mirror of
https://github.com/GTAmodding/re3.git
synced 2024-11-16 04:49:00 +00:00
540 lines
21 KiB
C
540 lines
21 KiB
C
/*******************************************************************\
|
|
* *
|
|
* EAX.H - Environmental Audio Extensions version 3.0 *
|
|
* for OpenAL and DirectSound3D *
|
|
* *
|
|
********************************************************************/
|
|
|
|
#ifndef EAX_H_INCLUDED
|
|
#define EAX_H_INCLUDED
|
|
|
|
#ifdef __cplusplus
|
|
extern "C" {
|
|
#endif // __cplusplus
|
|
|
|
#ifndef OPENAL
|
|
#include <dsound.h>
|
|
|
|
/*
|
|
* EAX Wrapper Interface (using Direct X 7) {4FF53B81-1CE0-11d3-AAB8-00A0C95949D5}
|
|
*/
|
|
DEFINE_GUID(CLSID_EAXDirectSound,
|
|
0x4ff53b81,
|
|
0x1ce0,
|
|
0x11d3,
|
|
0xaa, 0xb8, 0x0, 0xa0, 0xc9, 0x59, 0x49, 0xd5);
|
|
|
|
/*
|
|
* EAX Wrapper Interface (using Direct X 8) {CA503B60-B176-11d4-A094-D0C0BF3A560C}
|
|
*/
|
|
DEFINE_GUID(CLSID_EAXDirectSound8,
|
|
0xca503b60,
|
|
0xb176,
|
|
0x11d4,
|
|
0xa0, 0x94, 0xd0, 0xc0, 0xbf, 0x3a, 0x56, 0xc);
|
|
|
|
|
|
|
|
#ifdef DIRECTSOUND_VERSION
|
|
#if DIRECTSOUND_VERSION >= 0x0800
|
|
__declspec(dllimport) HRESULT WINAPI EAXDirectSoundCreate8(GUID*, LPDIRECTSOUND8*, IUnknown FAR *);
|
|
typedef HRESULT (FAR PASCAL *LPEAXDIRECTSOUNDCREATE8)(GUID*, LPDIRECTSOUND8*, IUnknown FAR*);
|
|
#endif
|
|
#endif
|
|
|
|
__declspec(dllimport) HRESULT WINAPI EAXDirectSoundCreate(GUID*, LPDIRECTSOUND*, IUnknown FAR *);
|
|
typedef HRESULT (FAR PASCAL *LPEAXDIRECTSOUNDCREATE)(GUID*, LPDIRECTSOUND*, IUnknown FAR*);
|
|
|
|
__declspec(dllimport) void CDECL GetCurrentVersion(LPDWORD major, LPDWORD minor);
|
|
typedef void (CDECL *LPGETCURRENTVERSION)(LPDWORD major, LPDWORD minor);
|
|
|
|
|
|
#else // OPENAL
|
|
#ifndef _WIN32
|
|
#include <AL/al.h>
|
|
#include <string.h>
|
|
#else
|
|
#include <al.h>
|
|
#endif
|
|
|
|
#ifndef GUID_DEFINED
|
|
#define GUID_DEFINED
|
|
typedef struct _GUID
|
|
{
|
|
unsigned long Data1;
|
|
unsigned short Data2;
|
|
unsigned short Data3;
|
|
unsigned char Data4[8];
|
|
} GUID;
|
|
#endif // !GUID_DEFINED
|
|
|
|
#ifndef DEFINE_GUID
|
|
#ifndef INITGUID
|
|
#define DEFINE_GUID(name, l, w1, w2, b1, b2, b3, b4, b5, b6, b7, b8) \
|
|
extern const GUID /*FAR*/ name
|
|
#else
|
|
#define DEFINE_GUID(name, l, w1, w2, b1, b2, b3, b4, b5, b6, b7, b8) \
|
|
extern const GUID name = { l, w1, w2, { b1, b2, b3, b4, b5, b6, b7, b8 } }
|
|
#endif // INITGUID
|
|
#endif // DEFINE_GUID
|
|
|
|
|
|
/*
|
|
* EAX OpenAL Extension
|
|
*/
