re3/src/text/Messages.cpp
2020-04-09 20:50:24 +02:00

851 lines
26 KiB
C++

#define DIRECTINPUT_VERSION 0x0800
#include "dinput.h"
#include "common.h"
#include "patcher.h"
#include "Messages.h"
#include "RwHelper.h"
#include "Hud.h"
#include "User.h"
#include "Timer.h"
#include "Text.h"
#include "ControllerConfig.h"
#include "Font.h"
tMessage(&CMessages::BriefMessages)[NUMBRIEFMESSAGES] = *(tMessage(*)[NUMBRIEFMESSAGES])*(uintptr*)0x8786E0;
tPreviousBrief(&CMessages::PreviousBriefs)[NUMPREVIOUSBRIEFS] = *(tPreviousBrief(*)[NUMPREVIOUSBRIEFS])*(uintptr*)0x713C08;
tBigMessage(&CMessages::BIGMessages)[NUMBIGMESSAGES] = *(tBigMessage(*)[NUMBIGMESSAGES])*(uintptr*)0x773628;
char CMessages::PreviousMissionTitle[16]; // unused
void
CMessages::Init()
{
ClearMessages();
for (int32 i = 0; i < NUMPREVIOUSBRIEFS; i++) {
PreviousBriefs[i].m_pText = nil;
PreviousBriefs[i].m_pString = nil;
}
}
uint16
CMessages::GetWideStringLength(wchar *src)
{
uint16 length = 0;
while (*(src++)) length++;
return length;
}
void
CMessages::WideStringCopy(wchar *dst, wchar *src, uint16 size)
{
int32 i = 0;
if (src) {
while (i < size - 1) {
if (!src[i]) break;
dst[i] = src[i];
i++;
}
} else {
while (i < size - 1)
dst[i++] = '\0';
}
dst[i] = '\0';
}
wchar jappy(wchar c)
{
if (CFont::LanguageSet == FONT_LANGSET_JAPANESE)
return c & 0x7fff;
return c;
}
bool
CMessages::WideStringCompare(wchar *str1, wchar *str2, uint16 size)
{
uint16 len1 = GetWideStringLength(str1);
uint16 len2 = GetWideStringLength(str2);
if (len1 != len2 && (len1 < size || len2 < size))
return false;
for (int32 i = 0; i < size; i++) {
if (!jappy(str1[i]))
break;
if (jappy(str1[i]) != jappy(str2[i]))
return false;
}
return true;
}
void
CMessages::Process()
{
for (int32 style = 0; style < 6; style++) {
if (BIGMessages[style].m_Stack[0].m_pText != nil && CTimer::GetTimeInMilliseconds() > BIGMessages[style].m_Stack[0].m_nTime + BIGMessages[style].m_Stack[0].m_nStartTime) {
BIGMessages[style].m_Stack[0].m_pText = nil;
int32 i = 0;
while (i < 3) {
if (BIGMessages[style].m_Stack[i + 1].m_pText == nil) break;
BIGMessages[style].m_Stack[i] = BIGMessages[style].m_Stack[i + 1];
i++;
}
BIGMessages[style].m_Stack[i].m_pText = nil;
BIGMessages[style].m_Stack[0].m_nStartTime = CTimer::GetTimeInMilliseconds();
}
}
if (BriefMessages[0].m_pText != nil && CTimer::GetTimeInMilliseconds() > BriefMessages[0].m_nTime + BriefMessages[0].m_nStartTime) {
BriefMessages[0].m_pText = nil;
int32 i = 0;
while (i < NUMBRIEFMESSAGES-1) {
if (BriefMessages[i + 1].m_pText == nil)
break;
BriefMessages[i] = BriefMessages[i + 1];
i++;
}
CMessages::BriefMessages[i].m_pText = nil;
CMessages::BriefMessages[0].m_nStartTime = CTimer::GetTimeInMilliseconds();
if (BriefMessages[0].m_pText != nil)
AddToPreviousBriefArray(
BriefMessages[0].m_pText,
BriefMessages[0].m_nNumber[0],
BriefMessages[0].m_nNumber[1],
BriefMessages[0].m_nNumber[2],
BriefMessages[0].m_nNumber[3],
BriefMessages[0].m_nNumber[4],
BriefMessages[0].m_nNumber[5],
BriefMessages[0].m_pString);
