winamp/Src/Plugins/Output/out_wasapi/main.cpp

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2024-09-24 12:54:57 +00:00
#include "../Winamp/OUT.H"
#include "api.h"
#include "resource.h"
#include <Mmdeviceapi.h>
#include <Audioclient.h>
#include <Audiosessiontypes.h>
#include "../winamp/wa_ipc.h"
#include <api/service/waServiceFactory.h>
#include <strsafe.h>
#define WASAPI_PLUGIN_VERSION L"0.3"
constexpr auto VolumeLevelMultiplier = 255;
static wchar_t plugin_name[256];
// wasabi based services for localisation support
api_service *WASABI_API_SVC = 0;
api_language *WASABI_API_LNG = 0;
HINSTANCE WASABI_API_LNG_HINST = 0, WASABI_API_ORIG_HINST = 0;
static const UINT32 REFTIMES_PER_SEC = 10000000;
static const UINT32 REFTIMES_PER_MILLISEC = 10000;
// TODO(benski) is there some library that has this
static const CLSID CLSID_MMDeviceEnumerator = __uuidof(MMDeviceEnumerator);
static const IID IID_IMMDeviceEnumerator = __uuidof(IMMDeviceEnumerator);
static const IID IID_IAudioClient = __uuidof(IAudioClient);
static const IID IID_IAudioRenderClient = __uuidof(IAudioRenderClient);
static const IID IID_IAudioClock = __uuidof(IAudioClock);
static bool InitializedCOM;
extern Out_Module plugin;
static IAudioClient *client=0;
static IAudioRenderClient *render_client=0;
static IAudioClock *clock=0;
static ISimpleAudioVolume *audio_volume = 0;
static IChannelAudioVolume *channel_volume = 0;
static UINT32 bufferFrameCount;
static WORD bytes_per_frame;
static UINT64 frequency=0;
static UINT32 sample_rate;
static double start_time_ms = 0;
static bool paused=false;
static float start_volume = 1.0;
static float start_pan = 0;
WAVEFORMATEXTENSIBLE WaveFormatForParameters(int samplerate, int numchannels, int bitspersamp);
static void SetVolume(int volume);
static void SetPan(int pan);
static CRITICAL_SECTION ThreadSync;
static void Config(HWND hwndParent)
{
}
static int DoAboutMessageBox(HWND parent, wchar_t* title, wchar_t* message)
{
MSGBOXPARAMSW msgbx = {sizeof(MSGBOXPARAMSW),0};
msgbx.lpszText = message;
msgbx.lpszCaption = title;
msgbx.lpszIcon = MAKEINTRESOURCEW(102);
msgbx.hInstance = GetModuleHandle(0);
msgbx.dwStyle = MB_USERICON;
msgbx.hwndOwner = parent;
return MessageBoxIndirectW(&msgbx);
}
static void About(HWND hwndParent)
{
wchar_t message[1024], text[1024] =L"";
WASABI_API_LNGSTRINGW_BUF(IDS_NULLSOFT_WASAPI_OLD,text,1024);
StringCchPrintfW(message, 1024, WASABI_API_LNGSTRINGW(IDS_ABOUT_TEXT),
plugin.description, TEXT(__DATE__));
DoAboutMessageBox(hwndParent,text,message);
}
static void Init()
{
/*
HRESULT hr;
hr=CoInitializeEx(0, COINIT_MULTITHREADED);
if (SUCCEEDED(hr)) {
InitializedCOM = true;
} else {
InitializedCOM = false;
}
*/
// loader so that we can get the localisation service api for use
WASABI_API_SVC = (api_service*)SendMessage(plugin.hMainWindow, WM_WA_IPC, 0, IPC_GET_API_SERVICE);
if (WASABI_API_SVC == (api_service*)1) WASABI_API_SVC = NULL;
waServiceFactory *sf = WASABI_API_SVC->service_getServiceByGuid(languageApiGUID);
if (sf) WASABI_API_LNG = reinterpret_cast<api_language*>(sf->getInterface());
// need to have this initialised before we try to do anything with localisation features
WASABI_API_START_LANG(plugin.hDllInstance,OutWasapiLangGUID);
StringCbPrintfW(plugin_name,sizeof(plugin_name),WASABI_API_LNGSTRINGW(IDS_NULLSOFT_WASAPI), WASAPI_PLUGIN_VERSION);
plugin.description = (char *)plugin_name;
}
static void Quit()
{
/*
if (InitializedCOM) {
CoUninitialize();
}*/
}
static int Open(int samplerate, int numchannels, int bitspersamp, int bufferlenms, int prebufferms)
{
CoInitialize(0);
IMMDeviceEnumerator *enumerator=0;
IMMDevice *device=0;
sample_rate = samplerate;
HRESULT hr = CoCreateInstance(CLSID_MMDeviceEnumerator, NULL, CLSCTX_ALL, IID_IMMDeviceEnumerator, (void**)&enumerator);
hr = enumerator->GetDefaultAudioEndpoint(eRender, eMultimedia, &device);
hr = device->Activate(IID_IAudioClient, CLSCTX_ALL, NULL, (void **)&client);
if (FAILED(hr)) {
wchar_t temp[1234];
wsprintf(temp, L"device->Activate: %x", hr);
::MessageBox(NULL, temp, L"error", MB_OK);
return -1;
}
WAVEFORMATEXTENSIBLE wave_format = WaveFormatForParameters(samplerate, numchannels, bitspersamp);
bytes_per_frame = wave_format.Format.nBlockAlign;
hr = client->Initialize(
AUDCLNT_SHAREMODE_SHARED,
0x80000000,
1 * REFTIMES_PER_SEC,
0,
(WAVEFORMATEX *)&wave_format,
NULL);
if (FAILED(hr)) {
wchar_t temp[1234];
wsprintf(temp, L"client->Initialize: %x", hr);
::MessageBox(NULL, temp, L"error", MB_OK);
return -1;
}
// Get the actual size of the allocated buffer.
