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https://github.com/WinampDesktop/winamp.git
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703 lines
16 KiB
C++
703 lines
16 KiB
C++
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#include "main.h"
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#include <windows.h>
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#include "api__in_flv.h"
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#include "../Winamp/wa_ipc.h"
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#include "FLVHeader.h"
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#include "FLVStreamHeader.h"
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#include "FLVAudioHeader.h"
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#include "FLVVideoHeader.h"
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#include "FLVMetadata.h"
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#include <malloc.h>
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#include <stdio.h>
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#include <shlwapi.h>
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#include "VideoThread.h"
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#include "FLVReader.h"
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#include "resource.h"
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#include "FLVCOM.h"
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#include <api/service/waservicefactory.h>
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#include "ifc_flvaudiodecoder.h"
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#include "svc_flvdecoder.h"
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#include "../nu/AudioOutput.h"
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#define PRE_BUFFER_MS 5000.0
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#define PRE_BUFFER_MAX (1024*1024)
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uint32_t last_timestamp=0;
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static bool audioOpened;
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int bufferCount;
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static int bits, channels, sampleRate;
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static double dataRate_audio, dataRate_video;
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static double dataRate;
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static uint64_t prebuffer;
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bool mute=false;
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uint32_t first_timestamp;
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static size_t audio_buffered=0;
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void VideoStop();
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static ifc_flvaudiodecoder *audioDecoder=0;
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static bool checked_in_swf=false;
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extern bool video_only;
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class FLVWait
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{
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public:
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int WaitOrAbort(int len)
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{
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if (WaitForSingleObject(killswitch, len) == WAIT_OBJECT_0)
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return 1;
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return 0;
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}
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};
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static nu::AudioOutput<FLVWait> outputter(&plugin);
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static void Buffering(int bufStatus, const wchar_t *displayString)
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{
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if (bufStatus < 0 || bufStatus > 100)
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return;
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char tempdata[75*2] = {0, };
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int csa = plugin.SAGetMode();
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if (csa & 1)
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{
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for (int x = 0; x < bufStatus*75 / 100; x ++)
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tempdata[x] = x * 16 / 75;
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}
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else if (csa&2)
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{
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int offs = (csa & 1) ? 75 : 0;
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int x = 0;
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while (x < bufStatus*75 / 100)
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{
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tempdata[offs + x++] = -6 + x * 14 / 75;
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}
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while (x < 75)
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{
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tempdata[offs + x++] = 0;
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}
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}
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else if (csa == 4)
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{
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tempdata[0] = tempdata[1] = (bufStatus * 127 / 100);
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}
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if (csa) plugin.SAAdd(tempdata, ++bufferCount, (csa == 3) ? 0x80000003 : csa);
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/*
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TODO
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wchar_t temp[64] = {0};
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StringCchPrintf(temp, 64, L"%s: %d%%",displayString, bufStatus);