}
}
void
CMessages::Display()
{
wchar outstr[256];
DefinedState();
for (int32 i = 0; i < NUMBIGMESSAGES; i++) {
InsertNumberInString(
BIGMessages[i].m_Stack[0].m_pText,
BIGMessages[i].m_Stack[0].m_nNumber[0],
BIGMessages[i].m_Stack[0].m_nNumber[1],
BIGMessages[i].m_Stack[0].m_nNumber[2],
BIGMessages[i].m_Stack[0].m_nNumber[3],
BIGMessages[i].m_Stack[0].m_nNumber[4],
BIGMessages[i].m_Stack[0].m_nNumber[5],
outstr);
InsertStringInString(outstr, BIGMessages[i].m_Stack[0].m_pString);
InsertPlayerControlKeysInString(outstr);
CHud::SetBigMessage(outstr, i);
}
InsertNumberInString(
BriefMessages[0].m_pText,
BriefMessages[0].m_nNumber[0],
BriefMessages[0].m_nNumber[1],
BriefMessages[0].m_nNumber[2],
BriefMessages[0].m_nNumber[3],
BriefMessages[0].m_nNumber[4],
BriefMessages[0].m_nNumber[5],
outstr);
InsertStringInString(outstr, BriefMessages[0].m_pString);
InsertPlayerControlKeysInString(outstr);
CHud::SetMessage(outstr);
}
void
CMessages::AddMessage(wchar *msg, uint32 time, uint16 flag)
{
wchar outstr[512]; // unused
WideStringCopy(outstr, msg, 256);
InsertPlayerControlKeysInString(outstr);
GetWideStringLength(outstr);
int32 i = 0;
while (i < NUMBRIEFMESSAGES && BriefMessages[i].m_pText != nil)
i++;
if (i >= NUMBRIEFMESSAGES) return;
BriefMessages[i].m_pText = msg;
BriefMessages[i].m_nFlag = flag;
BriefMessages[i].m_nTime = time;
BriefMessages[i].m_nStartTime = CTimer::GetTimeInMilliseconds();
BriefMessages[i].m_nNumber[0] = -1;
BriefMessages[i].m_nNumber[1] = -1;
BriefMessages[i].m_nNumber[2] = -1;
BriefMessages[i].m_nNumber[3] = -1;
BriefMessages[i].m_nNumber[4] = -1;
BriefMessages[i].m_nNumber[5] = -1;
BriefMessages[i].m_pString = nil;
if (i == 0)
AddToPreviousBriefArray(
BriefMessages[0].m_pText,
BriefMessages[0].m_nNumber[0],
BriefMessages[0].m_nNumber[1],
BriefMessages[0].m_nNumber[2],
BriefMessages[0].m_nNumber[3],
BriefMessages[0].m_nNumber[4],
BriefMessages[0].m_nNumber[5],
BriefMessages[0].m_pString);
}
void
CMessages::AddMessageJumpQ(wchar *msg, uint32 time, uint16 flag)
{
wchar outstr[512]; // unused
WideStringCopy(outstr, msg, 256);
InsertPlayerControlKeysInString(outstr);
GetWideStringLength(outstr);
BriefMessages[0].m_pText = msg;
BriefMessages[0].m_nFlag = flag;
BriefMessages[0].m_nTime = time;
BriefMessages[0].m_nStartTime = CTimer::GetTimeInMilliseconds();
BriefMessages[0].m_nNumber[0] = -1;
BriefMessages[0].m_nNumber[1] = -1;
BriefMessages[0].m_nNumber[2] = -1;
BriefMessages[0].m_nNumber[3] = -1;
BriefMessages[0].m_nNumber[4] = -1;
BriefMessages[0].m_nNumber[5] = -1;
BriefMessages[0].m_pString = nil;
AddToPreviousBriefArray(msg, -1, -1, -1, -1, -1, -1, 0);
}
void
CMessages::AddMessageSoon(wchar *msg, uint32 time, uint16 flag)
{
wchar outstr[512]; // unused
WideStringCopy(outstr, msg, 256);
InsertPlayerControlKeysInString(outstr);
GetWideStringLength(outstr);
if (BriefMessages[0].m_pText != nil) {
for (int i = NUMBRIEFMESSAGES-1; i > 1; i--)
BriefMessages[i] = BriefMessages[i-1];
BriefMessages[1].m_pText = msg;
