mirror of
https://github.com/GTAmodding/re3.git
synced 2024-11-17 20:28:58 +00:00
26 lines
397 B
C++
26 lines
397 B
C++
#pragma once
|
|
|
|
enum {
|
|
RECORDSTATE_0,
|
|
RECORDSTATE_1,
|
|
RECORDSTATE_2,
|
|
};
|
|
|
|
class CRecordDataForChase
|
|
{
|
|
public:
|
|
static uint8 &Status;
|
|
|
|
static void SaveOrRetrieveDataForThisFrame(void);
|
|
static void ProcessControlCars(void);
|
|
static void SaveOrRetrieveCarPositions(void);
|
|
};
|
|
|
|
|
|
class CRecordDataForGame
|
|
{
|
|
public:
|
|
static uint16 &RecordingState;
|
|
|
|
static void SaveOrRetrieveDataForThisFrame(void);
|
|
};
|