re3/src/audio
2019-07-20 18:00:57 +03:00
..
AudioManager.cpp added CPool<cAudioScriptObject, cAudioScriptObject> 2019-07-20 18:00:57 +03:00
AudioManager.h added CPool<cAudioScriptObject, cAudioScriptObject> 2019-07-20 18:00:57 +03:00
AudioSamples.h ComputeDopplerEffectedFrequency 2019-07-19 16:22:46 +02:00
AudioScriptObject.cpp got rid of upper case types 2019-06-17 00:23:19 +02:00
AudioScriptObject.h got rid of upper case types 2019-06-17 00:23:19 +02:00
DMAudio.cpp started making frontend accurate to game 2019-07-14 12:46:36 +02:00
DMAudio.h ComputeDopplerEffectedFrequency 2019-07-19 16:22:46 +02:00
MusicManager.cpp more audio process 2019-07-19 16:23:03 +02:00
MusicManager.h more audio process 2019-07-19 16:23:03 +02:00
SampleManager.cpp fixes for #142 2019-07-19 23:35:21 +02:00
SampleManager.h fixes for #142 2019-07-19 23:35:21 +02:00