BriefMessages[1].m_nFlag = flag;
BriefMessages[1].m_nTime = time;
BriefMessages[1].m_nStartTime = CTimer::GetTimeInMilliseconds();
BriefMessages[1].m_nNumber[0] = -1;
BriefMessages[1].m_nNumber[1] = -1;
BriefMessages[1].m_nNumber[2] = -1;
BriefMessages[1].m_nNumber[3] = -1;
BriefMessages[1].m_nNumber[4] = -1;
BriefMessages[1].m_nNumber[5] = -1;
BriefMessages[1].m_pString = nil;
}else{
BriefMessages[0].m_pText = msg;
BriefMessages[0].m_nFlag = flag;
BriefMessages[0].m_nTime = time;
BriefMessages[0].m_nStartTime = CTimer::GetTimeInMilliseconds();
BriefMessages[0].m_nNumber[0] = -1;
BriefMessages[0].m_nNumber[1] = -1;
BriefMessages[0].m_nNumber[2] = -1;
BriefMessages[0].m_nNumber[3] = -1;
BriefMessages[0].m_nNumber[4] = -1;
BriefMessages[0].m_nNumber[5] = -1;
BriefMessages[0].m_pString = nil;
AddToPreviousBriefArray(msg, -1, -1, -1, -1, -1, -1, nil);
}
}
void
CMessages::ClearMessages()
{
for (int32 i = 0; i < NUMBIGMESSAGES; i++) {
for (int32 j = 0; j < 4; j++) {
BIGMessages[i].m_Stack[j].m_pText = nil;
BIGMessages[i].m_Stack[j].m_pString = nil;
}
}
ClearSmallMessagesOnly();
}
void
CMessages::ClearSmallMessagesOnly()
{
for (int32 i = 0; i < NUMBRIEFMESSAGES; i++) {
BriefMessages[i].m_pText = nil;
BriefMessages[i].m_pString = nil;
}
}
void
CMessages::AddBigMessage(wchar *msg, uint32 time, uint16 style)
{
wchar outstr[512]; // unused
WideStringCopy(outstr, msg, 256);
InsertPlayerControlKeysInString(outstr);
GetWideStringLength(outstr);
BIGMessages[style].m_Stack[0].m_pText = msg;
BIGMessages[style].m_Stack[0].m_nFlag = 0;
BIGMessages[style].m_Stack[0].m_nTime = time;
BIGMessages[style].m_Stack[0].m_nStartTime = CTimer::GetTimeInMilliseconds();
BIGMessages[style].m_Stack[0].m_nNumber[0] = -1;
BIGMessages[style].m_Stack[0].m_nNumber[1] = -1;
BIGMessages[style].m_Stack[0].m_nNumber[2] = -1;
BIGMessages[style].m_Stack[0].m_nNumber[3] = -1;
BIGMessages[style].m_Stack[0].m_nNumber[4] = -1;
BIGMessages[style].m_Stack[0].m_nNumber[5] = -1;
BIGMessages[style].m_Stack[0].m_pString = nil;
}
void
CMessages::AddBigMessageQ(wchar *msg, uint32 time, uint16 style)
{
wchar outstr[512]; // unused
WideStringCopy(outstr, msg, 256);
InsertPlayerControlKeysInString(outstr);
GetWideStringLength(outstr);
int32 i = 0;
while (i < 4 && BIGMessages[style].m_Stack[i].m_pText != nil)
i++;
if (i >= 4) return;
BIGMessages[style].m_Stack[i].m_pText = msg;
BIGMessages[style].m_Stack[i].m_nFlag = 0;
BIGMessages[style].m_Stack[i].m_nTime = time;
BIGMessages[style].m_Stack[i].m_nStartTime = CTimer::GetTimeInMilliseconds();
BIGMessages[style].m_Stack[i].m_nNumber[0] = -1;
BIGMessages[style].m_Stack[i].m_nNumber[1] = -1;
BIGMessages[style].m_Stack[i].m_nNumber[2] = -1;
BIGMessages[style].m_Stack[i].m_nNumber[3] = -1;
BIGMessages[style].m_Stack[i].m_nNumber[4] = -1;
BIGMessages[style].m_Stack[i].m_nNumber[5] = -1;
BIGMessages[style].m_Stack[i].m_pString = nil;
}
void
CMessages::AddToPreviousBriefArray(wchar *text, int32 n1, int32 n2, int32 n3, int32 n4, int32 n5, int32 n6, wchar *string)
{
