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38 lines
1.1 KiB
C
38 lines
1.1 KiB
C
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/* ---------------------------------------------------------------------------
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Nullsoft Database Engine
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--------------------
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codename: Near Death Experience
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--------------------------------------------------------------------------- */
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/* ---------------------------------------------------------------------------
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BinaryField Class Prototypes
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--------------------------------------------------------------------------- */
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#ifndef __BINARYFIELD_H
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#define __BINARYFIELD_H
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#include "Field.h"
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#include <bfc/platform/types.h>
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class BinaryField : public Field
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{
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protected:
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virtual void ReadTypedData(const uint8_t *, size_t len);
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virtual void WriteTypedData(uint8_t *, size_t len);
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virtual size_t GetDataSize(void);
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virtual int Compare(Field *Entry);
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virtual bool ApplyFilter(Field *Data, int flags);
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void InitField(void);
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uint8_t *Data;
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size_t Size;
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public:
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~BinaryField();
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BinaryField(const uint8_t *Data, int len);
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BinaryField();
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const uint8_t *GetData(size_t *len);
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void SetData(const uint8_t *Data, size_t len);
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};
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#endif
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