|
|
typedef ALenum (*EAXSet)(const GUID*, ALuint, ALuint, ALvoid*, ALuint);
|
|
typedef ALenum (*EAXGet)(const GUID*, ALuint, ALuint, ALvoid*, ALuint);
|
|
#endif
|
|
|
|
#pragma pack(push, 4)
|
|
|
|
/*
|
|
* EAX 3.0 listener property set {A8FA6880-B476-11d3-BDB9-00C0F02DDF87}
|
|
*/
|
|
DEFINE_GUID(DSPROPSETID_EAX30_ListenerProperties,
|
|
0xa8fa6882,
|
|
0xb476,
|
|
0x11d3,
|
|
0xbd, 0xb9, 0x00, 0xc0, 0xf0, 0x2d, 0xdf, 0x87);
|
|
|
|
// For compatibility with future EAX versions:
|
|
#define DSPROPSETID_EAX_ListenerProperties DSPROPSETID_EAX30_ListenerProperties
|
|
|
|
typedef enum
|
|
{
|
|
DSPROPERTY_EAXLISTENER_NONE,
|
|
DSPROPERTY_EAXLISTENER_ALLPARAMETERS,
|
|
DSPROPERTY_EAXLISTENER_ENVIRONMENT,
|
|
DSPROPERTY_EAXLISTENER_ENVIRONMENTSIZE,
|
|
DSPROPERTY_EAXLISTENER_ENVIRONMENTDIFFUSION,
|
|
DSPROPERTY_EAXLISTENER_ROOM,
|
|
DSPROPERTY_EAXLISTENER_ROOMHF,
|
|
DSPROPERTY_EAXLISTENER_ROOMLF,
|
|
DSPROPERTY_EAXLISTENER_DECAYTIME,
|
|
DSPROPERTY_EAXLISTENER_DECAYHFRATIO,
|
|
DSPROPERTY_EAXLISTENER_DECAYLFRATIO,
|
|
DSPROPERTY_EAXLISTENER_REFLECTIONS,
|
|
DSPROPERTY_EAXLISTENER_REFLECTIONSDELAY,
|
|
DSPROPERTY_EAXLISTENER_REFLECTIONSPAN,
|
|
DSPROPERTY_EAXLISTENER_REVERB,
|
|
DSPROPERTY_EAXLISTENER_REVERBDELAY,
|
|
DSPROPERTY_EAXLISTENER_REVERBPAN,
|
|
DSPROPERTY_EAXLISTENER_ECHOTIME,
|
|
DSPROPERTY_EAXLISTENER_ECHODEPTH,
|
|
DSPROPERTY_EAXLISTENER_MODULATIONTIME,
|
|
DSPROPERTY_EAXLISTENER_MODULATIONDEPTH,
|
|
DSPROPERTY_EAXLISTENER_AIRABSORPTIONHF,
|
|
DSPROPERTY_EAXLISTENER_HFREFERENCE,
|
|
DSPROPERTY_EAXLISTENER_LFREFERENCE,
|
|
DSPROPERTY_EAXLISTENER_ROOMROLLOFFFACTOR,
|
|
DSPROPERTY_EAXLISTENER_FLAGS
|
|
} DSPROPERTY_EAX_LISTENERPROPERTY;
|
|
|
|
// OR these flags with property id
|
|
#define DSPROPERTY_EAXLISTENER_IMMEDIATE 0x00000000 // changes take effect immediately
|
|
#define DSPROPERTY_EAXLISTENER_DEFERRED 0x80000000 // changes take effect later
|
|
#define DSPROPERTY_EAXLISTENER_COMMITDEFERREDSETTINGS (DSPROPERTY_EAXLISTENER_NONE | \
|
|
DSPROPERTY_EAXLISTENER_IMMEDIATE)
|
|
|
|
typedef struct _EAXVECTOR {
|
|
float x;
|
|
float y;
|
|
float z;
|
|
} EAXVECTOR;
|
|
|
|
// Use this structure for DSPROPERTY_EAXLISTENER_ALLPARAMETERS
|
|
// - all levels are hundredths of decibels
|
|
// - all times and delays are in seconds
|
|
//
|
|
// NOTE: This structure may change in future EAX versions.
|
|
// It is recommended to initialize fields by name:
|
|
// myListener.lRoom = -1000;
|
|
// myListener.lRoomHF = -100;
|
|
// ...
