re3/src/audio
2020-10-30 10:34:13 +02:00
..
eax Move sdk and eax 2020-08-02 19:36:50 +03:00
oal OpenAL channels now use their own sound buffers 2020-10-28 10:09:59 +02:00
audio_enums.h Renaming audio enum entries to something more like original 2020-09-19 15:55:27 +03:00
AudioCollision.cpp some style and bug fixes, updated sfx enum, and implemented processVehicleEngine 2020-09-21 01:55:22 +03:00
AudioCollision.h rewieved some audio functions 2020-10-02 03:55:26 +03:00
AudioLogic.cpp Finalize frontend sounds, player setup screen 2020-10-25 18:01:09 +03:00
AudioManager.cpp Police Radio + fixes 2020-10-22 12:38:09 +03:00
AudioManager.h cAudioManager::ProcessFrontEnd done 2020-10-25 12:00:57 +02:00
AudioSamples.h ps2 audio banks 2020-06-06 03:45:24 +03:00
AudioScriptObject.cpp Fix cAudioScriptObject 2020-08-20 14:47:53 +03:00
AudioScriptObject.h Fix cAudioScriptObject 2020-08-20 14:47:53 +03:00
DMAudio.cpp Remove redundant includes 2020-10-25 13:08:28 +02:00
DMAudio.h DMAudio fixes 2020-10-25 09:42:24 +02:00
MusicManager.cpp Finalize frontend sounds, player setup screen 2020-10-25 18:01:09 +03:00
MusicManager.h Fix build (renamed var name in definiton file) 2020-09-19 20:45:57 +02:00
PoliceRadio.cpp Fix argument type 2020-10-22 22:05:50 +03:00
PoliceRadio.h rewieved some audio functions 2020-10-02 03:55:26 +03:00
sampman.h Add VB file list 2020-10-30 10:34:13 +02:00
sampman_miles.cpp Update sampman_miles.cpp 2020-10-12 20:51:52 +03:00
sampman_null.cpp Merge remote-tracking branch 'origin/master' into miami 2020-09-30 02:25:30 +03:00
sampman_oal.cpp OpenAL channels now use their own sound buffers 2020-10-28 10:09:59 +02:00
soundlist.h Finalize frontend sounds, player setup screen 2020-10-25 18:01:09 +03:00