int32 i = 0;
while (i < NUMPREVIOUSBRIEFS) {
if (PreviousBriefs[i].m_pText == nil)
break;
if (PreviousBriefs[i].m_nNumber[0] == n1
&& PreviousBriefs[i].m_nNumber[1] == n2
&& PreviousBriefs[i].m_nNumber[2] == n3
&& PreviousBriefs[i].m_nNumber[3] == n4
&& PreviousBriefs[i].m_nNumber[4] == n5
&& PreviousBriefs[i].m_nNumber[5] == n6
&& PreviousBriefs[i].m_pText == text
&& PreviousBriefs[i].m_pString == string)
return;
i++;
}
if (i != 0) {
if (i == NUMPREVIOUSBRIEFS) i -= 2;
else i--;
while (i >= 0) {
PreviousBriefs[i + 1] = PreviousBriefs[i];
i--;
}
}
PreviousBriefs[0].m_pText = text;
PreviousBriefs[0].m_nNumber[0] = n1;
PreviousBriefs[0].m_nNumber[1] = n2;
PreviousBriefs[0].m_nNumber[2] = n3;
PreviousBriefs[0].m_nNumber[3] = n4;
PreviousBriefs[0].m_nNumber[4] = n5;
PreviousBriefs[0].m_nNumber[5] = n6;
PreviousBriefs[0].m_pString = string;
}
void
CMessages::InsertNumberInString(wchar *str, int32 n1, int32 n2, int32 n3, int32 n4, int32 n5, int32 n6, wchar *outstr)
{
char numStr[10];
wchar wNumStr[10];
if (str == nil) {
*outstr = '\0';
return;
}
int32 size = GetWideStringLength(str);
int32 i = 0;
for (int32 c = 0; c < size;) {
if ((CFont::LanguageSet == FONT_LANGSET_JAPANESE && str[c] == (0x8000 | '~') && str[c + 1] == (0x8000 | '1') && str[c + 2] == (0x8000 | '~')) ||
(CFont::LanguageSet != FONT_LANGSET_JAPANESE && str[c] == '~' && str[c + 1] == '1' && str[c + 2] == '~'))
{
//if (str[c] == '~' && str[c + 1] == '1' && str[c + 2] == '~') {
switch (i) {
case 0: sprintf(numStr, "%d", n1); break;
case 1: sprintf(numStr, "%d", n2); break;
case 2: sprintf(numStr, "%d", n3); break;
case 3: sprintf(numStr, "%d", n4); break;
case 4: sprintf(numStr, "%d", n5); break;
case 5: sprintf(numStr, "%d", n6); break;
}
i++;
AsciiToUnicode(numStr, wNumStr);
int j = 0;
while (wNumStr[j] != '\0')
*(outstr++) = wNumStr[j++];
c += 3;
} else {
*(outstr++) = str[c++];
}
}
*outstr = '\0';
}
void
CMessages::InsertStringInString(wchar *str1, wchar *str2)
{
wchar tempstr[256];
if (!str1 || !str2) return;
int32 str1_size = GetWideStringLength(str1);
int32 str2_size = GetWideStringLength(str2);
int32 total_size = str1_size + str2_size;
wchar *_str1 = str1;
uint16 i;
for (i = 0; i < total_size; ) {
if ((CFont::LanguageSet == FONT_LANGSET_JAPANESE && *_str1 == (0x8000 | '~') && *(_str1 + 1) == (0x8000 | 'a') && *(_str1 + 2) == (0x8000 | '~'))
|| (CFont::LanguageSet != FONT_LANGSET_JAPANESE && *_str1 == '~' && *(_str1 + 1) == 'a' && *(_str1 + 2) == '~'))
{
//if (*_str1 == '~' && *(_str1 + 1) == 'a' && *(_str1 + 2) == '~') {
_str1 += 3;
for (int j = 0; j < str2_size; j++) {
tempstr[i++] = str2[j];
}
} else {
tempstr[i++] = *(_str1++);
}
}
tempstr[i] = '\0';
for (i = 0; i < total_size; i++)
str1[i] = tempstr[i];
while (i < 256)
str1[i++] = '\0';
}
void
CMessages::InsertPlayerControlKeysInString(wchar *str)
{
uint16 i;
wchar outstr[256];
wchar keybuf[256];
if (!str) return;
uint16 strSize = GetWideStringLength(str);
memset(keybuf, 0, 256*sizeof(wchar));
wchar *_outstr = outstr;