|
|
// myListener.dwFlags = myFlags /* see EAXLISTENERFLAGS below */ ;
|
|
// instead of:
|
|
// myListener = { -1000, -100, ... , 0x00000009 };
|
|
// If you want to save and load presets in binary form, you
|
|
// should define your own structure to insure future compatibility.
|
|
//
|
|
typedef struct _EAXLISTENERPROPERTIES
|
|
{
|
|
unsigned long ulEnvironment; // sets all listener properties
|
|
float flEnvironmentSize; // environment size in meters
|
|
float flEnvironmentDiffusion; // environment diffusion
|
|
long lRoom; // room effect level (at mid frequencies)
|
|
long lRoomHF; // relative room effect level at high frequencies
|
|
long lRoomLF; // relative room effect level at low frequencies
|
|
float flDecayTime; // reverberation decay time at mid frequencies
|
|
float flDecayHFRatio; // high-frequency to mid-frequency decay time ratio
|
|
float flDecayLFRatio; // low-frequency to mid-frequency decay time ratio
|
|
long lReflections; // early reflections level relative to room effect
|
|
float flReflectionsDelay; // initial reflection delay time
|
|
EAXVECTOR vReflectionsPan; // early reflections panning vector
|
|
long lReverb; // late reverberation level relative to room effect
|
|
float flReverbDelay; // late reverberation delay time relative to initial reflection
|
|
EAXVECTOR vReverbPan; // late reverberation panning vector
|
|
float flEchoTime; // echo time
|
|
float flEchoDepth; // echo depth
|
|
float flModulationTime; // modulation time
|
|
float flModulationDepth; // modulation depth
|
|
float flAirAbsorptionHF; // change in level per meter at high frequencies
|
|
float flHFReference; // reference high frequency
|
|
float flLFReference; // reference low frequency
|
|
float flRoomRolloffFactor; // like DS3D flRolloffFactor but for room effect
|
|
unsigned long ulFlags; // modifies the behavior of properties
|
|
} EAXLISTENERPROPERTIES, *LPEAXLISTENERPROPERTIES;
|
|
|
|
// used by DSPROPERTY_EAXLISTENER_ENVIRONMENT
|
|
enum
|
|
{
|
|
EAX_ENVIRONMENT_GENERIC,
|
|
EAX_ENVIRONMENT_PADDEDCELL,
|
|
EAX_ENVIRONMENT_ROOM,
|
|
EAX_ENVIRONMENT_BATHROOM,
|
|
EAX_ENVIRONMENT_LIVINGROOM,
|
|
EAX_ENVIRONMENT_STONEROOM,
|
|
EAX_ENVIRONMENT_AUDITORIUM,
|
|
EAX_ENVIRONMENT_CONCERTHALL,
|
|
EAX_ENVIRONMENT_CAVE,
|
|
EAX_ENVIRONMENT_ARENA,
|
|
EAX_ENVIRONMENT_HANGAR,
|
|
EAX_ENVIRONMENT_CARPETEDHALLWAY,
|
|
EAX_ENVIRONMENT_HALLWAY,
|
|
EAX_ENVIRONMENT_STONECORRIDOR,
|
|
EAX_ENVIRONMENT_ALLEY,
|
|
EAX_ENVIRONMENT_FOREST,
|
|
EAX_ENVIRONMENT_CITY,
|
|
EAX_ENVIRONMENT_MOUNTAINS,
|
|
EAX_ENVIRONMENT_QUARRY,
|
|
EAX_ENVIRONMENT_PLAIN,
|
|
EAX_ENVIRONMENT_PARKINGLOT,
|
|
EAX_ENVIRONMENT_SEWERPIPE,
|
|
EAX_ENVIRONMENT_UNDERWATER,
|
|
EAX_ENVIRONMENT_DRUGGED,
|
|
EAX_ENVIRONMENT_DIZZY,
|
|
EAX_ENVIRONMENT_PSYCHOTIC,
|
|
|
|
EAX_ENVIRONMENT_UNDEFINED,
|
|
|
|
EAX_ENVIRONMENT_COUNT
|
|
};
|
|
|
|
// Used by DSPROPERTY_EAXLISTENER_FLAGS
|
|
//
|
|
// Note: The number and order of flags may change in future EAX versions.