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SetStatus(temp);
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*/
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//SetVideoStatusText(temp); // TODO: find a way to set the old status back
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videoOutput->notifyBufferState(static_cast<int>(bufStatus*2.55f));
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}
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static bool Audio_IsSupported(int type)
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{
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size_t n = 0;
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waServiceFactory *factory = NULL;
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while (factory = plugin.service->service_enumService(WaSvc::FLVDECODER, n++))
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{
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svc_flvdecoder *creator = (svc_flvdecoder *)factory->getInterface();
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if (creator)
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{
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int supported = creator->HandlesAudio(type);
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factory->releaseInterface(creator);
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if (supported == svc_flvdecoder::CREATEDECODER_SUCCESS)
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return true;
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}
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}
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return false;
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}
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static ifc_flvaudiodecoder *CreateAudioDecoder(const FLVAudioHeader &header)
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{
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ifc_flvaudiodecoder *audio_decoder=0;
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size_t n=0;
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waServiceFactory *factory = NULL;
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while (factory = plugin.service->service_enumService(WaSvc::FLVDECODER, n++))
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{
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svc_flvdecoder *creator = (svc_flvdecoder *)factory->getInterface();
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if (creator)
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{
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if (creator->CreateAudioDecoder(header.stereo, header.bits, header.sampleRate, header.format, &audio_decoder) == FLV_AUDIO_SUCCESS)
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return audio_decoder;
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factory->releaseInterface(creator);
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}
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}
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return 0;
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}
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void OnStart()
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{
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Video_Init();
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audioOpened = false;
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audioDecoder = 0;
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bufferCount=0;
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mute = false;
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audio_buffered=0;
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if (!videoOutput)
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videoOutput = (IVideoOutput *)SendMessage(plugin.hMainWindow, WM_WA_IPC, 0, IPC_GET_IVIDEOOUTPUT);
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}
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void Audio_Close()
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{
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if (audioDecoder)
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audioDecoder->Close();
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audioDecoder=0;
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}
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static bool OpenAudio(unsigned int sampleRate, unsigned int channels, unsigned int bits)
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{
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if (!outputter.Open(0, channels, sampleRate, bits, -666))
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return false;
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audioOpened = true;
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return true;
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}
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static void DoBuffer(FLVReader &reader)
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{
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// TODO: we should pre-buffer after getting the first audio + video frames
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// so we can estimate bitrate
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for (;;)
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{
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uint64_t processedPosition = reader.GetProcessedPosition();
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if (processedPosition < prebuffer && !reader.IsEOF())
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{
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Buffering((int)((100ULL * processedPosition) / prebuffer), WASABI_API_LNGSTRINGW(IDS_BUFFERING));
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if (WaitForSingleObject(killswitch, 100) == WAIT_OBJECT_0)
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break;
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else
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continue;
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}
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else
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break;
