mirror of
https://github.com/GTAmodding/re3.git
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67 lines
2.4 KiB
YAML
67 lines
2.4 KiB
YAML
name: re3 premake amd64
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on:
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pull_request:
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push:
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release:
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types: published
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env:
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GLEW_VER: "2.1.0"
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GLFW_VER: "3.3.2"
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GLEW_BASE: "glew-2.1.0"
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GLFW_BASE: "glfw-3.3.2.bin.WIN64"
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GLEW_FILE: "glew-2.1.0-win32.zip"
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GLFW_FILE: "glfw-3.3.2.bin.WIN64.zip"
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GLEW_URL: "https://github.com/nigels-com/glew/releases/download/glew-2.1.0/glew-2.1.0-win32.zip"
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GLFW_URL: "https://github.com/glfw/glfw/releases/download/3.3.2/glfw-3.3.2.bin.WIN64.zip"
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jobs:
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build:
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runs-on: windows-2019
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strategy:
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matrix:
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platform: [win-amd64-librw_d3d9-oal, win-amd64-librw_gl3_glfw-oal]
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buildtype: [Debug, Release, Vanilla]
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steps:
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- name: Add msbuild to PATH
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uses: microsoft/setup-msbuild@v1.0.2
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- uses: actions/checkout@v2
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with:
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submodules: 'true'
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- if: ${{ matrix.platform }} == "win-amd64-librw_gl3_glfw-mss"
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name: Download glew
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uses: carlosperate/download-file-action@v1.0.3
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with:
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file-url: ${{env.GLEW_URL}}
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- if: ${{ matrix.platform }} == "win-amd64-librw_gl3_glfw-mss"
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name: Download glfw
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uses: carlosperate/download-file-action@v1.0.3
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with:
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file-url: ${{env.GLFW_URL}}
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- if: ${{ matrix.platform }} == "win-amd64-librw_gl3_glfw-mss"
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name: Unpack archives
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run: |
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7z x ${{env.GLEW_FILE}}
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7z x ${{env.GLFW_FILE}}
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- name: Configure build
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run: |
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./premake5 vs2019 --with-librw --glewdir=${{env.GLEW_BASE}} --glfwdir64=${{env.GLFW_BASE}}
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- name: Build
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run: |
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msbuild -m build/re3.sln /property:Configuration=${{matrix.buildtype}} /property:Platform=${{matrix.platform}}
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- name: Pack artifacts
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run: |
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7z a re3_${{matrix.buildtype}}_${{matrix.platform}}.zip ./bin/${{matrix.platform}}/${{matrix.buildtype}}/*
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- name: Upload artifact to actions
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uses: actions/upload-artifact@v2
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with:
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name: re3_${{matrix.buildtype}}_${{matrix.platform}}
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path: ./bin/${{matrix.platform}}/${{matrix.buildtype}}
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# - name: Upload artifact to Bintray
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# uses: hpcsc/upload-bintray-docker-action@v1
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# with:
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# repository: re3
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# package: ${{matrix.buildtype}}_${{matrix.platform}}
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# version: 1.0-$(echo ${GITHUB_SHA}
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# sourcePath: ./bin/${{matrix.platform}}/${{matrix.buildtype}}
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# username: gtamodding
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# apiKey: ${{secrets.BINTRAY_API_KEY}}
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