..
AutoPilot.cpp
uint8 enums fixed
2020-12-07 01:59:17 +01:00
AutoPilot.h
uint8 enums fixed
2020-12-07 01:59:17 +01:00
Bridge.cpp
Control updates
2020-10-11 12:56:33 +03:00
Bridge.h
Some refs removed, little fixes and teleport
2020-04-16 22:19:56 +03:00
CarAI.cpp
more stuff
2021-01-08 12:41:39 +03:00
CarAI.h
uint8 enums fixed
2020-12-07 01:59:17 +01:00
CarCtrl.cpp
Merge branch 'miami' into lcs
2021-01-12 12:55:07 +02:00
CarCtrl.h
lcs car ctrl 2
2020-11-16 22:20:56 +03:00
Curves.cpp
comments
2020-05-24 13:48:17 +03:00
Curves.h
CCarCtrl::GenerateOneRandomVehicle!
2019-08-07 00:32:19 +03:00
Darkel.cpp
merge master to miami
2021-01-01 14:53:20 +03:00
Darkel.h
Control updates
2020-10-11 12:56:33 +03:00
GameLogic.cpp
first commit for LCS
2021-01-08 01:41:40 +01:00
GameLogic.h
game logic
2020-05-31 20:59:01 +03:00
Garages.cpp
more script
2021-01-09 17:35:27 +03:00
Garages.h
minor refactoring
2021-01-07 18:30:35 +03:00
NameGrid.cpp
Add some TODO stubs for unused code to be reversed
2020-11-23 18:59:50 +02:00
NameGrid.h
Add some TODO stubs for unused code to be reversed
2020-11-23 18:59:50 +02:00
OnscreenTimer.cpp
Hud, Fire, OnscreenBlaBla
2020-10-12 06:42:54 +03:00
OnscreenTimer.h
Hud, Fire, OnscreenBlaBla
2020-10-12 06:42:54 +03:00
PathFind.cpp
garages revision + some fixes
2020-12-06 19:30:51 +03:00
PathFind.h
Control updates
2020-10-11 12:56:33 +03:00
Phones.cpp
little fixes
2021-01-08 13:51:42 +01:00
Phones.h
Restored beta police system(disabled), fixes from miami, debug info for CFO crash ( #639 )
2020-07-01 15:28:43 +03:00
Pickups.cpp
fix pickup coronas
2021-01-10 22:24:21 +03:00
Pickups.h
uint8 enums fixed
2020-12-07 01:59:17 +01:00
PowerPoints.cpp
normalized line endings to LF
2020-04-09 20:50:24 +02:00
PowerPoints.h
normalized line endings to LF
2020-04-09 20:50:24 +02:00
Record.cpp
fixed review stuff
2020-12-19 14:33:22 +03:00
Record.h
Fixes
2020-12-08 03:29:08 +02:00
Remote.cpp
Fix
2020-08-24 23:01:51 +03:00
Remote.h
Fix
2020-08-24 23:01:51 +03:00
Replay.cpp
Merge remote-tracking branch 'origin/miami' into lcs
2021-01-13 02:08:13 +02:00
Replay.h
move stuff back into class; securom comments
2021-01-13 00:18:58 +01:00
Restart.cpp
one more fix
2020-11-22 23:13:43 +02:00
Restart.h
rem refs
2020-04-17 08:54:14 +03:00
RoadBlocks.cpp
CPed::SetWeaponLockOnTarget
2020-12-14 09:47:07 +02:00
RoadBlocks.h
roadblocks
2020-05-30 20:08:31 +03:00
SceneEdit.cpp
moved new renderer
2021-01-09 18:22:09 +01:00
SceneEdit.h
added GTA_SCENE_EDIT
2020-12-02 02:34:51 +03:00
Script.cpp
script3.cpp
2021-01-12 00:42:11 +03:00
Script.h
Script4.cpp
2021-01-13 01:34:49 +03:00
Script2.cpp
500-599
2021-01-11 17:14:56 +03:00
Script3.cpp
Merge pull request #948 from Sergeanur/lcsPR/CutsceneMgr
2021-01-12 13:22:44 +02:00
Script4.cpp
Merge branch 'miami' into lcs
2021-01-13 14:56:25 +02:00
Script5.cpp
Merge pull request #948 from Sergeanur/lcsPR/CutsceneMgr
2021-01-12 13:22:44 +02:00
Script6.cpp
script
2021-01-09 20:33:21 +03:00
Script7.cpp
CutsceneMgr done + use original VB audio + make interiors visible + use hashed model info names a bit
2021-01-11 19:53:15 +02:00
Script8.cpp
PLAY_ANNOUNCEMENT
2021-01-11 23:55:45 +02:00
ScriptCommands.h
more script
2021-01-09 17:35:27 +03:00
SetPieces.cpp
CVarConsole
2021-01-02 13:32:25 +02:00
SetPieces.h
uint8 enums fixed
2020-12-07 01:59:17 +01:00
TrafficLights.cpp
fix
2020-10-11 18:14:35 +03:00
TrafficLights.h
Control updates
2020-10-11 12:56:33 +03:00