|
|
// It is recommended to use the flag defines as follows:
|
|
// myFlags = EAXLISTENERFLAGS_DECAYTIMESCALE | EAXLISTENERFLAGS_REVERBSCALE;
|
|
// instead of:
|
|
// myFlags = 0x00000009;
|
|
//
|
|
// These flags determine what properties are affected by environment size.
|
|
#define EAXLISTENERFLAGS_DECAYTIMESCALE 0x00000001 // reverberation decay time
|
|
#define EAXLISTENERFLAGS_REFLECTIONSSCALE 0x00000002 // reflection level
|
|
#define EAXLISTENERFLAGS_REFLECTIONSDELAYSCALE 0x00000004 // initial reflection delay time
|
|
#define EAXLISTENERFLAGS_REVERBSCALE 0x00000008 // reflections level
|
|
#define EAXLISTENERFLAGS_REVERBDELAYSCALE 0x00000010 // late reverberation delay time
|
|
#define EAXLISTENERFLAGS_ECHOTIMESCALE 0x00000040 // echo time
|
|
#define EAXLISTENERFLAGS_MODULATIONTIMESCALE 0x00000080 // modulation time
|
|
|
|
// This flag limits high-frequency decay time according to air absorption.
|
|
#define EAXLISTENERFLAGS_DECAYHFLIMIT 0x00000020
|
|
|
|
#define EAXLISTENERFLAGS_RESERVED 0xFFFFFF00 // reserved future use
|
|
|
|
// Property ranges and defaults:
|
|
|
|
#define EAXLISTENER_MINENVIRONMENT 0
|
|
#define EAXLISTENER_MAXENVIRONMENT (EAX_ENVIRONMENT_COUNT-1)
|
|
#define EAXLISTENER_DEFAULTENVIRONMENT EAX_ENVIRONMENT_GENERIC
|
|
|
|
#define EAXLISTENER_MINENVIRONMENTSIZE 1.0f
|
|
#define EAXLISTENER_MAXENVIRONMENTSIZE 100.0f
|
|
#define EAXLISTENER_DEFAULTENVIRONMENTSIZE 7.5f
|
|
|
|
#define EAXLISTENER_MINENVIRONMENTDIFFUSION 0.0f
|
|
#define EAXLISTENER_MAXENVIRONMENTDIFFUSION 1.0f
|
|
#define EAXLISTENER_DEFAULTENVIRONMENTDIFFUSION 1.0f
|
|
|
|
#define EAXLISTENER_MINROOM (-10000)
|
|
#define EAXLISTENER_MAXROOM 0
|
|
#define EAXLISTENER_DEFAULTROOM (-1000)
|
|
|
|
#define EAXLISTENER_MINROOMHF (-10000)
|
|
#define EAXLISTENER_MAXROOMHF 0
|
|
#define EAXLISTENER_DEFAULTROOMHF (-100)
|
|
|
|
#define EAXLISTENER_MINROOMLF (-10000)
|
|
#define EAXLISTENER_MAXROOMLF 0
|
|
#define EAXLISTENER_DEFAULTROOMLF 0
|
|
|
|
#define EAXLISTENER_MINDECAYTIME 0.1f
|
|
#define EAXLISTENER_MAXDECAYTIME 20.0f
|
|
#define EAXLISTENER_DEFAULTDECAYTIME 1.49f
|
|
|
|
#define EAXLISTENER_MINDECAYHFRATIO 0.1f
|
|
#define EAXLISTENER_MAXDECAYHFRATIO 2.0f