for (i = 0; i < strSize;) {
if ((CFont::LanguageSet == FONT_LANGSET_JAPANESE && str[i] == (0x8000 | '~') && str[i + 1] == (0x8000 | 'k') && str[i + 2] == (0x8000 | '~')) ||
(CFont::LanguageSet != FONT_LANGSET_JAPANESE && str[i] == '~' && str[i + 1] == 'k' && str[i + 2] == '~')) {
i += 4;
for (int32 cont = 0; cont < MAX_CONTROLLERACTIONS; cont++) {
uint16 contSize = GetWideStringLength(ControlsManager.m_aActionNames[cont]);
if (contSize != 0) {
if (WideStringCompare(&str[i], ControlsManager.m_aActionNames[cont], contSize)) {
ControlsManager.GetWideStringOfCommandKeys(cont, keybuf, 256);
uint16 keybuf_size = GetWideStringLength(keybuf);
for (uint16 j = 0; j < keybuf_size; j++) {
*(_outstr++) = keybuf[j];
keybuf[j] = '\0';
}
i += contSize + 1;
}
}
}
} else {
*(_outstr++) = str[i++];
}
}
*_outstr = '\0';
for (i = 0; i < GetWideStringLength(outstr); i++)
str[i] = outstr[i];
while (i < 256)
str[i++] = '\0';
}
void
CMessages::AddMessageWithNumber(wchar *str, uint32 time, uint16 flag, int32 n1, int32 n2, int32 n3, int32 n4, int32 n5, int32 n6)
{
wchar outstr[512]; // unused
InsertNumberInString(str, n1, n2, n3, n4, n5, n6, outstr);
InsertPlayerControlKeysInString(outstr);
GetWideStringLength(outstr);
uint16 i = 0;
while (i < NUMBRIEFMESSAGES && BriefMessages[i].m_pText)
i++;
if (i >= NUMBRIEFMESSAGES) return;
BriefMessages[i].m_pText = str;
BriefMessages[i].m_nFlag = flag;
BriefMessages[i].m_nTime = time;
BriefMessages[i].m_nStartTime = CTimer::GetTimeInMilliseconds();
BriefMessages[i].m_nNumber[0] = n1;
BriefMessages[i].m_nNumber[1] = n2;
BriefMessages[i].m_nNumber[2] = n3;
BriefMessages[i].m_nNumber[3] = n4;
BriefMessages[i].m_nNumber[4] = n5;
BriefMessages[i].m_nNumber[5] = n6;
BriefMessages[i].m_pString = nil;
if (i == 0)
AddToPreviousBriefArray(
BriefMessages[0].m_pText,
BriefMessages[0].m_nNumber[0],
BriefMessages[0].m_nNumber[1],
BriefMessages[0].m_nNumber[2],
BriefMessages[0].m_nNumber[3],
BriefMessages[0].m_nNumber[4],
BriefMessages[0].m_nNumber[5],
BriefMessages[0].m_pString);
}
void
CMessages::AddMessageJumpQWithNumber(wchar *str, uint32 time, uint16 flag, int32 n1, int32 n2, int32 n3, int32 n4, int32 n5, int32 n6)
{
wchar outstr[512]; // unused
InsertNumberInString(str, n1, n2, n3, n4, n5, n6, outstr);
InsertPlayerControlKeysInString(outstr);
GetWideStringLength(outstr);
BriefMessages[0].m_pText = str;
BriefMessages[0].m_nFlag = flag;
BriefMessages[0].m_nTime = time;
BriefMessages[0].m_nStartTime = CTimer::GetTimeInMilliseconds();
BriefMessages[0].m_nNumber[0] = n1;
BriefMessages[0].m_nNumber[1] = n2;
BriefMessages[0].m_nNumber[2] = n3;
BriefMessages[0].m_nNumber[3] = n4;
BriefMessages[0].m_nNumber[4] = n5;
BriefMessages[0].m_nNumber[5] = n6;
BriefMessages[0].m_pString = nil;
AddToPreviousBriefArray(str, n1, n2, n3, n4, n5, n6, nil);
}
void
CMessages::AddMessageSoonWithNumber(wchar *str, uint32 time, uint16 flag, int32 n1, int32 n2, int32 n3, int32 n4, int32 n5, int32 n6)
{
wchar outstr[512]; // unused
InsertNumberInString(str, n1, n2, n3, n4, n5, n6, outstr);