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}
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}
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char pcmdata[65536] = {0};
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size_t outlen = 32768;
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static uint32_t audio_type;
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static void OnAudio(FLVReader &reader, void *data, size_t length, const FLVAudioHeader &header)
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{
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if (!audioDecoder)
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{
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audioDecoder = CreateAudioDecoder(header);
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audio_type = header.format;
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video_only=false;
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}
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if (audioDecoder)
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{
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if (!audioDecoder->Ready())
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{
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//first_timestamp = -1;
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}
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outlen = sizeof(pcmdata)/2 - audio_buffered;
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double bitrate = 0;
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int ret = audioDecoder->DecodeSample(data, length, pcmdata+audio_buffered, &outlen, &bitrate);
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if (ret == FLV_AUDIO_SUCCESS)
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{
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outlen+=audio_buffered;
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audio_buffered=0;
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if (bitrate && dataRate_audio != bitrate)
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{
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dataRate_audio = bitrate;
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dataRate = dataRate_audio + dataRate_video;
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plugin.SetInfo((int)dataRate, -1, -1, 1);
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}
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if (!audioOpened)
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{
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// pre-populate values for decoders that use the header info (e.g. ADPCM)
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sampleRate=header.sampleRate;
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channels = header.stereo?2:1;
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bits = header.bits;
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if (audioDecoder->GetOutputFormat((unsigned int *)&sampleRate, (unsigned int *)&channels, (unsigned int *)&bits) == FLV_AUDIO_SUCCESS)
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{
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// buffer (if needed)
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prebuffer = (uint64_t)(dataRate * PRE_BUFFER_MS / 8.0);
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if (prebuffer > PRE_BUFFER_MAX)
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prebuffer=PRE_BUFFER_MAX;
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DoBuffer(reader); // benski> admittedly a crappy place to call this
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if (WaitForSingleObject(killswitch, 0) == WAIT_OBJECT_0)
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return;
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OpenAudio(sampleRate, channels, bits);
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}
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}
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if (mute)
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{
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if (bits == 8) // 8 bit is signed so 128 is zero voltage
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memset(pcmdata, 0x80, outlen);
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else
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memset(pcmdata, 0, outlen);
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}
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if (audioOpened && outlen)
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{
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outputter.Write(pcmdata, outlen);
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}
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else
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{
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audio_buffered=outlen;
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}
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}
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else if (ret == FLV_AUDIO_NEEDS_MORE_INPUT)
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{
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plugin.SetInfo(-1, -1, -1, 0);
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}
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}
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}
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#define PREBUFFER_BYTES 2048ULL
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enum
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{
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CODEC_CHECK_NONE=0,
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CODEC_CHECK_AUDIO=1,
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CODEC_CHECK_VIDEO=2,
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CODEC_CHECK_UNSURE = -1,
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};
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static bool CheckSWF()
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{
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if (!checked_in_swf)
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{
