re3/src/peds
2020-05-19 17:43:16 +03:00
..
CivilianPed.cpp Weapon fixes and thingies 2020-05-17 21:01:52 +03:00
CivilianPed.h removed duplicate code 2020-05-16 10:53:20 +03:00
CopPed.cpp Melee weapons(half-working), Ped and Hud bits 2020-05-19 17:43:16 +03:00
CopPed.h Merge branch 'master' into miami 2020-05-11 21:07:12 +03:00
DummyPed.h Fixed typos and made all assert functions optional 2020-05-10 21:49:33 +06:00
EmergencyPed.cpp Weapon fixes and thingies 2020-05-17 21:01:52 +03:00
EmergencyPed.h Fixed typos and made all assert functions optional 2020-05-10 21:49:33 +06:00
Gangs.cpp Melee weapons(half-working), Ped and Hud bits 2020-05-19 17:43:16 +03:00
Gangs.h gangs, script and replay fixes 2020-05-16 17:00:40 +03:00
Ped.cpp Melee weapons(half-working), Ped and Hud bits 2020-05-19 17:43:16 +03:00
Ped.h Melee weapons(half-working), Ped and Hud bits 2020-05-19 17:43:16 +03:00
PedAttactor.cpp Melee weapons(half-working), Ped and Hud bits 2020-05-19 17:43:16 +03:00
PedAttractor.h more attractor fixes 2020-05-16 11:30:58 +03:00
PedIK.cpp Weapon fixes 2020-05-16 15:07:09 +03:00
PedIK.h CPedIK 2020-05-15 19:41:44 +02:00
PedPlacement.cpp CCarCtrl::GenerateOneRandomCar 2020-05-08 23:29:43 +03:00
PedPlacement.h CCarCtrl::GenerateOneRandomCar 2020-05-08 23:29:43 +03:00
PedRoutes.cpp Remove patches 2020-04-17 16:31:11 +03:00
PedRoutes.h missing endlines 2020-03-22 19:19:07 +03:00
PedStats.cpp Remove patches 2020-04-17 16:31:11 +03:00
PedStats.h Merge branch 'master' into miami 2020-05-11 21:07:12 +03:00
PedType.cpp Remove patches 2020-04-17 16:31:11 +03:00
PedType.h Fixed typos and made all assert functions optional 2020-05-10 21:49:33 +06:00
PlayerPed.cpp Melee weapons(half-working), Ped and Hud bits 2020-05-19 17:43:16 +03:00
PlayerPed.h Weapon layer in Peds 2020-05-15 21:21:25 +03:00
Population.cpp Melee weapons(half-working), Ped and Hud bits 2020-05-19 17:43:16 +03:00
Population.h Weapon fixes and thingies 2020-05-17 21:01:52 +03:00