animation
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Use our synonyms for attack anims again
|
2021-02-07 21:13:54 +03:00 |
audio
|
(Test) Try to fix streams stop after a while
|
2021-02-14 18:07:21 +03:00 |
buildings
|
buildings directory
|
2020-12-20 12:40:59 +02:00 |
collision
|
Fix some Collision NaN/inf's
|
2021-01-28 00:51:43 +03:00 |
control
|
fail
|
2021-02-14 20:08:55 +03:00 |
core
|
clean up debug menu
|
2021-02-13 14:22:34 +01:00 |
entities
|
make building with Codewarrior 7 possible
|
2021-01-24 17:08:34 +01:00 |
extras
|
Cmake version for hash
|
2021-02-12 21:09:46 +03:00 |
fakerw
|
Add missing rtpng.h
|
2021-02-12 08:46:32 +02:00 |
math
|
Sync matrix with master
|
2021-01-20 19:20:11 +02:00 |
modelinfo
|
modelinfo and visibility plg fixes
|
2021-01-24 23:25:12 +01:00 |
objects
|
Use original animation names from VCS
|
2021-01-27 18:50:24 +02:00 |
peds
|
fixed attractors
|
2021-02-11 13:35:56 +03:00 |
render
|
cannon fix
|
2021-02-14 20:11:58 +03:00 |
rw
|
fix UB and new renderer crashes
|
2021-01-31 01:19:25 +01:00 |
skel
|
glfw window icon
|
2021-02-13 17:09:12 +01:00 |
vehicles
|
Fix RC cars detonation button
|
2021-02-11 18:03:47 +02:00 |
weapons
|
Use original animation names from VCS
|
2021-01-27 18:50:24 +02:00 |
CMakeLists.txt
|
Cmake version for hash
|
2021-02-12 21:09:46 +03:00 |