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const wchar_t *pluginsDir = (const wchar_t *)SendMessage(plugin.hMainWindow, WM_WA_IPC, 0, IPC_GETPLUGINDIRECTORYW);
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wchar_t in_swf_path[MAX_PATH] = {0};
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PathCombineW(in_swf_path, pluginsDir, L"in_swf.dll");
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in_swf = LoadLibraryW(in_swf_path);
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checked_in_swf = true;
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}
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return !!in_swf;
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}
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static void CALLBACK SWFAPC(ULONG_PTR param)
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{
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if (in_swf)
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{
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typedef In_Module *(*MODULEGETTER)();
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MODULEGETTER moduleGetter=0;
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moduleGetter = (MODULEGETTER)GetProcAddress(in_swf, "winampGetInModule2");
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if (moduleGetter)
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swf_mod = moduleGetter();
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}
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if (swf_mod)
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{
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if (swf_mod->Play(playFile))
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swf_mod=0;
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}
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if (!swf_mod)
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{
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if (WaitForSingleObject(killswitch, 0) != WAIT_OBJECT_0)
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PostMessage(plugin.hMainWindow, WM_WA_MPEG_EOF, 0, 0);
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}
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}
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static bool Audio_DecoderReady()
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{
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if (!audioDecoder)
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return true;
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return !!audioDecoder->Ready();
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}
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static bool DecodersReady()
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{
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return Audio_DecoderReady() && Video_DecoderReady();
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}
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DWORD CALLBACK PlayProcedure(LPVOID param)
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{
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int needCodecCheck=CODEC_CHECK_UNSURE;
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int missingCodecs=CODEC_CHECK_NONE;
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size_t codecCheckFrame=0;
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dataRate_audio=0;
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dataRate_video=0;
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dataRate=0;
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first_timestamp=-1;
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outputter.Init(plugin.outMod);
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FLVReader reader(playFile);
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size_t i=0;
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bool hasDuration=false;
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OnStart();
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plugin.is_seekable=0;
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prebuffer = PREBUFFER_BYTES;
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bool first_frame_parsed=false;
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for (;;)
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{
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DoBuffer(reader);
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if (WaitForSingleObject(killswitch, paused?100:0) == WAIT_OBJECT_0)
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break;
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if (paused)
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continue;
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if (m_need_seek != -1 && DecodersReady() && first_frame_parsed)
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{
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if (reader.GetPosition(m_need_seek, &i, video_opened))
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{
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VideoFlush();
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if (audioDecoder)
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audioDecoder->Flush();
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FrameData frameData;
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reader.GetFrame(i, frameData);
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outputter.Flush(frameData.header.timestamp);
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if (video_only)
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{
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video_clock.Seek(frameData.header.timestamp);
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}
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}
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uint32_t first_timestamp = 0;
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m_need_seek=-1;
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}
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// update the movie length
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if (!hasDuration)