InsertPlayerControlKeysInString(outstr);
GetWideStringLength(outstr);
if (BriefMessages[0].m_pText != nil) {
for (int32 i = NUMBRIEFMESSAGES-1; i > 1; i--)
BriefMessages[i] = BriefMessages[i-1];
BriefMessages[1].m_pText = str;
BriefMessages[1].m_nFlag = flag;
BriefMessages[1].m_nTime = time;
BriefMessages[1].m_nStartTime = CTimer::GetTimeInMilliseconds();
BriefMessages[1].m_nNumber[0] = n1;
BriefMessages[1].m_nNumber[1] = n2;
BriefMessages[1].m_nNumber[2] = n3;
BriefMessages[1].m_nNumber[3] = n4;
BriefMessages[1].m_nNumber[4] = n5;
BriefMessages[1].m_nNumber[5] = n6;
BriefMessages[1].m_pString = nil;
} else {
BriefMessages[0].m_pText = str;
BriefMessages[0].m_nFlag = flag;
BriefMessages[0].m_nTime = time;
BriefMessages[0].m_nStartTime = CTimer::GetTimeInMilliseconds();
BriefMessages[0].m_nNumber[0] = n1;
BriefMessages[0].m_nNumber[1] = n2;
BriefMessages[0].m_nNumber[2] = n3;
BriefMessages[0].m_nNumber[3] = n4;
BriefMessages[0].m_nNumber[4] = n5;
BriefMessages[0].m_nNumber[5] = n6;
BriefMessages[0].m_pString = nil;
AddToPreviousBriefArray(str, n1, n2, n3, n4, n5, n6, nil);
}
}
void
CMessages::AddBigMessageWithNumber(wchar *str, uint32 time, uint16 style, int32 n1, int32 n2, int32 n3, int32 n4, int32 n5, int32 n6)
{
wchar outstr[512]; // unused
InsertNumberInString(str, n1, n2, n3, n4, n5, n6, outstr);
InsertPlayerControlKeysInString(outstr);
GetWideStringLength(outstr);
BIGMessages[style].m_Stack[0].m_pText = str;
BIGMessages[style].m_Stack[0].m_nFlag = 0;
BIGMessages[style].m_Stack[0].m_nTime = time;
BIGMessages[style].m_Stack[0].m_nStartTime = CTimer::GetTimeInMilliseconds();
BIGMessages[style].m_Stack[0].m_nNumber[0] = n1;
BIGMessages[style].m_Stack[0].m_nNumber[1] = n2;
BIGMessages[style].m_Stack[0].m_nNumber[2] = n3;
BIGMessages[style].m_Stack[0].m_nNumber[3] = n4;
BIGMessages[style].m_Stack[0].m_nNumber[4] = n5;
BIGMessages[style].m_Stack[0].m_nNumber[5] = n6;
BIGMessages[style].m_Stack[0].m_pString = nil;
}
void
CMessages::AddBigMessageWithNumberQ(wchar *str, uint32 time, uint16 style, int32 n1, int32 n2, int32 n3, int32 n4, int32 n5, int32 n6)
{
wchar outstr[512]; // unused
InsertNumberInString(str, n1, n2, n3, n4, n5, n6, outstr);
InsertPlayerControlKeysInString(outstr);
GetWideStringLength(outstr);
int32 i = 0;
while (i < 4 && BIGMessages[style].m_Stack[i].m_pText != nil)
i++;
if (i >= 4) return;
BIGMessages[style].m_Stack[i].m_pText = str;
BIGMessages[style].m_Stack[i].m_nFlag = 0;
BIGMessages[style].m_Stack[i].m_nTime = time;
BIGMessages[style].m_Stack[i].m_nStartTime = CTimer::GetTimeInMilliseconds();
BIGMessages[style].m_Stack[i].m_nNumber[0] = n1;
BIGMessages[style].m_Stack[i].m_nNumber[1] = n2;
BIGMessages[style].m_Stack[i].m_nNumber[2] = n3;
BIGMessages[style].m_Stack[i].m_nNumber[3] = n4;
BIGMessages[style].m_Stack[i].m_nNumber[4] = n5;
BIGMessages[style].m_Stack[i].m_nNumber[5] = n6;
BIGMessages[style].m_Stack[i].m_pString = nil;
}
void
CMessages::AddMessageWithString(wchar *text, uint32 time, uint16 flag, wchar *str)
