot)
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{
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TxdDef *def = GetSlot(slot);
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if(def->texDict)
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RwTexDictionaryDestroy(def->texDict);
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def->texDict = nil;
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}
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