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8 lines
391 B
C++
8 lines
391 B
C++
#include "common.h"
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#include "patcher.h"
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#include "CutsceneMgr.h"
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bool &CCutsceneMgr::ms_running = *(bool*)0x95CCF5;
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bool &CCutsceneMgr::ms_cutsceneProcessing = *(bool*)0x95CD9F;
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CDirectory *&CCutsceneMgr::ms_pCutsceneDir = *(CDirectory**)0x8F5F88;
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CCutsceneObject *(&CCutsceneMgr::ms_pCutsceneObjects)[NUMCUTSCENEOBJECTS] = *(CCutsceneObject*(*)[NUMCUTSCENEOBJECTS]) *(uintptr*) 0x862170;
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