{
wchar outstr[512]; // unused
WideStringCopy(outstr, text, 256);
InsertStringInString(outstr, str);
InsertPlayerControlKeysInString(outstr);
GetWideStringLength(outstr);
int32 i = 0;
while (i < NUMBRIEFMESSAGES && BriefMessages[i].m_pText != nil)
i++;
if (i >= NUMBRIEFMESSAGES) return;
BriefMessages[i].m_pText = text;
BriefMessages[i].m_nFlag = flag;
BriefMessages[i].m_nTime = time;
BriefMessages[i].m_nStartTime = CTimer::GetTimeInMilliseconds();
BriefMessages[i].m_nNumber[0] = -1;
BriefMessages[i].m_nNumber[1] = -1;
BriefMessages[i].m_nNumber[2] = -1;
BriefMessages[i].m_nNumber[3] = -1;
BriefMessages[i].m_nNumber[4] = -1;
BriefMessages[i].m_nNumber[5] = -1;
BriefMessages[i].m_pString = str;
if (i == 0)
AddToPreviousBriefArray(
BriefMessages[0].m_pText,
BriefMessages[0].m_nNumber[0],
BriefMessages[0].m_nNumber[1],
BriefMessages[0].m_nNumber[2],
BriefMessages[0].m_nNumber[3],
BriefMessages[0].m_nNumber[4],
BriefMessages[0].m_nNumber[5],
BriefMessages[0].m_pString);
}
void
CMessages::AddMessageJumpQWithString(wchar *text, uint32 time, uint16 flag, wchar *str)
{
wchar outstr[512]; // unused
WideStringCopy(outstr, text, 256);
InsertStringInString(outstr, str);
InsertPlayerControlKeysInString(outstr);
GetWideStringLength(outstr);
BriefMessages[0].m_pText = text;
BriefMessages[0].m_nFlag = flag;
BriefMessages[0].m_nTime = time;
BriefMessages[0].m_nStartTime = CTimer::GetTimeInMilliseconds();
BriefMessages[0].m_nNumber[0] = -1;
BriefMessages[0].m_nNumber[1] = -1;
BriefMessages[0].m_nNumber[2] = -1;
BriefMessages[0].m_nNumber[3] = -1;
BriefMessages[0].m_nNumber[4] = -1;
BriefMessages[0].m_nNumber[5] = -1;
BriefMessages[0].m_pString = str;
AddToPreviousBriefArray(text, -1, -1, -1, -1, -1, -1, str);
}
inline bool
FastWideStringComparison(wchar *str1, wchar *str2)
{
while (*str1 == *str2) {
++str1;
++str2;
if (!*str1 && !*str2) return true;
}
return false;
}
void
CMessages::ClearThisPrint(wchar *str)
{
bool equal;
do {
equal = false;
uint16 i = 0;
while (i < NUMBRIEFMESSAGES) {
if (BriefMessages[i].m_pText == nil)
break;
equal = FastWideStringComparison(str, BriefMessages[i].m_pText);
if (equal) break;
i++;
}
if (equal) {
if (i != 0) {
BriefMessages[i].m_pText = nil;
while (i < NUMBRIEFMESSAGES-1) {
if (BriefMessages[i + 1].m_pText == nil)
break;
BriefMessages[i] = BriefMessages[i + 1];
i++;
}
BriefMessages[i].m_pText = nil;
} else {
BriefMessages[0].m_pText = nil;
while (i < NUMBRIEFMESSAGES-1) {
if (BriefMessages[i + 1].m_pText == nil)
break;
BriefMessages[i] = BriefMessages[i + 1];
i++;
}
BriefMessages[i].m_pText = nil;
BriefMessages[0].m_nStartTime = CTimer::GetTimeInMilliseconds();
if (BriefMessages[0].m_pText == nil)
AddToPreviousBriefArray(
BriefMessages[0].m_pText,
BriefMessages[0].m_nNumber[0],
BriefMessages[0].m_nNumber[1],
BriefMessages[0].m_nNumber[2],
BriefMessages[0].m_nNumber[3],
BriefMessages[0].m_nNumber[4],
BriefMessages[0].m_nNumber[5],
BriefMessages[0].m_pString);
}
}
} while (equal);
}
void
CMessages::ClearThisBigPrint(wchar *str)