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{
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if (reader.IsStreaming())
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{
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hasDuration=true;
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g_length = -1000;
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plugin.is_seekable=0;
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}
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else
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{
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g_length=reader.GetMaxTimestamp();
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if (g_length != -1000)
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plugin.is_seekable=1;
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}
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PostMessage(plugin.hMainWindow, WM_WA_IPC, 0, IPC_UPDTITLE);
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}
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/** if it's a local file or an HTTP asset with content-length
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** we verify that the FLV has codecs we can decode
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** depending on settings, we will do one of the following with unsupport assets
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** 1) Play anyway (e.g. an H.264 video might play audio only)
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** 2) Use in_swf to play back
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** 3) skip
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**/
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if (needCodecCheck == CODEC_CHECK_UNSURE)
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{
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FLVHeader *header = reader.GetHeader();
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if (header)
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{
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needCodecCheck=CODEC_CHECK_NONE;
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if (!reader.IsStreaming())
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{
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if (header->hasVideo)
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needCodecCheck |= CODEC_CHECK_VIDEO;
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if (header->hasAudio)
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needCodecCheck |= CODEC_CHECK_AUDIO;
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}
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if (!header->hasAudio)
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{
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video_only=true;
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video_clock.Start();
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}
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}
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}
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if (needCodecCheck)
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{
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FrameData frameData;
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if (reader.GetFrame(codecCheckFrame, frameData))
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{
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FLVStreamHeader &frameHeader = frameData.header;
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if ((needCodecCheck & CODEC_CHECK_AUDIO) && frameHeader.type == FLV::FRAME_TYPE_AUDIO)
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{
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reader.Seek(frameData.location+15); // TODO: check for -1 return value
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uint8_t data[1] = {0};
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FLVAudioHeader audioHeader;
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size_t bytesRead = reader.Read(data, 1);
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if (audioHeader.Read(data, bytesRead))
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{
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if (Audio_IsSupported(audioHeader.format))
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{
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needCodecCheck &= ~CODEC_CHECK_AUDIO;
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}
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else
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{
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needCodecCheck &= ~CODEC_CHECK_AUDIO;
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missingCodecs|=CODEC_CHECK_AUDIO;
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video_only=true;
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}
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}
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}
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if ((needCodecCheck & CODEC_CHECK_VIDEO) && frameHeader.type == FLV::FRAME_TYPE_VIDEO)
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{
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reader.Seek(frameData.location+15); // TODO: check for -1 return value
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uint8_t data[1] = {0};
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FLVVideoHeader videoHeader;
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||
|
size_t bytesRead = reader.Read(data, 1);
|
||
|
if (videoHeader.Read(data, bytesRead))
|
||
|
{
|
||
|
if (Video_IsSupported(videoHeader.format))
|
||
|
{
|
||
|
needCodecCheck &= ~CODEC_CHECK_VIDEO;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
needCodecCheck &= ~CODEC_CHECK_VIDEO;
|
||
|
missingCodecs|=CODEC_CHECK_VIDEO;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
codecCheckFrame++;
|
||
|
}
|
||
|
else if (reader.IsEOF())
|
||
|
break;
|
||
|
else if (WaitForSingleObject(killswitch, 55) == WAIT_OBJECT_0)
|
||
|
break;
|
||
|
|
||
|
}
|
||
|
|
||
|
if (needCodecCheck)
|
||
|
continue; // don't start decoding until we've done our codec check
|
||
|
|
||
|