|
|
#define EAXLISTENER_DEFAULTDECAYHFRATIO 0.83f
|
|
|
|
#define EAXLISTENER_MINDECAYLFRATIO 0.1f
|
|
#define EAXLISTENER_MAXDECAYLFRATIO 2.0f
|
|
#define EAXLISTENER_DEFAULTDECAYLFRATIO 1.00f
|
|
|
|
#define EAXLISTENER_MINREFLECTIONS (-10000)
|
|
#define EAXLISTENER_MAXREFLECTIONS 1000
|
|
#define EAXLISTENER_DEFAULTREFLECTIONS (-2602)
|
|
|
|
#define EAXLISTENER_MINREFLECTIONSDELAY 0.0f
|
|
#define EAXLISTENER_MAXREFLECTIONSDELAY 0.3f
|
|
#define EAXLISTENER_DEFAULTREFLECTIONSDELAY 0.007f
|
|
|
|
#define EAXLISTENER_MINREVERB (-10000)
|
|
#define EAXLISTENER_MAXREVERB 2000
|
|
#define EAXLISTENER_DEFAULTREVERB 200
|
|
|
|
#define EAXLISTENER_MINREVERBDELAY 0.0f
|
|
#define EAXLISTENER_MAXREVERBDELAY 0.1f
|
|
#define EAXLISTENER_DEFAULTREVERBDELAY 0.011f
|
|
|
|
#define EAXLISTENER_MINECHOTIME 0.075f
|
|
#define EAXLISTENER_MAXECHOTIME 0.25f
|
|
#define EAXLISTENER_DEFAULTECHOTIME 0.25f
|
|
|
|
#define EAXLISTENER_MINECHODEPTH 0.0f
|
|
#define EAXLISTENER_MAXECHODEPTH 1.0f
|
|
#define EAXLISTENER_DEFAULTECHODEPTH 0.0f
|
|
|
|
#define EAXLISTENER_MINMODULATIONTIME 0.04f
|
|
#define EAXLISTENER_MAXMODULATIONTIME 4.0f
|
|
#define EAXLISTENER_DEFAULTMODULATIONTIME 0.25f
|
|
|
|
#define EAXLISTENER_MINMODULATIONDEPTH 0.0f
|
|
#define EAXLISTENER_MAXMODULATIONDEPTH 1.0f
|
|
#define EAXLISTENER_DEFAULTMODULATIONDEPTH 0.0f
|
|
|
|
#define EAXLISTENER_MINAIRABSORPTIONHF (-100.0f)
|
|
#define EAXLISTENER_MAXAIRABSORPTIONHF 0.0f
|
|
#define EAXLISTENER_DEFAULTAIRABSORPTIONHF (-5.0f)
|
|
|
|
#define EAXLISTENER_MINHFREFERENCE 1000.0f
|
|
#define EAXLISTENER_MAXHFREFERENCE 20000.0f
|
|
#define EAXLISTENER_DEFAULTHFREFERENCE 5000.0f
|
|
|
|
#define EAXLISTENER_MINLFREFERENCE 20.0f
|
|
#define EAXLISTENER_MAXLFREFERENCE 1000.0f
|
|
#define EAXLISTENER_DEFAULTLFREFERENCE 250.0f
|
|
|
|
#define EAXLISTENER_MINROOMROLLOFFFACTOR 0.0f
|
|
#define EAXLISTENER_MAXROOMROLLOFFFACTOR 10.0f
|
|
#define EAXLISTENER_DEFAULTROOMROLLOFFFACTOR 0.0f
|
|
|
|
#define EAXLISTENER_DEFAULTFLAGS (EAXLISTENERFLAGS_DECAYTIMESCALE | \
|
|
EAXLISTENERFLAGS_REFLECTIONSSCALE | \
|
|
EAXLISTENERFLAGS_REFLECTIONSDELAYSCALE | \
|
|
EAXLISTENERFLAGS_REVERBSCALE | \
|
|