{
bool equal;
do {
uint16 i = 0;
equal = false;
uint16 style = 0;
while (style < NUMBIGMESSAGES)
{
if (i >= 4)
break;
if (CMessages::BIGMessages[style].m_Stack[i].m_pText == nil || equal)
break;
equal = FastWideStringComparison(str, BIGMessages[style].m_Stack[i].m_pText);
if (!equal && ++i == 4) {
i = 0;
style++;
}
}
if (equal) {
if (i != 0) {
BIGMessages[style].m_Stack[i].m_pText = nil;
while (i < 3) {
if (BIGMessages[style].m_Stack[i + 1].m_pText == nil)
break;
BIGMessages[style].m_Stack[i] = BIGMessages[style].m_Stack[i + 1];
i++;
}
BIGMessages[style].m_Stack[i].m_pText = nil;
} else {
BIGMessages[style].m_Stack[0].m_pText = 0;
i = 0;
while (i < 3) {
if (BIGMessages[style].m_Stack[i + 1].m_pText == nil)
break;
BIGMessages[style].m_Stack[i] = BIGMessages[style].m_Stack[i + 1];
i++;
}
BIGMessages[style].m_Stack[i].m_pText = nil;
BIGMessages[style].m_Stack[0].m_nStartTime = CTimer::GetTimeInMilliseconds();
}
}
} while (equal);
}
void
CMessages::ClearAllMessagesDisplayedByGame()
{
ClearMessages();
for (int32 i = 0; i < NUMPREVIOUSBRIEFS; i++) {
PreviousBriefs[i].m_pText = nil;
PreviousBriefs[i].m_pString = nil;
}
CHud::GetRidOfAllHudMessages();
CUserDisplay::Pager.ClearMessages();
}
STARTPATCHES
InjectHook(0x529310, CMessages::Init, PATCH_JUMP);
InjectHook(0x529490, CMessages::GetWideStringLength, PATCH_JUMP);
InjectHook(0x5294B0, CMessages::WideStringCopy, PATCH_JUMP);
InjectHook(0x529510, CMessages::WideStringCompare, PATCH_JUMP);
InjectHook(0x529580, CMessages::Process, PATCH_JUMP);
InjectHook(0x529800, CMessages::Display, PATCH_JUMP);
InjectHook(0x529900, CMessages::AddMessage, PATCH_JUMP);
InjectHook(0x529A10, CMessages::AddMessageJumpQ, PATCH_JUMP);
InjectHook(0x529AF0, CMessages::AddMessageSoon, PATCH_JUMP);
InjectHook(0x529CE0, CMessages::ClearMessages, PATCH_JUMP);
InjectHook(0x529E00, CMessages::ClearSmallMessagesOnly, PATCH_JUMP);
InjectHook(0x529EB0, CMessages::AddBigMessage, PATCH_JUMP);
InjectHook(0x529F60, CMessages::AddBigMessageQ, PATCH_JUMP);
InjectHook(0x52A040, CMessages::AddToPreviousBriefArray, PATCH_JUMP);
InjectHook(0x52A1A0, CMessages::InsertNumberInString, PATCH_JUMP);
InjectHook(0x52A300, CMessages::InsertStringInString, PATCH_JUMP);
InjectHook(0x52A490, CMessages::InsertPlayerControlKeysInString, PATCH_JUMP);
InjectHook(0x52A850, CMessages::AddMessageWithNumber, PATCH_JUMP);
InjectHook(0x52A9A0, CMessages::AddMessageJumpQWithNumber, PATCH_JUMP);
InjectHook(0x52AAC0, CMessages::AddMessageSoonWithNumber, PATCH_JUMP);
InjectHook(0x52AD10, CMessages::AddBigMessageWithNumber, PATCH_JUMP);
InjectHook(0x52AE00, CMessages::AddBigMessageWithNumberQ, PATCH_JUMP);
InjectHook(0x52AF30, CMessages::AddMessageWithString, PATCH_JUMP);
InjectHook(0x52B050, CMessages::AddMessageJumpQWithString, PATCH_JUMP);
InjectHook(0x52B140, CMessages::ClearThisPrint, PATCH_JUMP);
InjectHook(0x52B3C0, CMessages::ClearThisBigPrint, PATCH_JUMP);
InjectHook(0x52B670, CMessages::ClearAllMessagesDisplayedByGame, PATCH_JUMP);
ENDPATCHES