re3/src/render
Nikolay Korolev c1c163d78c game logic
2020-05-31 20:59:01 +03:00
..
2dEffect.h CEntity and friends 2020-05-19 20:56:42 +02:00
Antennas.cpp
Antennas.h
Clouds.cpp CEntity and friends 2020-05-19 20:56:42 +02:00
Clouds.h CClouds; disabled object clipping for SA cam 2020-05-12 16:27:39 +02:00
Console.cpp Linux build support 2020-05-11 21:00:55 +03:00
Console.h
Coronas.cpp CVehicle 2020-05-25 18:33:34 +02:00
Coronas.h CEntity and friends 2020-05-19 20:56:42 +02:00
Credits.cpp VC CMenuManager struct, ctor etc. 2020-05-22 03:48:12 +03:00
Credits.h
Draw.cpp Menu borders and weapon fixes 2020-05-24 03:05:48 +03:00
Draw.h Menu borders and weapon fixes 2020-05-24 03:05:48 +03:00
Fluff.cpp VC CMenuManager struct, ctor etc. 2020-05-22 03:48:12 +03:00
Fluff.h
Font.cpp
Font.h Menu borders and weapon fixes 2020-05-24 03:05:48 +03:00
Glass.cpp Remove unused audio enum 2020-05-16 05:06:51 +03:00
Glass.h Fixed typos and made all assert functions optional 2020-05-10 21:49:33 +06:00
Hud.cpp R to freeroam, idle anims, weapon and cam enum fix 2020-05-29 22:05:33 +03:00
Hud.h Merge pull request #574 from Xinerki/miami 2020-05-22 15:49:37 +03:00
Instance.cpp
Instance.h
Lines.cpp reverting fuckup 2020-05-06 09:59:04 +02:00
Lines.h
MBlur.cpp Weapon layer in Peds 2020-05-15 21:21:25 +03:00
MBlur.h VC CParticle done 2020-05-27 02:16:31 +03:00
Occlusion.cpp finished CFileLoader; some COcclusion stubs 2020-05-19 10:23:08 +02:00
Occlusion.h VC Water 2020-05-27 21:50:01 +03:00
Particle.cpp cockbuilding ejaculation fix 2020-05-28 00:45:45 +03:00
Particle.h game logic 2020-05-31 20:59:01 +03:00
ParticleMgr.cpp VC CParticle done 2020-05-27 02:16:31 +03:00
ParticleMgr.h VC CParticle done 2020-05-27 02:16:31 +03:00
ParticleType.h VC CParticle done 2020-05-27 02:16:31 +03:00
PlayerSkin.cpp Linux build support 2020-05-11 21:00:55 +03:00
PlayerSkin.h
PointLights.cpp
PointLights.h Fixed typos and made all assert functions optional 2020-05-10 21:49:33 +06:00
RenderBuffer.cpp
RenderBuffer.h
Renderer.cpp CEntity and friends 2020-05-19 20:56:42 +02:00
Renderer.h CRenderer 2020-05-11 17:03:44 +02:00
Rubbish.cpp
Rubbish.h
Shadows.cpp CVehicle 2020-05-25 18:33:34 +02:00
Shadows.h Linux build support 2020-05-11 21:00:55 +03:00
Skidmarks.cpp CVehicle 2020-05-25 18:33:34 +02:00
Skidmarks.h
SpecialFX.cpp CVehicle 2020-05-25 18:33:34 +02:00
SpecialFX.h CVehicle 2020-05-25 18:33:34 +02:00
Sprite.cpp fix UB shit 2020-05-26 18:50:19 +02:00
Sprite.h VC CParticle done 2020-05-27 02:16:31 +03:00
Sprite2d.cpp Menu borders and weapon fixes 2020-05-24 03:05:48 +03:00
Sprite2d.h CClouds; disabled object clipping for SA cam 2020-05-12 16:27:39 +02:00
TexList.cpp
TexList.h
Timecycle.cpp fix 2020-05-26 12:10:08 +02:00
Timecycle.h CVehicle 2020-05-25 18:33:34 +02:00
WaterCannon.cpp
WaterCannon.h Fixed typos and made all assert functions optional 2020-05-10 21:49:33 +06:00
WaterLevel.cpp rem unnecessary asserts 2020-05-28 02:40:23 +03:00
WaterLevel.h VC Water 2020-05-27 21:50:01 +03:00
Weather.cpp VC CParticle done 2020-05-27 02:16:31 +03:00
Weather.h VC CParticle done 2020-05-27 02:16:31 +03:00
WindModifiers.cpp CEntity and friends 2020-05-19 20:56:42 +02:00
WindModifiers.h CEntity and friends 2020-05-19 20:56:42 +02:00