EAXLISTENERFLAGS_REVERBDELAYSCALE | \
|
|
EAXLISTENERFLAGS_DECAYHFLIMIT)
|
|
|
|
|
|
|
|
/*
|
|
* EAX 3.0 buffer property set {A8FA6881-B476-11d3-BDB9-00C0F02DDF87}
|
|
*/
|
|
DEFINE_GUID(DSPROPSETID_EAX30_BufferProperties,
|
|
0xa8fa6881,
|
|
0xb476,
|
|
0x11d3,
|
|
0xbd, 0xb9, 0x0, 0xc0, 0xf0, 0x2d, 0xdf, 0x87);
|
|
|
|
// For compatibility with future EAX versions:
|
|
#define DSPROPSETID_EAX_BufferProperties DSPROPSETID_EAX30_BufferProperties
|
|
#define DSPROPSETID_EAX_SourceProperties DSPROPSETID_EAX30_BufferProperties
|
|
|
|
typedef enum
|
|
{
|
|
DSPROPERTY_EAXBUFFER_NONE,
|
|
DSPROPERTY_EAXBUFFER_ALLPARAMETERS,
|
|
DSPROPERTY_EAXBUFFER_OBSTRUCTIONPARAMETERS,
|
|
DSPROPERTY_EAXBUFFER_OCCLUSIONPARAMETERS,
|
|
DSPROPERTY_EAXBUFFER_EXCLUSIONPARAMETERS,
|
|
DSPROPERTY_EAXBUFFER_DIRECT,
|
|
DSPROPERTY_EAXBUFFER_DIRECTHF,
|
|
DSPROPERTY_EAXBUFFER_ROOM,
|
|
DSPROPERTY_EAXBUFFER_ROOMHF,
|
|
DSPROPERTY_EAXBUFFER_OBSTRUCTION,
|
|
DSPROPERTY_EAXBUFFER_OBSTRUCTIONLFRATIO,
|
|
DSPROPERTY_EAXBUFFER_OCCLUSION,
|
|
DSPROPERTY_EAXBUFFER_OCCLUSIONLFRATIO,
|
|
DSPROPERTY_EAXBUFFER_OCCLUSIONROOMRATIO,
|
|
DSPROPERTY_EAXBUFFER_OCCLUSIONDIRECTRATIO,
|
|
DSPROPERTY_EAXBUFFER_EXCLUSION,
|
|
DSPROPERTY_EAXBUFFER_EXCLUSIONLFRATIO,
|
|
DSPROPERTY_EAXBUFFER_OUTSIDEVOLUMEHF,
|
|
DSPROPERTY_EAXBUFFER_DOPPLERFACTOR,
|
|
DSPROPERTY_EAXBUFFER_ROLLOFFFACTOR,
|
|
DSPROPERTY_EAXBUFFER_ROOMROLLOFFFACTOR,
|
|
DSPROPERTY_EAXBUFFER_AIRABSORPTIONFACTOR,
|
|
DSPROPERTY_EAXBUFFER_FLAGS
|
|
} DSPROPERTY_EAX_BUFFERPROPERTY;
|
|
|
|
// OR these flags with property id
|
|
#define DSPROPERTY_EAXBUFFER_IMMEDIATE 0x00000000 // changes take effect immediately
|
|
#define DSPROPERTY_EAXBUFFER_DEFERRED 0x80000000 // changes take effect later
|
|
#define DSPROPERTY_EAXBUFFER_COMMITDEFERREDSETTINGS (DSPROPERTY_EAXBUFFER_NONE | \
|
|
DSPROPERTY_EAXBUFFER_IMMEDIATE)
|
|
|
|
// Use this structure for DSPROPERTY_EAXBUFFER_ALLPARAMETERS
|
|
// - all levels are hundredths of decibels
|
|
// - all delays are in seconds
|
|
//
|
|
// NOTE: This structure may change in future EAX versions.
|
|
// It is recommended to initialize fields by name:
|
|
// myBuffer.lDirect = 0;
|
|
// myBuffer.lDirectHF = -200;
|
|
// ...
