.. |
AnimationId.h
|
VC fighting, Peds, many fixes including ghost bikes
|
2020-07-09 17:01:07 +03:00 |
AnimBlendAssocGroup.cpp
|
some debug changes
|
2020-05-18 00:34:24 +03:00 |
AnimBlendAssocGroup.h
|
most of animation system done; little stuff here and there
|
2020-05-08 15:59:57 +02:00 |
AnimBlendAssociation.cpp
|
ducking & anim fix
|
2020-06-20 20:26:27 +03:00 |
AnimBlendAssociation.h
|
R to freeroam, idle anims, weapon and cam enum fix
|
2020-05-29 22:05:33 +03:00 |
AnimBlendClumpData.cpp
|
most of animation system done; little stuff here and there
|
2020-05-08 15:59:57 +02:00 |
AnimBlendClumpData.h
|
CutsceneMgr done
|
2020-08-24 21:52:16 +03:00 |
AnimBlendHierarchy.cpp
|
CWanted, anim fix, ped objs renaming, remove III beta features
|
2020-06-22 04:20:56 +03:00 |
AnimBlendHierarchy.h
|
CutsceneMgr done
|
2020-08-24 21:52:16 +03:00 |
AnimBlendList.h
|
more small fixes
|
2020-05-08 20:58:40 +02:00 |
AnimBlendNode.cpp
|
fix anims again
|
2020-06-25 16:20:20 +03:00 |
AnimBlendNode.h
|
Merge branch 'master' into miami
|
2020-05-11 21:07:12 +03:00 |
AnimBlendSequence.cpp
|
most of animation system done; little stuff here and there
|
2020-05-08 15:59:57 +02:00 |
AnimBlendSequence.h
|
Merge branch 'master' into miami
|
2020-05-11 21:07:12 +03:00 |
AnimManager.cpp
|
new opcodes, buyable properties, minor fixes
|
2020-07-30 15:32:34 +03:00 |
AnimManager.h
|
VC replays
|
2020-09-26 21:10:23 +03:00 |
Bones.cpp
|
accidentally swapped reft and light
|
2020-05-09 17:29:13 +02:00 |
Bones.h
|
peds starting to work
|
2020-05-09 17:05:26 +02:00 |
CutsceneMgr.cpp
|
Fix crash on assert
|
2020-09-09 22:36:53 +03:00 |
CutsceneMgr.h
|
cMusicManager, cDMAudio, radio position save/load, a few commands implemented
|
2020-09-09 19:37:44 +03:00 |
FrameUpdate.cpp
|
fixed hanim for 64 bit
|
2020-07-24 23:29:33 +02:00 |
RpAnimBlend.cpp
|
fixed hanim for 64 bit
|
2020-07-24 23:29:33 +02:00 |
RpAnimBlend.h
|
RpAnimBlend and frame updates
|
2020-05-10 23:47:53 +02:00 |