hr = client->GetBufferSize(&bufferFrameCount);
if (FAILED(hr)) {
wchar_t temp[1234];
wsprintf(temp, L"client->GetBufferSize: %x", hr);
::MessageBox(NULL, temp, L"error", MB_OK);
return -1;
}
hr = client->GetService(
IID_IAudioRenderClient,
(void**)&render_client);
if (FAILED(hr)) {
wchar_t temp[1234];
wsprintf(temp, L"client->GetService(IID_IAudioRenderClient): %x", hr);
::MessageBox(NULL, temp, L"error", MB_OK);
return -1;
}
hr = client->GetService(
IID_IAudioClock,
(void**)&clock);
if (FAILED(hr)) {
wchar_t temp[1234];
wsprintf(temp, L"client->GetService(IID_IAudioClock): %x", hr);
::MessageBox(NULL, temp, L"error", MB_OK);
return -1;
}
hr = clock->GetFrequency(&frequency);
hr = client->GetService(__uuidof(ISimpleAudioVolume), reinterpret_cast<void **>( & audio_volume));
hr = client->GetService(__uuidof(IChannelAudioVolume), (void **)&channel_volume);
start_time_ms = 0;
paused=false;
client->Start();
// Start volume is in range 0.0 to 1.0, should be converted
SetVolume((int)(start_volume * VolumeLevelMultiplier));
SetPan((int)start_pan);
return 1000;
}
static void Close()
{
if (client) {
client->Stop();
client->Release();
client=0;
}
if (render_client) {
render_client->Release();
render_client=0;
}
if (clock) {
clock->Release();
clock=0;
}
if (audio_volume) {
audio_volume->Release();
audio_volume=0;
}
if (channel_volume) {
channel_volume->Release();
channel_volume=0;
}
}
static int CanWrite()
{
if (client) {
UINT32 numFramesPadding;
HRESULT hr = client->GetCurrentPadding(&numFramesPadding);
return (bufferFrameCount - numFramesPadding) * bytes_per_frame;
}
else {
return 0;
}
}
static int Write(char* buf, int len)
{
if (!render_client)
{
return -1;
}
else
{
int LenghtToWrite = CanWrite();
if (LenghtToWrite > 0 && LenghtToWrite >= len)
{
BYTE* data;
render_client->GetBuffer(len / bytes_per_frame, &data);
memcpy(data, buf, len);
render_client->ReleaseBuffer(len / bytes_per_frame, 0);
}
}
return 0;
}
static int IsPlaying()
{
return CanWrite() == 0;
}
static int Pause(int pause)
{
int old_paused = paused?1:0;
if (client) {
if (pause) {
client->Stop();
paused=true;
} else {
client->Start();
paused=false;
}
}
return old_paused;
}
static void SetVolume(int volume)
{
float fVolume = (float)volume / (float)VolumeLevelMultiplier;
if (volume >= 0) {
start_volume = fVolume;
if (audio_volume) {
audio_volume->SetMasterVolume(fVolume, 0);
}
}
}
static void SetPan(int pan)
{
float fPan = (float)pan/128.0f;
if (channel_volume) {
start_pan = fPan;
if (fPan < 0) {
channel_volume->SetChannelVolume(0, 1.0f, NULL);
channel_volume->SetChannelVolume(1, 1.0f-fPan, NULL);
} else if (fPan > 0) {
channel_volume->SetChannelVolume(1, 1.0f, NULL);
channel_volume->SetChannelVolume(0, 1.0f-fPan, NULL);
}
}
}
static void Flush(int t)
{
if (client) {
client->Stop();
client->Reset();
start_time_ms = t;
client->Start();
}
}
static double GetOutputTimeAsDouble()
{
if (clock) {
UINT64 position;
HRESULT hr = clock->GetPosition(&position, NULL);
double output_time = (double)position * 1000.0 / (double)frequency;
return output_time + start_time_ms;
} else {
return 0;
}
}
static int GetOutputTime()
{
return (int)GetOutputTimeAsDouble();
}
static int GetWrittenTime()
{
double time_in_buffer = (1000.0 * (double)CanWrite()) / ((double)bytes_per_frame * (double)sample_rate);
return (int)(GetOutputTimeAsDouble() + time_in_buffer);
}
Out_Module plugin = {
OUT_VER_U,
0,
70,
NULL,
NULL,
Config,
About,
Init,
Quit,
Open,
Close,
Write,
CanWrite,
IsPlaying,
Pause,
SetVolume,
SetPan,
Flush,
GetOutputTime,
GetWrittenTime,
};
extern "C" {
__declspec(dllexport) int __cdecl winampUninstallPlugin(HINSTANCE hDllInst, HWND hwndDlg, int param)
{
return OUT_PLUGIN_UNINSTALL_REBOOT;
}
__declspec(dllexport) Out_Module * __cdecl winampGetOutModule(){ return &plugin; }
__declspec(dllexport) void __cdecl winampGetOutModeChange(int mode)
{
}
}