|
|
// myBuffer.dwFlags = myFlags /* see EAXBUFFERFLAGS below */ ;
|
|
// instead of:
|
|
// myBuffer = { 0, -200, ... , 0x00000003 };
|
|
//
|
|
typedef struct _EAXBUFFERPROPERTIES
|
|
{
|
|
long lDirect; // direct path level (at low and mid frequencies)
|
|
long lDirectHF; // relative direct path level at high frequencies
|
|
long lRoom; // room effect level (at low and mid frequencies)
|
|
long lRoomHF; // relative room effect level at high frequencies
|
|
long lObstruction; // main obstruction control (attenuation at high frequencies)
|
|
float flObstructionLFRatio; // obstruction low-frequency level re. main control
|
|
long lOcclusion; // main occlusion control (attenuation at high frequencies)
|
|
float flOcclusionLFRatio; // occlusion low-frequency level re. main control
|
|
float flOcclusionRoomRatio; // relative occlusion control for room effect
|
|
float flOcclusionDirectRatio; // relative occlusion control for direct path
|
|
long lExclusion; // main exlusion control (attenuation at high frequencies)
|
|
float flExclusionLFRatio; // exclusion low-frequency level re. main control
|
|
long lOutsideVolumeHF; // outside sound cone level at high frequencies
|
|
float flDopplerFactor; // like DS3D flDopplerFactor but per source
|
|
float flRolloffFactor; // like DS3D flRolloffFactor but per source
|
|
float flRoomRolloffFactor; // like DS3D flRolloffFactor but for room effect
|
|
float flAirAbsorptionFactor; // multiplies DSPROPERTY_EAXLISTENER_AIRABSORPTIONHF
|
|
unsigned long ulFlags; // modifies the behavior of properties
|
|
} EAXBUFFERPROPERTIES, *LPEAXBUFFERPROPERTIES;
|
|
|
|
// Use this structure for DSPROPERTY_EAXBUFFER_OBSTRUCTION,
|
|
typedef struct _EAXOBSTRUCTIONPROPERTIES
|
|
{
|
|
long lObstruction;
|
|
float flObstructionLFRatio;
|
|
} EAXOBSTRUCTIONPROPERTIES, *LPEAXOBSTRUCTIONPROPERTIES;
|
|
|
|
// Use this structure for DSPROPERTY_EAXBUFFER_OCCLUSION
|
|
typedef struct _EAXOCCLUSIONPROPERTIES
|
|
{
|
|
long lOcclusion;
|
|
float flOcclusionLFRatio;
|
|
float flOcclusionRoomRatio;
|
|
float flOcclusionDirectRatio;
|
|
} EAXOCCLUSIONPROPERTIES, *LPEAXOCCLUSIONPROPERTIES;
|
|
|
|
// Use this structure for DSPROPERTY_EAXBUFFER_EXCLUSION
|
|
typedef struct _EAXEXCLUSIONPROPERTIES
|
|
{
|
|
long lExclusion;
|
|
float flExclusionLFRatio;
|
|
} EAXEXCLUSIONPROPERTIES, *LPEAXEXCLUSIONPROPERTIES;
|
|
|
|
// Used by DSPROPERTY_EAXBUFFER_FLAGS
|
|
// TRUE: value is computed automatically - property is an offset
|
|
// FALSE: value is used directly
|
|
//
|
|
// Note: The number and order of flags may change in future EAX versions.
|
|
// To insure future compatibility, use flag defines as follows:
|
|
// myFlags = EAXBUFFERFLAGS_DIRECTHFAUTO | EAXBUFFERFLAGS_ROOMAUTO;
|
|
// instead of:
|
|
// myFlags = 0x00000003;
|
|
//
|
|
#define EAXBUFFERFLAGS_DIRECTHFAUTO 0x00000001 // affects DSPROPERTY_EAXBUFFER_DIRECTHF
|
|
