re3/src/render/Glass.h
2019-06-30 21:06:55 +02:00

12 lines
323 B
C++

#pragma once
class CEntity;
class CGlass
{
public:
static void AskForObjectToBeRenderedInGlass(CEntity *ent);
static void WindowRespondsToCollision(CEntity *ent, float amount, CVector speed, CVector point, bool foo);
static void WindowRespondsToSoftCollision(CEntity *ent, float amount);
static void Render(void);
};