369 lines
5.4 KiB
Text
Executable file
369 lines
5.4 KiB
Text
Executable file
[Project]
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FileName=unalz.dev
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Name=unalz
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Ver=1
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IsCpp=1
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Type=1
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Compiler=-D__GNUWIN32__ -W -DWIN32 -DNDEBUG -D_CONSOLE -D_MBCS_@@_
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CppCompiler=-D__GNUWIN32__ -W -DWIN32 -DNDEBUG -D_CONSOLE -D_MBCS_@@_
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Includes=
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Linker=-lkernel32 -luser32 -lgdi32 -lwinspool -lcomdlg32 -ladvapi32 -lshell32 -lole32 -loleaut32 -luuid -lodbc32 -lodbccp32 -lkernel32 -luser32 -lgdi32 -lwinspool -lcomdlg32 -ladvapi32 -lshell32 -lole32 -loleaut32 -luuid -lodbc32 -lodbccp32_@@_
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Libs=
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UnitCount=29
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Folders=bzip2,main,unalz,zlib
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ObjFiles=
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PrivateResource=
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ResourceIncludes=
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MakeIncludes=
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Icon=
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ExeOutput=./bin/
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ObjectOutput=
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OverrideOutput=0
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OverrideOutputName=unalz.exe
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HostApplication=
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CommandLine=
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UseCustomMakefile=0
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CustomMakefile=
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IncludeVersionInfo=0
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SupportXPThemes=0
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CompilerSet=0
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CompilerSettings=0000000000000000000000
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[Unit1]
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FileName=main.cpp
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Folder=main
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Compile=1
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CompileCpp=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit2]
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FileName=UnAlz.cpp
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Folder=unalz
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Compile=1
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CompileCpp=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit3]
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FileName=UnAlz.h
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Folder=unalz
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Compile=1
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CompileCpp=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit4]
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FileName=UnAlzBz2decompress.c
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Folder=unalz
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Compile=1
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CompileCpp=0
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit5]
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FileName=UnAlzBzip2.cpp
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Folder=unalz
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Compile=1
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CompileCpp=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit6]
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FileName=UnAlzbzlib.c
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Folder=unalz
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Compile=1
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CompileCpp=0
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit9]
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FileName=bzip2\bzlib_private.h
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Folder=bzip2
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Compile=1
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CompileCpp=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit10]
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FileName=bzip2\compress.c
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Folder=bzip2
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Compile=1
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CompileCpp=0
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit11]
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FileName=bzip2\crctable.c
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Folder=bzip2
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Compile=1
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CompileCpp=0
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit12]
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FileName=bzip2\huffman.c
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Folder=bzip2
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Compile=1
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CompileCpp=0
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit13]
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FileName=bzip2\randtable.c
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Folder=bzip2
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Compile=1
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CompileCpp=0
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit14]
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FileName=zlib\adler32.c
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Folder=zlib
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Compile=1
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CompileCpp=0
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=$(CC) -c adler32.c -o adler32.o $(CFLAGS)
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[Unit15]
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FileName=zlib\crc32.c
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Folder=zlib
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Compile=1
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CompileCpp=0
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=$(CC) -c crc32.c -o crc32.o $(CFLAGS)
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[Unit16]
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FileName=zlib\crc32.h
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Folder=zlib
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Compile=1
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CompileCpp=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit17]
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FileName=zlib\infback.c
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Folder=zlib
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Compile=1
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CompileCpp=0
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=$(CC) -c infback.c -o infback.o $(CFLAGS)
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[Unit18]
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FileName=zlib\inffast.c
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Folder=zlib
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Compile=1
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CompileCpp=0
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=$(CC) -c inffast.c -o inffast.o $(CFLAGS)
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[Unit19]
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FileName=zlib\inffast.h
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Folder=zlib
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Compile=1
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CompileCpp=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit20]
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FileName=zlib\inffixed.h
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Folder=zlib
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Compile=1
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CompileCpp=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit21]
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FileName=zlib\inflate.c
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Folder=zlib
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Compile=1
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CompileCpp=0
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=$(CC) -c inflate.c -o inflate.o $(CFLAGS)
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[Unit22]
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FileName=zlib\inflate.h
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Folder=zlib
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Compile=1
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CompileCpp=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit23]
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FileName=zlib\inftrees.c
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Folder=zlib
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Compile=1
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CompileCpp=0
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=$(CC) -c inftrees.c -o inftrees.o $(CFLAGS)
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[Unit24]
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FileName=zlib\inftrees.h
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Folder=zlib
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Compile=1
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CompileCpp=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit25]
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FileName=zlib\zconf.h
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Folder=zlib
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Compile=1
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CompileCpp=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit26]
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FileName=zlib\zconf.in.h
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Folder=zlib
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Compile=1
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CompileCpp=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit27]
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FileName=zlib\zlib.h
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Folder=zlib
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Compile=1
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CompileCpp=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit28]
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FileName=zlib\zutil.c
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Folder=zlib
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Compile=1
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CompileCpp=0
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=$(CC) -c zutil.c -o zutil.o $(CFLAGS)
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[Unit29]
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FileName=zlib\zutil.h
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Folder=zlib
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Compile=1
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CompileCpp=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit30]
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FileName=bzip2\huffman.c
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Folder=bzip2
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Compile=1
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CompileCpp=0
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit31]
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FileName=bzip2\randtable.c
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Folder=bzip2
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Compile=1
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CompileCpp=0
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit32]
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FileName=bzip2\randtable.c
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Folder=bzip2
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Compile=1
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CompileCpp=0
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[VersionInfo]
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Major=0
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Minor=1
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Release=1
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Build=1
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LanguageID=1033
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CharsetID=1252
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CompanyName=
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FileVersion=0.1
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FileDescription=Developed using the Dev-C++ IDE
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InternalName=
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LegalCopyright=
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LegalTrademarks=
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OriginalFilename=unalz.exe
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ProductName=unalz
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ProductVersion=0.1
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AutoIncBuildNr=0
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[Unit7]
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FileName=bzip2\blocksort.c
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CompileCpp=0
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Folder=bzip2
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit8]
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FileName=bzip2\bzlib.h
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CompileCpp=1
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Folder=bzip2
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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