#define EAXBUFFERFLAGS_ROOMAUTO 0x00000002 // affects DSPROPERTY_EAXBUFFER_ROOM
|
|
#define EAXBUFFERFLAGS_ROOMHFAUTO 0x00000004 // affects DSPROPERTY_EAXBUFFER_ROOMHF
|
|
|
|
#define EAXBUFFERFLAGS_RESERVED 0xFFFFFFF8 // reserved future use
|
|
|
|
// Property ranges and defaults:
|
|
|
|
#define EAXBUFFER_MINDIRECT (-10000)
|
|
#define EAXBUFFER_MAXDIRECT 1000
|
|
#define EAXBUFFER_DEFAULTDIRECT 0
|
|
|
|
#define EAXBUFFER_MINDIRECTHF (-10000)
|
|
#define EAXBUFFER_MAXDIRECTHF 0
|
|
#define EAXBUFFER_DEFAULTDIRECTHF 0
|
|
|
|
#define EAXBUFFER_MINROOM (-10000)
|
|
#define EAXBUFFER_MAXROOM 1000
|
|
#define EAXBUFFER_DEFAULTROOM 0
|
|
|
|
#define EAXBUFFER_MINROOMHF (-10000)
|
|
#define EAXBUFFER_MAXROOMHF 0
|
|
#define EAXBUFFER_DEFAULTROOMHF 0
|
|
|
|
#define EAXBUFFER_MINOBSTRUCTION (-10000)
|
|
#define EAXBUFFER_MAXOBSTRUCTION 0
|
|
#define EAXBUFFER_DEFAULTOBSTRUCTION 0
|
|
|
|
#define EAXBUFFER_MINOBSTRUCTIONLFRATIO 0.0f
|
|
#define EAXBUFFER_MAXOBSTRUCTIONLFRATIO 1.0f
|
|
#define EAXBUFFER_DEFAULTOBSTRUCTIONLFRATIO 0.0f
|
|
|
|
#define EAXBUFFER_MINOCCLUSION (-10000)
|
|
#define EAXBUFFER_MAXOCCLUSION 0
|
|
#define EAXBUFFER_DEFAULTOCCLUSION 0
|
|
|
|
#define EAXBUFFER_MINOCCLUSIONLFRATIO 0.0f
|
|
#define EAXBUFFER_MAXOCCLUSIONLFRATIO 1.0f
|
|
#define EAXBUFFER_DEFAULTOCCLUSIONLFRATIO 0.25f
|
|
|
|
#define EAXBUFFER_MINOCCLUSIONROOMRATIO 0.0f
|
|
#define EAXBUFFER_MAXOCCLUSIONROOMRATIO 10.0f
|
|
#define EAXBUFFER_DEFAULTOCCLUSIONROOMRATIO 1.5f
|
|
|
|
#define EAXBUFFER_MINOCCLUSIONDIRECTRATIO 0.0f
|
|
#define EAXBUFFER_MAXOCCLUSIONDIRECTRATIO 10.0f
|
|
#define EAXBUFFER_DEFAULTOCCLUSIONDIRECTRATIO 1.0f
|
|
|
|
#define EAXBUFFER_MINEXCLUSION (-10000)
|
|
#define EAXBUFFER_MAXEXCLUSION 0
|
|
#define EAXBUFFER_DEFAULTEXCLUSION 0
|
|
|
|
#define EAXBUFFER_MINEXCLUSIONLFRATIO 0.0f
|
|
#define EAXBUFFER_MAXEXCLUSIONLFRATIO 1.0f
|
|
#define EAXBUFFER_DEFAULTEXCLUSIONLFRATIO 1.0f
|
|
|
|
#define EAXBUFFER_MINOUTSIDEVOLUMEHF (-10000)
|
|
#define EAXBUFFER_MAXOUTSIDEVOLUMEHF 0
|
|
#define EAXBUFFER_DEFAULTOUTSIDEVOLUMEHF 0
|
|
|
|
#define EAXBUFFER_MINDOPPLERFACTOR 0.0f
|
|
#define EAXBUFFER_MAXDOPPLERFACTOR 10.f
|
|
#define EAXBUFFER_DEFAULTDOPPLERFACTOR 0.0f
|
|
|
|
#define EAXBUFFER_MINROLLOFFFACTOR 0.0f
|
|
#define EAXBUFFER_MAXROLLOFFFACTOR 10.f
|
|
#define EAXBUFFER_DEFAULTROLLOFFFACTOR 0.0f
|
|
|
|
#define EAXBUFFER_MINROOMROLLOFFFACTOR 0.0f
|
|
#define EAXBUFFER_MAXROOMROLLOFFFACTOR 10.f
|
|
#define EAXBUFFER_DEFAULTROOMROLLOFFFACTOR 0.0f
|
|
|
|
#define EAXBUFFER_MINAIRABSORPTIONFACTOR 0.0f
|
|
#define EAXBUFFER_MAXAIRABSORPTIONFACTOR 10.0f
|
|
#define EAXBUFFER_DEFAULTAIRABSORPTIONFACTOR 1.0f
|
|
|
|
#define EAXBUFFER_DEFAULTFLAGS (EAXBUFFERFLAGS_DIRECTHFAUTO | \
|
|
EAXBUFFERFLAGS_ROOMAUTO | \
|
|
EAXBUFFERFLAGS_ROOMHFAUTO )
|
|
|
|
#pragma pack(pop)
|
|
|
|
#ifdef __cplusplus
|
|
}
|
|
#endif // __cplusplus
|
|
|
|
#endif
|