if (missingCodecs)
|
||
|
{
|
||
|
// use in_swf to play this one
|
||
|
if (CheckSWF())
|
||
|
{
|
||
|
HANDLE mainThread = WASABI_API_APP->main_getMainThreadHandle();
|
||
|
if (mainThread)
|
||
|
{
|
||
|
reader.Kill();
|
||
|
Audio_Close();
|
||
|
Video_Stop();
|
||
|
Video_Close();
|
||
|
QueueUserAPC(SWFAPC, mainThread,0);
|
||
|
CloseHandle(mainThread);
|
||
|
return 0;
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
FLVHeader *header = reader.GetHeader();
|
||
|
if (header)
|
||
|
{
|
||
|
bool can_play_something = false;
|
||
|
|
||
|
if (header->hasVideo && !(missingCodecs & CODEC_CHECK_VIDEO))
|
||
|
can_play_something = true; // we can play video
|
||
|
else if (header->hasAudio && !(missingCodecs & CODEC_CHECK_AUDIO))
|
||
|
can_play_something = true; // we can play audio
|
||
|
|
||
|
if (can_play_something)
|
||
|
{
|
||
|
missingCodecs=false;
|
||
|
continue;
|
||
|
}
|
||
|
}
|
||
|
break; // no header or no codecs at all, bail out
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/* --- End Codec Check --- */
|
||
|
FrameData frameData;
|
||
|
if (reader.GetFrame(i, frameData))
|
||
|
{
|
||
|
i++;
|
||
|
uint8_t data[2] = {0};
|
||
|
FLVStreamHeader &frameHeader = frameData.header;
|
||
|
reader.Seek(frameData.location+15); // TODO: check for -1 return value
|
||
|
switch (frameHeader.type)
|
||
|
{
|
||
|
default:
|
||
|
#ifdef _DEBUG
|
||
|
DebugBreak();
|
||
|
#endif
|
||
|
break;
|
||
|
case FLV::FRAME_TYPE_AUDIO: // audio
|
||
|
first_frame_parsed=true;
|
||
|
if (m_need_seek == -1 || !Audio_DecoderReady())
|
||
|
{
|
||
|
FLVAudioHeader audioHeader;
|
||
|
size_t bytesRead = reader.Read(data, 1);
|
||
|
if (audioHeader.Read(data, bytesRead))
|
||
|
{
|
||
|
size_t dataSize = frameHeader.dataSize - 1;
|
||
|
|
||
|
uint8_t *audiodata = (uint8_t *)calloc(dataSize, sizeof(uint8_t));
|
||
|
if (audiodata)
|
||
|
{
|
||
|
bytesRead = reader.Read(audiodata, dataSize);
|
||
|
if (bytesRead != dataSize)
|
||
|
break;
|
||
|
if (!reader.IsStreaming())
|
||
|
{
|
||
|
if (first_timestamp == -1)
|
||
|
first_timestamp = frameHeader.timestamp;
|
||
|
last_timestamp = frameHeader.timestamp;
|
||
|
last_timestamp = plugin.outMod->GetWrittenTime();
|
||
|
}
|
||
|
|
||
|
OnAudio(reader, audiodata, dataSize, audioHeader);
|
||
|
free(audiodata);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
break;
|
||
|
case FLV::FRAME_TYPE_VIDEO: // video
|
||
|
first_frame_parsed=true;
|
||
|
if (m_need_seek == -1 || !Video_DecoderReady())
|
||
|
{
|
||
|
|
||
|
FLVVideoHeader videoHeader;
|
||
|
size_t bytesRead = reader.Read(data, 1);
|
||
|
if (videoHeader.Read(data, bytesRead))
|
||
|
{
|
||
|
size_t dataSize = frameHeader.dataSize - 1;
|
||
|
|
||
|
uint8_t *videodata = (uint8_t *)calloc(dataSize, sizeof(uint8_t));
|
||
|
if (videodata)
|
||
|
{
|
||
|
bytesRead = reader.Read(videodata, dataSize);
|
||
|
if (bytesRead != dataSize)
|
||
|
{
|
||
|
free(videodata);
|
||
|
break;
|
||
|
}
|
||
|
if (!OnVideo(videodata, dataSize, videoHeader.format, frameHeader.timestamp))
|
||
|
free(videodata);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
break;
|
||
|
case FLV::FRAME_TYPE_METADATA: // metadata
|
||
|
{
|
||
|
first_frame_parsed=true;
|
||
|
size_t dataSize = frameHeader.dataSize;
|
||
|
uint8_t *metadatadata= (uint8_t *)calloc(dataSize, sizeof(uint8_t));
|
||
|
if (metadatadata)
|
||
|
{
|
||
|
size_t bytesRead = reader.Read(metadatadata, dataSize);
|
||
|
if (bytesRead != dataSize)
|
||
|
{
|
||
|
free(metadatadata);
|
||
|
break;
|
||
|
}
|
||
|
FLVMetadata metadata;
|
||
|
metadata.Read(metadatadata, dataSize);
|
||
|
for ( FLVMetadata::Tag *tag : metadata.tags )
|
||
|
{
|
||
|
if (!_wcsicmp(tag->name.str, L"onMetaData"))
|
||
|
{
|
||
|
AMFType *amf_stream_title;
|
||
|
|
||
|
amf_stream_title = tag->parameters->array[L"streamTitle"];
|
||
|
if (amf_stream_title && amf_stream_title->type == AMFType::TYPE_STRING)
|
||
|
{
|
||
|
AMFString *stream_title_string = (AMFString *)amf_stream_title;
|
||
|
Nullsoft::Utility::AutoLock stream_lock(stream_title_guard);
|
||
|
free(stream_title);
|
||
|
stream_title = _wcsdup(stream_title_string->str);
|
||
|
PostMessage(plugin.hMainWindow, WM_WA_IPC, 0, IPC_UPDTITLE);
|
||
|
}
|
||
|
|
||
|
AMFType *w, *h;
|
||
|
w = tag->parameters->array[L"width"];
|
||
|
h = tag->parameters->array[L"height"];
|
||
|
if (w && h)
|
||
|
{
|
||
|
width = (int)AMFGetDouble(w);
|
||
|
height = (int)AMFGetDouble(h);
|
||
|
}
|
||
|
|
||
|
AMFType *duration;
|
||
|
duration=tag->parameters->array[L"duration"];
|
||
|
if (duration)
|
||
|
{
|
||
|
hasDuration=true;
|
||
|
plugin.is_seekable=1;
|
||
|
g_length = (int)(AMFGetDouble(duration)*1000.0);
|
||
|
}
|
||
|
|
||
|
// grab the data rate. we'll need this to determine a good pre-buffer.
|
||
|
AMFType *videoDataRate, *audioDataRate;
|
||
|
videoDataRate=tag->parameters->array[L"videodatarate"];
|
||
|
audioDataRate=tag->parameters->array[L"audiodatarate"];
|
||
|
if (videoDataRate || audioDataRate)
|
||
|
{
|
||
|
dataRate_audio = audioDataRate?AMFGetDouble(audioDataRate):0.0;
|
||
|
dataRate_video = videoDataRate?AMFGetDouble(videoDataRate):0.0;
|
||
|
|
||
|
dataRate = dataRate_audio + dataRate_video;
|
||
|
|
||
|
if (dataRate < 1.0f)
|
||
|
dataRate = 720.0f;
|
||
|
plugin.SetInfo((int)dataRate, -1, -1, 1);
|
||
|
prebuffer = (uint64_t)(dataRate * PRE_BUFFER_MS / 8.0);
|
||
|
if (prebuffer > PRE_BUFFER_MAX)
|
||
|
prebuffer=PRE_BUFFER_MAX;
|
||
|
|
||
|
PostMessage(plugin.hMainWindow, WM_WA_IPC, 0, IPC_UPDTITLE);
|
||
|
}
|
||
|
}
|
||
|
flvCOM.MetadataCallback(tag);
|
||
|
}
|
||
|
free(metadatadata);
|
||
|
}
|
||
|
}
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
else if (reader.IsEOF())
|
||
|
break;
|
||
|
else if (WaitForSingleObject(killswitch, 55) == WAIT_OBJECT_0)
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
reader.SignalKill();
|
||
|
|
||
|
if (WaitForSingleObject(killswitch, 0) != WAIT_OBJECT_0)
|
||
|
{
|
||
|
outputter.Write(0,0);
|
||
|
outputter.WaitWhilePlaying();
|
||
|
|
||
|
if (WaitForSingleObject(killswitch, 0) != WAIT_OBJECT_0)
|
||
|
PostMessage(plugin.hMainWindow, WM_WA_MPEG_EOF, 0, 0);
|
||
|
}
|
||
|
|
||
|
SetEvent(killswitch);
|
||
|
|
||
|
Video_Stop();
|
||
|
Video_Close();
|
||
|
|
||
|
reader.Kill();
|
||
|
Audio_Close();
|
||
|
return 0;
|
||
|
}
|